Syrlya | The Commander (
chronosynthesis) wrote in
lostcarnival2018-04-03 09:19 am
Entry tags:
[Closed]
Who: Syrlya, Strange, Lavellan
When: Day 36
Where: The training grounds
What: Three mages nerding about magic and also playing with a dangerous magical conduit.
Warnings: Something might get blown up.
With the competitions winding down and the apparent ease of the Olympics, there's some time for Syrlya to spend doing what he really signed on for--testing magic to find a solution for his own world, and he's got the Bloodstone to do it. It's something he knows Strange has wanted to see so, after some personal, careful deliberation he calls him up to invite him along to the open training area one afternoon to see it in action.
And although he didn't tell Lavellan specifically about it before, they did have a lengthy discussion about magic and he thinks she'll appreciate the chance to learn. Also, he'd like to have some assistance because he doesn't completely trust this rock in Strange's hands.
He's using one of the training dummies as a resting pole as he waits, Bloodstone, pen, and paper in hand. ARe the last two just confiscated from Strange's desk? Possibly, but they share a trailer so it's okay.
When: Day 36
Where: The training grounds
What: Three mages nerding about magic and also playing with a dangerous magical conduit.
Warnings: Something might get blown up.
With the competitions winding down and the apparent ease of the Olympics, there's some time for Syrlya to spend doing what he really signed on for--testing magic to find a solution for his own world, and he's got the Bloodstone to do it. It's something he knows Strange has wanted to see so, after some personal, careful deliberation he calls him up to invite him along to the open training area one afternoon to see it in action.
And although he didn't tell Lavellan specifically about it before, they did have a lengthy discussion about magic and he thinks she'll appreciate the chance to learn. Also, he'd like to have some assistance because he doesn't completely trust this rock in Strange's hands.
He's using one of the training dummies as a resting pole as he waits, Bloodstone, pen, and paper in hand. ARe the last two just confiscated from Strange's desk? Possibly, but they share a trailer so it's okay.

no subject
"It's the remnants of a technique used by the ancient elves of Thedas, called the dirth'ena enasalin. Spirit warriors, who used magic to increase their physical abilities to fight with weapons rather than simply relying on magic."
no subject
"Dirth'ena enasalin," he murmurs, absolutely mangling the Elvish in the process. And then, in full voice, he asks, "How does one bind a spirit in Thedas? The binding magic I know of is imprecise, something that could easily be broken or could not bind the spirit to something so static."
He's focusing his attention still on the sword hilt, still staring at it as if that will somehow cause the blade to precisely reveal it's inner workings.
no subject
He's not expert in spirit magic--it's different manipulating an element than trying to work alongside what is s sentient form of energy. But he knows enough that if you wanted to unite a spirit with a physical object... "At least, in Tyria you would use etchings that maintain the spell even without direct involvement, thereby keeping the spirit in place or--whatever else you wished to bind."
He glances aside to Lavellan. "Is it a spirit of a similar nature to Cole, or something else?"
in which i make shit up
How to explain Cole -- "Cole is... different. The spirit bound does not have an attachment to a physical form, and is... diminished, before the binding." It's the best way she can put it, and givs them both a shrug as she hands it over to Syrlya.
no subject
Still, all of this is intensely interesting. Asking one to remain in a sword? Spirits without physical form? This is like catnip to Strange as he takes all the information in. Already, more questions are jumping into his mind.
"What about you?" Strange asks, as he looks over at Syrlya. "My world doesn't have things like Lavellan's spirits—though I assume talking to the trees could be seen as a primitive form of that sort of communication. Does your world have spirits?"
no subject
"Yes. There are natural spirits, part of the essence of Tyria itself. And then there are the spirits of the dead. Some linger, some are simply powerful enough to be called to or cross over to."
He furrows his brow, turning slightly from the two of them and holding the hilt out in form--wondering if he can beckon the spirit out himself, if it'll respond to his desires to materialize.
"You would bind or communicate with them in a similar manner, and it is easier if they are willing." He tilts his head sideways in confirmation to Lavellan's words.
no subject
That much everyone agrees upon, at least.
"Is it not something relatively common?" It wasn't really in Thedas, either, but it just depended on where one went. Lavellan's curious to know if it's the same.
no subject
Souls could be brought over from the realm of the dead to the living via necromancy but there's no way in hell Strange is bringing that up to Syrlya or Lavellan at the moment. Instead, he stares off into space, obviously lost in thought somewhat.
No spirits of the dead, no spirits like Cole, only a handful of magicians, they haven't figured out the magical flaws yet...Strange knows his world's magic is fairly new: after all, it's only just been restored. But there are moments like this where it's all way too apparent that the magic of Strange's world is new and he feels annoyingly inadequate.
no subject
But he looks up, because a spirit adopting the identity of the dead is something Tyria doesn't experience. Spirits of nature and ghosts were two very different entities, and he raises a brow.
"Really, not a one ever lingers? Can the realm of your dead be reached at all?"