Lost Carnival Logs
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dontpokethat: to accentuate my dirt like quality (Default)
Who: Ginko and a whole bunch of people (Sans, Joker, Snake, Zecora, Tanyuu…)
What: In the aftermath of Foster’s shitty mushi plot, Ginko isn’t doing great.
When: From Day 90 onward
Where: Medical tent, trailer 13, and menagerie
Warnings: Possible talk of Foster’s shitty reasoning, also Ginko is a pile of depression and self-hatred in a trenchcoat.
and i know it for what it is )
control_freak: (Everything will go tonight)
Who: Foster and Ginko. Then Tanyuu. Then Sophie, then Sans and Lambert.
What: The thief returns. A motive appears??? Oh, wait, nevermind. It's a really shitty one.
When: Night 90
Where: The Barn
Warnings: Body horror, bad logic, minor violence, unnecessary drama.

Hear my words that I might teach you )
4th-Jan-2017 11:27 am - ⇨ THE MATRIX: Plot Finale
ringleaders: (Default)
Who: EVERYONE! Especially Tamaki, Carly, and Childermass.
When: S1:D40 - the first day of the second performance week.
Where: The carnival, while the gateway to the Matrix is open.
What: Agents find the carnival. They don't like it. Neither does the Ringmaster.
Warnings: Body horror for some people, gun violence for others. Also, a pissed off Ringmaster.

MATRIX: RESOLUTIONS

The days following the kidnappings and attacks are tense. The performances go smoothly enough, but are delayed by those that have been bedridden or captured - only for the vanished workers to return a few days after the initial attacks. Bad things have been done to them, clearly, but the specifics are unclear, as is why they seem to have been released without a fight. Maybe the machines just had no further use for them, as unlikely as it seems.

Regular humans from the Matrix come and go. They experience the carnival, balk at the possible unreality of their lives, and then go home. What it accomplishes is ambiguous and perhaps unsatisfactory to some. All the while, the threat of something more ominous lurks.

The sensible thing to do in this situation would be to pack up and leave, but even if it is broached to the Ringmaster, she will be resistant. She spends much of the Off Week mulling over the idea, only casually recommending that people might want to stay out of the Matrix for the time being, but not enforcing it. When the next week rolls around, she makes the somewhat unpopular decision to declare that the carnival is opening its gates to the Matrix again. Workers are directed to prepare for another week of performances.

This turns out to be an irresponsible choice.

► AGENTS ATTACK: Mere hours after the carnival gates open, theoretical threats assertively make themselves a reality. It may not be entirely clear what happened to all observers, but the generalities appear something like this: the gates open and performances start, humans enslaved within the Matrix start to come in, just as before, and then... chaos breaks out. Suddenly Agents are there, something the Ringmaster had assured wouldn't happen. The numbers of Agents present seem to multiple within a short time period, but with some luck you may spot the original source - it's the three captures carnival workers, Tamaki, Carly, and Childermass.

► THE BUGGED: For Tamaki, Carly, and Childermass, this is sure to be an unpleasant experience. How much they experience or remember of this will vary, but what will essentially happen to them is that three Agents are going to use their implanted bodies in an attempt to import themselves into the carnival's reality - that is to say, they are going to try to upload themselves into their bodies through the implanted bugs, and overwrite them as they do with the Matrix natives. (For an example of how this usually, watch the helicopter be overwritten by an Agent about ten seconds into this clip.) This won't really work like how they intended, given that the carnival's reality is a mixture of code, magic, and matter at the moment.

How exactly this pans out with your character is up to you - you can have them completely turn into an middle aged white man with a gun (or a different middle aged white man if they already are one) but have the Agent's control falter after a short while, or they can only partially change and partially take over. Or, they can just try to possess your characters body for a while, with no physical changes. Motivation wise, the Agents are pretty simple. They discovered the anomaly of the carnival and wanted to know what the fuck was going on, but what happens after arriving isn't really what they were expecting. They will be attacking primarily out of reflex and out of a lack of better ideas. They are machines, programmed for a purpose, and will do their best to accomplish that - right now, that is eliminating a threat. The bugged characters can be saved by being taken down/knocked out/restrained enough that the Agents will make the jump into another nearby Matrix native.

From there, they will multiply, for a short time.

► KICKBANNED: After the Agents enter through the three bugged characters, more Agents will appear by overwritting some of the nearby Matrix natives. Overall we are talking about 6 Agents spread out around the carnival at any given moment, but if you kill or injure their host they will be able to jump to a new human and take them over. The attack will be short, but unpleasant. After about 15 minutes the Ringmaster will realize what is happening, and put a swift end to it. If any of the possessed characters haven't been knocked out/saved by then she will literally and figuratively rip the Agents out of them, returning them to normal.

After that she will tear apart the coding/consciousnesses of the remaining Agents and kick all of the remaining visitors out, slamming the gates behind them. She will be very pissed, and it will be scary to watch. Then, she will declare that they are packing their figurative bags and moving the fuck on, thank you very much.


OOC GUIDELINES: The carnage here should not get excessive, though people are welcome to get hurt if they want to. The fight will be short, and ultimately the Agents will be too confused to be super effective - however, it's more than enough to provoke the Ringmaster into being done with this shit. Any Agents killed will revert to the dead body of whatever human they were possessing. These bodies will also disappear when the Ringmaster kicks everyone out. If they jump from a live host, the host will be left with whatever injuries they sustained. The bugged characters will have to get their implants removed by the Doctor.

Overall, this isn't meant to be a total bloodbath, and the carnival workers will have a good shot at handling the Agents on their own turf. It's mostly the fact that they keep coming back that is the problem. Character's abilities function as normal inside the carnival, and they may possess a small portion of their One powers for the duration of the fight, too.

OOC questions can be directed to the original plot post. If you are one of the three possessed people and really don't want to do this plot, we can figure a way to minimalize it for you, but I'm hoping this is something the plot volunteers find exciting.
fourthscribe: (Insert foot to mouth)
Who: Tanyuu and Ginko
Where: Weedhaus (Trailer #13)
When: S1:D32, early morning
What: Waking up to new changes is always interesting

It's always something... )
motivenotfound: ([Art] Resident genius)
Who: Mari Makinami Illustrious and YOU
What: Come hang out with Mari at the mall! She doesn't actually want you here.
When: Early on in The Matrix
Where: Local mall, or it's up to you.
Warnings: None

Some of us are TRYING to be UNDER COVER here!! )
13th-Nov-2016 09:41 pm - [OPEN] ASTRAL PROJECTING AND YOU
starseedling: (i refuse to open a single email)
Who: Steven and YOU!
Where: Various places, and in Steven's trailer.
When: During the latter half of performance week mostly.
What: Steven's astral form gets stuck in your dreamcatcher, because life is awkward. Also, Greg comes back to the trailer after getting attacked by lethifolds.
Warnings: IDK nothing probably.

► DREAMCAUGHT
Being told that following a set of rules will keep you safe is one thing, but believing it in your gut is another. Along with performing in front of an audience for the first time (as spaced out as they may be) and worrying about the mysterious repercussions of taking naps, anxieties of what might happen have been keeping Steven up at night. He's been spending large portions of each night with his eyes closed, wondering if the dreamcaters will work like they're supposed to, and how performances will go the next day. He's not sure how much he actually sleeps outside of muddled periods of missing time.

He can't help but worry what would happen if one of his own nightmares escapes - like the ones he saw when he was Stevonnie. In front of his dad. In front of everyone. He doesn't want to focus on that right now. He doesn't want to think about it. The point of all this was to get away, wasn't it? He needs to escape, just for a while.

And like in so many other situations, his stress and latent desires manifest them in the form of his powers taking over, outside of his conscious control. As if responding to that desire to get away from it all, his astral dream form leaves his body, made nearly physical by the neighboring Dream Realm. It feels like just another dream, as he rises up and sees the carnival from the air above. Without acknowledging that it's a dream, he lets his curiosity rule him and goes searching without another thought.

Except, in this form, it turns out that he counts as a dream just as much as any phantasm or nightmare from the Realm. Which means that as soon as he gets too close, the charms of protections cast on each dreamcatcher are fully capable of sucking him in too. He doesn't even get the chance to realize what's happened, before he abruptly finds himself tangled in one of their weaves, a strange mix of physical and spiritual.

And that's how you may find a miniature child stuck in your dreamcatcher like a fly in a spiderweb, kicking his legs uselessly.

"Help!" he'll eventually call out, his voice small to match his size. "I... I don't... I'm stuck! Please?"


HERE IN MY ARMS )
29th-Oct-2016 08:50 pm - ⇨ THE REALM OF DREAMS
ringleaders: (firebreather)
Who: EVERYONE!
When: S1:D8 - S1:D18
Where: Visiting the Realm of Dreams.
What: The carnival arrives at a new location and has its first performance week with the new cast, as outlined here. This is a general mingling log for convenience purposes, but players are welcome to make as many other logs for this purpose as desired.
Warnings: Could be a lot of things, around these parts.

THE REALM OF DREAMS


As the carnival arrives at its first stop since its recruitment phase, and prepares to put its new band of workers to the test. In the meantime, there is a whole new world of dreams and nightmares to be explored, and threats to be faced on carnival turf. As of S1:D11, the carnival will be opening its doors to the creatures within, and the carnival will be open daily from noon to midnight, though the connection to the realm will be constant.

This is an all purpose mingle log for the full duration of the stay, so please mark top levels with some estimate of what days they'll be occurring on. Please bring any mod questions to the original plotting post.
19th-Oct-2016 11:00 pm - Performance and Dreamcatchers
pipers_son: (leyline) (Default)
Who: Joker, those working entertainment, and whoever wants to do fun arts and crafts
When: The day after the orientation, and then after the ringmaster's announcement
Where: The Big Tent and one of the side stages, respectively
What: Joker gets his performing ducks all in a row, and then does an arts and crafts corner. As you do. Mingle log!

At around ten in the morning, as he told a few other workers and anyone who'd been listening in on the walkie talkies, Joker starts to radio in those who are working under him to meet up in the big top. Hope you had breakfast and not a hangover! Of course, for anyone who tries not to attend, Joker will cheerfully hunt them down and bother them into going.

Sorry, mandatory, you know how it is.

It's later in the day, after the ringleaders' own announcement, that eventually Joker makes another of himself, this time to the general channel. It's an invitation to one of the side stages to make dreamcatchers together, for anyone who still craves company or simply doesn't know what the hell a dreamcatcher even is. Along with that, Joker has taken it upon himself to make sure signs advertising this are plastered all over the carnival.

He drew them himself. Please appreciate the scribbled stars.
18th-Oct-2016 11:50 pm - [CLOSED] sick like a dog
osteothropy: by spewpew@tumblr ("i'm pretty popular on the internet")
Who: Ginko, Tanyuu, and unfortunately Sans.
When: The morning after. (Season 1 : Day 2)
Where: Outside Weedhaus.
What: Sans has a bad night so the Mushishi have a bad morning.
Warnings: Alcohol, problematic drinking.

ANOTHER DAY IN THE LIFE )
15th-Oct-2016 06:47 pm - ⇨ GAME START INTRO LOG!
ringleaders: (moonlighter)
Who: EVERYONE!
When: NOW!
Where: Around the carnival grounds, and in the Cookhouse.
What: Carnival worker orientation, Ringmaster style.
Warnings: Alcohol consumption, maybe drugs. Other things?

BRAVE NEW WORLD


THE NEW: It doesn't matter when you entered the tent to discuss your new contract with the Ringmaster, you exit it beneath a blanket of stars. Pointedly alien stars at that - currently the carnival grounds are being treated to a show of shooting stars, and what appear to be unnaturally large and living green moons hanging just a bit too close. The carnival was bustling when you entered, but now it's in the latter stages of being shut down for the night. If you manage to find a clock, it states that it's around 8PM.

Workers from during the day will be passing through the grounds, attending to various pieces of business. None of them will seem very surprised or concerned by the goings on, though some may be sympathetic enough to pause and answer your questions. If you put some effort into finding out how it became nighttime, you may discover that it's been anywhere from a few hours to 7 days since you originally signed your contract. Someone may explain to you that it was probably some kind of time bubble, meant to keep you out of the way until the Ringmaster had time to deal with you.

Every few minutes another new person will pop out of the tent, looking just as confused and under the impression that they had only just finished discussing things with the Ringmaster. Weird.

She passed you a note before you left. Opening it up, you'll see you've been assigned a trailer number, and been given the instructions to drop off any excess belongings and do what you can to get settled in. You have until exactly 9:36PM to do so, because that's when you'll be expected to attend what is listed only as "WORKER'S ORIENTATION".

This is, perhaps, more abrupt than you were expecting - but what can you do? You're here for the long haul.

THE OLD: If you've ever seen a mass recruitment before, then this is no surprise. People enter the tent when they're recruited, and then sometimes how up again days later when the Ringmaster is ready for them. She isn't a big fan of wasting her time on individual orientations when she's expecting a crowd.

Maybe you're too jaded to all of this to care much, but you'll see the newbies wandering around, probably confused and maybe a bit lost. Maybe you're the kind whose is sympathetic enough to pause your role in clean up and give them some directions, and maybe a word of confidence. Maybe you'll just jeer at them, because you're some kind of asshole. Either way, you expect you'll have the chance to see them later tonight.

Whether by world of mouth, radio, or written note, supervisors will be passing out the following message: all workers are to report to the Cookhouse at 9:36PM sharp for "orientation." If you are at all familiar with how things go around here, you probably have a good idea of what this implies.

Mandatory Karaoke Night.

MANDATORY KARAOKE NIGHT )
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