ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-03-17 02:58 pm

⇨ HOME AGAIN

Who: Anyone!
When: Day 68 - Day 72
Where: Carnival grounds.
What: Everyone makes it back to the carnival after their adventure in hell. The Ringmaster makes a new lake to celebrate, apparently.
Warnings: A notable absence of torture.

TO HELL AND BACK

The rescuers and the liberated captives will emerge from the portal like bats out of hell. Much like their previous return, this arrival will be met with a flurry of medical activity as everyone gets their injuries seen to, particularly those that had been held prisoner within Morningstar's hell fortress. It will still be night when they arrive, and the rest of Day 68 will be clouded over completely, for the benefit of the new vampires as they get settled in. After the immediate panic is dealt with, the Ringmaster will disappear into the forest until the morning of Day 69. It will be raining off and on during her absence.

► RECOVERY: Unlike the last time, the Ringmaster will be supplying the carnival workers with some healing potions from her private hoard, given that most of the healers are already wounded or spent. Damage caused by iron poisoning will not be cured by healing magic or healing items though, unfortunately, and those who have spent a lot of time in contact with iron will take at least a week to fully recover. However, regular healing remedies like bandages and herbs may help speed things along if the patient is suited to them.

► A BRAND NEW LAKE: On the morning of Day 69, the Ringmaster will return the forest to announce that she's built a new lake into the carnival grounds, only a short trail's distance from the backyard. Unlike most of the forest, this area won't just lead you in circles when explored, meaning that it can actually be modified and developed as the workers see fit. The water is always clean and just the right temperature for swimming, though it gets a bit cooler the deeper you swim. At the far side of the lake, there is a warm, stone pathway leading up the side of the mountain, that will eventually take you to some bangin' hot springs. Brought to you mostly because the Ringmaster doesn't know how to say sorry with actual words. At least it gives you something to play with while you try to shake off the trauma.

► FRUITS OF VICTORY: On Day 70, all the workers who came to hell for the rescue mission will be given a gift from the Ringmaster. Each of them will receive a bright green, glowing seed, about the size of your thumbnail. She will tell you that, when planted, the seeds will swiftly grow into a small citrus tree, which will grow fruits with regenerative properties. More details about these plants will be written up in a separate post, but for now your characters can ogle them and decide if they are going to plant them or not.

► TAKE ME TO CHURCH: Staring on Day 71, the Ringmaster will be starting to work on removing the vampirism from those infected with it, which apparently involves a lot of... meditation? She will take the newbie vampires out into a shady area of the forest and encourage them to look inside themselves and attempt to separate themselves spiritually from their demonic beasts. How well you character masters her teachings over time will determine whether or not she is ultimately capable of stripping out your demon soul and returning you to life. Of course, not all demons are made equal, and some will be more difficult to separate than others...
thevictoriandetective: (strange darkness)

[personal profile] thevictoriandetective 2017-04-14 03:31 pm (UTC)(link)
"Oh, don't get me started on those daft police procedurals," Sherlock muttered as he rolled his eyes. "Idiotic excuses for television programmes."

"Radio ad sales...what does that even entail?" He doesn't mean to sound condescending, he truly doesn't know. Sherlock specialized in information, if it was irrelevant, he didn't have any space for it, or deleted it some time ago. It gave him both the ability to be a scarily intelligent genius and a daft, scatterbrained idiot.

"My most memorable case?" A blink. That was...difficult. There were many he attached particular emotional significance to. "Accomplished? I suppose...well, everything about Jim Moriarty, I suppose. He was a consulting criminal, basically my literal opposite. He had a massive criminal network that I managed to take down over two years. But...oh, the game he played was incredible."

There's a hint of definite longing in Sherlock's voice. Despite being his greatest enemy, he missed Jim. Jim understood him like no one else, not even John did.
empty_vessel: No Opinion, Really. (Eh)

[personal profile] empty_vessel 2017-04-15 11:38 am (UTC)(link)
Jimmy may or may not be snickering at Sherlock's offended tone. Except he totally is. With a polite cough as an attempt at camouflage.

"Mostly? Selling ad space in between songs on the radio. Or whatever inane idiot got themselves a talk radio program." Jimmy shrugs. "It wasn't glamorous, but it paid the bills." Although he looks thoughtful for a moment, before going back to Sherlock's conversation.

"A consulting..." Jimmy tries to make sense out of that one and fails, miserably. Although with as fondly as Sherlock speaks about the battle of wits, he shouldn't have been surprised that they both made up remarkably similar job titles for themselves. Jimmy just wondered who'd come up with it first.