Tallisibeth Enwandung-Esterhazy (Scout) (
stillwinningthehardway) wrote in
lostcarnival2017-05-15 02:01 pm
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Entry tags:
(no subject)
Who: Scout and OPEN
What: Adjusting to new feet using the power of Athleticism
When: After the Game Cube, for the next few days
Where: Anywhere really? Most notably the Backyard, the woods, the lake, and one of the tents.
Warnings: Nah
Considering the things Scout could have kept from her Game-form, tusk-cat feet aren't too bad. She's still pretty aggravated though. It's literally having to walk on the tips of her toes! She can with an effort put weight on what used to be the balls of her feet - she has to get those coarse pads touching the ground in order to traverse really smooth surfaces - but she can only keep it up for so long. Her feet themselves, or tarsi or whatever now, are elongated. Scout's not keeping her knees and ankles bent in the light crouch that becomes natural to most people who end up with digigrade or ungulate feet, so this makes her noticeably taller.
She has to readjust to standing and walking and pretty much everything, which is a very broad concept. Still, it has to be done. No matter how many times she falls over, or how concerned Thranta seems.
So Scout can be seen for the next few days with a determined expression, walking with a wobble at first. When out of the way, around the less populated trailers, she may be seen side-stepping tens of times in a row, stepping up and down from a block from every angle, hopping and stamping and kicking out and balancing on one leg, performing squat thrusts, and running. She swims in the lake and sharpens her bronze dewclaws and tackles trees. She climbs things. She does strange things with gravity. She can be seen in the woods running along a thin fallen log and jumping from wooden ring to wooden ring. Finally, she spends a lot of time in one of the tents with music of all kinds playing, because she was a really good dancer before and refuses to just lose that.
Over that time she goes from falling or nearly falling every few minutes to... not. Still, even by the end,
it's not unheard of if you startle her.
What: Adjusting to new feet using the power of Athleticism
When: After the Game Cube, for the next few days
Where: Anywhere really? Most notably the Backyard, the woods, the lake, and one of the tents.
Warnings: Nah
Considering the things Scout could have kept from her Game-form, tusk-cat feet aren't too bad. She's still pretty aggravated though. It's literally having to walk on the tips of her toes! She can with an effort put weight on what used to be the balls of her feet - she has to get those coarse pads touching the ground in order to traverse really smooth surfaces - but she can only keep it up for so long. Her feet themselves, or tarsi or whatever now, are elongated. Scout's not keeping her knees and ankles bent in the light crouch that becomes natural to most people who end up with digigrade or ungulate feet, so this makes her noticeably taller.
She has to readjust to standing and walking and pretty much everything, which is a very broad concept. Still, it has to be done. No matter how many times she falls over, or how concerned Thranta seems.
So Scout can be seen for the next few days with a determined expression, walking with a wobble at first. When out of the way, around the less populated trailers, she may be seen side-stepping tens of times in a row, stepping up and down from a block from every angle, hopping and stamping and kicking out and balancing on one leg, performing squat thrusts, and running. She swims in the lake and sharpens her bronze dewclaws and tackles trees. She climbs things. She does strange things with gravity. She can be seen in the woods running along a thin fallen log and jumping from wooden ring to wooden ring. Finally, she spends a lot of time in one of the tents with music of all kinds playing, because she was a really good dancer before and refuses to just lose that.
Over that time she goes from falling or nearly falling every few minutes to... not. Still, even by the end,
it's not unheard of if you startle her.
no subject
She does manage to recover her balance after a perilous several seconds, and then considers her next move. Are there any really dignified ways she can get out of this position? She is not having a conversation like this.
Well, there's one really good way. If her feet were normal it wouldn't be a problem - none of the ways to get back in a normal position would be a problem - but she's not totally used to these yet. Scout plants her hands and heaves her weight forwards, straightening her elbows and the curve of her spine, pointing her tail skyward. Full handstand, not too difficult. She shoots Lambert a glare between hanging strands of hair and then resumes looking straight ahead, ignoring him.
Bending at the elbows, she shoves off and manages to hop, swinging her feet and tail so they overbalance her and flipping over in midair. Scout touches dirt a little before she expects to and stumbles, wide-eyed, but she made it, she didn't fall over this time. She straightens up really, really tall and exhales in relief, too distracted by this whole display to remember for the moment that there was talk happening.
no subject
"I'd give that a solid eight out of ten. Nice somersault, but still a little wobbly on the landing." She's back to being closer to eye level to him again, huh? Oh well.
"With moves like that, you should consider putting in for being an acrobat. It'd make an interesting act, anyway."
no subject
Now, taking care to keep from putting a foot wrong since she's being watched now, she goes for the container of water she'd brought out here and drinks a long pull, then pours some over her face. "I danced and wrestled sometimes last time I was here. That's enough. I didn't train to entertain people any more than you did."
Not that she knows much about his training, but she might as well turn that crack back at him, even if obliquely. A lot of people who've passed through here could put their fighting moves to the purpose of spectacle.