Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-05-04 11:40 am
⇨ MAINFRAME
Who: EVERYONE.
When: Day 92 - Day 105
Where: Mainframe, the city inside a computer.
What: The carnival stops at its next location, a computer world full of computer people. Except, this time it's not the Matrix, don't worry.
Warnings: Nothing inherently suspect here.
When: Day 92 - Day 105
Where: Mainframe, the city inside a computer.
What: The carnival stops at its next location, a computer world full of computer people. Except, this time it's not the Matrix, don't worry.
Warnings: Nothing inherently suspect here.
THIS PLACE, MAINFRAME↴![]() After the Nightrunners have done their search, you will be welcome to enter the tree portal into Mainframe. There is no loading room this time - instead, any alternations will occur as you pass through the portal. Remember to wear your icon buttons! If you aren't wearing one, you won't be able to pass through the portal, and during your stay you will not be able to remove it. The portal is currently opening into a forested area of Mainframe, filled with a bunch of sort of low res trees. A large section of a residential area has just been nullified by a Game Cube. A large quantity of former sprites and binomes are now wandering the city in the form of null worms, and the rest of the city is generally in a panic. You'll be able to learn about the details of what happened if you ask the locals, though they will act incredulous if you behave as if you don't know what a Game is. Just tell them you and the others just arrived from a different "system" in the "Net." Yeah, that seems to allay their suspicion. Nailed it. Here is a convenient map of the Mainframe from the original cartoon, which this setting is more or less based on. This Mainframe is larger and lacking areas dedicated to specific characters (no Megabyte or Dot's Diner), but is laid out basically the same, for reference's sake. ► LOW RES: Your glamour will come into affect as soon as you cross through the portal, and while you are here your body will function like a weird mixture of its original self and the formatting of a program. You can eat their food and use their amenities, but if one of them were to look at your coding it would be obviously foreign to them. Also, maybe your skin has turned blue, or green, and your clothes are suddenly way more 90's scifi? Maybe you look like a giant number 7 to other people. This place is weird, aesthetically speaking. ► RELIEF EFFORTS: For the altruist out there, you can offer help to the locals that are trying to recover from the recent Game loss. The buildings that were caught within the Cube's range are twisted and burnt out, as if the energy has been sucked right out of them, and it sounds like all the losers were transfigured into slugs. You might want to avoid Game Cubes if any show up. Just an FYI. (As if that will happen.) In the meantime, you can console the programs whose family members are now works, or help try to clean up the buildings that are now falling apart. Or, you can ignore all of this. That's cool, too. ► VIBRANT CULTURE: Despite being weird computer program people made of boxes and spheres, the people of Mainframe seem to live their lives much the same ways humans do. They have TV programs, restaurants, and other shops that you can buy weird 90's computer world bullshit from. There's even a Hollywood inspired area, where you can go to shows. They also have some neato hoverboard things you can fly around on. As usual, the Ringmaster will be giving people an allowance to buy any modest souvenirs or necessities during their stay. Feel free to be creative about fleshing out sections of the city! The mods barely remember the details of this show, either. |


I FIXED IT
But Foster experiences time--or experienced time, until very recently, only in the immediate sense. He still does, technically--the moment he is in is the only one that exists; being able to recall the rest of his life only makes him feel more in or out of control, at any given moment. It doesn't change the moment itself.
In that sense, he's always looking for absolutes. The absolute means of control--whether it's the absolute means of control over fate or that someone or something to bring him under absolute control.
You don't have to be something you don't want to be?
Then prove it to him. Show him, make him, make him into something else, show him your power over him if you have it!
You can't? Why not? Why not?
What are you so afraid of!".... no." It comes out... oddly measured. Levelled. His eyes are flat, and he actually looks up from Steven, staring out at... nothing, possibly. There's a certain combination of Steven's age and calm response that helps him bring it back in a little, but he's still not 'in control' except in a superficial sense.
"I don't get a choice." He refocuses on Steven again, but all the eye contact in the world can't disguise his vitriol.
He didn't get a choice. To 'be' a certain way...
The only choice he got--he had to take it from them, actually, even that was a theft. Stealing it from the hands of others when he was younger. Who and what he is--that he is at all--that's not a choice.
And on some level, he's still waiting for fate to validate him for it; to prove that there is a purpose in him existing at all. That there's a justification for him in it. That's a lot more insight than he can put into words, though--at best, it just feels like boiling resentment and impatience.
"Some things can't be changed. What I feel, what I want--it's all nothing! It doesn't matter! What could that inspire but hate? I'm something irredeemably loathsome. Worthless! Disgusting! My choice doesn't matter." A beat. "And you shouldn't worry about people who'd let you die."
If it's still not clear whether he's saying he doesn't have a choice in what he is or if he's saying he doesn't have a choice in hating himself, here's a hint: it's both.
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Even beyond that, trying to tell Steven that he shouldn't worry about people who would let him die (or more likely actively kill him, in his case) is almost funny to him. Just one of those things, he guesses.
"Eh... a bunch of my friends have tried to kill me, back when we first met," he says, shrugging his shoulders a little. "I guess that's just kinda how it goes, sometimes!"
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Of course, Foster's eyes are currently yellow (to go with the purple skin or something) so it's sort of a weird effect.
But the message should be pretty clear regardless.
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He frowns and stares at the ground, falling silent as well. It's a while before he manages to find words again.
"I just... don't think because something is bad now that it has to be bad forever. Maybe... Maybe sometimes it is, but you can still try. Can't you?"
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But when Steven speaks up....
"....." Foster.... doesn't know what to say to that. In fact, he really doesn't want to say anything, because if he does...
He'd have liked to believe that too at Steven's age. He might even have liked to believe it now, were such a thing not disgustingly false. But at least for other people--for other people, maybe it's not. And there it is. Resentment swells in his chest. But he swallows it--that nastiness that fills him, clogging his insides--and of course it's just bitter.
"It sounds nice, doesn't it?" He manages to sound only a little derisive.
Then he smiles, bright and cheerful, as though nothing had actually been wrong at all.
"I wouldn't know!"
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Except this isn't something he can just super jump to the top of, or whatever. This has been happening to him a lot, it feels like. There's so many problems that he can't seem to fix with people.
Also that smile is creepy, Foster.
"I guess you don't always know what it will be like," he says, after a few more moments. "Before it happens. I think sometimes it can feel like there's no way it will ever be better, no matter what you do."
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It's... frustrating. Because on some level, he thinks he can understand what Steven is saying--being a kid, and dealing with unfair situations, things you can't control. But there's still a fundamental difference between them.
Because he has to assume other people's problems can be fixed.
"But it probably can, if you have to ask at all." The words are somewhat cruel, but reluctantly sincere.
In his mind, those so-called problems are fake. It's part of why he's unable to tolerate other people. A real problem is something you can't fix. Otherwise it wouldn't be a problem. Watching them spend their lives obsessed with temporary, fixable problems... they think their problems are real because they so vehemently avoid any real problem that exists.
But he never had any choice.