Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-03-09 03:14 pm
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Entry tags:
⇨ HELL
Who: Vampire prisoners and rescue squad.
When: Evening Day 67 - Day 68
Where: Vampire Hell
What: The rescuers go to hell. Top levels are in approximate chronological order.
Warnings: Violence, torture, tryhard demons who aren't very creative.
When: Evening Day 67 - Day 68
Where: Vampire Hell
What: The rescuers go to hell. Top levels are in approximate chronological order.
Warnings: Violence, torture, tryhard demons who aren't very creative.
RESCUE MISSION: HELL↴![]() The air smolders as you travel through the star-shaped portal the Ringmaster has opened - the gateway to the hell dimension that has taken so many if you. Ahead, you can see the grand entrance to Morningstar's fortress, a single point of civilization in the center of a barren, lava drenched hellscape. Of course, you won't be entering from the front. That would be stupid. The Ringmaster's plan is simply in explanation but far more difficult in execution. Her instructions are that she will attack the fortress directly, and that the rescue team is to enter inconspicuously and rescue who they can while she engages Morningstar. She has provided you with silver weapons - daggers, swords, and some projectiles - which you may or may not choose to use. Shedding a trail of orange and green embers, the Ringmaster will sprout her dark, feathery wings and take to the air, leaving the rescuers to contemplate their instructions now that they've arrived. The fortress is large, and as such there are many potential side entrances to find. It will take some doing, but the group will be able to accomplish it. Meanwhile, many of the vampires within will be distracted by the Ringmaster's now very audible arrival, and don't seem to be expecting a secondary attack. The initiative is yours, and the captives are there to be found... but will you succeed? ► GATEKEEPING: For those who don't trust their mettle enough to travel all the way to hell, there is an important job to be done back at the carnival. The Ringmaster's obsidian daggers have opened a portal there, but while the rescuers enter that portal must be protected - both to keep it from collapsing and stranding everyone there, and to prevent anything demonic from escaping onto the carnival grounds and causing havoc. If you need to take it easy but still want to help, this is a good place to be. It's also a good place for nervous hand-wringing about whether any of your friends will make it back alive. ► PLAYPEN: The cavernous pits where the neonate vampires are dumped, in order to engage in a survival of the fittest style battle royale where only the strongest and most cunning will emerge. Those that were turned during the masquerade were dropped down here a couple days ago, and so someone needs to go collect them. Try not to get eaten by the hordes of other starving neonate vampires down there while you're at it. Maybe you could even try to save some of them, if any seem worth redemption. ► CAPTIVES: While the supervisors were initially all caged together in large cell surrounded with a moat of lava, it seems that most of them have now been moved elsewhere. Where they have ended up is a puzzle you'll have to solve quickly - there are plenty of vampire sentries about to try to get in your way, and some of the prisoners may already be significantly worse for wear. If anyone has any powers that help them find people, this would be the time to use them. ► MINIBOSSES: Unfortunately, the enemies here aren't only capable of damaging the body, but the mind, too. In these particular cases, that corruption of the mind has been used pointedly to Morningstar's advantage - two of the carnival's most dangerous members have now been turned against it. If you want to get out of here alive, you'll have to go through them. If you're really lucky, you'll get them out alive, too. ► BOSS FIGHT: Before the rescuers and the rescued can escape, Lord Morningstar will arrive to corner them, with an entourage of elders. Let's hope that she gloats long enough for something to turn the tables. |
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"That's not really fair to her, since she doesn't have any Gems on her side." Or, well, there's apparently Peridot?
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She finds a place where rock has humped up a few feet, and draws her blaster as she climbs it. The Force isn't telling her this is a good or bad time to launch the first attack, and she's not sure herself. She should wait another moment and be ready.
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He actually has no damn clue if a spell like that exists in the first place but hey, Lambert's not going to know that.
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Shima isn't even sure who to direct that question to, so he'll just look in the general direction of the... other nightrunners? The people with swords? Yeah, those.
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"'This demon is obviously obsessed with me and is hoping to gain my attention!' Or something like that. So it's probably not a fight she wants." Yeah, let Lambert doing his best Ringmaster impression scar you for the rest of your lives.
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"Well, I was going to wait for your master to show up so that I could kill you all in front of her..." she says, and then looks up, her eyes gone hellishly red. "But I guess an arrangement of corpses will have to do!"
She floats into the air, and raises a hand, dramatically lowering to point a clawed finger in the direction of the carnival workers.
"GET THEM!"
The elder vampire that have been lurking in the corners thus far begin to come forward, the weight of their mental influence already pushing down on the assembled group. Submit.
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Koel grunts, as she feels the influence start to push at them, at her. She closes her eyes, doing her best to concentrate on mentally fighting the words.
It's hard. She is still badly hurt, and the potion she was given could only do so much in a short time like this. She just... had to hold on. Breathe in, out...
No...
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"Too lazy to make it yourself?" he manages to grind out, heaving his sword up and at the ready once he's upright, taking a staggering step or two forward. No sense catching anyone else in the magic trap he's itching to slap down on the ground again. Hey, fuck it, if he's going to die it's not without a fight!
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And then he spots Koel. Well, whether he gives in or not, he's certainly not going to let her be taken again by the vampires, not after they worked so hard to save her in the first place. What would be the use of undoing all that hard work? He rushes towards her, already muttering a spell under his breath as he does so.
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"nnnnoooo dad, I.... dun wanna.... school... today...."
Welp, it's clear he's going to be very helpful during this ordeal.
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Okay, she had to handle this super carefully, because some people she really didn't want to see burned had been vampirized. So rather than hang out at the back, Ash clenched her teeth against the mental influence -- which she was damned well going to fight, she had spent her life as a pawn of her own species' limitations and was not about to just lie down when she had a choice -- and shoved up front.
She slapped her hands together at the wrists and spread them, the better to give focus to her magic and aim it at the enemy vampires rather than their friends.
Here comes the sun
Here comes the sun!
The gentle music that rose up around her accompanied a sudden warm summer glow from her hands, that beamed out in front of her.
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The pink glow of the crystal will join the light of her song, sending out positive spiritual vibes that he knew had pushed back vampires in the past. If enough of them can hang on, then they can still get through this, right?
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Of course, this lack of progress immediately causes Morningstar great frustration, and, having had quite enough already, she decides to take this into her own hands.
"Nevermind!" she declares.
She tears off her black cultist robes, leaving her momentarily naked - only for the flesh beneath to start shifting into something red and hide like. In a flare of red tinged fire, Morningstar swells to at least thirty feet in height, revealing her full demonic form...
Fire flares out from the large spines on her back, creating the effect of a pair of devilish wings. It's much harder for even rays of daylight to affect her, when its so small in comparison.
"I'll do this myself."
She lifts up a foot to crush all of you thusly.
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Lambert's got no powerful magic to bring to bear, nor does he have any defensive capabilities that extend any further than the immediate range of his person. What he does have, though, is a fuck-off silver sword, a decent throwing arm, and a reckless streak a mile wide.
So though a sword isn't in any way designed to be a throwing weapon, he heaves it forward in an overhand throw with as much force as he can muster, aiming to lodge the blade right between the tendons of that clawed foot she isn't lifting in preparation to squash them with. It's a blur of metal spinning end over end, probably a bug bite at most to such a massive creature if it even manages to stick its landing, but as soon as it's out of his hand he's also darting forward, breaking away in a straight line from the others and summoning a shield to wrap around him as he goes. He can least try not to get squashed flat?
"Nice legs for a goat woman!" If he's already proven to be an annoyance once, maybe he can do it again.
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You should all...
She trails off when she sees the sword.
Here's to hoping Lambert made up for his previous mistake, right? She was planning on seeing her grandchildrn graduate, after all.
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"Is - is that a succubus?!" he demands.
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