Jonathan Strange (
kingsroads) wrote in
lostcarnival2018-02-14 11:40 pm
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Entry tags:
the terrible horrible no good very bad week
Who: Strange & OPEN!
Where: mostly the carnival, with a Wismuth prompt
When: D17 and onwards
What: Strange has had a run of shitty days/decisions and is coping like a champ (he's sulking)
Warnings: mild drug & alcohol use, Strange's general asshole tendencies
sulking at the training grounds
Over the past few days, Strange learned that the closest thing he could call to an enemy was back and she had poisoned his best friend, found out his other close friend was kidnapped and enthralled, got dunked in a lake, got his emotional support gem stolen, got dunked in the ocean, made a kid cry, discovered he had a fun new phobia of sentient pineapple beasts, got gum in his hair, and received harsh truth bombs from at least two different people. And only half of this is his fault! (Maybe five-eighths. Strange'll fight it if anyone says three quarters.)
To top it all off, apparently the entire universe is in danger of ending and Creation's decided to fix that by giving people fun magical powers but apparently the universe doesn't think he's good enough! Like what the hell, Creation? As if his self-esteem wasn't already weirdly low thanks to the fact that he got beaten up by plants and the previously mentioned harsh truth bombs.
So, Strange is coping with pyromania. At least four of the practice dummies are currently on fire and have been on fire for the past half hour or so. Strange is in the process of casting a spell to set a fifth ablaze. Anybody who remotely approaches the training ground is getting an amazing death glare courtesy of Strange, as well as a grumpy "What?"
sulking part 2
Alternatively, there's an abundance of purple smoke hanging out near the top of one of the game trailers in the gamer's circle. Can smoke sulk? Undecided, but there's certainly something sulky about this smoke. It's definitely lingering around the top of the trailer and not moving in a manner that's reminiscent of sulking.
welcome to the plot
For the most part, Star Guardians need to sleep too. As does Strange But considering that Strange lives a comfortable life as the man with the world's most erratic sleep schedule, his is variable as hell and he's wide awake at around ten pm, when most people should be getting ready for bed. He's wide awake as he bangs on the trailer door of each inhabited trailer, hoping that someone's in.
He doesn't waste any time. Whenever anyone answers their door, Strange bluntly asks, "Did you get those odd powers like what Noa has?"
Fuck it, he knows about pillars, he can still be useful.
wismuth
Staying at the carnival and not getting out of bed just sounds like a really good plan right now. Except Strange is a nightrunner and when you're rooming with the deputy nightrider, you can only wallow in self-pity for so long. Scrying can only do so much so he's hitting the pavement. As he walks the streets (wearing a slightly ridiculous baseball cap), Strange keeps his senses open for any sort of magic: guardian, harbinger, fae. He's already gotten his ass whooped twice, any sort of large spikes of harbinger magic he is staying the hell away from. But it's the smaller things, the after effects that he can at least try to dispel.
And so, that's why Strange is standing next to an ATM that's currently spitting out cash, muttering something while debating if he's actually got to put his mouth on that thing or not. Thankfully, the machine sputters to a stop and the spell breaks before Strange has to actually kiss the box.
"I don't even know what this is," he complains, to anyone listening. Foggy modern AU memories can only go so far and did not extend to ATMs. But look at him go, stopping the horrible...money spitter outer machine. Greatest magician of the age, everyone.
Where: mostly the carnival, with a Wismuth prompt
When: D17 and onwards
What: Strange has had a run of shitty days/decisions and is coping like a champ (he's sulking)
Warnings: mild drug & alcohol use, Strange's general asshole tendencies
sulking at the training grounds
Over the past few days, Strange learned that the closest thing he could call to an enemy was back and she had poisoned his best friend, found out his other close friend was kidnapped and enthralled, got dunked in a lake, got his emotional support gem stolen, got dunked in the ocean, made a kid cry, discovered he had a fun new phobia of sentient pineapple beasts, got gum in his hair, and received harsh truth bombs from at least two different people. And only half of this is his fault! (Maybe five-eighths. Strange'll fight it if anyone says three quarters.)
To top it all off, apparently the entire universe is in danger of ending and Creation's decided to fix that by giving people fun magical powers but apparently the universe doesn't think he's good enough! Like what the hell, Creation? As if his self-esteem wasn't already weirdly low thanks to the fact that he got beaten up by plants and the previously mentioned harsh truth bombs.
So, Strange is coping with pyromania. At least four of the practice dummies are currently on fire and have been on fire for the past half hour or so. Strange is in the process of casting a spell to set a fifth ablaze. Anybody who remotely approaches the training ground is getting an amazing death glare courtesy of Strange, as well as a grumpy "What?"
sulking part 2
Alternatively, there's an abundance of purple smoke hanging out near the top of one of the game trailers in the gamer's circle. Can smoke sulk? Undecided, but there's certainly something sulky about this smoke. It's definitely lingering around the top of the trailer and not moving in a manner that's reminiscent of sulking.
welcome to the plot
For the most part, Star Guardians need to sleep too. As does Strange But considering that Strange lives a comfortable life as the man with the world's most erratic sleep schedule, his is variable as hell and he's wide awake at around ten pm, when most people should be getting ready for bed. He's wide awake as he bangs on the trailer door of each inhabited trailer, hoping that someone's in.
He doesn't waste any time. Whenever anyone answers their door, Strange bluntly asks, "Did you get those odd powers like what Noa has?"
Fuck it, he knows about pillars, he can still be useful.
wismuth
Staying at the carnival and not getting out of bed just sounds like a really good plan right now. Except Strange is a nightrunner and when you're rooming with the deputy nightrider, you can only wallow in self-pity for so long. Scrying can only do so much so he's hitting the pavement. As he walks the streets (wearing a slightly ridiculous baseball cap), Strange keeps his senses open for any sort of magic: guardian, harbinger, fae. He's already gotten his ass whooped twice, any sort of large spikes of harbinger magic he is staying the hell away from. But it's the smaller things, the after effects that he can at least try to dispel.
And so, that's why Strange is standing next to an ATM that's currently spitting out cash, muttering something while debating if he's actually got to put his mouth on that thing or not. Thankfully, the machine sputters to a stop and the spell breaks before Strange has to actually kiss the box.
"I don't even know what this is," he complains, to anyone listening. Foggy modern AU memories can only go so far and did not extend to ATMs. But look at him go, stopping the horrible...money spitter outer machine. Greatest magician of the age, everyone.
no subject
It means they'll run the same amount of games, at least, and figure out where to go from there. He does give the prize wall a cursory glance while the teenager cashes out the tokens, but for someone used to always moving on his feet or keeping sentimental objects of the dead, with no room to be very material, he's less invested in aiming for a specific prize.
He juggles them in one hand when they're passed over, stepping aside to give Strange room to grab his tokens.
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"So! Shall we start with skee-ball first, or is there something else that catches your attention?"
The games consist of a wide assortment of arcade games. There's typical arcade games like skee-ball, a basketball game, and a crane game, but there's also one or two shooting games (with stylized cartoon guns), a few 'press the button to stop the light in a certain place' games, and two stations of Dance Dance Revolution.
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Let Strange get a little bit of that eagerness out of his system... of just let it lead their whole afternoon. He's experienced arguing with Strange and it's the last thing from relaxing.
no subject
"Watch and learn," Strange continues. And so, he starts playing. And weirdly enough, he's actually decent at skee-ball. The high score is 270 and Strange racks up a solid 240. He looks pleased with himself as the ticket machine dispenses his winnings.
"Your turn," he says, backing up so Syrlya can have a go at the machine.
no subject
He almost misses Strange's score, instead letting his attention drift to watching the children run around, making noise and eating cake. It's only when he speaks that he turns back around. "Oh--right."
He pops the token in and tests the weight of the first ball that rolls down. Roll it up the slide and into a hole. That's easy enough... so he does it.
Truthfully, he's only mediocre, barely making above half a score. He doesn't have a good handle on how much force to roll the little ball, and half the time tosses it too hard or barely gets it over the lip. He doesn't seem terribly ashamed of it, though, carefully ripping free the very meager tickets. "I assume the higher the score, the more tickets you earn?"
no subject
"That's how it works for this one," Strange explains, with a nod. "I don't know how it works for some of the other machines, but we'll just have to find out." As he talks, he gives a vague hand gesture towards some of the other arcade games. How does DDR dispense tickets, fuck if Strange knows.
"Your turn to pick a game. Which one interests you?"
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"What about that one?" He pauses a moment for Strange to approach with him before he looks the game over, and... only looks more confused than before. The color-coded lights are spinning around and round, and he sees the buttons, but is there really all that is to it?
no subject
He walks over to the game as well, looking it over. Is it really just hit the button and make the light stop? That seems...easy.
"There's got to be a strategy to this," Strange muses, giving the game a frown.
no subject
Syrlya pops two tokens into the pink side. The corresponding light flashes and then speeds up, spinning faster in the circle. He leans over to check the internal prize wheel. Smaller spaces for bigger prizes, so it's probably reflexes.
He looks up to Strange and gestures. "Go on. We can start at the same time."
no subject
Any sense of Strange trying to find a strategy flies right out of the window as he hits his button only a few seconds after he puts the coin in. Strange's light stops right at four tickets—which, considering this thing goes up to fifty tickets, shows just how poorly he did.
He bites back the urge to swear but instead makes an annoyed little 'hmmph' as he turns to look at Syrlya's side.
no subject
Which ends up being right in the center of his corner. The game lets out a celebratory sounds that makes Syrlya lean back, and starts spitting out the tickets.
"Oh...!" He leans over to look at the light with a brief, faint laugh and an amused expression. "I actually got it. I'm never so lucky."
no subject
"Let's see if that luck holds up in a competition," Strange teases, as he looks around the room. "There's...something with cars, something with guns, something with dancing, and air hockey. Take your pick!"
no subject
The rest, though he's never seen games related to them, he can recognize. But what the hell is a hockey.
no subject
Strange can't help but frown a little. He knows the explanation is kind of terrible but truth be told, he barely knows what a hockey is to begin with. Still, hopefully it suffices.
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He starts to push the tickets inti his back picket to free his hands. "Where did you see it?"
no subject
Strange patiently waits, gesturing towards the table and the kids as they continue to play air hockey.
"And that's it. Any questions?" He asks, having not really explained air hockey at all. Look, the kids demonstrating how to play should be good enough!
no subject
Still, once the kids run off to play something else, Syrlya will position himself at one of the ends. He grabs one of the pucks, lifting it up and looking it over before he slides it against the table experimentally, back and forth to each edge.
no subject
As Syrlya positions himself at one end of the table, Strange moves to the other. He grabs one of the paddles, experimentally moving it around the table. If Syrlya slides the puck near him, then Strange hits it with the paddle and nudges it back towards him.
"We'll have to put in our tokens if we actually want the game to keep score," Strange replies, a wry little smile on his face.
no subject
He grabs the striker on his end and holds it evenly in the middle. "Are there tickets to the winner?"
no subject
"I assume so?" Strange remarks, with a shrug. "It also might give out tickets based on points scored." Basically, he doesn't know. But the game's started up, so he hits the puck over towards Syrlya's side, hoping that his roomie's distracted enough that Strange can shoot it straight in the goal.
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He's probably going to lose at this.
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When it comes around again he braces his free hand to the table just deflects it, keeping his striker close and moving it minimally. But when he blocks it, he tries to push it back to Strange the opposite side of where he's thrusting his arm, trying to push it around. His aim is a little off, so it takes a couple back and forth before he gets a good shot.
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Taking the puck out, Strange pauses for a moment before setting it down. This part should be easier. He's quite good at billiards and hitting the air hockey puck with the striker from a stable position is closer to that than hitting a moving air puck. Taking his fingers off the puck, he hits it in a decisive manner, again with a lot of force behind it. The puck quickly ricochets off the side of the table and bounces towards Syrlya's goal.
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(no subject)