"What?" Lambert calls back, over the sound of, yes, a dryer being started up and activated. Don't think too hard about it, because Lambert certainly isn't; he's figured out the dials enough to not shrink his clothes three sizes and that's about the limit of his desire to understand the machine. It beats hanging up his clothes and very carefully using Igni, anyway.
When he re-emerges to squint at what Childermass's got in hand, he snorts. Of course he'd go for the cards.
"Those are for gwent. It's a game from back home." He flops down on the end of the low couch, lounging against the armrest. The cards themselves don't feel flimsy in the hand, though they do have a slightly worn-in quality around the edges. They're marked with text and numbers -- illegible at first, though if Childermass focuses on them he'll find the Carnival's magic kicking in to reveal such illuminating names as 'Smuggler' and 'Archer.' The illustrations are minimal, more symbolic than graphic, with a row of symbols underneath that have no immediately obvious meaning.
in which i make gwent less fourth wall breaking i suppose
When he re-emerges to squint at what Childermass's got in hand, he snorts. Of course he'd go for the cards.
"Those are for gwent. It's a game from back home." He flops down on the end of the low couch, lounging against the armrest. The cards themselves don't feel flimsy in the hand, though they do have a slightly worn-in quality around the edges. They're marked with text and numbers -- illegible at first, though if Childermass focuses on them he'll find the Carnival's magic kicking in to reveal such illuminating names as 'Smuggler' and 'Archer.' The illustrations are minimal, more symbolic than graphic, with a row of symbols underneath that have no immediately obvious meaning.