kingsroads: (Default)
Jonathan Strange ([personal profile] kingsroads) wrote in [community profile] lostcarnival2016-12-21 09:34 am

[ota] have to believe we are magic

WHO: Jonathan Strange & you!
WHERE: various points around the carnival
WHEN: Days 33/34
WHAT: actually doing his job + failing a bit at magic + accidentally succeeding a bit at magic
WARNINGS: n/a!

in the main tent: showing off some
To the surprise of everybody, Strange is actually doing his damn job. Granted, his damn job of a magician instead of his damn job as a mercenary with the Nightrunners, but he's staying in the carnival for now, trying to keep an eye on Childermass as best he can. After all, Strange knew in theory that Childermass knew how to rest, but he wasn't entirely sure if he knew in practice.

So here he is, in the main tent, actually practicing. Sometimes you can find him just staring at a candelabra, as if staring will magically make it do something. Other times, Strange is actually working magic, as a giant top made out of the dirt floor of the tent spins around the stage, or animals made of straw prance around the area.

The most notable thing about all this? Strange looks downright relaxed as he works his magic, possibly the most relaxed he's been since he first arrived.

anywhere: like the one thing childermass is better at than him
Something's weird about that patch of shadows out of the corner of your eye. It almost seems like it's trying too hard to be shadows. The stillness is unnatural and you can't shake the feeling you're being watched. It's not changing with the light, instead the shadows remain just shadows, no matter what. Occasionally, facial features can be made out in the shadows, that of a tall, wild-haired man, concentrating very hard on not being seen.

And then the shadows sneeze. Whoops.

"Damn," Strange can't help but swear to himself as he suddenly becomes visible, peeling himself off the shadows of whatever building he's up against. He sniffles a bit as he carefully rubs at his nose with clawed hands. "I still don't entirely understand how he manages to do it so well."

trailer 29: sorry y'all his bad
Strange is in his trailer (which honestly, is a bit of a mess, with stacks of paper on too many surfaces, this is what you get when you give the eccentric a closed space.) He sits at the table, a candelabra in front of him. Match lit, Strange mutters something under his breath before he lights the candle.

What he muttered was a summoning spell, something to summon a faerie. After all, it worked back home, why not see if it works here, while they're in faerie. The worst that could happen was that it didn't work, after all (Strange has very low standards for 'the worst that can happen') So, as the candle is lit, you find yourself randomly in this guy's trailer...and wow, is Strange a bit confused at your arrival.

"Hmm. It wasn't supposed to bring in workers."

( ooc: so because I thought it's hilarious, I kept Strange's ability to summon fairies except, surprise, it's weird in the carnival and he's equally likely to have summoned someone tainted with faerie magic aka characters in the game. This'll default more to veteran characters/characters with more changes but if you want your character to have been pulled out of what they were doing to appear in some rando's trailer, I am all for that! drop me a pm or plurk @allikateor if you have any questions! )
atouts: (035; ace of pentacles)

[personal profile] atouts 2016-12-25 02:30 am (UTC)(link)
"I suppose the people sitting in the other areas are quite out of luck, now aren't they?"

Because just as it's obvious that truly testing for safety would require that, it's also very obvious that Childermass isn't all that keen on moving around. It doesn't have anything to do with laziness, either (though certain gentlemen back in London would assume so; a good thing their opinions never counted).

He managed to get to the main tent, if only to keep an eye on Strange. Anything more than that, well, he doesn't actually want to admit weakness, so here we are.
atouts: (013; l'arcane sans nom)

[personal profile] atouts 2016-12-26 05:39 am (UTC)(link)
On one hand, ten foot tall pillar of fire. On the other, well, even Childermass knows the man is capable of much more than that. With that knowledge, it is dull by comparison, especially when it isn't actually doing anything besides shooting upwards (and thank goodness the place really is fireproof).

Even so, Childermass is still a little slow to react, to respond, though gauging how impressive something is from him alone would be an incredibly poor plan. Even if he wasn't still recovering, he's not exactly keen on letting what he really thinks show too often.

"Because it's not really doing anything," Is what he'll eventually point out, once he's had a moment to think and generally dredge up a reason to care about whatever nonsense Strange is trying to plan out for his act. "It just shoots up one way. What's the use of that?"
atouts: (026; six of cups)

[personal profile] atouts 2016-12-26 10:01 pm (UTC)(link)
Maybe it was a bad idea to offer an opinion on this, since Childermass hadn't really meant for him to do this instead. Yes, fire only going up is dull, but shooting fire at him is — while not dull — kind of dangerous. Where he hadn't been so inclined to move before, one could say he's motivated to it now, because Strange has misjudged the distance.

It isn't until a few seconds too late that Childermass realizes this, however. He assumed the flame would stop short, just the same as Strange had, but then he feels the heat on his face and it's a split-second reaction that saves most of him. He throws himself to the side, the fire snaking over a shoulder instead.

So, he's gone from hanging out idly in the stands watching to throwing himself to the stand's floor, making sure his shirt is only smoldering and not ablaze. Good job, Strange. Excellent work.
atouts: (036; two of pentacles)

[personal profile] atouts 2016-12-27 04:10 am (UTC)(link)
Whether he's injured or not isn't immediately visible, but his shoulder is smoking, the cloth of his shirt blackened. Considering he put what fire did manage to catch out with a bare hand, Strange can probably guess (and be correct) that there's been some burning. Childermass leaves his hand over the burnt patch, though, as if trying to keep whether he actually is hurt or not from being noticed.

"Remember when I asked you not to set the audience on fire?" He growls the words through clenched teeth, using his free hand to push himself back up to sit. While he's not trying to make a show of any pain, oh boy, you'd better believe he looks pissed for all of, perhaps, ten seconds before he tamps down on it.

He's not going to yell at Strange. He can deal with this. Just count backwards to one and--

There. He ends up breathing out a sigh instead of snapping at the other magician any further and glances over at his shoulder. Not smoking anymore, so that's good enough for him to shake his head at Strange.

"No. It's fine." Yes. Absolutely fine. "You have no idea how far the seats are from the center, do you?"
atouts: (013; l'arcane sans nom)

[personal profile] atouts 2016-12-27 06:24 pm (UTC)(link)
"I said it's fine," Childermass repeats himself, though he does accept the hand up. Once up, he'll pull his other hand away from his shoulder and crane his head that way, trying to get a better look at the damage. "I believe you've done more damage to my shirt than anything else."

First the Monster Book of Monster wrecks one, now this. Seems he'll be having bad luck with shirts, if he's already getting them ruined at the rate of two in less then four weeks.

As for the hand he put the fire out with, that immediately went into a pocket once he was back up on his feet. That did get the brunt of it and, on some bizarre level, he's glad for it. It distracts from the phantom pain of other recent (though now miraculously gone) injuries. Furthermore, the idea of going to see the doctor at all--

Why does it bother him? He has nothing against Zecora, even aware, unlike Strange, of her being as far away from human as humanly possible. Still, he'd rather avoid her. For this, it's nothing he can't take care of himself, so why bother?

"Perhaps you should limit the fire to the center for now, if you still intend on including it," he'll add, trying to change the topic back to Strange's act. On the bright side, he doesn't sound too upset by the whole ordeal. Just another day of dealing with magic.
atouts: (016; la maison dieu)

[personal profile] atouts 2016-12-27 07:54 pm (UTC)(link)
There he goes again, worrying. People shouldn't worry about him, not Childermass, and even if he hadn't been unknowingly, unnaturally disinclined towards the idea of doctors and anyone looking too closely at him, the situation might still be the same. A burn on his hand isn't the worst he's had, meaning it isn't worth the trouble for now.

"Hardly that bad," he says, shifting back a step away from Strange, almost as if he's already suspecting the other man might be plotting something. It pays to be suspicious, it really does. "I didn't give what did catch me much time to spread, so there was barely any fire at all."
atouts: (010; la roue de fortune)

[personal profile] atouts 2016-12-28 12:05 am (UTC)(link)
Whatever he'd been expecting from Strange before, this was not it, and he would no doubt be glad to know he's been at least somewhat cunning about his plotting. To Childermass, it looks as though he's finally taken to the change in topic, a mad mind discarding the current problem for the next: his act. With that seeming the case, Childermass relaxes, tension bleeding out of him even as the burn on his hand stings.

He'll deal with that, though best to look for something to tie around it until he can, and since he's already leaving the stands to join Strange down down on the tent's center stage. He isn't going to go stand over the magician while he digs through straw, however, instead making a line for the backstage, where all the extra props, materials, and various other items for the different acts are kept.

"If you're going to do that instead, at least use some clean water," he'll tell Strange as he goes on by and then past the curtains. Back there, he'll be a moment, first finding what would more or less be considered the first aid kit. He'll at least wrap his hand before setting all that aside and searching out a pitcher and then the nearest faucet.

He'll be gone several minutes, sure, but he'll return in the end, one (burnt) hand back in his pocket and a full pitcher in the other. He'll end up by the table Strange had left the candle on, setting it there. In all honesty, fetching water is such a second nature task for him at this point, he's almost surprised not to find a basin already sitting out, but of course, that isn't what Strange wanted water for, right?

"You might consider a barrel of water later, for anything bigger. I know they have those around somewhere."
atouts: (019; le jugement)

[personal profile] atouts 2016-12-28 03:16 am (UTC)(link)
With slight moderations is quickly becoming a dreaded phrase to hear out of Strange's mouth, so one must forgive Childermass if he does not walk over to look immediately. He lingers by the table, frowning in a puzzled way. A spell to see what his enemy is doing, he's heard that said often enough before, but from Mr. Norrell, not from Mr. Strange, and one of the spells he had lost years and years ago to a completely different madman.

"Was it?" He wonders, had he ever heard that story before? No. The first magic he recalls from Strange is what he had shown off all the way back in Hanover Square and it hadn't been that. "A strange spell to pick for your first," he adds thoughtfully, wondering why Strange would need a spell like that so early on, but the past isn't really what they were discussing before.

He'll move on, though he won't walk over just yet.

"And a strange spell to pick for an audience, too. They won't be able to see anything, much less care who your enemy might be."

But it could be Strange being, well, strange again, distracted by the first spell to come to mind...
atouts: (020; le monde)

[personal profile] atouts 2016-12-28 04:03 am (UTC)(link)
A man under a hedge.

Yeah. He can believe that, actually, all too well.

"I don't suppose that man had a name, did he?" Childermass has to ask, purely out of curiosity. It no longer matters, of course, but it wouldn't hurt him to know. Though if he'll ever get an answer to that is up in the air, because Strange goes on to mention Lascelles and it takes some effort to not go over there immediately to look. What Strange will see from the corner of his eye is how just mentioning that damn name gets a brief flicker of irritation, because, man, that guy...

Though it might surprise Strange that he's well aware that, if he's using that spell, he isn't at all shocked he's spying on Norrell and his nasty little Londoner friends. That he could get through Faerie to do so is impressive, though, so, after trying to decide if looking into the past might be detrimental somehow or not, he gives up and gives in to curiosity.

Childermass leaves the table's side, idly pocketing his other hand as if to even things out for the time being. Oh, he'll cross over to where Strange is looming over the puddle, just as planned. He's going to be kicking himself later for trusting any of this, but for now, here he is, trying to peer over Strange's shoulder.

"I could make a few guesses, but none of them would be very kind--" Wait. Something's wrong here, nothing but reflections in the little pool of water. His brow furrows, he frowns. "Where are you seeing them?"
Edited 2016-12-28 04:04 (UTC)
atouts: (021; ace of cups)

boo rash decisions >:[

[personal profile] atouts 2016-12-28 04:45 am (UTC)(link)
Strange will get about three steps worth of dragging Childermass along before he recovers from the entire 'dragged from one location to another' ordeal. That had been very sudden, unexpected, and it had thrown him off for about a handful of seconds. Then he realizes they're no longer in the big tent and, to his own dismay, closer to the one place he's been avoiding since he got back.

"No, we are not."

He doesn't yell. He isn't much for yelling. No, his words are quiet, but angry, threatening in a way that doesn't need to be loud. The next time Strange tries to yank on his arm, he'll find the man he's pulling along will not be moved, as he digs a heel into the ground and yanks right back. If he can, he'll pull Strange right back the other way, only he won't be moving from where he stands, so it'll be pulling him right back into Childermass himself.

Ever wanted to experience what a headlock feels like, Strange? Because guess what, today is his lucky day! As that'll be his fate, provided he doesn't slip away before he's caught.
atouts: (036; two of pentacles)

[personal profile] atouts 2016-12-28 06:31 pm (UTC)(link)
"I believe that's the question I should be asking you," Childermass points out, not at all lessening his hold on the man. "Haven't you already caused enough trouble for the day?"
atouts: (035; ace of pentacles)

[personal profile] atouts 2016-12-28 08:36 pm (UTC)(link)
"It's barely worth the doctor's attention," he'll disagree before setting Strange loose with a shove, to make sure the magician is at least a few paces away from him when he regains his balance. "Now if you'll excuse me, I believe I'll take your earlier advice."

Which was, of course, that he shouldn't be out and about in the first place. That all said, Childermass turns to go.

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[personal profile] atouts - 2016-12-29 04:56 (UTC) - Expand