ringleaders: (dragoneyed)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-03-09 03:14 pm

⇨ HELL

Who: Vampire prisoners and rescue squad.
When: Evening Day 67 - Day 68
Where: Vampire Hell
What: The rescuers go to hell. Top levels are in approximate chronological order.
Warnings: Violence, torture, tryhard demons who aren't very creative.

RESCUE MISSION: HELL

The air smolders as you travel through the star-shaped portal the Ringmaster has opened - the gateway to the hell dimension that has taken so many if you. Ahead, you can see the grand entrance to Morningstar's fortress, a single point of civilization in the center of a barren, lava drenched hellscape. Of course, you won't be entering from the front. That would be stupid.

The Ringmaster's plan is simply in explanation but far more difficult in execution. Her instructions are that she will attack the fortress directly, and that the rescue team is to enter inconspicuously and rescue who they can while she engages Morningstar. She has provided you with silver weapons - daggers, swords, and some projectiles - which you may or may not choose to use. Shedding a trail of orange and green embers, the Ringmaster will sprout her dark, feathery wings and take to the air, leaving the rescuers to contemplate their instructions now that they've arrived.

The fortress is large, and as such there are many potential side entrances to find. It will take some doing, but the group will be able to accomplish it. Meanwhile, many of the vampires within will be distracted by the Ringmaster's now very audible arrival, and don't seem to be expecting a secondary attack. The initiative is yours, and the captives are there to be found... but will you succeed?


► GATEKEEPING: For those who don't trust their mettle enough to travel all the way to hell, there is an important job to be done back at the carnival. The Ringmaster's obsidian daggers have opened a portal there, but while the rescuers enter that portal must be protected - both to keep it from collapsing and stranding everyone there, and to prevent anything demonic from escaping onto the carnival grounds and causing havoc. If you need to take it easy but still want to help, this is a good place to be. It's also a good place for nervous hand-wringing about whether any of your friends will make it back alive.

► PLAYPEN: The cavernous pits where the neonate vampires are dumped, in order to engage in a survival of the fittest style battle royale where only the strongest and most cunning will emerge. Those that were turned during the masquerade were dropped down here a couple days ago, and so someone needs to go collect them. Try not to get eaten by the hordes of other starving neonate vampires down there while you're at it. Maybe you could even try to save some of them, if any seem worth redemption.

► CAPTIVES: While the supervisors were initially all caged together in large cell surrounded with a moat of lava, it seems that most of them have now been moved elsewhere. Where they have ended up is a puzzle you'll have to solve quickly - there are plenty of vampire sentries about to try to get in your way, and some of the prisoners may already be significantly worse for wear. If anyone has any powers that help them find people, this would be the time to use them.

► MINIBOSSES: Unfortunately, the enemies here aren't only capable of damaging the body, but the mind, too. In these particular cases, that corruption of the mind has been used pointedly to Morningstar's advantage - two of the carnival's most dangerous members have now been turned against it. If you want to get out of here alive, you'll have to go through them. If you're really lucky, you'll get them out alive, too.

► BOSS FIGHT: Before the rescuers and the rescued can escape, Lord Morningstar will arrive to corner them, with an entourage of elders. Let's hope that she gloats long enough for something to turn the tables.
stillwinningthehardway: (☁I cast my shadow on hill and sea.)

[personal profile] stillwinningthehardway 2017-03-12 04:25 am (UTC)(link)
This whole place, this whole world reminds her strongly of Vjun, where the Force still roiled with the shock of what had been done to the people there, but here water, acid, darkness, the whole enclosed part and no enemies just now, it makes Scout's skin crawl remembering the caves and tunnels leading to the Chateau. Creepy.

Seeing Steven down the darkest path, Scout breaks into a heavy trot, her armored boots loud on the stone. "Hey, wait up! I'm coming too!"

The smell of ozone clings to her, that thin burnt-sweet chemical odor associated with electricity. Her lightsaber's seen a degree of use already. The neonates she's encountered haven't been ready for it, and several fled after seeing her fight. She'd trained her blaster on their backs but let them go, for now.
Edited 2017-03-12 04:28 (UTC)
starseedling: (i need to be the little spoon)

[personal profile] starseedling 2017-03-12 04:46 am (UTC)(link)
Steven has fought, but he personally hasn't done much damage to anyone, besides knocking a few vampires around with his shields. He wasn't really want to fight anyone... if people from the carnival can become vampires like Lauren did, then the ones here are all people, too. He knows it might be dumb, but maybe they need a second chance.

Either way, he's just trying not to dwell on the vampire carnage he's seen elsewhere. He keeps reminding himself that people die in war, and they had in the gem war too. Even if he didn't like it, it happened, and he couldn't lose it right now because of it.

He turns to look at Scout when she calls, waiting for her to catch up. The glow of the crystal on his necklace brightens a little.

"Oh," he says. "H-Hey." He swallows, and then starts progressing down the hall again. "We gotta keep looking, we haven't found everybody yet..."
stillwinningthehardway: (🔪Yet oh atop the mountain's crest)

[personal profile] stillwinningthehardway 2017-03-12 05:01 am (UTC)(link)
Scout's composed and clear-eyed. There's a mission, there's an objective to follow, there are ways to help. She doesn't actually like to kill or, especially, see allies hurt or in peril, but in an odd tense way she's happier than she was back in Kyrimorut. Sharp. Alive.

"Right." He's a kid, and she doesn't actually have an objection to that, but she walks astride or a step ahead, her weapons loose and ready in their holsters. "I can sense when people are nearby, but there's so much interference here, it's clouded things up and I'd have to be within a few meters. Way too much general suffering."

Even through focus she has to make herself talk about that ability. She's been out in a galaxy where she has to hide these things for too long to revert back in a couple days.
zebrarhyme_everytime: (digging for water or whatnot)

[personal profile] zebrarhyme_everytime 2017-03-12 05:11 pm (UTC)(link)
Way too much general suffering indeed; down here in the catacombs, suffering ruled the day.

As the light beat back the darkness -- very literally, every inch of illumination hard-won -- it revealed a curving dungeon corridor, again with doors set every so often into the moldy, slick stone of the walls. To their left, the nearest one banged and rattled violently as something inside threw itself against its prison walls. Further ahead to the right sat a silent door, not very distinguished, and past that the last visible door had a great symbol scribed upon it.
starseedling: (but it's only me and i broke the road)

[personal profile] starseedling 2017-03-12 10:38 pm (UTC)(link)
Welp, Steven is going to check out that rattling cell, first. He isn't going to try to open it immediately, but he approaches it with caution, raising his crystal and willing as much energy into it as he can. It makes it hard for vampires to approach, he knows that much.

"Hello?" he calls. "Is anybody in there?"

Something, obviously, but maybe it's some kind of animal...?
whattaprick: (snerk)

lemme know if this works okay for you guys!

[personal profile] whattaprick 2017-03-13 04:09 am (UTC)(link)
Scout and Steven aren't the only ones in search of the captive supervisors. Lambert's skirting through the corridors, the potion he's ingested -- appropriately, the one he demonstrated making for Zecora -- heightening his dark vision so that the hall appears to him in shades of black and white, but no shadows obscure his vision. He'd come here by a different route, more luck than artifice, but admittedly he's also just trying to find where the hell anyone else is.

What he isn't expecting to see, when he turns a corner, is light. He closes his eyes against it reflexively, lifting his sword (silver and enough iron to drop a fae) before he registers who he's looking at exactly.

... Who let the kid on this rescue mission? He looks incredulously at Scout, then back at Steven, before he shakes it off, stepping forward with cautiously extended sword.

"Whatever's in there doesn't sound friendly."
zebrarhyme_everytime: (don or doff that hood)

[personal profile] zebrarhyme_everytime 2017-03-13 03:48 pm (UTC)(link)
At the sound of voices, the rattling redoubled its strength and intensity. That was the only answer Steven would get.
stillwinningthehardway: (☁The stars are lit for my delight)

[personal profile] stillwinningthehardway 2017-03-13 10:21 pm (UTC)(link)
Scout raises her eyebrows at Lambert. Non-civilian kids in dangerous situations isn't a big deal, to her; she did start her combat training at three or four. Letting young people go into these situations without backup is what counts.

She reaches towards the door, first with an open hand, then folding down her pinkie and ring fingers. Her brass nails gleam in the crystal's light as she tries to stretch out with her senses. One issue is just that she doesn't know Zecora well. Even so...

"I don't think it's a good idea. We should try the others first," she says, frowning.
whattaprick: (Default)

[personal profile] whattaprick 2017-03-14 12:44 am (UTC)(link)
Lambert's in favor of the plan, so he turns his attention to their surroundings a little more closely than he had before, employing his own senses to the task. His are a little less abstract: he's looking at the floor for signs of recent disturbance-- like a heavy body being dragged in, blood, or perhaps even a lost piece of jewelry or two -- and he's also going to bring his medallion close to that sigiled door for a moment, waiting to see if it will react to indicate the presence of active magic.
zebrarhyme_everytime: (magic dust is a must)

[personal profile] zebrarhyme_everytime 2017-03-14 02:32 pm (UTC)(link)
Behind the thumping door lay nothing but hunger and malice. Which, to be fair, might be a vampirized and starving zebra desperate for blood, but...

Lambert's senses, on the other hand, offered a more concrete clue. Plenty of blood showed on the floor here, ranging from fresh to long-dried, but only one slow trickle corresponded to the occasional hoofprint on the grimy, sticky floor. That trail led further on, deeper into the darkness.
starseedling: (when butter is too hard to spread)

[personal profile] starseedling 2017-03-15 07:52 pm (UTC)(link)
Oh hey, it's Lambert again. Steven waves nervously, backing away from the door he was checking out. If they think it's a bad idea, he'll go along with the group, for now.

"Okay," he agrees, swallowing. He looks towards the door. "Sorry... We'll come back later!"

He notices that Lambert seems to be searching for something, so he'll lift up his crystal to give him better lighting. Sorry, he has no idea you're using a magic eye potion right now.
stillwinningthehardway: (🔪Nothing can bind)

[personal profile] stillwinningthehardway 2017-03-15 08:56 pm (UTC)(link)
Scout smiles faintly and shakes her head. Steven's a sweet kid, and what a strange thing to say to a door that basically has Bad Feeling About This written up and down it.

Now there's enough light for Scout to see where Lambert's looking, even to pick up on one of the hoofprints, but not to distinguish that blood from the rest of the mess here. This is the most striking difference between here and Vjun, she muses; the slaughter there had happened long enough ago, and the caverns flooded readily enough, that it hadn't smelled terribly. Here, well, here's a charnel house.

"See anything?" she asks.
whattaprick: (quelle horreur)

[personal profile] whattaprick 2017-03-15 10:29 pm (UTC)(link)
There's a lot of blood all around, but Lambert isn't paying much attention to Steven talking to rattling doors, focusing on the one trail that seems to stand out among the rest. The extra light washes everything into sharper relief, mostly, and he nods in the direction of the trail even if he's pretty sure the others can't see...

"There's a trail this way," he says, without much further explanation -- he's not even sure they're looking for the same person, but it doesn't matter much to him. He advances, following the trail where it leads, but truth be told he doesn't much know what sign he expects to find of the doctor. He'll just keep his eyes on the ground and one hand on his medallion, hoping -- although he guesses it's unlikely at this point -- that he might pick up ambient enchantment.
zebrarhyme_everytime: (reading is fundamental)

[personal profile] zebrarhyme_everytime 2017-03-16 02:18 pm (UTC)(link)
The trail leads past four more doors as the corridor wound further on... and then the doors stopped for a period, but the trail kept going another twenty feet or so.

And then nothing. The trail stopped cold, leaving them sandwiched between two blank walls.
starseedling: (what i understand: jack shit)

[personal profile] starseedling 2017-03-16 07:19 pm (UTC)(link)
Steven is searching for basically anybody, so that's fine. He follows along, keeping his crystal aloft and his shield at the ready. He trusts that Lambert knows what he's doing.

At least, up until they come to an obvious dead end. Steven is quiet for a few moment, frowning.

"...Are we lost?" he asks after a pause.
whattaprick: (Default)

[personal profile] whattaprick 2017-03-16 09:10 pm (UTC)(link)
That's weird. Lambert frowns, looking around.

"Trail ends here," he says. But there's nowhere to go. Hidden door, maybe? But what would she even open it with ... he runs his fingers across the walls regardless, idly thumping to see if he can detect a hollow spot, though he doesn't expect to find anything.

"I think it's the doctor. Haven't seen any of those demons with hooves yet." He offers. "Either of you know anything about her?"
zebrarhyme_everytime: (digging for water or whatnot)

[personal profile] zebrarhyme_everytime 2017-03-17 02:50 pm (UTC)(link)
An excellent thought, Lambert. One section of stone did, in fact, tremble more beneath the blow than most should. There was no support behind it, clearly, and a careful look revealed cracks and splits in the stone that lined up in a most suspicious pattern.
stillwinningthehardway: (🔪I throw my mantle over the moon)

[personal profile] stillwinningthehardway 2017-03-17 09:38 pm (UTC)(link)
"I only know her vaguely." Scout unhooks the hilt of her lightsaber from her belt and activates it, the blade sliding out with a deep droning hum. With the extra light it cast she can see some of the pattern. She frowns and looks at Lambert.

"You want to work out if that means anything, or should I just cut the wall open?"
whattaprick: (Default)

[personal profile] whattaprick 2017-03-18 11:50 am (UTC)(link)
Lambert's never seen a weapon like that -- from the way she's holding it, it's got to be one, unfamiliar lhough it is, but he shakes his head.

"Keep it handy in case the noise attracts anything," he suggests. "I should be able to knock this down..."

He squares his stance and raises a hand to sketch out a brief, sharp gesture to call on the spell he needed-- something that sent a short, sharp blast of telekinetic force at the wall, with enough force to break weakened stone.
zebrarhyme_everytime: (don or doff that hood)

[personal profile] zebrarhyme_everytime 2017-03-18 04:53 pm (UTC)(link)
With a whump and a crunch, a section of wall shifted an inch or two inwards, as if he'd bashed his spell against a door. Really, that was what he'd found -- and the force of the blow had damaged the inner mechanism of its latch enough that human strength would be up to the task of opening it.

If that was what they wanted to do.
whattaprick: (piss off)

[personal profile] whattaprick 2017-03-21 01:39 pm (UTC)(link)
Lambert glances at Scout, then Steven. Well, that could have gone smoother. Finally, he shrugs and steps forward to set his shoulder against the door, giving it a short, hard shove to push it open.

Everyone knows you've got to open a hidden door when you find one, right? If nothing else, maybe there'll be something valuable behind it.
starseedling: (i want to be a nice person)

[personal profile] starseedling 2017-03-21 02:24 pm (UTC)(link)
Steven doesn't really know why they'd be keeping prisoners behind a secret door in actual hell, but since the trail led here... better check it out. He nods back at Lambert in anticipation, and holds up his shield defensively. He's so ready to bubble everyone if something scary pops out.
zebrarhyme_everytime: (arrrrrrgh!)

[personal profile] zebrarhyme_everytime 2017-03-21 03:02 pm (UTC)(link)
The inside was almost completely dark, almost because what little light they'd brought shone in to illuminate the wide, spacious, almost entirely empty spell. In its very center stood an equine form, mindlessly struggling against the chains that held her hooves to the ground so tightly that she couldn't move in the slightest. More chains wound over her back to hold her in place, while an iron spike below her stomach prevented her from lying down. A muzzle wrapped around her jaw to keep her mouth shut as well.

In the faint light, Zecora looked almost an inch from death, and her struggles were mindless. She gave no sign of knowing they were there.
whattaprick: (nyeh nyeh)

[personal profile] whattaprick 2017-03-21 09:37 pm (UTC)(link)
With eyes that can pick up things in the dark? Yeah, it's not a pleasant sight. Lambert doesn't flinch, though he raises a hand as he advances into the room, signaling for caution. It doesn't seem occupied with enemies, but someone had put her in there to start ...

"Zecora?" He raises his voice to be heard over the rattling chains, although he can already tell that if she can hear them? She's not in any state to comprehend them.

His silver sword's going to be no good for this, so he sheathes it, taking out the steel instead. "Watch the door," he tells Steven -- they're going to need that healing spit of his once they get her out of that crap, and in any case unless his spit also dissolves metal, he probably isn't going to be much use for this part -- and turns to Scout.

"Can that thing cut through iron?"
stillwinningthehardway: (☁But atop the mountain's crest)

[personal profile] stillwinningthehardway 2017-03-21 11:48 pm (UTC)(link)
Scout's breath hisses between her teeth. She thinks of herself as jaded these days, and it's not that she isn't, but this is pretty bad all the same.

She approaches and kneels, examining what she can in the low light. Carelessness with a lightsaber costs dearly, so while what she really wants is to just make a couple of clean cuts she takes a few breaths to evaluate. "Sure it can," she says absently as she studies the lay of the chains and the muzzle.

Then her blade moves - flick, flick, the tenor of its hum intensifying, and the spike and cuffs holding the chains fall, glowing orange from their contact with it. There's probably minor singeing where the heated metal was too close to flesh, but at this point does that even register?

"Lambert, drag those chains off her back," she orders, trying to remove the muzzle delicately, without catching it on Zecora's teeth. It feels unpleasantly cool against her hands, but her changes are relatively minor.

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