Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-05-07 05:49 pm
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⇨ THE GAME CUBE
Who: Everyone who gets caught in the game.
When: Day 97
Where: Hellbound Hallows, the game inside of a cube inside of a city inside of a computer.
What: On Day 97, a massive Game Cube drops on the city of Mainframe, forcing those caught inside to fight against the User for their lives. This log is 100% Hellbound Hallows gameplay. Plotting deets are here.
Warnings: Diablo-esque violence, characters dying, and edgy video game aesthetic gore.
When: Day 97
Where: Hellbound Hallows, the game inside of a cube inside of a city inside of a computer.
What: On Day 97, a massive Game Cube drops on the city of Mainframe, forcing those caught inside to fight against the User for their lives. This log is 100% Hellbound Hallows gameplay. Plotting deets are here.
Warnings: Diablo-esque violence, characters dying, and edgy video game aesthetic gore.
HELLBOUND HALLOWS↴ The Game Cube drops close to the entrance of the carnival - so much so that it will end up pulling a lot of people from it in, out of sheer terrible luck. Alternatively, your character may have seen it coming down and understood what allowing the programs to fail would mean, dashing in to be caught beneath it out of sheer heroism. Maybe you entered the game for some reason in between. Either way, once the walls of the Cube have passed you, you'll find yourself in a new reality. You find yourself somewhere in the levels of a dungeon crawling game with a dark aesthetic. Some binomes and sprites from the city have been pulled in with you, and all oft them know what to do. It's time to Reboot. Use the icon button the Ringmaster gave each of you. Tap it twice and say "Reboot", and you'll be able to assume your new form. Maybe it's useful, maybe it's not, but it's probably better than nothing. Probably. Now, figure out where you fit in to the structure of setting, and wait for the Game to begin. ![]() ► LEVEL ONE: Level one is where the Users will enter. With a cold blue aesthetic, it appears to be some manner of underground fortress, filled with many hallways and grand archeways. In a standard game, the enemies here would be theoretically the easiest to defeat, but you are under no obligation to follow those rules. Level one is ruled over by Sora, rebooted into the form of a vampiric overlord. He must be defeated in order for the Users to gain access to level two. ![]() ► LEVEL TWO: The colour pallet shifts to purple here, the corridors becoming darker and only lit with scattered braziers and the occasional stream of lava. Banners and tapestries depicting some hellish god line the walls. The traps here are primarily fire based, with lava traps or geysers of flame becoming more common. Level two is ruled over by Yamato, who has rebooted into the form of a fiery hellbeast. He must be defeated to access level three. ![]() ► LEVEL THREE: As the colours shift into a sickly green, the Users will reach the final level. The architecture is shaped based on the screaming faces of the damned, and the rooms are large and dramatic, filled with vast obelisks and deep chasms. Subterranean plant life haunts the floors and shadows of this place, and poison traps become deadly and common. Level three is ruled over by the man Gongenzaka, the final boss of of the game. If he is defeated, the Users have won. Do not let this happen. |
'this should be amazing but somehow it is not' < Gon, right now
Auh...S...So I did..!
...I, the man Gongenzaka, did not expect to be quite this.... ...Stationary.
[AS A STEADFAST DUELIST, HE FEELS CONFLICTED.]
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The dragon gives a stretch, leaning forward as best as he can. It...only somewhat works however, and with an awkward flail and stumble, he quickly ends up with his upper half collapsing to the ground before him, portions clipping through the floor.] MMFNGH-
...Somewhat.
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... So how are we supposed to get you through the dungeon? [Do they just stake him at the front?]
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.... I, the man Gongenzaka... ...Have a feeling that this IS the 'through'.
...Rather, this is the end of the dungeon.
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Does that make you the last boss? [Because there's no way at that size he's just a normal monster. Yuya may not spend much time playing video games, but he's seen enough to know what a boss looks like.]
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S...So it would seem...
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...Though the attacks bit causes him to falter and pause, attempting to think on that for a moment.] Auh....
[.............Oh.] ...F...five...
...five spells...
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He fiddles with his icon.] I wonder what I'll get. [Hopefully something just as cool! So he taps the icon a couple times, to finally get it to respond...
and morphs down to look like a large, bulky red lizard.]
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He blinks at the flash, and stares at his friend. A.... ...A red lizard...] HMMMM! Like Odd-Eyes..! [somewhat]
1/2
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And his excitement quickly deflates.] What? This isn't like Odd Eyes at all...
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[Look, lizards can be Dragons. He learned this.]
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I guess I'm not a boss, either. [Which is, perhaps, for the better--he's already done the "Big Bad" thing, he's not looking for a repeat this soon.] But I can, uh... trip people and bite them?
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...Perhaps you will have a poisonous bite? [He offers, scratching his middle head.]
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...Hmmnnn...you have quite a ways to travel then...
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[He stiffens, leaves rustling somewhat before he manages some sort of dragon-y smile.] Aah. I, the man Gongenzaka, have faith in you, Yuuya!
We shall see each other after the end of this game then!
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[And with that he makes his way down to level one, before the game begins.]