Lambert (
whattaprick) wrote in
lostcarnival2017-05-22 12:58 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
burn away your self doubt with the fire underneath you (literally)
Who: Nightrunners, engineers, and anyone who wants to check out the new facilities.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
no subject
no subject
no subject
no subject
"I'd hardly call my magic archaic, especially since it's proven to be far more useful than your robots already!"
no subject
She's genuinely confused by this assertion. And also, a little outraged? Like he has just hit a very personal point. "What the heck kind of data are you using to draw THAT conclusion?"
no subject
It doesn't occur to Strange that perhaps the reason Peridot's robots weren't useful during that business with the vampires is because Peridot herself was kidnapped and also hey buddy, don't go bringing up traumatic incidents just to win a fight.
no subject
“Get out,” she hisses, bristling, deadly quiet. Then she lunges half a step forward, baring her teeth and spitting embers. “Get out, OUT OUT OUT! OFF THIS COURSE, YOU’RE BANNED! BANNED FROM THE TRAINING AREA, GOODBYE AND WOW THANKS FOR NOTHING!”
She probably doesn’t have the authority to make that call, but uh. She’s also spitting mad and sending off angry heatwaves, so, he might not want to stick around to argue that anyway.
no subject
He should apologize. But not right now, not while she's so angry and literally spitting fire at him. No, right now, Jonathan Strange is getting the hell out of dodge. If she wants him to leave, she doesn't have to tell him twice. Strange turns tail, not even bothering to leave via a flashy magical exit, instead opting to head out of the area via the new road he magically built, walking at a bit of a faster pace than normal.
no subject
In general, people will give her a wide berth for the rest of the day, if they know what’s good for them.