ringleaders: (Default)

⇨ The Tourist Trap: WEEK 3

Who: Anyone, anywhere in Portland.
When: October 15st - 22th, 2017
Where: Still in Portland
What: As all sides of the struggle gradually become informed, and the awareness of outsiders begins to spread, Portland faces a critical question - what should be done with them? And who gets to decide?
Warnings: Individually marked!

THE WOLVES AMONG US


► WHEN SEPTEMBER ENDS: It's fairly common knowledge that October is a special month - Halloween has always been an excitable time in the supernatural community, because its during this month that the magical energies of Earth seem to disproportionately swell in power. This peeks on the 31st, and has every year for as long as anyone can remember. The holiday of Halloween is a byproduct of this, because the magical phenomenon has gone on for ages past. It's also a pretty common time for wizards to attempt bullshit shenanigans, and also when the Severing first came into effect.

► TOUCHED BY AN ANGEL: Towards the end of the week, Prudence Jaeger will be asking her angelic contacts for a pretty huge favour - she wants them to help her and some of her associates break into the Circle stronghold that the visiting Council members are staying at. It seems that they have some kind of macguffin item that will be needed to crack the barrier cutting off the Earth from the cosmos - and, to that end, allow the angels and mysterious outsiders to return to wherever they call home.

► THE PATH TO HELL: Perhaps unsurprisingly, Team Heaven isn't the only group to clue into the fact that the Circle has what they need. On the same night that the angels go in, so will Anath's army, as the arch demon finally arrives in the city just in time to join the party. Whether the angels and demons fight each other all the way or cooperate to achieve a mutual goal is up to them.

► WITH GOOD INTENTIONS: The Circle and Torchlight aren't all bad, okay? It's entirely possible that they are just acting in the best interest of humanity - unfortunately, that has resulted in them being pretty massive pricks recently, and now the payback for that is arriving on their doorstep. If you're a member of the Circle, you may or may not realize that anything is coming in time for you to prepare. (That will depend on your threads up to the end of the week.) However, once the fight starts, you'll be charge with defending the Councillors whether you like it or not, and Torchlight is getting pulled in as an unexpected ally to ensure their safety as well. Are you going to heed their call? Or is it time to split from the pack?

► BLOOD OF ICE AND FIRE: It's been made no secret that the Rose Queen isn't the only fae trying to pull back her lost changelings - now the Winter Court appears to be doing it, as well. More than a handful of changelings have gone missing over the last couple weeks, lost to both the thorns and agents of the Count. Whatever they're doing, it's also in competition with each other - Winter and Summer will be biting at each other's heels far more than normal, to the degree that it becomes clear they must have some competing objective in mind. Unfortunately for everyone else, that objective happens to conflict with the desires of just about everyone else. Fae are, by nature, opportunists.

- ✪ -

These are the major conflicts that will be coming to a head towards the end of Week 3. In the meantime, your actions will decide how certain elements are set up, and what the likelihood of success is for each group.

Dice rolling handily won the opinion poll where we asked for the preferred method of conflict resolution, so that will be coming into effect a bit later on to determine who actually wins and loses, with advantages based on the choices made.
ringleaders: (Default)

⇨ The Tourist Trap: WEEK 2

Who: Anyone, anywhere in Portland.
When: October 7st - 14th, 2017
Where: Portland area, in the new reality.
What: The week begins as the time of the Animal Fair finally arrives! Meanwhile, the truth of this reality starts to be revealed, and forces both human and celestial alike attempt to take advantage of a rare opportunity.
Warnings: Individually marked!

BY ANY OTHER NAME

Tensions thicken as various supernaturally forces react to the events of the previous week. Something critical is afoot, and it's only a matter of time before things start coming to a head. It's time to find out more about what's happened to this world, and what will happen in its future.


► A NIGHT AT THE FAIR: From the night of the 7th to the morning of the 8th, the Animal Fair is officially in town. There is a top level down below with more information, though you can also RP content from this elsewhere if you wish. The host, who is very likely something called a Wyld Fae (if you discovered that ICly), will be present, but they will only be appearing to you of their own accord and attempting to track them down by force will be ineffective. Just kick back and relax! Fairs are supposed to be fun.

► THORNS IN YOUR SIDE: Culminating in a full fledged attack against the Sanctuary, it would seem that The Rose Queen is declaring war on the changeling population of Portland. Though the vicious attack of thorns against the safe house was eventually stopped, it wasn't without damage, and the black roses that caused it are still popping up around the city and threatening the places where homeless and lost changelings would be likely to congregate. It's obvious now that this is a serious threat - will it ever stop without an intervention?

► HELL ON EARTH: As Anath's march draws near, the first waves of her demons will be entering the city. Primarily acting as scouts and foot soldiers, these demons will be attempting to secure loyalty from the local demon populace, as well as taking out any angels they can manage to catch. It's a level of aggressiveness against heaven's forces that hasn't been seen for years, and it's a foreboding hint of things to come. These demons can be NPCed by anyone, and will mostly be thugs or manipulators who don't know much about Anath's plans but do know that you need to join their side. They are also rowdier than most of the demons in Portland, and are a threat to the innocent mortal populace as well, if they decide to try to get their kicks here.

► THE WIZARD POLICE: The Enlightenment Council seems to have demanded control of the local Circle chapter, and now backup has arrived. These mages are being sent out into the city as if they are a police force, and will be attempting to demand control of various common supernatural areas, as well as questioning community members that they run into. Whatever is going on, it seems to have resulted in the Council instituting what is essentially martial law... of course, not everyone sees any need to heed their demands. If you are a demon, warlock, or other rogue element, expect to be harassed or even attacked by them. These character can be NPCed, and if you need additional information you can ask the mods.
diamondsare: (Default)

title goes here [Open]

Who: Blue Diamond, Open
What: Getting down locations, meeting new 'coworkers'
When: 1-2 days before Event
Where: All over the Carnival
Warnings: None currently

There were worse things than being a low-ranked worker but she can't really think of many. )
kingofd: (hand)
[personal profile] kingofd2017-06-02 03:56 pm

[OPEN] In Rides the King: Day 103+

Who: Jack and YOU!
What: Jack's come here on a mission and he really doesn't care about socializing, but bug him anyway! Just an intro log to get him assimilated before the AU event.
Where: The Carnival, the lake, wherever.
When: Day 103~105

My Soul! Red Daemon's Dragon! )
ringleaders: (Default)

⇨ The Tourist Trap: WEEK 1

Who: Anyone, anywhere in Portland.
When: October 1st - 7th, 2017
Where: Portland area, in the new reality.
What: Memories begin returning to the displaced as the fall gets chillier. How the hell did we end up here, again? Also, apparently, the fair is in town.
Warnings: Individually marked!

PORTLAND BY NIGHT

Memory regains will come into effect at the beginning of October, to whatever degree you've decided upon, and may be regained at whatever pace you desire from then on. For those with their full carnival memories, it will be like waking up in the body of someone else - for those with half and half, it will be like rapidly recalling sets of memories from a totally different life. Those with full amnesia will simply feel as if this is how it's always been.

Unfortunately for you, memories aren't the only thing you have to deal with. The supernatural community of Portland is bustling all of a sudden - could your presence and these events somehow be related?


► THE OUTER CIRCLE: As of the start of the month, the Portland Circle of Enlightenment will find itself starting to get swarmed with members from other chapters. Most notably, it would seem that a small cabal of top mages from the North American Enlightenment Council will be making their home in Portland's HQ. For anyone but the highest of ranks, the purpose behind their visit will be unclear, but it seems like something is definitely up on a metaphysical level. The Circle will be buzzing with rumours of unique planar activity and threatening omens. It seems that it all started with an unusual flare of activity in the planetary ley-lines, starting approximately a week ago. However, even if you would usually be the type to keep tabs on such things, you will find that you oddly have no memory of observing this phenomenon yourself.

► THE ANIMAL FAIR: Good news, the fair is in town! Or, at least, it would be good news... if this was a regular fair. Instead, what's being observed is a bunch of nearly identical flyers, spread all around Portland - each of which bears only the words "THE ANIMAL FAIR", a seemingly bloody paw-print of unknown origin, and the directions to a vague forested location outside of the city. It's dated for October 7th, and all instances of its posting having been discovered with a scattering of rose petals, crow feathers, and pre-burnt matches laying on the ground around them. Most are taking this to be some kind of bizarre viral marketing campaign, but others may know better.

► THE EARTH SPIRIT: If you have connections to The Pack or any of its many variations, you'll probably hear whispers of something very odd that occurred last week - according to the elders, it sounds as if the Earth Spirit, the magical and spiritual center of the planet, has suddenly taken a wound. It's not clear why or how, but there is a fair bit of concern among spiritual types, as it is werebeast belief and nebulous magical fact that the magical forces within the earth are the source of all magic here, as well as the source of life. While many werebeasts claim to have felt the Spirit succumb, you strangely have no memory of such an event occurring. Though things do feel strange, if you know how to tap into the Spirit yourself.

► THE WAR CRY: Though Anath's rain of terror across North America lasted for the first fifteen years or so of the Severing, most independent demons have had enough time to start taking the arch-demon's relative inactivity for granted. For that first while, the warrior queen had seemed determine to rebuild an army on earth by forcing her scattered brethren into service - only for her to gradually settle down in a fortress somewhere in Texas and dig in her heels. Of course, this was too good to last - it sounds as if she and her demonic legion have begun tearing their way up the west coast, their goals remaining a mystery. Their destination, however, is almost certainly Portland.

RAT PARTY LOG: Day 105

Who: Everyone and anyone.
What: A party.
Where The menagerie.
When: Day 105


It’s a rat’s birthday party, and if you’re in the labor crew attendance is mandatory. After watching his department's sense of team spirit drop to dangerous levels Psi has decided to try and force people to have a little fun. Of course, the recent lack of camaraderie among the Labor Department isn’t the sole reason for the party; as Ginko had mentioned, anyone who decides to take a look at Rex the rat king will find a seventh head apparently in the process of emerging from around his shoulder. It’s not quite fully formed yet, essentially just a nose and mouth poking through the fur, but it’s very definitely there.

Read more... )
ringleaders: (Default)

⇨ The Tourist Trap: PROLOGUE

Who: Anyone, anywhere in Portland.
When: Any time before the start of the event.
Where: Portland area, in the new reality.
What: Once you've submitted your AU summary, you can use this post to do some CLOSED THREADING to play out some character interactions that happened before the event start. This means that memory regains will not be in play yet. Open top levels are not allowed - these threads are intended to sort out closed interactions between planned backstory connections, during the week leading up to the actual event start.
Warnings: Could be anything.

PORTLAND, AS YOU KNEW IT

The shift went unseen and unfelt. One moment you were one person, and the next, another. This before all that, though, in the new life that you remember living here in Portland. No memories of your true self have arisen yet, and at the time this was the only life you knew. Did these events truly happen at all? Or do they only exist in memory?
whattaprick: (Default)

burn away your self doubt with the fire underneath you (literally)

Who: Nightrunners, engineers, and anyone who wants to check out the new facilities.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.

for you, the laws of physics are merely a suggestion )
atouts: (020; le monde)
[personal profile] atouts2017-05-13 08:17 pm

I would have picked a quote about shadows [OPEN]

Who: Childermass & open.
What: Having finally gotten his shadow teleport spell to work, Childermass is trying to iron out just how to control the damn thing...
When: During the Mainframe stop, before Performance week.
Where: Around the carnival.
Warnings: n/a

but they were all real downers )
whattaprick: (SHOTS SHOTS SHOTS)

some people are better at surviving than living

Who: Jonathan Strange & Lambert
What: Lambert drops off Strange's book and asks some questions about the Carnival's last visit to a digital world.
When: After the general presentation/intro to Mainframe!
Where: The Big Top
Warnings: Maybe references to previous violence? Anything is possible with these two!

sincerely yours, from the future )

Bored as always.

Who: Lucifer and OPEN
What: Exploring the carnival and probably annoying strangers.
When: Day 95
Where: Gamer's Circle, and anywhere you want him to bump into you
Warnings: None yet.

Resigned to wandering. )
whattaprick: (sincerity)

see it to believe it

Who: Lambert, Carly, YOU???
What: A basic safety lesson on what to expect in the Mainframe. Don't get derezzed deleted, kids!
When: Early morning, the day after Lambert's post about the Mainframe.
Where: Center Stage
Warnings: Carly being Carly, Lambert's potty mouth, probably.

Were you hoping to sleep in today? Tough shit. Because it's early in the morning, probably right before breakfast, that Carly's voice comes bawling over the public channel of the radio.

"Hello everyone!! We've borrowed Center Stage for an important demonstration! Earlier you may have heard something from our Nightrider Lambert that there's something really dangerous about the coming location ... so we've put together something to help display what to do in the event of the worst! So come to the Center Stage quick!"

Less enthusiastically, Lambert's rejoinder follows, drawled lazily: "Yeah, you definitely don't want to miss this show."

[ ooc: A show, ask, and mingle sort of log -- Lambert and Carly will be doing a short 'presentation' and then open up for Q&A, but feel free to start your own threads to interact with each other? Other nightrunners feel free to butt in. o7 ]
ringleaders: (Default)

⇨ MAINFRAME

Who: EVERYONE.
When: Day 92 - Day 105
Where: Mainframe, the city inside a computer.
What: The carnival stops at its next location, a computer world full of computer people. Except, this time it's not the Matrix, don't worry.
Warnings: Nothing inherently suspect here.

THIS PLACE, MAINFRAME

After the Nightrunners have done their search, you will be welcome to enter the tree portal into Mainframe. There is no loading room this time - instead, any alternations will occur as you pass through the portal. Remember to wear your icon buttons! If you aren't wearing one, you won't be able to pass through the portal, and during your stay you will not be able to remove it. The portal is currently opening into a forested area of Mainframe, filled with a bunch of sort of low res trees.

A large section of a residential area has just been nullified by a Game Cube. A large quantity of former sprites and binomes are now wandering the city in the form of null worms, and the rest of the city is generally in a panic. You'll be able to learn about the details of what happened if you ask the locals, though they will act incredulous if you behave as if you don't know what a Game is. Just tell them you and the others just arrived from a different "system" in the "Net." Yeah, that seems to allay their suspicion. Nailed it.

Here is a convenient map of the Mainframe from the original cartoon, which this setting is more or less based on. This Mainframe is larger and lacking areas dedicated to specific characters (no Megabyte or Dot's Diner), but is laid out basically the same, for reference's sake.

► LOW RES: Your glamour will come into affect as soon as you cross through the portal, and while you are here your body will function like a weird mixture of its original self and the formatting of a program. You can eat their food and use their amenities, but if one of them were to look at your coding it would be obviously foreign to them. Also, maybe your skin has turned blue, or green, and your clothes are suddenly way more 90's scifi? Maybe you look like a giant number 7 to other people. This place is weird, aesthetically speaking.

► RELIEF EFFORTS: For the altruist out there, you can offer help to the locals that are trying to recover from the recent Game loss. The buildings that were caught within the Cube's range are twisted and burnt out, as if the energy has been sucked right out of them, and it sounds like all the losers were transfigured into slugs. You might want to avoid Game Cubes if any show up. Just an FYI. (As if that will happen.) In the meantime, you can console the programs whose family members are now works, or help try to clean up the buildings that are now falling apart. Or, you can ignore all of this. That's cool, too.

► VIBRANT CULTURE: Despite being weird computer program people made of boxes and spheres, the people of Mainframe seem to live their lives much the same ways humans do. They have TV programs, restaurants, and other shops that you can buy weird 90's computer world bullshit from. There's even a Hollywood inspired area, where you can go to shows. They also have some neato hoverboard things you can fly around on. As usual, the Ringmaster will be giving people an allowance to buy any modest souvenirs or necessities during their stay. Feel free to be creative about fleshing out sections of the city! The mods barely remember the details of this show, either.

OPEN: New Beginnings In Stranger Places

Who: Dr. Helen Magnus and [You]
When:  Day 92
Where: Roaming around, a little lost 
What: Arrival, getting her bearings, etc. etc.
kingsroads: (i might have goofed that up)
[personal profile] kingsroads2017-04-27 09:44 pm

who the hell really knows how quadrants work to begin with

Who: the Psiioniic and Jonathan Strange
Where: Psi's trailer
When: forward dated a smidge to Day 91
What: Psi wants an antagonistic relationship, Strange is a shit, time for PETTY NONSENSE.
Warnings: drastic misunderstandings of troll relationships but aside from that, nothing. this is gonna be dumb.

love yourself psi, get a better fake hate boyfriend )

MUSHI DISASTER

Who: Anyone and everyone; it’s a mingle-style log!
What: A sudden spike in the mushi population brings some trouble to the carnival.
When: Around day 87-90
Where: All around the carnival
Warnings: Illness, potentially some minor body horror, and so on



[Following the recent disappearance of Ginko and Tanyuu’s mushi repellent, there will be a sudden increase in the number of mushi in the carnival this week.

This is a mingle-style log, so just post a toplevel, tag out, and have fun with mushi disasters! Event information and questions are here.]
kingsroads: (small cheeky little smile)
[personal profile] kingsroads2017-04-17 09:09 am

no bourbon, no scotch, no beer

Who: the idiot brigade aka Lambert & Strange
Where: Strange's trailer
When: backdated to late on Day 77
What: errybody in the trailer got tipsy
Warnings: alcohol use

just white gull and wine, oh god this will taste awful )

because we’re all one of a kind

Who: Ginko and whoever!
What: Ginko tries to do his job and restocks on cigarettes
When: Before and during performance week
Where: Around the carnival, specifically the menagerie and trailer park!
Warnings: Drugs not actually drugs. Weird animals, though!
sleeping in the line of fire )
kingsroads: (well phooey)
[personal profile] kingsroads2017-03-29 07:53 am

what's cooler than being cool? ice cold

Who: everyone!
What: hey wait a minute, why's it suddenly cold oh for fuck's sake Strange...
Where: the carnival + Alola
When: all of day 76!
Warnings: none, will edit if needed

ALRIGHT ALRIGHT ALRIGHT OKAY NOW LADIES )
ringleaders: (Default)

⇨ ALOLA

Who: EVERYONE.
When: Day 73 - Day 87
Where: The islands of Alola.
What: The Carnival arrives at its next touring location, a series of tropical islands inhabited by a species of animal called Pokemon and their trainers!
Warnings: Pokemon is pretty PG-rated.

IT'S A POKEMON WORLD

Alola is broken up into four different islands, with a number of unique points of interest. Boats can easily be rented in order to get between the islands, or you can just pay for the fair of a scheduled trip. If you can prove you have the skills for it, you can also call on a "Ride Pokemon" - that is, either a Charizard or a Lapras that will fly or swim you between locations.

► POPULATION: Though the islands appear very small as an abstraction in the actual games, that doesn't hold over into the actual reality of it. When interacting with the different locations, imagine that they are about as big and spread out as they would be in real life. It's about on the same scale as Hawaii is on earth. Ignore any wikis that say the population of each island is like 200 people, because that's just adding up all the scripted NPCs, and there are realistically more than six houses per town.

► AMENITIES: Even if they aren't overtly listed on island maps, it can be assumed that all towns and cities will have basic amenities - that is, places to eat, place to go to the washroom, places to buy souvenirs, and the other things one would expect in a tourist heavy area. You can also buy malasadas pretty much anywhere.

► POKECENTERS: You'll be able to find a Pokecenter in pretty much every town - a Pokecenter is a public building in which Pokemon Trainers can rest and get their Pokemon healed. Think of it like free international Pokemon healthcare. You can also buy Pokeballs here, as well as potions and other healing items for later use.

► AETHER FOUNDATION: A peace keeping organization that shelters Pokemon from harm and abuse. If you kill/maim any Pokemon or otherwise act violently in public, they will come to try to take you down with their Pokemon. They also are the main force working against Team Skull.

THIS IS SO LONG... )