kingsroads: (Default)
Jonathan Strange ([personal profile] kingsroads) wrote in [community profile] lostcarnival2016-12-21 09:34 am

[ota] have to believe we are magic

WHO: Jonathan Strange & you!
WHERE: various points around the carnival
WHEN: Days 33/34
WHAT: actually doing his job + failing a bit at magic + accidentally succeeding a bit at magic
WARNINGS: n/a!

in the main tent: showing off some
To the surprise of everybody, Strange is actually doing his damn job. Granted, his damn job of a magician instead of his damn job as a mercenary with the Nightrunners, but he's staying in the carnival for now, trying to keep an eye on Childermass as best he can. After all, Strange knew in theory that Childermass knew how to rest, but he wasn't entirely sure if he knew in practice.

So here he is, in the main tent, actually practicing. Sometimes you can find him just staring at a candelabra, as if staring will magically make it do something. Other times, Strange is actually working magic, as a giant top made out of the dirt floor of the tent spins around the stage, or animals made of straw prance around the area.

The most notable thing about all this? Strange looks downright relaxed as he works his magic, possibly the most relaxed he's been since he first arrived.

anywhere: like the one thing childermass is better at than him
Something's weird about that patch of shadows out of the corner of your eye. It almost seems like it's trying too hard to be shadows. The stillness is unnatural and you can't shake the feeling you're being watched. It's not changing with the light, instead the shadows remain just shadows, no matter what. Occasionally, facial features can be made out in the shadows, that of a tall, wild-haired man, concentrating very hard on not being seen.

And then the shadows sneeze. Whoops.

"Damn," Strange can't help but swear to himself as he suddenly becomes visible, peeling himself off the shadows of whatever building he's up against. He sniffles a bit as he carefully rubs at his nose with clawed hands. "I still don't entirely understand how he manages to do it so well."

trailer 29: sorry y'all his bad
Strange is in his trailer (which honestly, is a bit of a mess, with stacks of paper on too many surfaces, this is what you get when you give the eccentric a closed space.) He sits at the table, a candelabra in front of him. Match lit, Strange mutters something under his breath before he lights the candle.

What he muttered was a summoning spell, something to summon a faerie. After all, it worked back home, why not see if it works here, while they're in faerie. The worst that could happen was that it didn't work, after all (Strange has very low standards for 'the worst that can happen') So, as the candle is lit, you find yourself randomly in this guy's trailer...and wow, is Strange a bit confused at your arrival.

"Hmm. It wasn't supposed to bring in workers."

( ooc: so because I thought it's hilarious, I kept Strange's ability to summon fairies except, surprise, it's weird in the carnival and he's equally likely to have summoned someone tainted with faerie magic aka characters in the game. This'll default more to veteran characters/characters with more changes but if you want your character to have been pulled out of what they were doing to appear in some rando's trailer, I am all for that! drop me a pm or plurk @allikateor if you have any questions! )
atouts: (019; le jugement)

[personal profile] atouts 2016-12-28 03:16 am (UTC)(link)
With slight moderations is quickly becoming a dreaded phrase to hear out of Strange's mouth, so one must forgive Childermass if he does not walk over to look immediately. He lingers by the table, frowning in a puzzled way. A spell to see what his enemy is doing, he's heard that said often enough before, but from Mr. Norrell, not from Mr. Strange, and one of the spells he had lost years and years ago to a completely different madman.

"Was it?" He wonders, had he ever heard that story before? No. The first magic he recalls from Strange is what he had shown off all the way back in Hanover Square and it hadn't been that. "A strange spell to pick for your first," he adds thoughtfully, wondering why Strange would need a spell like that so early on, but the past isn't really what they were discussing before.

He'll move on, though he won't walk over just yet.

"And a strange spell to pick for an audience, too. They won't be able to see anything, much less care who your enemy might be."

But it could be Strange being, well, strange again, distracted by the first spell to come to mind...
atouts: (020; le monde)

[personal profile] atouts 2016-12-28 04:03 am (UTC)(link)
A man under a hedge.

Yeah. He can believe that, actually, all too well.

"I don't suppose that man had a name, did he?" Childermass has to ask, purely out of curiosity. It no longer matters, of course, but it wouldn't hurt him to know. Though if he'll ever get an answer to that is up in the air, because Strange goes on to mention Lascelles and it takes some effort to not go over there immediately to look. What Strange will see from the corner of his eye is how just mentioning that damn name gets a brief flicker of irritation, because, man, that guy...

Though it might surprise Strange that he's well aware that, if he's using that spell, he isn't at all shocked he's spying on Norrell and his nasty little Londoner friends. That he could get through Faerie to do so is impressive, though, so, after trying to decide if looking into the past might be detrimental somehow or not, he gives up and gives in to curiosity.

Childermass leaves the table's side, idly pocketing his other hand as if to even things out for the time being. Oh, he'll cross over to where Strange is looming over the puddle, just as planned. He's going to be kicking himself later for trusting any of this, but for now, here he is, trying to peer over Strange's shoulder.

"I could make a few guesses, but none of them would be very kind--" Wait. Something's wrong here, nothing but reflections in the little pool of water. His brow furrows, he frowns. "Where are you seeing them?"
Edited 2016-12-28 04:04 (UTC)
atouts: (021; ace of cups)

boo rash decisions >:[

[personal profile] atouts 2016-12-28 04:45 am (UTC)(link)
Strange will get about three steps worth of dragging Childermass along before he recovers from the entire 'dragged from one location to another' ordeal. That had been very sudden, unexpected, and it had thrown him off for about a handful of seconds. Then he realizes they're no longer in the big tent and, to his own dismay, closer to the one place he's been avoiding since he got back.

"No, we are not."

He doesn't yell. He isn't much for yelling. No, his words are quiet, but angry, threatening in a way that doesn't need to be loud. The next time Strange tries to yank on his arm, he'll find the man he's pulling along will not be moved, as he digs a heel into the ground and yanks right back. If he can, he'll pull Strange right back the other way, only he won't be moving from where he stands, so it'll be pulling him right back into Childermass himself.

Ever wanted to experience what a headlock feels like, Strange? Because guess what, today is his lucky day! As that'll be his fate, provided he doesn't slip away before he's caught.
atouts: (036; two of pentacles)

[personal profile] atouts 2016-12-28 06:31 pm (UTC)(link)
"I believe that's the question I should be asking you," Childermass points out, not at all lessening his hold on the man. "Haven't you already caused enough trouble for the day?"
atouts: (035; ace of pentacles)

[personal profile] atouts 2016-12-28 08:36 pm (UTC)(link)
"It's barely worth the doctor's attention," he'll disagree before setting Strange loose with a shove, to make sure the magician is at least a few paces away from him when he regains his balance. "Now if you'll excuse me, I believe I'll take your earlier advice."

Which was, of course, that he shouldn't be out and about in the first place. That all said, Childermass turns to go.
atouts: (034; king of cups)

[personal profile] atouts 2016-12-29 04:56 am (UTC)(link)
Upside to literally being the bigger man. Strange might have all the magic, but it's good to know he could probably, oh, you know, stuff him into a locker if the need ever arises. Anyway, he's also not about to let Strange have the actual last word, since if he's going to be a brute, he may as well be one all the way through.

"You're right! Perhaps you should go on without me and get your head checked!"

And then he's turning a corner to cut between the tents, gone from sight.