Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-09-21 09:11 am
⇨ KERNER ISLAND
Who: Anyone who fits the stipulations below!
When: Day 160 - Day 169
Where: Kerner Island
What: Remember the Spectres? Now's the time to meet them, if that's something you want to do for some reason.
Warnings: Individually marked!
When: Day 160 - Day 169
Where: Kerner Island
What: Remember the Spectres? Now's the time to meet them, if that's something you want to do for some reason.
Warnings: Individually marked!
A GHOST TOWN↴![]() [This is a selective mingle log. Note: characters who are young, have flying dæmons or no dæmons at all, and/or have angelic aspect can come to Kerner. Others will feel the presence of Spectres too keenly to set foot on the island. Ask Joysweeper if you want to see what your characters find or talk to NPCs. ] Kerner Island is covered in plants and animals not local to the reality, let alone the area. Most noticeably it’s absolutely overgrown with a version of kudzu which produces fuzzy kiwifruits. The vines half-choke trees and splay across buildings, creating deep cover for various animals, including shy, harmless rabbit-deer-rodents sporting tiny antlers. There are a few windows to other worlds scattered about, and during the day a couple dozen children ranging from ten to their mid-teens can be found ducking in and out of them. The oldest of them stays night and day unless persuaded to leave. The biggest concrete danger comes from blue tektites ranged in size from softball-sized juveniles up to beachball-sized adults. The children kill them whenever they can, seeing them more as a nuisance than a real danger - a twelve year old and their dæmon and a big stick can easily defend against several at once. To children and unsettled teenagers the tektites and any new hostile creatures coming from other worlds are the only danger on Kerner. Teenagers closer to settling will feel a sourceless unease, and their dæmons will see things out of the corners of their eyes. The closer someone is to settling, the more they will be able to perceive Spectres, and the more Spectres will notice, passively leach from their souls, and be drawn to them. The Spectres are intangible, insubstantial, noiseless, and nearly invisible even to adults. They seem formed out of tenuous things like mist, heat-haze, smoke, light reflecting on water, and have twelve-foot-tall shapes that are usually read as columns, or trees, or humanoids. Adults and settled teens can sense a Spectre’s effect on their soul and and pinpoint it by the feelings of nausea and wrongness. Spectres are mindless, drawn to consume souls in the same way fire is drawn to consume fuel. If they can physically reach a dæmon it only takes a few minutes to consume it; if they can’t they feed passively on the internal soul or the soul’s connection to the body, which takes hours to a day to complete. A Spectre’s passive range is much wider than their physical reach. Having an adult soul and being anywhere near Kerner is unpleasant. Even a few minutes of passive exposure to Spectres leaves the soul worse off. It's more obvious with dæmons, which go quiet and appear to be in pain, but their bodies, and anyone who still has internal souls, feel it too. Most people experience nausea, disgust, weariness, and mounting despair often coupled with a desire to hide it and pretend nothing’s wrong. Even when safely away effects linger, but creating or building things, or spending time around other people, helps restore the soul. Different kinds of magic can lure and direct some Spectres out of the way. They can’t be damaged physically or by most magic. Angelic magic has some effect on them directly and might destroy a few, but the Spectres are so thick on the island that staying to fight is just going to result in being overwhelmed. This is not a place of glory, unless you’re a kid. |


no subject
Marta's there because word that the Carnival is from another world is spreading, and she asks for help. Her son has been missing for months after receiving some bad news. He's been on the island, and he's just stayed there. Children coming and going have seen him, whole and healthy, and he's refused to accept messages or give them reassurances to take to his parents. Even though he's been showing hints of settling, he's staying.
So his other mother decided to fly over to talk to him. She's a witch, it should be okay, she's done it before, but it's been hours and Laurel hasn't come back, and neither has her dæmon. Please, can't you do something?
This will lead to some small boats being taken across the water late in the afternoon. Summarize please - before then, do you ask her about the situation? Do you make plans? If you're going and aren't on one of the boats, are you going to get there some other way?
no subject
no subject
Perhaps he's there to help persuade or for magic. Both halves of a witch can cast spells, and they're stronger in one place.
/late
After, he'll go across in the boats with Rohan.
no subject
Ames is a lanky boy of sixteen, old for an unsettled person, with longish brown-blond hair. She'd describe him as willful and impulsive but not a bad boy, but she seems anxious about that.
Laurel is an elder witch, immensely tall and both young and old at once, dressed in fine, billowing black silks despite the cool spring weather. Marta visibly restrains herself from going on unhelpful rapturous tangents about how beautiful and kind she is. Laurel's dæmon is a black vulture.
no subject
Anyone who can see them can feel them too, a slowly building dismay and unease in the pit of the stomach that gets worse when actually among the Spectres, which will gather around and follow anyone who can percieve them.
A couple of children and their galloping dæmons chase each other down the dirty beach, passing through the cloud of Spectres without a care until they see people approaching. If they see adults they yell things to the tune of "Go away!" and "You're crazy!" and "Grown-ups aren't allowed!" before running off again. If not they may stay.
[You can assume that this happens to anyone approaching Kerner. If your character is willing to go rescue a witch, please keep it to one thread, no particular posting order.]
no subject
She didn't have her guitar here, but she didn't need it to call on her magic. Still, she missed its reassuring presence the way a swordswoman would miss her weapon, never mind that her body was strong enough to fight foes on its own.
"Hey, you kids! Anyone seen a witch around here?!"
no subject
In a way it reminds her of being in the presence of Ventress or the traitor. There's no sense of a malevolent personality shining with power and contempt, no, but there's something of that sickening lurch, that hint of this can't be happening. She struggles to work around it, shading her eyes to stare after the children. "Is that a rude gesture, or is he pointing inland? It's probably both."
She brought a cloudpine bough. Scout's not confident enough in her grasp of the witch ability to fly with them to have taken it over, but she knows she can use it to get off the ground if she has to. That's reassuring, if nothing else is.
no subject
Soulless husk. Weird - the idea that a body could exist without one.
This means that when Sans appears, it's by air, and with angelic wings extended. They radiate the same angelic aura he had in Portland, made of seemingly intangible light. He hovers above the ground with his hands stuffed in his pockets - even being up here, the spectres make him feel extremely so easy, with his soul especially vulnerable to outside effect.
Helvetica crawls on top of his skull, observing the ground below.
"Do you suppose our nature is the same as the angels spoken of in this place?" she muses, merely observing for the time being.
no subject
There's a cry and some kind of commotion, and a big black vulture-dæmon flies up out of one of the empty skylights, climbing fast.
Two things are strange about that: he flies quickly and strongly out of the normal dæmon range, and one of his wings doesn't look like flesh and feathers, or even like a normal dæmon wound. It's a thick concentration of golden motes held in the shape of a vulture wing, by will or magic. With every wingbeat some of the Dust composing that wing scatters and dissipates, and he lurches, rocking in the air.
Seeing people who aren't children, he cries out "Oh! -oh, help! She'll die!"
(no subject)
(no subject)
(no subject)
For Reira
His dæmon is one of the rare same-sex ones and is usually a tanuki or a tiny prairie vole, changing infrequently and with a certain amount of effort. Spectres cluster around him and he and his dæmon often blink and glance around or rub at their eyes. He's close enough to settling to start sensing them and feeling the effects of their presence, off and on.
no subject
Right now her daemon stays small however, occasionally sitting on her head, or occasionally shuffling around her feet. The girl doesn't say anything-but after a while, Ames might realize he's being stared at.
....And if he doesn't, she doesn't stay quiet forever.
"....There's more empty spots near you.." she finally says, swallowing.
It's rather unnerving.
no subject
"This is what happens when you go real far from a window though, new problems. -no, listen, they are made of candy, they are literally made of candy, all you have to do? Is take a bite. Just bite them. That always works there."
The brothers, satisfied that their problem has been addressed anyway, turn and go, shoving at each other while their dæmons leap at and wrestle each other. Ames is not particularly bothered by being watched, kids who want his attention usually do this if they don't interrupt.
He crosses his arms across his chest and leans against the vine covered wall, his dæmon crouched by his feet and shaking his tanuki head as if fly-bothered. "Yeah? Shoulda seen me an hour ago. Six people at once! What d'you want from me?"
no subject
"....Not people. Empty things."
....This is perhaps a little more worrisome. "....Normally they don't move to places..."
no subject
His dæmon gives Reira a look which involves a lot of the white of his eye showing. The rest of Ames scoffs. "The creepy kid shtick isn't funny, but someone always goes and tries it. Find a different mark."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
The boat he'd... not-all-that-gently requisitioned from a local is still where he'd left it when he finally finds his way back to the harbour, and he takes it as another sign. Like Lapis. Like her abrupt departure. Like the Idea.
This destination was meant for him--he was meant take this boat, meant to go to the island. He is certain, and absolute in his certainty. That this path--this meaning--was made clear to him for a reason.
The warnings from true bears are shed like water--this is why he was given this form (this familiar form!) instead of his own, instead of a daemon, which would have prevented him from living this moment. This is something he is meant to do. This is his purpose here.
Or at least the start of it.
It's not... a good feeling, wandering the shore, but it's not... unfamiliar, either. Strange wildlife, eerie shapes, horrible feelings and unreal sensations--none of these are unexpected, to him. The first one because of the Carnival. The rest...
It's hard for him to tell, entirely, what is him and what is... here. This place. What he was warned about. But he is unfailingly, rapturously devoted to this search.
What is he searching for?
He doesn't yet know.
But he's certain that he will.
He will find it. And he will recognise it when he finds it.
....or it finds him.
no subject
That is...about when she realizes someone is coming. She doesn't move suddenly though-she doesn't want to scare this thing!! She just slowly turns her head, staring through the bushes and kudzu, and eventually speaks. "....H'llo?"
no subject
The person he... smells? Is that a real person? Is... was... someone here?
Small as Reira is, foggy as the island is, dense as the kudzu is... he heard her, and he smelled(?) her... but he hasn't yet seen her.
no subject
Let's try this again, shall they?
"Hellooooooo...?"
no subject
It feel like the haze is not just around him, not just in the air and in the earth and in the sights and sounds and the brush of strange leaves against his limbs as he moves, but also inside his mind.
But--
Well, he actually almost trips on her.
Which makes for the second time he's almost tripped on Reira at 500 lbs, and the second time he's managed to avoid running her the fuck over in the process. He actually scrambles over her, gracelessly stumbling and sidestepping through the kudzu until he's facing her again.
"Reira." He angles his head up slightly, looking down at her with a very carefully neutral expression.
This.... is not exactly what he was expecting when he came in search of a sign.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Everyone look at this idiot.... idiots?
So it was his bright idea no matter how long he debated with his own soul about the matter to stick his nose where it shouldn't be for the sake of looking around the place. And since getting a boat wasn't happening, he's in swim trunks and nothing else when riding on Tama to the island. Once they reach the shore...]
Why did you talk me into this?
Didn't you want to see what this place was about too?
I did. The moment has passed.
[Punctuated by the seal soul letting loose surprise blast of fire that flies over Yugo's head toward some looming shapes. Which seems to do nothing more than scatter them at most.]
Definitely a bad idea.
I'm fine, we're fine...!
[Blatant lies, "says" a dragon from the safe and waterproof bag containing it and the rest of Yugo's deck. They both look to be ill, on and off.]
no subject
Well. Widens her eyes, frankly, because that guy looks like Yuuya but Bigger, and a Dragon, so-]
...Zarc..?
[So she doesn't sound scared, despite that. She sounds hopeful, if anything.]
no subject
IT'S YUGO, NOT FUSI-
They said Zarc.
WELL IT'S NOT ZARC EITHER!!!
[And original flavor fury that swings abruptly into confusion.]
Wait a second how...?
no subject
[OH GOD SHE HAS MADE A MISTAKE.
Not just any mistake either. The sharp snap makes her flinch and cringe, and briefly her eyes dot with tears as she holds her head. Her daemon, behind her, shapes into a young-but no less smaller-clear wing for a moment, before flashing through each variant of the thing one after another at intervals of 300 seconds.] Y...You looked...
I didn't mean it..!
[don't be mad don't be mad don't be mad-]
no subject
Woah hey I'm not mad now, really!
Now look at what you did.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)