Tallisibeth Enwandung-Esterhazy (Scout) (
stillwinningthehardway) wrote in
lostcarnival2017-05-15 02:01 pm
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Entry tags:
(no subject)
Who: Scout and OPEN
What: Adjusting to new feet using the power of Athleticism
When: After the Game Cube, for the next few days
Where: Anywhere really? Most notably the Backyard, the woods, the lake, and one of the tents.
Warnings: Nah
Considering the things Scout could have kept from her Game-form, tusk-cat feet aren't too bad. She's still pretty aggravated though. It's literally having to walk on the tips of her toes! She can with an effort put weight on what used to be the balls of her feet - she has to get those coarse pads touching the ground in order to traverse really smooth surfaces - but she can only keep it up for so long. Her feet themselves, or tarsi or whatever now, are elongated. Scout's not keeping her knees and ankles bent in the light crouch that becomes natural to most people who end up with digigrade or ungulate feet, so this makes her noticeably taller.
She has to readjust to standing and walking and pretty much everything, which is a very broad concept. Still, it has to be done. No matter how many times she falls over, or how concerned Thranta seems.
So Scout can be seen for the next few days with a determined expression, walking with a wobble at first. When out of the way, around the less populated trailers, she may be seen side-stepping tens of times in a row, stepping up and down from a block from every angle, hopping and stamping and kicking out and balancing on one leg, performing squat thrusts, and running. She swims in the lake and sharpens her bronze dewclaws and tackles trees. She climbs things. She does strange things with gravity. She can be seen in the woods running along a thin fallen log and jumping from wooden ring to wooden ring. Finally, she spends a lot of time in one of the tents with music of all kinds playing, because she was a really good dancer before and refuses to just lose that.
Over that time she goes from falling or nearly falling every few minutes to... not. Still, even by the end,
it's not unheard of if you startle her.
What: Adjusting to new feet using the power of Athleticism
When: After the Game Cube, for the next few days
Where: Anywhere really? Most notably the Backyard, the woods, the lake, and one of the tents.
Warnings: Nah
Considering the things Scout could have kept from her Game-form, tusk-cat feet aren't too bad. She's still pretty aggravated though. It's literally having to walk on the tips of her toes! She can with an effort put weight on what used to be the balls of her feet - she has to get those coarse pads touching the ground in order to traverse really smooth surfaces - but she can only keep it up for so long. Her feet themselves, or tarsi or whatever now, are elongated. Scout's not keeping her knees and ankles bent in the light crouch that becomes natural to most people who end up with digigrade or ungulate feet, so this makes her noticeably taller.
She has to readjust to standing and walking and pretty much everything, which is a very broad concept. Still, it has to be done. No matter how many times she falls over, or how concerned Thranta seems.
So Scout can be seen for the next few days with a determined expression, walking with a wobble at first. When out of the way, around the less populated trailers, she may be seen side-stepping tens of times in a row, stepping up and down from a block from every angle, hopping and stamping and kicking out and balancing on one leg, performing squat thrusts, and running. She swims in the lake and sharpens her bronze dewclaws and tackles trees. She climbs things. She does strange things with gravity. She can be seen in the woods running along a thin fallen log and jumping from wooden ring to wooden ring. Finally, she spends a lot of time in one of the tents with music of all kinds playing, because she was a really good dancer before and refuses to just lose that.
Over that time she goes from falling or nearly falling every few minutes to... not. Still, even by the end,
it's not unheard of if you startle her.
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"I don't need to. I've seen animals with legs like these. They keep them straight."
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He demonstrates this by crouching slightly. She's seen him really get moving before, likely knows how fast he is, but he's still tempted to show off a little...
"Once you figure your balance out better you can stand more upright and do all kinds of things!"
He decides to demostrate by taking off at a swift trot and making a short (for him) leap - only about 8 feet. Gazelle legs are great.
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It's easy to think these things. Harder to convince herself. Scout watches Axel spring up into the air with a bit of envy. Many Jedi are able to make immense leaps with unaugmented human legs, calling on the Force. Not her.
"I guess it's just been a while. My tail was trouble in totally different ways." Like dragging. It seems less outrageously long, now.
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Scout is thorough, and wants to build up how these legs and feet work into her muscle memory. The only way is through repetition.
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"Sounds like a good start, though. You ever heard of yoga? Tai chi? They're both great for balancing practice." He sweeps through a a tai chi pattern, in demonstration. "Good for keeping up muscle and flexibility, too."
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"Only vaguely. But there was a game I was taught called Flow, when I was little, that looks kind of like that."
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He's literally made the floor lava, but he's not going to tell her that.