Lost Carnival Logs
Recent Entries 
pipers_son: (leyline) (Last night is one of those stories)
Who: Joker and you
What: All's fun and games, but the Performers still need to work. Joker occupies himself with that, and maybe a few other things. Like cooking. Or sunbathing.
Where: The Big Tent, the cookhouse, trailers, and eventually the lake
When: Days 145 - 152
Warnings: Potential talk of trauma? But nothing more than that

the light gets in )
4th-Aug-2017 05:37 pm
dorkypantsuit: (--vi)
Who: The Psionic and Foster
When: Day 139
Where: Foster's Trailer
What: ¯\_(ツ)_/¯
Warnings: Talk of suicidal ideation, cussing, brain disease, and wieners.

Read more... )
dontpokethat: im just chilling (hate when people say im lurking)
Who: Ginko and the Psiioniic
When: Day 138
Where: Psi’s trailer
What: “so are we gonna keep dating or what”
Warnings: emotional incompetence

If Ginko is honest with himself, which he is on rare occasions, there is a part of him that is absolutely terrified to have this conversation - to even think about having this conversation.

The problem is, it’s not like it can be avoided. They work together, they see each other all the time, they were friends already - and now this.

Dammit.

Fears aside, Ginko is true to his word, and not long after he and Psi arrange to meet, there’s a knock on the door of his trailer.
1st-Aug-2017 10:34 am - ⇨ THE SUMMERLANDS
ringleaders: (Default)
Who: Everyone!
When: Day 138 - Day 152
Where: The Summerlands
What: The Ringmaster brings the carnival to the Summerlands immediately after being freed from Portland so that everyone can take a fucking nap. Her included.
Warnings: Individually marked! Most likely discussion of torture and trauma in here.

DAYS OF SUMMER

You made it! And things are back to normal... more or less. Upon waking, you will be greeted with a clear blue sky and gentle breeze – the carnival has found itself situated between a pair of mountain peaks, with great fields of flowers extending in the distance. In the other direction, you’ll see mountain-top cities and tall waterfalls accenting vast swaths of forest.

Some of you will already know this place. It’s the Summerlands. You game here once to rest in safety nearly a year ago, and now you’ve come to rest once again.

► WAKING UP: Shortly after the carnival arrives, the Ringmaster will send out a somewhat cryptic radio message - but her immediate location won't be clear. Whatever items you had on your person at the time the Severing was broken will still be on your person, including whatever clothing. All of the animals and pets of the carnival will have returned to the grounds as well, though they are currently free from their designated living spaces. Things in the carnival will appeared to have naturally aged a month, as if the carnival was been sitting here empty and waiting while everyone was in Portland. The lawn needs mowing.

► SUMMER CITY: After the Summer Fae become aware of everyone's presence, they will welcome you into their city. There are stairs that lead up the sides of the mountains, but thankfully there are also magical means of getting up there as well. The Summer Fae will be willing to help workers with the injured as needed, offering herbal remedies and healing magic to those that want it. You'll also be invited to join them for dinner, but they will not be particularly offended if they are turned down, for now.

► SUMMER PEOPLE: The fae here will mostly enjoy the company of any carnival members that offer it - it doesn't seem that much happens here besides day after day of peaceful meditation and relaxation. It is not uncommon to see Summer Fae spent days doing exactly the same thing, whether that be enjoying the weather, listening to music, or dancing - the day and night periods may be similar to earth, but when you don't need rest it can all blur together just the same. Some of the fae work on feats of agriculture or craftsmanship, and while there is no particularly need to work in this place, they take pride in the fact that they do.

► NEW ARRIVALS: Though the Ringmaster will not be offering much guidance for the first week or so, eventually the carnival will begin running for a few small performance sessions, off and on, as a thank you to their fae hosts. The carnival will also be open to receiving new arrivals during that period, and so there will likely be some newbies to train and get orientated as well.
27th-Jul-2017 04:25 pm - [closed]
dontpokethat: to accentuate my dirt like quality (Default)
Who: Ginko and assorted people
Where: Various locations around Portland
When: Late Week 3 and early Week 4
What: After trying to kidnap a child, getting kidnapped himself, and having his face set on fire, Ginko has a lot of catching up to do.
Warnings: talk of aforementioned face-burning probably, others tba as necessary
Read more... )
27th-Jul-2017 08:02 pm - ⇨ The Tourist Trap: WEEK 4 PT2
ringleaders: (Default)
Who: Anyone and everyone!
When: October 31st, 2017 HALLOWEEN!
Where: The Count of Crow's Underground Realm
What: The displaced carnival members break into the Count of Crow's underground fortress, in the hope of taking control of the ritual and maybe saving Childermass's life.
Warnings: Violence, ritual blood letting, other stuff.

DAYS OF WINTER PT2

The night of hallow's eve has come, and there's no more time for waiting. As Portland begins enjoying the festivities of the night, you are tasked with something darker - you must find the Count's realm within Portland's underground tunnels, and fight off those that would stop you. The ritual will be starting soon, and once it's finished the very nature of this reality will be in the Winter Court's hands... the only choice is to intervene.
19th-Jul-2017 05:36 pm - [closed] i have made mistakes
dontpokethat: that i haven't done it (i'm just acknowledging the fact)
Who: Ginko and Foster (and Steven and Greg and Psi)
When: October 18th
Where: Foster’s apartment
What: Foster helps Ginko with his fae flower problem.
Warnings: Mind control, probably talk of attempted kidnapping?? Also like. Eye socket trauma.
Read more... )
19th-Jun-2017 10:10 am - ⇨ The Tourist Trap: WEEK 2
ringleaders: (Default)
Who: Anyone, anywhere in Portland.
When: October 7st - 14th, 2017
Where: Portland area, in the new reality.
What: The week begins as the time of the Animal Fair finally arrives! Meanwhile, the truth of this reality starts to be revealed, and forces both human and celestial alike attempt to take advantage of a rare opportunity.
Warnings: Individually marked!

BY ANY OTHER NAME

Tensions thicken as various supernaturally forces react to the events of the previous week. Something critical is afoot, and it's only a matter of time before things start coming to a head. It's time to find out more about what's happened to this world, and what will happen in its future.


► A NIGHT AT THE FAIR: From the night of the 7th to the morning of the 8th, the Animal Fair is officially in town. There is a top level down below with more information, though you can also RP content from this elsewhere if you wish. The host, who is very likely something called a Wyld Fae (if you discovered that ICly), will be present, but they will only be appearing to you of their own accord and attempting to track them down by force will be ineffective. Just kick back and relax! Fairs are supposed to be fun.

► THORNS IN YOUR SIDE: Culminating in a full fledged attack against the Sanctuary, it would seem that The Rose Queen is declaring war on the changeling population of Portland. Though the vicious attack of thorns against the safe house was eventually stopped, it wasn't without damage, and the black roses that caused it are still popping up around the city and threatening the places where homeless and lost changelings would be likely to congregate. It's obvious now that this is a serious threat - will it ever stop without an intervention?

► HELL ON EARTH: As Anath's march draws near, the first waves of her demons will be entering the city. Primarily acting as scouts and foot soldiers, these demons will be attempting to secure loyalty from the local demon populace, as well as taking out any angels they can manage to catch. It's a level of aggressiveness against heaven's forces that hasn't been seen for years, and it's a foreboding hint of things to come. These demons can be NPCed by anyone, and will mostly be thugs or manipulators who don't know much about Anath's plans but do know that you need to join their side. They are also rowdier than most of the demons in Portland, and are a threat to the innocent mortal populace as well, if they decide to try to get their kicks here.

► THE WIZARD POLICE: The Enlightenment Council seems to have demanded control of the local Circle chapter, and now backup has arrived. These mages are being sent out into the city as if they are a police force, and will be attempting to demand control of various common supernatural areas, as well as questioning community members that they run into. Whatever is going on, it seems to have resulted in the Council instituting what is essentially martial law... of course, not everyone sees any need to heed their demands. If you are a demon, warlock, or other rogue element, expect to be harassed or even attacked by them. These character can be NPCed, and if you need additional information you can ask the mods.
4th-Jun-2017 04:20 pm - title goes here [Open]
diamondsare: (Default)
Who: Blue Diamond, Open
What: Getting down locations, meeting new 'coworkers'
When: 1-2 days before Event
Where: All over the Carnival
Warnings: None currently

There were worse things than being a low-ranked worker but she can't really think of many. )
8th-May-2017 06:07 pm - BITCH SESH
dorkypantsuit: (&v)
Who: Psi and Ginko
What: Ginko's sad. Also Joker is a dick.
Where: Weedhaus
When: Day 91

Read more... )
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