Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-05-07 05:49 pm
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⇨ THE GAME CUBE
Who: Everyone who gets caught in the game.
When: Day 97
Where: Hellbound Hallows, the game inside of a cube inside of a city inside of a computer.
What: On Day 97, a massive Game Cube drops on the city of Mainframe, forcing those caught inside to fight against the User for their lives. This log is 100% Hellbound Hallows gameplay. Plotting deets are here.
Warnings: Diablo-esque violence, characters dying, and edgy video game aesthetic gore.
When: Day 97
Where: Hellbound Hallows, the game inside of a cube inside of a city inside of a computer.
What: On Day 97, a massive Game Cube drops on the city of Mainframe, forcing those caught inside to fight against the User for their lives. This log is 100% Hellbound Hallows gameplay. Plotting deets are here.
Warnings: Diablo-esque violence, characters dying, and edgy video game aesthetic gore.
HELLBOUND HALLOWS↴ The Game Cube drops close to the entrance of the carnival - so much so that it will end up pulling a lot of people from it in, out of sheer terrible luck. Alternatively, your character may have seen it coming down and understood what allowing the programs to fail would mean, dashing in to be caught beneath it out of sheer heroism. Maybe you entered the game for some reason in between. Either way, once the walls of the Cube have passed you, you'll find yourself in a new reality. You find yourself somewhere in the levels of a dungeon crawling game with a dark aesthetic. Some binomes and sprites from the city have been pulled in with you, and all oft them know what to do. It's time to Reboot. Use the icon button the Ringmaster gave each of you. Tap it twice and say "Reboot", and you'll be able to assume your new form. Maybe it's useful, maybe it's not, but it's probably better than nothing. Probably. Now, figure out where you fit in to the structure of setting, and wait for the Game to begin. ![]() ► LEVEL ONE: Level one is where the Users will enter. With a cold blue aesthetic, it appears to be some manner of underground fortress, filled with many hallways and grand archeways. In a standard game, the enemies here would be theoretically the easiest to defeat, but you are under no obligation to follow those rules. Level one is ruled over by Sora, rebooted into the form of a vampiric overlord. He must be defeated in order for the Users to gain access to level two. ![]() ► LEVEL TWO: The colour pallet shifts to purple here, the corridors becoming darker and only lit with scattered braziers and the occasional stream of lava. Banners and tapestries depicting some hellish god line the walls. The traps here are primarily fire based, with lava traps or geysers of flame becoming more common. Level two is ruled over by Yamato, who has rebooted into the form of a fiery hellbeast. He must be defeated to access level three. ![]() ► LEVEL THREE: As the colours shift into a sickly green, the Users will reach the final level. The architecture is shaped based on the screaming faces of the damned, and the rooms are large and dramatic, filled with vast obelisks and deep chasms. Subterranean plant life haunts the floors and shadows of this place, and poison traps become deadly and common. Level three is ruled over by the man Gongenzaka, the final boss of of the game. If he is defeated, the Users have won. Do not let this happen. |
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"I, the man Gongenzaka, can certainly try to reach," he replies, straining over, "But I am also fairly large..."
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"So move your hand over here and I can toss you the bag." Jimmy tests the weight and he's pretty sure most of the bottles will survive, when he throws it.
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Please don't miss, please don't miss... "AhHHHHHH...."
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He does take a few minutes to scavenge some old rags from a skeleton and pack the bottles a little more carefully. "This will probably taste terrible, Gon, and I'm sorry." He hefts the bag to get an idea of the weight before he gives it a few spins, ready to chuck it at Gon's mouth on his say so.
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...Only to gag and sputter. Oops. "KFUGGG...You were not kidding..!" Whoops they broke.
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"And I'm pretty sure you don't want the fire potions." He looks at the glowing orange potions before shrugging and popping the top off. "I'm.. kind of tempted to try it, to be honest. See what they taste like."
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"....Perhaps you could move from being a 'pleasant' surprise to an 'unfortunate' one?"
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A tentative sip of the firebreath potion makes Jimmy flush. "Well, I wasn't expecting it to taste like Fireball, but I probably should have." He coughs once the burn hits and there's a small puff of smoke. "I wonder if we can keep these...."
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"This is the green level, huh?" At least, going by Gon's makeover it is. ""Level one was blue, level two is purple, and this one's green. At least they're going down the 'creepy color palette' checklist at a good clip." Jimmy takes another sip and blows out another small puff of smoke.
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"...Auh, what are you doing exactly, with the smoke..?"
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This is probably a rumor.
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"It's a filthy habit, though. I wouldn't recommend it if you like having clothes that smell decent and actually having money."
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Ooooh, now that's a way to put it. Though- "I, the man Gongenzaka, would have thought that a steady form would create a somewhat steady shape however..."
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Jimmy shrugs, smoking is what it is. "So you got turned into a giant plant dragon, Gon?" Initially, he'd thought the sound of leaves rustling had been Gon's head moving through some bushes, not bushes growing out of Gon's head.
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"The users are making headway, but I've been sabotaging where I can. Dumping out healing potions, handing out the beneficial ones to the NPC's, that kind of thing. Hope it works."
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He is Fourteen.
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"But you see what I mean. The bonus reward object in the game represented by this model could have been anything, and the people that made this game opted to make it a sexy slave girl." Another sip of firebreath, and he shakes his head. "This model is pandering. Possibly with some copyright infringement, depending on how closely Star Wars is watching it's IPs." He shakes his head, getting back to his point. "Anyway. The point is, that making this reward object look like this is catering to one particular demographic... One particular group of people... But it's potentially losing a lot more."
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He does his best to listen-he doesn't catch what Star Wars is referring to (maybe it's like Kozmo), but he does his best to understand. After the explanation, he can only really say one thing-
"....You seem to know quite a lot about how these matters function..."
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