Lambert (
whattaprick) wrote in
lostcarnival2017-05-22 12:58 am
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Entry tags:
burn away your self doubt with the fire underneath you (literally)
Who: Nightrunners, engineers, and anyone who wants to check out the new facilities.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
Allen Walker ; OPEN
[Allen had started with Hard Mode. He has something to prove, and really, non-moving targets are too boring. The rotating tunnel and disappearing floors are the sort of training he's used to, and really, it's a little below his grade.
He got cocky.
Once the laser-spitting drones come in, he's absolutely sprinting through the course. And then, somehow, it flips to Death March.
Maybe he took a wrong turn. Maybe whatever mechanical system works this thought he could handle it. Maybe the world just wants to make Allen suffer. It doesn't matter. Because now he's running for his life, leaping over this wall and slipping under that swinging log, narrowly avoiding getting set on fire by how close he cuts those corners, sliding like he's drifting past home base. He's experienced, but reckless. This is about survival.
There's a wail as he zooms past yet another laser-toting drone. This one is on fire!!]
WHY DID IT HAVE TO BE ROBOTS?!?!??!
no subject
Of course, the knifework is interrupted by Allen weaving and bobbing and screaming as he deals with drones of all things. Really, this would distract anybody from practice...and as one drone zips past Strange, he probably admits that he should at least make a valid attempt to help. ]
If you want me to stop the drones you simply need to say so.
[ Can he stop the drones? Well...maybe. He can at least put the ones out that are on fire and maybe convince the trees nearby to knock some of the drones that aren't on fire out of the air. Perhaps he conjure up a mist? These drones must navigate somehow, conjuring up a mist could at least confuse the machines. ]
oh please take your time strange
YESPLEASE I'D APpreciate the help!! [--as he keeps running further and further away
He doesn't know if this guy controls them. He doesn't know if he can help. It doesn't matter.
This is not the time for pride. This is the time for living to see the next sunrise . . .]
i mean it looks like allen's got everything under control
Strange rubs his hands together, muttering a spell as he does so. He then opens his hands and blows, as if there's something in his hands that he could blow out. There isn't, but from Strange's hands appears a thick fog that spreads rapidly from where he's standing until it covers Allen and the drones.
Hopefully that should work! Of course, if the drones track via heat seeking or something like that, Allen's still a bit fucked. Strange doesn't exactly know that heat seeking was a thing in the first place. ]
no subject
Also, his finger may have slipped on the setting just to see what would happen if Allen had to go through it like that, and so far, he hasn't been disappointed. He cups his hands around his mouth, shouting: ]
Ignore the robots! Focus on your feet!
[ Easy to say for someone not getting aimed at by lasers, but. Well. ]