ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-01-13 04:11 pm

⇨ ATLANTIS

Who: Everyone!
When: The morning of D44 and onward.
Where: The ocean realm of Atlantis.
What: The carnival abruptly arrives at an underwater realm, and everyone is transfigured into merpeople just as suddenly.
Warnings: Body horror, I guess.

THE CITY OF ATLANTIS

The visit starts without much warning, but at least there is a full week of free time before performances start. In the meantime, your characters will be given ample opportunity to adjust their acts for an underwater audience, get used to their new fishy appendages, or just spend the whole time enjoying the sights and sounds of Atlantis city. King Triton will not be immediately seen, but it's possible to gain an audience with him if you get in contact with the ambassadors of the kingdom. Just, make sure that you're not wasting his time. He's a lot less patient with nonsense than the Ringmaster is.

► FISH FRIDAY: You fell asleep, whether or not that's something you usually do, and the next morning you wake up as one of the merfolk. A few last additions may grow in after you're awake, but for the most part everyone will have a method of swimming and a method of breathing underwater transfigured into them upon waking. Don't worry about your belongings - everything is waterproofed, and technology will work the same underwater as it does above it. That doesn't mean there won't be plenty to get used to, though.

► GREAT BLUE YONDER: The ocean realm where Atlantis resides is enormous, and the depths seem to be unending. Despite the fact that there doesn't seem to be any surface, sun glimmers all the way down to the ocean floor. Atlanteans use creatures like whales and dolphins as rides and beasts of burden, and they can be seen swimming in and out of the city as constantly as roadways filed with cars in earth civilization. Beyond that, there's everything you would expect to see on the ocean floor here - huge reefs of coral, both familiar and exotic, enormous ocean plants, deep ocean trenches, and all kinds of weird critters living in them. There are a mix of mythical and standard ocean creatures, and are likely a combined populations of many oceans worth of beings.

► THE ATLANTEAN MARKET: The Atlantean market (aka the "merket") is a long trench between rows of buildings in the middle of the city, lit with bio-luminescent plants and rocks, and filled with all kinds of weird mer stuff that you can buy. There are a great many individual booths, mostly with hand crafted wares and objects that have been salvaged from various sunken ships. The Ringmaster has already traded a large number of goods to the merfolk here, and has taken the profit to award each worker with 100 Atlantean Gold to spend as they please. One gold is worth roughly five USA dollars, for a comparison of how much that is. There is a top level set up below in which characters can make their purchases, and you can also handwave the purchase of random common, necessary items (food, drink, etc) at your convenience.

► TREASURE HUNTING: Right now, the only major salvage areas are a few left over sunken ships that have mostly been picked over by the merfolk. However, you are welcome to head over to them and explore, and see if fortune smiles on you when it comes to finding anything that hasn't been taken yet. The current options are three similar looking brigantine that all probably came from the same world. Merfolk do not seem to consider them to be anything extraordinary, though magical items and gold have allegedly been found within them. Whether or not anything is left, is the real question.

► LIMELIGHTING: Merfolk are curious and generally socially forward, as a species. This mean that they find the carnival's workers to be a fascinating novelty, and also are unafraid to make that fascination obvious. Given the opportunity, merfolk will demand your character's attention for bombardments of questions and for general socializing, especially if they are particularly unusual for some reason. Don't be surprised if you get invited to stay at total stranger's houses, or dragged off to a merfolk bar to surprise party with their friends. They'll let you say no, reluctantly, but they will also be pleased as punch to get up in your gill.

It's also possible to make some money, this way, if you're willing to do street performances, or are willing to sell your "skills" in a more private environment. Yes, there are opportunities to become a fish hooker if you are so inclined. Merfolk may also offer money to take you as arm candy to various public events, escort style. They don't consider this to be a particularly socially inappropriate thing to do, either.


You can ask general questions about this setting over on the event post. There are top levels below for buying Atlantean merch, and also for making dolla dolla, if your character is inclined to try.
spaghettimonster: (TWO THUMBS UP)

GREAT BLUE YONDER

[personal profile] spaghettimonster 2017-01-29 09:54 pm (UTC)(link)
The reef is enormous and there are many other creatures in it, most of whom even live there.

They're probably getting used to the admiring gazes of the carnies, who have been traveling past it on their way to the city all day. It is, after all, a beautiful neighbor of the marine city, and other residents of the ocean realm probably travel by all the time.

Some of the carnies aren't content with just admiring it, though. Papyrus, having recently returned from making a very rushed purchase at the market, is in the process of leaving the local residents something to remember him by; beautiful sand sculptures.

Sculptures of a posing, mysteriously muscular skeleton who looks an awful lot like himself.
mossbuds: (chunky anthrax)

SORRY FOR BEING 80000 YEARS LATE

[personal profile] mossbuds 2017-02-10 10:44 pm (UTC)(link)
Lars gives pause when he eventually passes by the sand sculptures. He furrows his eyebrows, tail persistently fluttering to keep him suspended in space as he tilts his head.

"Huh."

He narrows his eyes, slowly.





"That's... fuckin' awesome."
spaghettimonster: (BLUSH MOST KAWAII)

your sentence for 10000 years dungeon is commuted for time already served

[personal profile] spaghettimonster 2017-02-11 04:40 pm (UTC)(link)
Excited as he is about this artistic exercise, using a strange magic and managing the same dexterity he could with his own fingers (if he still had them), Papyrus doesn't want to completely empty the clearing of sand. That seems rude to the people who live here. Clearly, the solution is to go skim a little bit of sand from many other places, and bring it all here.

So he's been venturing off and back, returning to the statuary clearing with huge clumps of sand floating through the water behind him. The combination of ring magic and blue magic works pretty well for moving it quickly, at least.

As he maneuvers the latest pile of sand to the edge of the clearing, thinking about what to create next, he hears complimentary words. Words said in the presence of his art, by somebody looking at his art.

"Isn't it??" the skeleton rocklobster gasps, pressing huge claws to his cheeks, delighted. "You have good taste!"
mossbuds: (that position isn't even POSSIBLE)

NOOOO

[personal profile] mossbuds 2017-02-12 10:44 pm (UTC)(link)
Lars jumps, noticing Papyrus. Another skeleton! But this dude's all lobstery. But hey, Lars is all...eel-y.

"Uh, yeah," Lars agrees, relaxing into a cocky, comfortable grin as he crosses his arms. "Obviously." Lars swims up to one of the sculptures, looking down at Papyrus at a glance. "But seriously dude, how long did it even take you to make these?"
spaghettimonster: (HOODIES ARE NOT FASHIONABLE)

:D

[personal profile] spaghettimonster 2017-02-14 12:05 am (UTC)(link)
"Hmmm," Papyrus tries to stroke his chin all sophisticated-like, but his claws are too clunky, and it rather literally clunks in the attempt. He sighs, places them on his hips, and follows closer to the sculpture. "About... twenty seven minutes?" he guesses, explaining, "I didn't bring a clock with me. But my sense of timing is impeccable!"