Lost Carnival Logs
Recent Entries 
23rd-Apr-2018 01:38 pm - ⇨ THE ATHENAEUM
ringleaders: (Default)
Who: Everyone!
When: Day 47 - Day 58 ish
Where: The Athenaeum
What: The carnival arrives at book world. First week, they'll be performing for magical manifestations of book characters. Second week, it's time to hunt (for books, in the library.) Around Day 58 some stuff will occur.
Warnings: Reading is mandatory.

FAERIE TALES

Though the carnival will be performing for its guests in the first week, they are welcome to search the Athenaeum while they are off duty during that time. The manifestations of story characters will be out in full force during performance week, with animals, people, objects, and even locations growing out from various tales. Most are distracting at worst, and will be curious to check out the carnival. Some, however, can be as dangerous as they were in their stories of origin. You know what to do.

► IT'S TIME TO ROLEPLAY: The best way to deal with book ghosts is to follow their narrative to its logical conclusion - turn the tables, work the story so it ends in your favour! Naturalistic and narratively satisfying plotting will have the manifestations following your lead. However, push too hard and introduce too many plot holes, inconsistencies, or illogical plot twists, and they will reject your reality utterly, becoming quite aggressive in the process. You can also use your natural abilities and powers to fight them in a traditional sense, but in the Ringmaster's experience, it's best to fight reality benders by bending reality right back at them. If you aren't careful, it's possible to be dragged fully into a story's reality, and then things get really messed up.

► IT'S ALSO TIME TO READ: The carnival came here for a purpose, and that purpose is to research. Specifically, the Ringmaster is looking for information on the Queen's Miracles - the set of ancient fae artifacts that the Blue Rose is one of. The carnival needs these artifacts to defend itself, but nobody knows where they've been for thousands of years. That's what the books are for. However, nothing is stopping you from pursuing knowledge for personal reasons. The halls are open to your perusal, and only your heart can guide you to the book you truly seek. Check the plot post to see what's allowed, and sign up to find plot info or other important game information below.
12th-Apr-2018 04:49 pm - ⇨ SPACE FIGHT
ringleaders: (Default)
Who: Carnival members, athletes, and aliens.
When: Forward-dated to Day 44
Where: The carnival, Zargon, and Olympic Spaceship.
What: Whoops, it's an alien invasion.
Warnings: Cartoon violence, and an overabundance of Yakety Sax style shenanigans


THE ALIEN HORDES

On the morning of Day 44, things go a bit differently. The carnival opens it's doors and for an hour, things are going just fine...until the aliens attack, that is.

► ALIEN INVASION: The carnival, the athlete's village, and Olympic Spaceship will find themselves overrun by aliens: specifically, a race called the Greimen. The name's accurate: they look like stereotypical grey aliens, only 2-4 feet tall. They're invading the spaceship and the planet, trying to take control of Zargon and Olympic Spaceship for themselves. The main strength these aliens have is their numbers: there's literally thousands of them. Unfortunately for the aliens, they don't have many other strengths. They're easily punchable, kickable, ray guns permanently set to stun, and other amusing space weapons designed to minorly inconvenience people.

► FUCK THIS SHIT I'M OUT: The fighting lasts for a good half-hour or so before the Ringmaster decides no, this is dumb. Characters who aren't at the carnival will feel a compulsion to return to the carnival. Once everyone's there, the Ringmaster will magically eject the remaining aliens from carnival grounds and yank the carnival away from the Olympics themselves.

► OOC GUIDELINES: Despite the fact that this is a fight log, the carnage shouldn't be too excessive! No horribly mutilating the aliens, y'all. The aliens are only mildly better equipped than the Space Olympics themselves, so everything will be a bit comedic and light-hearted. Characters can get hurt, but the wounds should tend more towards 'amusing injuries' than 'someone losing a leg'. As the log's forward-dated, feel free to keep doing all your fun space olympics nonsense in the other logs!
1st-Apr-2018 05:24 pm - ☆ Victory Celebration! ☆
pipers_son: (leyline) (We can't ever have kids because)
Who ☆ Space Gold Medalist Steven Universe, and everyone who wants to come in the Carnival!
Where ☆ Carnival Grounds, the Cookhouse
What ☆ Surprising many a person, someone in the carnival has actually won a gold medal- Steven Universe in professional wrestling! So it's time to throw a surprise party for the carnival's latest star!
When ☆ Some time after the medal announcements
Notes ☆ This is a mingle log, so feel free to make your own top levels and tag around. Joker went around asking the other supervisors to tell their own underlings about how this was being set up, so feel free to handwave your character coming over to help cook or decorate, or even include it as a prompt!


Congratulations, Steven! )
21st-Mar-2018 03:33 pm - ⇨ SPACE OLYMPICS
ringleaders: (Default)
Who: Everyone!
When: Day 30 - Day 44
Where: The carnival, Zargon, and Olympic Spaceship
What: Things return back to normal as the carnival performs for aliens of all sorts at the Space Olympics. Or at least, as normal as it can be when you've got an underfunded and falling-apart spaceship hovering over a deadly planet.
Warnings: Sports and people's inability to do them.

REACH FOR THE STARS

At first glance, the Space Olympics seem marvelous. Aliens from all over the universe, of all shapes and sizes have joined together in an intergalactic display of teamwork and sportmanship. What could be more inspiring than that? It's only when you hang around for a bit that you notice things aren't exactly in tip-top shape.

► OLYMPIC SPACESHIP: This is where most of the events are held. It's a massive spaceship spanning hundreds of miles and consisting of multiple floors. Teleportation discs and space public transport can take you anywhere on the spaceship in a blink of an eye. It has almost every amenity an athlete can think of: multiple gyms, practice arenas, saunas, etc. Likewise, there are plenty of things for civilians and spectators: merchandise stands, shopping malls, grocery stores, and television screens everywhere so people can watch the event. Shuttles to and from Zargon arrive on a regular basis.

► ZARGON: Facility wise, Zargon itself is less impressive than Olympic Spaceship. The carnival and the athlete's village comprise most of the habitable areas. Both are concealed underneath a large biodome, the main thing making the area livable. Enterprising Zargonites have set up stands that let people explore outside of the biodome. Rent a spacesuit and you too can enjoy Zargon's natural wonders, such as the distant red plateaus and the stunning solar winds. Just try and stay away from the toxic mold, naturally occurring pockets of hallucinogenic gas, and ten foot tall Zargon Death Flytrap.

► 1980s TRAINING MONTAGE: Since carnival members can only attempt to medal in one event, why not try different sports to see what that one event is? There's equipment for all sorts of sports: gymnastics, swimming, biathalon, snowboarding, etc. They've even somehow brought space horses up here for Space Dressage! There's also equipment for sports that carnival members might not have even known existed: Space Gymkata, Space Pooh Sticks, Space Limbo Skating, etc. The sky's the limit!

► A BIT OF A BUDGET SNAFU: The Space Olympics is kind of falling apart. After performance week, the carnival is drafted to help out and keep the Space Olympics running as smoothly as possible. This means fixing buildings, breaking up fights, helping in the kitchen, trying to sell merch, etc. If there's a feasible problem, the carnival members will be drafted to help fix it. The biggest problem of all is the multiple mechanical failures: artificial gravity stops working, temperatures on the ship rapidly shift from hot to cold, and the snow machines for Space Slopestyle won't turn off.

► PERFORMANCE: Performance week will start early this stop, to try and get everyone back into the swing of things after the chaos of Wismuth. Athletes from the village roam the carnival, taking in the sights and sounds. A lot of them haven't ever seen anything like the magic of the carnival and it's workers and will proceed to ask question after question about how all of this works: turns out that sci-fi and fantasy don't crossover as much as one would think. Still, don't be alarmed when you turn the corner and there's a Hutt trying his hand at test your strength.
whattaprick: (SHOTS SHOTS SHOTS)
Who: Everyone who's stupid enough to show up for this, because legal drinking ages are for people from a different century/planet.
When: Afternoon/Evening, Day 30
Where: Lakeshore
What: Local Carnival workers get wasted and set off fireworks by the lake.
Warnings: Carnival shenanigans, ie. booze, drugs, and people getting set on fire probably. Put any tag-specific warnings in your headers!

just own the night like the fourth of july )
10th-Mar-2018 07:09 pm - ⇨ WISMUTH ENDGAME
ringleaders: (Default)
Who: Everyone!
When: Evening Day 27
Where: The Wismuth Super Dome, Round 2
What: On the verge of creating a world ending army of Harbingers, CY-Ren and her followers are challenged by the carnival and the Star Guardian team. It's time to stop.
Warnings: Singing

THE LAST REQUIEM

CY-Ren's planning of a charity concert has been well received - news of bomb threats and harassment from fans have painted her as a victim in the media spotlight, and her generous attempt to make amends is getting plenty of attention. She's been busy spinning things for as much focus as possible, and the threat of potential danger has the news focusing in on the proceedings. The date is set for Day 27 in carnival time. You won't want to miss it!

► BUILD UP: In the last couple days before the concert, CY-Ren will be reaching out to all of her Harbingers, regardless of where they might be at the time - yes, this means that even if you ran off, she'll come to find you! (Unless you're in the carnival like Taako, then you're fucked.) She'll tell you that her plans are coming to head, and that if you help her with one last task then the planet will be on its way to destruction. There are multiple ways you can aid her: you can help amp up her performance as evil backup singers/musicians, or you can set yourself up around the perimeter at specified locations, using your sparks as a beacon to her magic. She's certain that she's perfected her musical formula, this time - when the concert gets underway, all those present with the capacity to be a Harbinger will awaken, and the end of days will begin.

► THE CONCERT: By the time the concert arrives, the Star Guardians will have the idea that there's something unnatural about the way the new Harbingers were made - this isn't how it usually happens, and that sets them apart from someone like CY-Ren. Maybe that means that they can be pulled away with less drastic measures as well, given that the Void didn't have the full right to their souls in the first place. Anyone coming to help (and those who aren't Star Guardians will be encouraged to come as well, given that if they are making attempts at friendship, super powers aren't required) will gather in the area early, determined to stomp this one out before it can get too far.

► HARBINGERS: This is when they will be encountered by Harbingers guarding the perimeter, as well as a small army of void creatures defending CY-Ren's last performance. Star Guardians will become aware through the power of Creation that the Harbingers on the perimeter must be neutralized in order to disrupt the concert - CY-Ren is feeding on their negative energies, and it will make it too dangerous to attack her directly. Confrontations with any Harbingers can be worked out on an individual basis via plotting - just make up a location around the concert and have your Harbinger providing a beacon of their own design.

As the concert ramps up, however, the excess of Void energy will cause the newly made Harbingers to destabilize - mentally or magically, their powers will be harder to control, and their negative emotions will be running wild. However, with that instability, there is also room for a breakthrough - for someone to blast the darkness from their Sparks with friendship and light. Now is the time to reach out.

► STAR GUARDIANS: If a Harbinger is successfully turned away from the darkness, they will briefly regain control of their Sparks, and be able to manifest as a Star Guardian for the first time. This will allow the Guardians to outnumber CY-Ren's forces. Their look and powers will still be based around the same Spark, but purified by Creation and aimed towards positive things. Time to win.

► DANCE OFF: Given that the Spark of Music and the Spark of Dance are colliding, it is perhaps not a surprise that this all manifests as a big ass musical number. As CY-Ren and Noa have a music battle, everyone present (even if you aren't a Star Guardian) will find themselves magically inspired to join in. You can dance, sing, or anything in between - the more people who support Noa's side, the stronger she will be. There will be a megathread for this part of the conflict, and at this point any unturned Harbingers will awaken and be able to turn their Sparks towards the light. As CY-Ren begins to lose power, what the players do with her will be up to you.
12th-Feb-2018 11:45 pm - ⇨ INVASION!
ringleaders: (Default)
Who: Everyone! But especially HARBINGERS!
When: S2:D16-22
Where: All over Wismuth!
What: As the Harbingers reveal themselves, those among the carnival that Creation has chosen will start to discover new powers within themselves. It's because they're magical girls, yo.
Warnings: Harbingers being assholes.

HARBINGERS OF VOID

On Day 16, the Harbingers begin revealing their new selves... in the form of wreaking havoc on the city! CY-Ren isn't looking for mass panic or serious structural damage - instead she wants constant annoyances and distractions, of the sort that will keep those that might be on her tail distracted from her true plans. However, when Creation is faced with the threat of twelve new Harbingers, it will have to fight in kind...

HARBINGERS: Your job is to use your powers to create messes for other people to clean up! CY-Ren gives no specific instructions outside of a general framework... flex your powers! See what you can do. Don't destroy the city or anything, but give Creation a run for its money. She needs these civilians alive for her later plans.

STAR GUARDIANS: Twelve members of the carnival have been chosen by Creation to fight in its name, even if they don't realize it yet. When confronted by the Harbinger's chaos, their Sparks will make themselves known in whatever form is appropriate to the character - and they will be asked if they are willing to use the power of their soul to fight the darkness. How this scene plays out can be flexible, but essentially they will find themselves faced with the question: are they willing to fight for the preservation of life? If they say yes, their Spark will emerge, and they will be able to trigger a magical girl transformation, as you do.

CHARITY CONCERT: While everyone else is busy with the sudden rise of the Harbingers, CY-Ren's PR team is releasing a statement -- they will say that new information has revealed that there had been bomb threats made against the canceled concert, which are now being blamed for the damages. CY-Ren will make a personal statement, saying that in order to apologize for the failure of her previous performances, a new free to attend event is being planned for the near future - people who had tickets to the previous event and had to go home early get top priority!
26th-Jan-2018 01:02 pm - ⇨ THE FANTASIA FESTIVAL
ringleaders: (Default)
Who: Everyone who decides to come!
When: Day 12
Where: Wismuth's Fantasia Festival
What: CY-Ren's performance in Wismuth's biggest music festival finally arrives, and those willing to help Noa the Star Guardian show up to intervene.
Warnings: It doesn't go super well.

SONG OF THE CY-REN

CY-Ren's arena is the biggest stage in the festival by far, but it isn't the only one. Several big acts have assembled in the surrounding area, all with a lovely view of the ocean and with Wismuth's skyline in the background. Though she isn't explicitly the main attraction at the festival, everyone knows she's the real reason so many people have showed up. The amount of star power she has is overwhelming, and there are plenty of fans that would get violent on her behalf.

GROUP UP: Noa will ask everyone to meet her in a park area near the festival stage, so that you can discuss plans briefly before putting them into action. The key is to try to stop the concert before CY-Ren's plans can come to fruition - whatever they may specifically be. How you go about this is up to you, but with how many people are present, it's bound to be a challenge.

INFILTRATE: After speaking with Noa and determining what everyone will be doing, it will be time for everyone to break into the performance arena. No one has tickets for this, unless they've forged them, as they sold out a while ago. Any means of getting inside is fine, whether that be teleporting, passing through walls, or jumping in by wing. Once you've gotten into the crowd, it's up to you to get close enough to the stage to disrupt the proceedings.

UNDER HER SPELL: It only takes her first song for things to start going wrong. The impact of the music will strike each individual differently - for most it will only feel strange, but for some it will be completely transfixing, like something that reaches deep into their soul. Those people, the ones slated to become Harbingers, will react to the the song strongly - upon hearing it, they will gradually completely lose their sense of agency, sluggishly moving towards the stage by whatever means available to them. If someone tries to stop them, they will go as far as physically, or even violently, resisting.

"Blindsided by the beat
Clapping your hands, stomping your feet
You didn't know that you fell
Now you've fallen under my spell
"

Obviously, if you want to participate in the Harbinger plot, you'll have to arrange it so that they manage to follow through with their hypnotized objectives. They will feel somehow empty during this time, as like they need to follow the music in order to achieve any chance at fulfillment. If you are not becoming a Harbinger, you can still have your character be affected by this to a lesser degree and then stopped by another carnival member, or as a feat of self control.


BATTLE: By the time she switches to the next song, things will have started to get real. Any blatant, long distance attacks made early on will be mysteriously blocked by some kind of magical force field surrounding the stage, which will take some time to penetrate - at least until Noa gets involved. Body guards will storm anyone who tries to get onto the stage, and ostensibly said guards are not at all human. Instead, they appear to be horrible looking shadow amalgamation in suits, and while their attacks are mostly just physical, they can move with unnatural quickness, can't be pinned, and strike very hard. They can be NPC'd by anyone, and only have vaguely humanoid thought processes.

"Me and you, you and me
Why don't we see who is better?
We don't have to be one and the same thing
Oh, what's so wrong with a little competition?
Are you afraid of failing the audition?
"

By the end of the second song, the hypnotized carnival members will have been snatched up by CY-Ren's void agents and disappeared. This can manifest as them being grabbed and escorted off, or possibly disappearing into shadows alongside one of the bodyguards. The guards will be trying to work stealthily, ideally sneaking away anyone being affected by the song without anyone around them noticing, but they won't let secrecy get in the way of their objectives, either. The audience will be able to realistically notice if things start exploding in their faces, but the song will distract them from anything less obvious.
15th-Jan-2018 02:54 pm - ⇨ WISMUTH
ringleaders: (Default)
Who: Everyone!
When: S2:D6-D11
Where: Wismuth and the Carnival Grounds
What: The carnival enjoys a few days in Wismuth, a coastal city on this planet's version of the American east. However, there are a few things very unique about this version of the planet...
Warnings: The usual, wholesome fun.

PILLAR OF CREATION

Upon arriving, things in Wismuth will seem pretty peaceful. It's a massive city, with no shortage of things going on, but things like violent crime and homelessness are at an all time low. You can wander the streets without much scrutiny, presumed to just be tourists, and most people here come across as helpful and friendly.

VIBRANCY: The main thing that sets this planet apart is its vibrancy - AKA, the raw creative energy its filled with, flowing from its status as a Pillar of Creation. There is no literal pillar, but Wismuth and its planet is a place where Creation's energy comes through strongest. As a result, everything here feels somehow more real, more intense in a way that's hard to put a finger on. Life is abundant, and its bleeds through in every sensation.

ATTRACTIONS: There are plenty of things to see while going around the city. First and foremost, there is a lovely beach area bordering the ocean, and a number of tourist aimed attractions built around it. There are giant malls, movie theaters, live stage performances, museums and all kinds of other points of cultural interest. Anything you can do in a big city you can do here, but better.

ALLOWANCES: The Ringmaster will be giving everyone a reasonable amount of local currency for a few days on the town. You can't make any massive acquisitions with it, but it's more than enough to eat out, see some shows, go to the beach, and whatever you like. You can feel free to pick up some casual supplies, like mundane clothing and souvenirs. There will be more given out later, after the performance week.

PERFORMANCE: Performance week is starting early this time, after only a couple days of exploration. When the carnival has already been on vacation for a month, the Ringmaster figures they may as well get right to it, and then do more touring afterwards. Members of the local populace will find themselves in the carnival once performances begin, dazzled by the other worldly sights. Magic doesn't seem to exist here, despite the fact that it will flow easier for people bringing it from other worlds.
8th-Jan-2018 12:04 pm - let's get down to business
whattaprick: (back the fuck up)
Who: Nightrunners and whoever wants to make use of the training yard for whatever reason.
When: S2 D1-D5
Where: The Training Yard
What: Training, or pointing and laughing at people training.
Warnings: Explosions and swearing, probably.

mysterious as the dark side of the moon )
This page was loaded Jul 4th 2025, 5:46 am GMT.