Lost Carnival Logs
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19th-Jul-2017 05:36 pm - [closed] i have made mistakes
dontpokethat: that i haven't done it (i'm just acknowledging the fact)
Who: Ginko and Foster (and Steven and Greg and Psi)
When: October 18th
Where: Foster’s apartment
What: Foster helps Ginko with his fae flower problem.
Warnings: Mind control, probably talk of attempted kidnapping?? Also like. Eye socket trauma.
Read more... )
19th-Jun-2017 10:10 am - ⇨ The Tourist Trap: WEEK 2
ringleaders: (Default)
Who: Anyone, anywhere in Portland.
When: October 7st - 14th, 2017
Where: Portland area, in the new reality.
What: The week begins as the time of the Animal Fair finally arrives! Meanwhile, the truth of this reality starts to be revealed, and forces both human and celestial alike attempt to take advantage of a rare opportunity.
Warnings: Individually marked!

BY ANY OTHER NAME

Tensions thicken as various supernaturally forces react to the events of the previous week. Something critical is afoot, and it's only a matter of time before things start coming to a head. It's time to find out more about what's happened to this world, and what will happen in its future.


► A NIGHT AT THE FAIR: From the night of the 7th to the morning of the 8th, the Animal Fair is officially in town. There is a top level down below with more information, though you can also RP content from this elsewhere if you wish. The host, who is very likely something called a Wyld Fae (if you discovered that ICly), will be present, but they will only be appearing to you of their own accord and attempting to track them down by force will be ineffective. Just kick back and relax! Fairs are supposed to be fun.

► THORNS IN YOUR SIDE: Culminating in a full fledged attack against the Sanctuary, it would seem that The Rose Queen is declaring war on the changeling population of Portland. Though the vicious attack of thorns against the safe house was eventually stopped, it wasn't without damage, and the black roses that caused it are still popping up around the city and threatening the places where homeless and lost changelings would be likely to congregate. It's obvious now that this is a serious threat - will it ever stop without an intervention?

► HELL ON EARTH: As Anath's march draws near, the first waves of her demons will be entering the city. Primarily acting as scouts and foot soldiers, these demons will be attempting to secure loyalty from the local demon populace, as well as taking out any angels they can manage to catch. It's a level of aggressiveness against heaven's forces that hasn't been seen for years, and it's a foreboding hint of things to come. These demons can be NPCed by anyone, and will mostly be thugs or manipulators who don't know much about Anath's plans but do know that you need to join their side. They are also rowdier than most of the demons in Portland, and are a threat to the innocent mortal populace as well, if they decide to try to get their kicks here.

► THE WIZARD POLICE: The Enlightenment Council seems to have demanded control of the local Circle chapter, and now backup has arrived. These mages are being sent out into the city as if they are a police force, and will be attempting to demand control of various common supernatural areas, as well as questioning community members that they run into. Whatever is going on, it seems to have resulted in the Council instituting what is essentially martial law... of course, not everyone sees any need to heed their demands. If you are a demon, warlock, or other rogue element, expect to be harassed or even attacked by them. These character can be NPCed, and if you need additional information you can ask the mods.
31st-May-2017 11:56 am - ⇨ The Tourist Trap: WEEK 1
ringleaders: (Default)
Who: Anyone, anywhere in Portland.
When: October 1st - 7th, 2017
Where: Portland area, in the new reality.
What: Memories begin returning to the displaced as the fall gets chillier. How the hell did we end up here, again? Also, apparently, the fair is in town.
Warnings: Individually marked!

PORTLAND BY NIGHT

Memory regains will come into effect at the beginning of October, to whatever degree you've decided upon, and may be regained at whatever pace you desire from then on. For those with their full carnival memories, it will be like waking up in the body of someone else - for those with half and half, it will be like rapidly recalling sets of memories from a totally different life. Those with full amnesia will simply feel as if this is how it's always been.

Unfortunately for you, memories aren't the only thing you have to deal with. The supernatural community of Portland is bustling all of a sudden - could your presence and these events somehow be related?


► THE OUTER CIRCLE: As of the start of the month, the Portland Circle of Enlightenment will find itself starting to get swarmed with members from other chapters. Most notably, it would seem that a small cabal of top mages from the North American Enlightenment Council will be making their home in Portland's HQ. For anyone but the highest of ranks, the purpose behind their visit will be unclear, but it seems like something is definitely up on a metaphysical level. The Circle will be buzzing with rumours of unique planar activity and threatening omens. It seems that it all started with an unusual flare of activity in the planetary ley-lines, starting approximately a week ago. However, even if you would usually be the type to keep tabs on such things, you will find that you oddly have no memory of observing this phenomenon yourself.

► THE ANIMAL FAIR: Good news, the fair is in town! Or, at least, it would be good news... if this was a regular fair. Instead, what's being observed is a bunch of nearly identical flyers, spread all around Portland - each of which bears only the words "THE ANIMAL FAIR", a seemingly bloody paw-print of unknown origin, and the directions to a vague forested location outside of the city. It's dated for October 7th, and all instances of its posting having been discovered with a scattering of rose petals, crow feathers, and pre-burnt matches laying on the ground around them. Most are taking this to be some kind of bizarre viral marketing campaign, but others may know better.

► THE EARTH SPIRIT: If you have connections to The Pack or any of its many variations, you'll probably hear whispers of something very odd that occurred last week - according to the elders, it sounds as if the Earth Spirit, the magical and spiritual center of the planet, has suddenly taken a wound. It's not clear why or how, but there is a fair bit of concern among spiritual types, as it is werebeast belief and nebulous magical fact that the magical forces within the earth are the source of all magic here, as well as the source of life. While many werebeasts claim to have felt the Spirit succumb, you strangely have no memory of such an event occurring. Though things do feel strange, if you know how to tap into the Spirit yourself.

► THE WAR CRY: Though Anath's rain of terror across North America lasted for the first fifteen years or so of the Severing, most independent demons have had enough time to start taking the arch-demon's relative inactivity for granted. For that first while, the warrior queen had seemed determine to rebuild an army on earth by forcing her scattered brethren into service - only for her to gradually settle down in a fortress somewhere in Texas and dig in her heels. Of course, this was too good to last - it sounds as if she and her demonic legion have begun tearing their way up the west coast, their goals remaining a mystery. Their destination, however, is almost certainly Portland.
24th-May-2017 10:26 pm - ⇨ The Tourist Trap: PROLOGUE
ringleaders: (Default)
Who: Anyone, anywhere in Portland.
When: Any time before the start of the event.
Where: Portland area, in the new reality.
What: Once you've submitted your AU summary, you can use this post to do some CLOSED THREADING to play out some character interactions that happened before the event start. This means that memory regains will not be in play yet. Open top levels are not allowed - these threads are intended to sort out closed interactions between planned backstory connections, during the week leading up to the actual event start.
Warnings: Could be anything.

PORTLAND, AS YOU KNEW IT

The shift went unseen and unfelt. One moment you were one person, and the next, another. This before all that, though, in the new life that you remember living here in Portland. No memories of your true self have arisen yet, and at the time this was the only life you knew. Did these events truly happen at all? Or do they only exist in memory?
8th-May-2017 07:26 pm - [Semi-Open] Getting down to business
periphrasing: (Look me in the eyes)
Who: Peridot, the engineering team, Lambert, Steven, Amethyst, Lapis, uh… Anyone else who has CR with any of the engineering guys and can justify crashing an engineering related meeting.
What: TEAM MEETING! Lambert wants to build a training/obstacle course and practice area, and Peridot needs all hands on deck because she has no idea what she’s doing because she values all of your opinions.
Where: Supervisor trailer #9, AKA Lapis and Peri’s Gem Cave.
When: Some misc. evening between Day 92-98
Warnings: Nah.

Notes: The meeting is the reason for the gathering, but there will be time for people to chatter amongst themselves and kick back with some snacks or whatever, so this will be a mingle style log. In other words, feel free to post your own top levels so you can get to know your fellow repair/effects workers! I’ll be posting my own top level for the main meeting thread, which will be a free-for-all with no particular tagging order.

------

Peridot’s instructions, given to each and every one of her subordinates over radio, are very straightforward: Mandatory meeting tomorrow night, at her trailer, 8 PM sharp. She’s cryptic, when pressed, about the reasons for calling such a gathering so suddenly… All she’ll divulge is that they have a new project to work on, and she needs everyone to come together and collaborate. You’re all encouraged to bring “your favorite human snacks, or whatever,” to share with your coworkers to promote maximum synergy and cooperation. Peridot won’t eat any herself of course, but she’s given to understand that shared food generally results in higher moral among organics.

The chosen meeting place is, of course, her personal trailer in the Supervisor’s Grove, which despite all appearances on the outside, is more than large enough on the inside comfortably fit everyone on the team and then some. The interior itself is rather elegant, and it seems like it could be luxurious... but it’s obvious that neither of the gems who live here really understand how good they’ve got it, or appreciate the amenities they have access to. There’s all kinds of junk strewn over nearly every surface, and weird contraptions that don't seem to do anything other than move or make noise are rigged up to the ceilings and the walls. There's also, FOR NO APPARENT REASON, a gigantic stuffed rasta banana propped up in one corner? It can probably be used as an extra seat if you're not too horrified by it. Otherwise, you may have to move a meep-morp or two off of a chair in order to make yourself comfortable.

Lapis and Peridot's pet Pumpkin is also here, and will gladly smother you with affection if given the chance. Finally, for the comfort of her extremely nervous wimpod, Stumpy, Peridot has respectfully requested that all Pokemon either remain in their pokeballs or be left behind at their respective trainer’s trailers for the duration of the meeting.
22nd-Apr-2017 05:58 pm - MUSHI DISASTER
dontpokethat: that blaming me for them doesn't solve anything (i've caused enough problems to know)
Who: Anyone and everyone; it’s a mingle-style log!
What: A sudden spike in the mushi population brings some trouble to the carnival.
When: Around day 87-90
Where: All around the carnival
Warnings: Illness, potentially some minor body horror, and so on



[Following the recent disappearance of Ginko and Tanyuu’s mushi repellent, there will be a sudden increase in the number of mushi in the carnival this week.

This is a mingle-style log, so just post a toplevel, tag out, and have fun with mushi disasters! Event information and questions are here.]
26th-Mar-2017 05:52 pm - ⇨ ALOLA
ringleaders: (Default)
Who: EVERYONE.
When: Day 73 - Day 87
Where: The islands of Alola.
What: The Carnival arrives at its next touring location, a series of tropical islands inhabited by a species of animal called Pokemon and their trainers!
Warnings: Pokemon is pretty PG-rated.

IT'S A POKEMON WORLD

Alola is broken up into four different islands, with a number of unique points of interest. Boats can easily be rented in order to get between the islands, or you can just pay for the fair of a scheduled trip. If you can prove you have the skills for it, you can also call on a "Ride Pokemon" - that is, either a Charizard or a Lapras that will fly or swim you between locations.

► POPULATION: Though the islands appear very small as an abstraction in the actual games, that doesn't hold over into the actual reality of it. When interacting with the different locations, imagine that they are about as big and spread out as they would be in real life. It's about on the same scale as Hawaii is on earth. Ignore any wikis that say the population of each island is like 200 people, because that's just adding up all the scripted NPCs, and there are realistically more than six houses per town.

► AMENITIES: Even if they aren't overtly listed on island maps, it can be assumed that all towns and cities will have basic amenities - that is, places to eat, place to go to the washroom, places to buy souvenirs, and the other things one would expect in a tourist heavy area. You can also buy malasadas pretty much anywhere.

► POKECENTERS: You'll be able to find a Pokecenter in pretty much every town - a Pokecenter is a public building in which Pokemon Trainers can rest and get their Pokemon healed. Think of it like free international Pokemon healthcare. You can also buy Pokeballs here, as well as potions and other healing items for later use.

► AETHER FOUNDATION: A peace keeping organization that shelters Pokemon from harm and abuse. If you kill/maim any Pokemon or otherwise act violently in public, they will come to try to take you down with their Pokemon. They also are the main force working against Team Skull.

THIS IS SO LONG... )
17th-Mar-2017 02:58 pm - ⇨ HOME AGAIN
ringleaders: (Default)
Who: Anyone!
When: Day 68 - Day 72
Where: Carnival grounds.
What: Everyone makes it back to the carnival after their adventure in hell. The Ringmaster makes a new lake to celebrate, apparently.
Warnings: A notable absence of torture.

TO HELL AND BACK

The rescuers and the liberated captives will emerge from the portal like bats out of hell. Much like their previous return, this arrival will be met with a flurry of medical activity as everyone gets their injuries seen to, particularly those that had been held prisoner within Morningstar's hell fortress. It will still be night when they arrive, and the rest of Day 68 will be clouded over completely, for the benefit of the new vampires as they get settled in. After the immediate panic is dealt with, the Ringmaster will disappear into the forest until the morning of Day 69. It will be raining off and on during her absence.

► RECOVERY: Unlike the last time, the Ringmaster will be supplying the carnival workers with some healing potions from her private hoard, given that most of the healers are already wounded or spent. Damage caused by iron poisoning will not be cured by healing magic or healing items though, unfortunately, and those who have spent a lot of time in contact with iron will take at least a week to fully recover. However, regular healing remedies like bandages and herbs may help speed things along if the patient is suited to them.

► A BRAND NEW LAKE: On the morning of Day 69, the Ringmaster will return the forest to announce that she's built a new lake into the carnival grounds, only a short trail's distance from the backyard. Unlike most of the forest, this area won't just lead you in circles when explored, meaning that it can actually be modified and developed as the workers see fit. The water is always clean and just the right temperature for swimming, though it gets a bit cooler the deeper you swim. At the far side of the lake, there is a warm, stone pathway leading up the side of the mountain, that will eventually take you to some bangin' hot springs. Brought to you mostly because the Ringmaster doesn't know how to say sorry with actual words. At least it gives you something to play with while you try to shake off the trauma.

► FRUITS OF VICTORY: On Day 70, all the workers who came to hell for the rescue mission will be given a gift from the Ringmaster. Each of them will receive a bright green, glowing seed, about the size of your thumbnail. She will tell you that, when planted, the seeds will swiftly grow into a small citrus tree, which will grow fruits with regenerative properties. More details about these plants will be written up in a separate post, but for now your characters can ogle them and decide if they are going to plant them or not.

► TAKE ME TO CHURCH: Staring on Day 71, the Ringmaster will be starting to work on removing the vampirism from those infected with it, which apparently involves a lot of... meditation? She will take the newbie vampires out into a shady area of the forest and encourage them to look inside themselves and attempt to separate themselves spiritually from their demonic beasts. How well you character masters her teachings over time will determine whether or not she is ultimately capable of stripping out your demon soul and returning you to life. Of course, not all demons are made equal, and some will be more difficult to separate than others...
fragileandsoft: (community college didn't teach this)
Who: All those not gone to hell.
When: Evening Day 67 - Day 68
Where: The cookhouse
What: Stress cooking, stress eating, general stress.
Note: General mingle thread!

Many have been taken, many have gone after, and those who remain have little else to do but wait for the results on the other end. For once, the carnival is very, very quiet.

Though the rides are shut down, the games are still, the attractions unattended, there's still one central place for people to gather. All the kitchen staff has gone, but the lights in the cookhouse remain on, and the smell of food still wafts through the air. Anyone not content to wait alone would do well to look here for company and comfort.
2nd-Mar-2017 02:48 pm - HELL OF A HANGOVER PT. 1
ringleaders: (Default)
Who: The people who escaped!
When: Very early Day 66 to Day 67
Where: The Carnival
What: The Ringmaster brings everyone she can back to the carnival after getting kicked out the Celebration, a bit worse for wear. Those that have resolved their threads at the Masquerade can start trickling over here as they sort things out.
Warnings: Angst, mostly likely, as well as potentially graphic injuries.

RETURNING HOME

About 45 minutes after the conflict with the vampires begins, the Ringmaster will finally show her face at the Masquerade - and immediately be mortified by what she sees. Though initially mostly confused by the fact that there's been problems over the week, and characteristically obtuse about what's going on, as soon as she realizes the severity of the threat she will launch into action. If the Host managed to miss the combat already going on, they won't be able to miss the Ringmaster tearing up the joint and looking for her people. She's quick to scoop up those that have managed to gather in the dining hall - but unfortunately her arrival seems to be the vampire's cue to retreat.

Her attempt to challenge the Host about this will result in the being finally losing their patience and banishing all the vampires and all of the carnival workers from the premises, forcing them back to the portals they arrived from and launching their remaining belongings out with them. The Ringmaster will be pretty fucking pissed off when they return (once again) and will tell everyone to take the time they need to recover, but to stick together and stay safe for the time being. She has a plan to chase down the carnival members that have been stolen, but it will take time.

► BEER PONG: Apparently the Ringmaster spent the entire week playing a nonstop game of beer pong, against several dozen of the Host's bodies. She hadn't quite won yet when the Masquerade began, so she was late. Whether or not she was caught up in the same spell as everyone else is up to interpretation, but the answer "definitely probably." She won, for the record.

► MISSING: Upon doing headcounts, it will turn out that all the supervisors are missing, as well as several regular workers - a few of which will have been spotted as freshly turned vampires during the fighting. Whether that was the point of the attack or not is unclear, but it's pretty clear that the Ringmaster is a little bit devastated about it - particularly about the supervisors. However, she will refuse to talk to anyone long enough to get into too many details.

► THE PLAN: The Ringmaster will announce that she intends to get everyone back - it's just a matter of figuring out their way back to the dimension they've been stolen off to. She guarantees that she will find it, but that it may take some time. In the end, the workers will have a total of two days to recover and plan - during the evening of Day 67, she will be leading a rescue mission to get them all back. You don't have to come, but lives do depend on its success.
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