Lost Carnival Logs
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7th-Jan-2017 11:12 pm - ⇨ INTERLUDE: A Continuation
ringleaders: (dragoneyed)
Who: The Ringmaster, all Supervisors, and any rule-breaker onlookers.
When: Twilight on D40
Where: The woods surrounding the grounds.
What: The Ringmaster found something threatening and has decided to share it with her supervisors.
Warnings: Wannabe satanism.

CATCH A FALLING STAR

The Ringmaster waits for all of the Supervisors to arrive before continuing onward. She doesn't say much about what they are doing as they wait for everyone to arrive, simply explaining that she has found something concerning that she needs to show them. Once everyone is together, she will lead the pack into the woods - with or without any snoops who may be trying to follow after, against her wishes.

The forest is far more accommodating to her than it is to anyone else who tries to navigate it. Instead of getting wound in circles by its path, and running into dead ends, it's as if the trees have moved themselves to intentionally create an easy path for her to follow. It's stretching into the twilight hours as they travel, and various phosphorescent flowers and pods have begun glowing among the leaves with the shift to night, faintly illuminating the way. The sun is low in the sky when they arrive at the spot, still present but swiftly fading as its light cuts through the trees in beams.

They reach an area that is not so much a clearing as it is a small space, tucked away between trunks and branches. In the center of that space lies a large, black mark, cut into the earth like a ritual sigil. The dirt and rock is blackened along its lines, and all plant-life within a few feet of its presence has died out completely. As the dark approaches, the black of the lines will seem to paradoxically glow, as if the void within it somehow creates a light of its own.

The Ringmaster kicks a few last leaves off of the mark - it seems that she's been clearing away mess from this spot already today, and indicates the digit with a snarl of disgust.

"I told you I was cursed!" she insists, putting her hands on her hips.
4th-Jan-2017 11:27 am - ⇨ THE MATRIX: Plot Finale
ringleaders: (Default)
Who: EVERYONE! Especially Tamaki, Carly, and Childermass.
When: S1:D40 - the first day of the second performance week.
Where: The carnival, while the gateway to the Matrix is open.
What: Agents find the carnival. They don't like it. Neither does the Ringmaster.
Warnings: Body horror for some people, gun violence for others. Also, a pissed off Ringmaster.

MATRIX: RESOLUTIONS

The days following the kidnappings and attacks are tense. The performances go smoothly enough, but are delayed by those that have been bedridden or captured - only for the vanished workers to return a few days after the initial attacks. Bad things have been done to them, clearly, but the specifics are unclear, as is why they seem to have been released without a fight. Maybe the machines just had no further use for them, as unlikely as it seems.

Regular humans from the Matrix come and go. They experience the carnival, balk at the possible unreality of their lives, and then go home. What it accomplishes is ambiguous and perhaps unsatisfactory to some. All the while, the threat of something more ominous lurks.

The sensible thing to do in this situation would be to pack up and leave, but even if it is broached to the Ringmaster, she will be resistant. She spends much of the Off Week mulling over the idea, only casually recommending that people might want to stay out of the Matrix for the time being, but not enforcing it. When the next week rolls around, she makes the somewhat unpopular decision to declare that the carnival is opening its gates to the Matrix again. Workers are directed to prepare for another week of performances.

This turns out to be an irresponsible choice.

► AGENTS ATTACK: Mere hours after the carnival gates open, theoretical threats assertively make themselves a reality. It may not be entirely clear what happened to all observers, but the generalities appear something like this: the gates open and performances start, humans enslaved within the Matrix start to come in, just as before, and then... chaos breaks out. Suddenly Agents are there, something the Ringmaster had assured wouldn't happen. The numbers of Agents present seem to multiple within a short time period, but with some luck you may spot the original source - it's the three captures carnival workers, Tamaki, Carly, and Childermass.

► THE BUGGED: For Tamaki, Carly, and Childermass, this is sure to be an unpleasant experience. How much they experience or remember of this will vary, but what will essentially happen to them is that three Agents are going to use their implanted bodies in an attempt to import themselves into the carnival's reality - that is to say, they are going to try to upload themselves into their bodies through the implanted bugs, and overwrite them as they do with the Matrix natives. (For an example of how this usually, watch the helicopter be overwritten by an Agent about ten seconds into this clip.) This won't really work like how they intended, given that the carnival's reality is a mixture of code, magic, and matter at the moment.

How exactly this pans out with your character is up to you - you can have them completely turn into an middle aged white man with a gun (or a different middle aged white man if they already are one) but have the Agent's control falter after a short while, or they can only partially change and partially take over. Or, they can just try to possess your characters body for a while, with no physical changes. Motivation wise, the Agents are pretty simple. They discovered the anomaly of the carnival and wanted to know what the fuck was going on, but what happens after arriving isn't really what they were expecting. They will be attacking primarily out of reflex and out of a lack of better ideas. They are machines, programmed for a purpose, and will do their best to accomplish that - right now, that is eliminating a threat. The bugged characters can be saved by being taken down/knocked out/restrained enough that the Agents will make the jump into another nearby Matrix native.

From there, they will multiply, for a short time.

► KICKBANNED: After the Agents enter through the three bugged characters, more Agents will appear by overwritting some of the nearby Matrix natives. Overall we are talking about 6 Agents spread out around the carnival at any given moment, but if you kill or injure their host they will be able to jump to a new human and take them over. The attack will be short, but unpleasant. After about 15 minutes the Ringmaster will realize what is happening, and put a swift end to it. If any of the possessed characters haven't been knocked out/saved by then she will literally and figuratively rip the Agents out of them, returning them to normal.

After that she will tear apart the coding/consciousnesses of the remaining Agents and kick all of the remaining visitors out, slamming the gates behind them. She will be very pissed, and it will be scary to watch. Then, she will declare that they are packing their figurative bags and moving the fuck on, thank you very much.


OOC GUIDELINES: The carnage here should not get excessive, though people are welcome to get hurt if they want to. The fight will be short, and ultimately the Agents will be too confused to be super effective - however, it's more than enough to provoke the Ringmaster into being done with this shit. Any Agents killed will revert to the dead body of whatever human they were possessing. These bodies will also disappear when the Ringmaster kicks everyone out. If they jump from a live host, the host will be left with whatever injuries they sustained. The bugged characters will have to get their implants removed by the Doctor.

Overall, this isn't meant to be a total bloodbath, and the carnival workers will have a good shot at handling the Agents on their own turf. It's mostly the fact that they keep coming back that is the problem. Character's abilities function as normal inside the carnival, and they may possess a small portion of their One powers for the duration of the fight, too.

OOC questions can be directed to the original plot post. If you are one of the three possessed people and really don't want to do this plot, we can figure a way to minimalize it for you, but I'm hoping this is something the plot volunteers find exciting.
19th-Dec-2016 07:46 pm - [OTA] Your Gamer Has Evolved!
waitingforplayer2: (12. ACHIEVEMENT UNLOCKED)
Who: Chiaki & YOU
What: A change of pace
Where: Carnival grounds
When: D34
Warnings: N/A

Closed to Yuugi )

B: OTA

Chiaki's moving slower than usual around the Carnival Grounds today. Turns out that rabbit legs aren't the easiest for walking, so on her way to breakfast she can be found slowly placing one huge furry foot in front of the other, waving her arms madly to keep her balance.

Find her at any other time in the day and she's moving... differently. Running - about three steps, and then falling flat on her face. Leaping - and stumbling when she reaches the end. Hopping - and this seems to go quite a bit better, even if it looks a bit sillier. By the end of the day, Chiaki's bouncy walk has fully adapted into a more natural two-legged hop.

Closed to Mitsuki & Tamaki )
11th-Dec-2016 09:38 pm - [OPEN] Ways to Cast Blame
dorkypantsuit: (=i)
WHO: Anyone and Psi
WHAT: Moping.
WHERE: Here and There
WHEN: After Agent-nappings
WARNINGS: None!

No matter where you see Psi that day he's far from his usual cheerful self. Whether you need help from him throughout the work day or see him after hours, he appears down and silent. The troll is normally quite talkative, usually involving himself in everyone's business, so it's strange to see him so quiet, even if you don't know him that well.

He goes about his day, handing out assignments to various people and helping with the things that unexpectedly happen now and then. The animal work goes to Ginko and Bonnie, Papyrus is cleaning the mess created by guests the previous night. He checks in on Lars, Yuugi, and Chiaki at various points throughout the day once the carnival opens, helping when he can. His mood rotates between gloomy and frustrated at various points, no doubt a strange sight to some of his newer coworkers especially. Overall he tries to stick to the sidelines, working silently whenever he's able.
6th-Dec-2016 06:00 pm - TOO LATE TO 'POLOGIZE
dorkypantsuit: (~ii)
Who: Gink and Psii
Where: Ginko's Trailer
When: A bit ago.
What: Psi feels the need to apologize.
Warnings: None


Read more... )
motivenotfound: ([Art] Resident genius)
Who: Mari Makinami Illustrious and YOU
What: Come hang out with Mari at the mall! She doesn't actually want you here.
When: Early on in The Matrix
Where: Local mall, or it's up to you.
Warnings: None

Some of us are TRYING to be UNDER COVER here!! )
veinglory: (Skreeee!)
Who: Psionic and Gottlieb
What: A date!
When: S1:D16, after closing
Where: Psi's trailer
Warnings: Dog Marriage Nothing! ... yet.

Would you smooch a vampire? )
15th-Nov-2016 08:25 am - [OPEN] THE MAN 'RETURNS'
betheman: (OH I REALLY DIDN'T)
Who: THE REVIVED GONGENZAKA! ...And you.
Where: Carnival Grounds ofc
When: Tail End of the Performance Week-S1:D16!
What: Junko being a general nuisance to everyone.
Warnings: The flavor prose before the taggable prompt includes references to Gongenzaka's last moments and thoughts during the Vampire War. Click here to skip all of that.
First bit here has some WAR MEMORIES as a warning )
When U Mom Com Home And Make Hte Egg )
THE BUFFEST OF BAMBIS )
14th-Nov-2016 07:37 pm - ALREADY TOO MUCH
cutcrease: <user name=sasscons> (Default)
Who: Junko and you!
Where: At the Carnival grounds.
When: Throughout the course of the performance week.
What: Junko being a general nuisance to everyone.
Warnings: N/A.

Read more... )
11th-Nov-2016 07:15 am - SLAGGING SANS
dorkypantsuit: (Default)
Who: The Psiioniic and Sans
Where: Supervisor Grove.
When: Day 12
What: Talking about family.
Warnings: Cussing, discussion of past traumas is highly likely as well.

Read more... )
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