Lambert (
whattaprick) wrote in
lostcarnival2017-05-22 12:58 am
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Entry tags:
burn away your self doubt with the fire underneath you (literally)
Who: Nightrunners, engineers, and anyone who wants to check out the new facilities.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
no subject
"I'm not going to have trees attack people's brains," Strange calmly responds, again, as if it's the most obvious thing in the world because what the fuck, Lambert.
no subject
Is he fucking with him or is he deadly serious? Who knows!
no subject
Strange, unfortunately, is serious. He's talking about taking poison with the same sort of flippant tone as one would discuss the weather.
no subject
"What were you trying to do?" He has an inkling, based on what Strange has mentioned before, but detailed explanations on the rationale for deliberate self-poisoning was not part of that particular exchange.
no subject
Again, it's just explained as something that happened. Why would he hide that information to begin with? He wanted to become mad, those sorts of plants were useful for madness, of course Strange would take them to see their effects.
no subject
The way Strange spoke about it before, it didn't sound like loading up on the green and leafy poisonous plants was what eventually got him the results he desired. While waiting for Strange's answer, he'll take the opportunity to take a long drink from the water bottle to soothe his parched throat.
no subject
He can't help but frown as he remembers that time. It was worth it in the end--after all, perhaps he would have found something had Flora not idly mentioned the key to what he wanted. But poisoning yourself is never a pleasant memory to begin with.