Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-10-28 07:26 pm
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⇨ POLARIS 3.0
Who: Everyone!
When: Day 115
Where: Polaris
What: On the morning of day 115, a couple hours before the technicians would come to pick up the test subjects, the escape plan will officially come into effect. If your character has been left out of the loop up till this point, feel free that someone hastily explains the plan during the initial phase! The meat of everything else will be played out via megathreads and any private toplevels people want to make.
Warnings: Probably violence.
When: Day 115
Where: Polaris
What: On the morning of day 115, a couple hours before the technicians would come to pick up the test subjects, the escape plan will officially come into effect. If your character has been left out of the loop up till this point, feel free that someone hastily explains the plan during the initial phase! The meat of everything else will be played out via megathreads and any private toplevels people want to make.
Warnings: Probably violence.
PEER REVIEW↴![]() The plan starts with getting everyone out of their cells. Childermass is going to be using his Gilded Mark to enhance his shadow movement abilities, unabling him to teleport himself and other people out of containment. If your character has other ways of escaping they are free to pursue that, but on a base level, it can be assumed that everyone gets out thanks to Childermass. (Thanks Childermass!) Once everyone has been removed from their cells by some means or another, they will be forced to split into teams as swiftly as possible, as the moment people start breaking out, negative attention from the staff will start building. The area is poorly guarded at first, but as people become aware of the breakout, more will arrive. Gild, speaking on behalf of her inside plant, will say that those that 1) want to get their stuff back, 2) want to find Ignatius, should get the assistance of their allied Deltas to access sector A5. From there, they will have to access Polaris's storage in A3, a neighbouring sector, and find access to C2, the station where Ignatius is being held. They should expect to be met with armed resistance, but with any luck allies will be there to assist them. In general, characters will be most effective if they back one of these major objectives: ► TEAM LOOT: This team is trying to get back the items and pets that were confiscated when the group was brought into Polaris. Their objective, according to their allies on the inside, is to get to A5, and then make their way to A3. The important thing is being able to locate their stuff among a sea of other items, and to make it through security in order to reclaim it. Gild's plant has said that they will assist with this. After getting these items, Team Loot may wish to merge with Team Rescue. ► TEAM RESCUE: This team's primary focus is to get to A5 and then make their way to C2. If desired, they may wait for or join with Team Loot, or they may strike out ahead in order to take advantage of the element of surprise. The key factors are obtaining a way to access C2, as well as being prepared for armed conflict with the technicians guarding it, as well as possibly the Mother of Invention herself. Though, the ideal is that Gild will be distracting here at that time. ► TEAM DISTRACTION: This team can do their thing wherever they please, as their main intent is to sew general discord and distract the staff from the teams doing more important things. They should be prepared for armed resistance, but what tactics they pursue beyond that point are highly variable. ► TEAM FORTRESS: This team is attempting to set up a protective base of operations in the original sector in order to survive the conflict and protect their noncombatant comrades. How they accomplish this is also highly variable. Other objectives may exist, of course, and can be made with their own separate top levels. Chunks of these megathreads will have to be played out in summary form, so when characters are simply trying to get from place to place and specifics aren't necessary, feel free to stick to that format. Assume that everyone is already out of their cells for the purpose of the megathreads. Here is a shitty map of how the sectors connect, from a side view of the central Polaris hub. |
no subject
"It's okay," he says, trying to be less shaken. "I probably set a precedent with this stuff." Then, he looks away with all of his eyes. "...Sorry back at you. I... They wanted me to help, and I thought if I didn't, they'd mess it up like they did before... You've gotten dusted by these people enough times."
He looks down, and then his middle three eyes look up at Papyrus.
"I know what we gotta do. We can all share the sob stories later, right?"
no subject
"Well, yes, but..."
It's reassuring his brother knows, proof that someone's kept him in the loop, but it also means less of an excuse to check on how he is by talking the plan out. Papyrus hems, then slowly nods.
"I don't want you to go your way, worrying or guilty or distracted. You did... what was best, of bad options." It's an important qualifier. "I trust you. Okay? So, see you soon."
no subject
Sans also seems hesitant to go, even though he knows it wouldn't benefit them time-wise to have him dilly dally around and ask questions. He's planning on going to the farm, and for all he knows, Papyrus has elsewhere to be. Yet, there's no guarantee they'll find each other again after that. If this goes wrong... they may never get the chance.
Sans has always been a cautious one with physical content, especially the kind that conveys any emotional weight. Less so with Papyrus, but still disinclined towards it. So, he really seems like a fish out of water when he forces himself forward, putting his arms around Papyrus in a last minute hug.
"Thanks, bro. We can... talk about this later, if you want."
Both an invitation to not just pretend it never happened afterwards and actually communicate, and hopefully a reassurance that there will be a later.
no subject
"Later. When things... settle. Or at least when we're not in a science prison, without magic."
Settling might take a while, but he has a lot of talking planned, when the magic situation is resolved. It's only been a couple of weeks, and it's a whole different scale of regret and guilt as what his brother is feeling, but he needs to apologize to Sistina. Even though she'll remember him/them resolving the split, even though she already knows, he needs to say it aloud.
"...Thank you, Sans." Saying things aloud, themselves, is difficult and painful. But maybe sometimes it's more fulfilling.