Lost Carnival Logs
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17th-Feb-2017 11:54 am - ⇨ THE CELEBRATION
ringleaders: (Default)
Who: Everyone, especially YOU.
When: Day 60 - Day 65
Where: The Celebration
What: The carnival workers are invited to spend the week within the realm of the Celebration, the grounds of a party that has been going on for centuries. Accommodations are luxurious, but those with keen instincts might notice something off about this whole arrangement... (Questions can go to the original setting post!)
Warnings: Booze, drugs, sex, and everything in between.

THE CELEBRATION

If you observe that the layout of the Celebration grounds seem inconsistent, then you would be correct. In reality, what lies at the end of each corridor depends largely on what the guests of the Celebration want at the time - if a few people find themselves craving a drink, a bar may appear. If a group finds themselves wanting to dance, a club will open up. This goes on at all hours of the night, and given how many dedicated partiers fill the building, the services are well used. It isn't instantaneous, and the Host has to consciously decide to provide that service, but the changes are fast none-the-less.

► ROOMS: Each trailer pair will be assigned a room to themselves - whether or not it has two double beds or a single king sized bed seems essentially random. Hopefully you aren't too sensitive about keeping that space to yourself. The curtains at the far side of the room don't actually lead outside, but instead to a walk-in closet filled with the Host's best guesses at the type of clothing you might like. They may not hit the nail on the head, but at the very least all the clothing will be in your size. The styles could be just about anything, from any universe, but they do tend to average out to clothing that is Earth-ish. Either that, or clothing that looks like they are meant for elves from a high fantasy novel to wear.

► SHOPPING: If none of your pre-picked outfits tickle your fancy, plenty of boutiques and clothing shops can also be found around the grounds - whatever you're thinking of, you'll probably be able to find a shop appropriate for it eventually. Though, maybe it doesn't really count as shopping if you don't have to pay for any of the things you take back to your room with you? Unfortunately, from the sounds of it, you won't be allowed to drag all of your haul back to the carnival with you, so you better enjoy it while you can.



► DINING: There is no daily schedule to follow, after you arrive. You are free to attend the dining room whenever you wish, and will be seated at large round tables with whoever else may be around at the time, and can either order from the menu or most dishes you may think of off the top of your head. If you don't like the fine dining experience, there are also a selection of smaller cafes and eateries that open and close at varying times of day - and, of course, you can always call for room service.

► ENTERTAINMENT: There is plenty of live music around the grounds (not that you can ever seem to remember who the performers were afterwards) whether it comes to harp music while you eat or a full set of DJs in the club you found. If you are inclined to look for them, you may also find some cozy lounges with big screen TVs, and access to a multi-universal quantity of films. What's there or isn't there is unpredictable, but if you come from a standard variety of Earth you probably recognize some of them.



► SUBSTANCES: You don't have to be coy about it - just ask one of your servers, and you'll be able to get whatever kind of vices you might be craving. Drugs, alcohol, ice cream... it's all good. If this sounds like a nightmare for potential addicts, you would be correct. It's not uncommon to see people clearly over-indulging in certain locations, though guests are usually escorted back to their rooms if they take ill - only to see them back at it again the next day.

► SPA DAY: If you'd like to take a swim, pools of various aesthetics are easy to find. So are hot tubs, and saunas, and Host servants who are willing to give you a massage or manicure. If the party crowd isn't your scene, there are plenty of more low-key opportunities to indulge.



► GREENSPACE: There is one park area on the grounds, which appears to be constructed on the rooftops of other parts of the complex. While there are trees and greenery, there is no real sky that you can see - only the illusion of one. It may start to occur to you over time that no window or rooftop actually leads to any kind of outdoors. The Celebration really is there only thing here.

These are really just examples, and you can get creative with what kind of services you find offered while here, when it comes to generally mundane comforts. It really feels like the Host wants to win you over, as if you staying just a little longer has some sort of intrinsic appeal.
15th-Jan-2017 01:17 am - LEARN 2 SWIM WITH SORA
destiny_key: (default)
Who: Sora and YOU!
What: Sora teaches people to swim with their fabulous new mer-bodies and shenanigans happen.
Where: Inside the carnival
When: The day after everyone becomes mer-people

It started out unofficial. Sora didn't even post a sign, really. He started with just one person who had marveled at his skills, and then the number grew until he had a small class of people. He supposed he did have a bit of a benefit, having had fins multiple times before, and he was absolutely happy to help anyone who needed it.

Yes, that's right, Sora is teaching people how to swim with their new bodies. Anyone is welcome, whether he knows them or not, and he'll teach them all about the ways of being a sea creature; it's really not that hard at all!
10th-Jan-2017 07:36 pm
zebrarhyme_everytime: (zebra in a cloak)
Who: Zecora and everyone else
Where: The medical tent and in the carnival
When: Soon after the Agent battle
What: Zecora does her job. And is tired.
Warnings: None?

If the weight of the world is on your shoulders, than carry it for a day )
mossbuds: (dick zipper)
Who: Lars and YOUUUUUU
When: S1:D41 morning, afternoon and late night
Where: 1) home trailer, 2) ferriswheel, 3) misc right
What: Lars gets his first changes! And also, loses his mind a little! He's shaken up by changes, and also the events from the Matrix finale.
Warnings: As always, Lars's potty mouth. But also, booze?????

BTW i will mimic format- so if you wanna do prose or action either's cool

DO IT LIKE A MAN DOES!!! )

[ooc: for reference, he looks like this!]
21st-Dec-2016 09:34 am - [ota] have to believe we are magic
kingsroads: (Default)
WHO: Jonathan Strange & you!
WHERE: various points around the carnival
WHEN: Days 33/34
WHAT: actually doing his job + failing a bit at magic + accidentally succeeding a bit at magic
WARNINGS: n/a!

I will use song lyrics about magic until the day I die )
19th-Dec-2016 07:46 pm - [OTA] Your Gamer Has Evolved!
waitingforplayer2: (12. ACHIEVEMENT UNLOCKED)
Who: Chiaki & YOU
What: A change of pace
Where: Carnival grounds
When: D34
Warnings: N/A

Closed to Yuugi )

B: OTA

Chiaki's moving slower than usual around the Carnival Grounds today. Turns out that rabbit legs aren't the easiest for walking, so on her way to breakfast she can be found slowly placing one huge furry foot in front of the other, waving her arms madly to keep her balance.

Find her at any other time in the day and she's moving... differently. Running - about three steps, and then falling flat on her face. Leaping - and stumbling when she reaches the end. Hopping - and this seems to go quite a bit better, even if it looks a bit sillier. By the end of the day, Chiaki's bouncy walk has fully adapted into a more natural two-legged hop.

Closed to Mitsuki & Tamaki )
18th-Dec-2016 04:34 pm - [OPEN] Home Again, Home Again
puddingemote: (so show me family)
WHO: Tamaki and you
WHAT: Tamaki has been released by the agents and has returned to the carnival.
WHERE: Around the carnival
WHEN: D33.
WARNINGS: Maybe torture mention? Body horror? Idk.

this is a cut )
17th-Dec-2016 11:03 pm - [OPEN] how long is forever?
atouts: (030; ten of cups)
WHO: Childermass & anyone.
WHAT: Childermass returns from his unfortunate vacation in the Matrix.
WHERE: The carnival, Trailer #19, the cookhouse.
WHEN: End of D32, on into D33.
WARNINGS: Mentions of torture, will update if anything else comes up.

sometimes, just one second )
17th-Dec-2016 10:09 pm - Defying Gravity [Open]
thevictoriandetective: (Default)
Who: Sherlock and YOU
What: In which Sherlock turns green and shiny
Where: Trailer #23, also everywhere else pretty much.
When: After he gets back from the Agent attack
Warnings: Some tiny bit of body horror

This is going to go exactly how you imagine it to be... )
trustme: (profile)
WHO: The Doctor and YOU
WHAT: He's finally socializing again instead of focusing on his magic research 24/7
WHERE: The trailer park, the cookhouse
WHEN: After the kidnapping
WARNINGS: None yet

For the past month The Doctor had been spending nearly all of his time researching and experimenting with magic to the point the Nightrider and Stage Manager had had to drag him out of his trailer-lab or away from the edge of the forest where he was casting spells to do his duties. He kept saying he had made some sort of breakthrough and seeing as he hadn't broadcast a radio show recently or done much to welcome the newcomers it really must have been important to him.

At long last, worn out and clearly sleep deprived, The Doctor put a pause to his project and ventured out into the carnival to do something other than the bare minimum of his job.
Read more... )
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