Lambert (
whattaprick) wrote in
lostcarnival2017-05-22 12:58 am
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Entry tags:
burn away your self doubt with the fire underneath you (literally)
Who: Nightrunners, engineers, and anyone who wants to check out the new facilities.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
What: WELCOME TO THE GRIND aka. training yard construction + actual use. Prompts/ideas of what you can find there are in the log text and in this OOC post; otherwise it's a make-your-own-toplevel kind of log!
When: After the engineering meeting; through the end of the Carnival's stay in Mainframe and the break.
Where: The newly-cleared training yard space in the woods!
Warnings: Shenanigansss.
UNDER CONSTRUCTION
With magic, absurdly powerful Pokemon, and combined experience putting together ridiculous shit at the Carnival's disposal, training yard construction goes by much faster than it would in an ordinary world. All facilities will be completed by the time the Carnival wraps up performance week.
People are free to come and go to work on various components for the training yard, gawk at the ongoing construction, provide useless side-commentary, or even attempt to help! Unfortunately, nobody here believes in wearing hard hats, so if you're not part of the official crew the risk is yours to take.
TRAINING YARD
A space dedicated to target practice, practicing forms, and more stationary kinds of exercises (many designed to prepare hapless miscreants who aren't quite ready for the obstacle course) for people who want to focus on something specific. Magic-resistant dummies are available for people who want to practice their magic or combat skills. Various beams, tightropes and poles of varying heights can be set up to improve balance. Climbing equipment of various types (such as walls and ropes) are also available.
It's basically a semi-customizable jungle gym with some target dummies to practice hitting things! Stick to whatever difficulty level suits you. It's mostly a bring your own weapon policy, but there are prop swords and balance poles that can serve as staves in a pinch.
OBSTACLE COURSE
The obstacle course spans the length of the clearing, and offers an opportunity to put together all the skills from the training yard. The basic layout is already pretty challenging on its own, but surprise, Peridot has also set it up so you can adjust the difficulty level depending on your level of experience.
On Normal mode, the course components are stationary. On Hard, things start moving around and actively getting in your way, like the tunnel starting to rotate and landings getting progressively harder as things disappear beneath you, and some parts of the course even have drones chasing you down with lasers to 'encourage' you to go faster. Sometimes things will be on fire to really encourage you to avoid them! On Death March the spinning is faster, there are lasers on everything you can conceivably put a laser on, and pyrotechnics have been rigged up so that the last part of the course has you flinging yourself out of the path of a controlled explosion (aim to land on the big X on the end for full points).
Where's the easy mode, you ask? Nothing in life is easy, why would this be?
There's a small signboard at the end of the course listing the shortest times it's taken someone to complete course. The Ringmaster currently holds the record, and no matter how she dares you to beat her, it's generally not recommended to try because faeries are big cheaters.
ARENA
There's a circular, elevated concrete platform towards the end of the obstacle course that functions as place to spar without holding back. It's surrounded by a moat (which coincidentally also serves as a place where anyone on fire because of the last bit of the obstacle course can throw themselves into) and there's a square-shaped sand pit in the center. Depending on the day, the moat might have robot crocodiles and it might be electrified or something? Actually getting into the arena seems to be a challenge all on its own, kind of like someone built it and then put everything else around it because it was cool in some strange reversal of painting yourself into a corner.
FIRST AID STATION
Haha just kidding there isn't one. There might be a small box with some bandages and antibiotic cream kind of thoughtlessly tucked behind training yard equipment though.
There's been an effort to reasonably fire-proof most items as possible, but it's not infallible. Acts of deliberately malicious destruction will subject vandals to being chased around by the obstacle course's laser-wielding attack drones and the ire of the Engineer. Have fun guys.
no subject
"I take the feathers, shape them with magic, and using that magic, I make a bird. Birds from feathers, flowers from plants, horses from Horse Sand, things like that." It's explained as if that's explanation enough, as if what Strange is saying makes perfect sense. Which, it does in his mind, who the hell knows if it does in Lambert's.
The chickens are real enough to wander around the Big Top, real enough to be a nuisance, and real enough to be scared of Childermass's dog...but they aren't muscle, bone, blood, things like that. They're just chickens.
no subject
"You were saying something about flooding a ditch. Can you fill a bottle?" Knowing his luck, he's going to get drenched head to toe, but after all that exertion it wouldn't be the worst thing to get a cool-down.
no subject
But again, he's not saying no. That small little smirk quickly turns to a wide, toothy grin as Strange rubs his hands together slightly, thinking. He could call the water from the moat into Lambert's bottle but really, people have been in that water, that's nasty, Strange's reluctance from the Celebration for anyone to drink water that people have been in is apparently still a thing. So, rain it is.
"I must warn you. You're just as likely to get wet as the bottle." But is it really that bad? Lambert does smell. Still, he's at least going to give the other man a warning.
no subject
Ideally, anyway. There's a reason he wasn't in charge of teaching Ciri magic at Kaer Morhen.
"You don't need to warn me about shit. We both know your talents aren't subtle. That's why it'll be good practice, right?" And if he fails, well, there are worse things Lambert could be than wet (although he's already idly planning how he'll extract his watery revenge if Strange does cock it up, which is extremely likely).
no subject
Closing his eyes, Strange looks remarkably at peace as he stops muttering. Then, the magic starts. The clouds above the training center start to form and then darken. And, as Strange opens his eyes to look up at the sky, it starts to rain.
The rain is at least slightly localized. The cloud's raining on Lambert and getting everything within a five foot radius of the man wet as well. But at least it's not the entire training yard. Strange is chalking this up as a win, as shown by the triumphant little smile on his face. Of course, Lambert's water bottle's been filled up now...and it's still raining. And Strange hasn't realized it yet. "There we go. All in all, a fairly subtle result, especially when compared to my normal brand of magic."
no subject
It's ice cold.
Lambert manages not to swear out loud, but only just, and he sure is sidestepping out of the way of that impromptu rainshower with a hiss of breath. Yeah, he's dripping wet and shivering even just from the brief exposure, but his water bottle is full, as promised. Well, it could be worse, a warm shower might have felt a bit too much like getting pissed on.
"Good job," Lambert manages to grate out, suppressing a shiver as air hits damp skin. "Maybe next time you can make it rain right in the bottle." Also, just to be an asshole, he flicks his tail, spraying Strange with some of the cool water.
no subject
So stop griping about how it didn't rain right in the bottle!
And speaking of the rain. With a wave of his hand and a counterspell muttered under his breath, the rain vanishes and the clouds start to dissipate. Still, at least Strange learned that he could do magic that small, even if it was something as fundamentally large as rain. He would have to experiment and practice more later.
no subject
"Fog, ice, and rain," Lambert muses, ignoring Strange's question entirely. "I'm guessing that was pretty valuable on the battlefield." For some reason, the thought seems to amuse him, though he doesn't immediately share why that's so.
no subject
"Of course, I've used all sorts of other magic in the peninsula. Plant-based magic is a particularly finicky type of magic, but I've adapted it fairly well." He most likely still couldn't move an entire forest, but having vines pick someone up or a tree root knock someone off their feet was something that Strange had quickly mastered.
no subject
But whatever, finding out what Strange can do with plants is much more interesting for the moment. Lambert glances around -- sadly, nothing but grass and poles driven into the ground. Though there is a tree stump... hm.
"What kind of plants work?"
no subject
Unsurprisingly, Strange has found himself preferring the more Italian and more yelling type of card games than some of the more relatively restrained games of England. As for Lambert's question, however, he simply shrugs.
"Any sort of plant. As long as it's alive enough for me to perform the magic, that is. I don't think my spells would be any use against dead things."
no subject
Only living plants, though...
"What about a seed?"
no subject
As impressive as magic is, Strange knows that there are a few things that it's best to leave to nature. Besides, that magic wasn't exactly the most respectable sort so it never really came up in Strange's studies. They were magicians, after all, not farmers.
no subject
"Just a thought. Some kinds of monsters -- spriggans, leshen -- use roots to catch their enemies. Makes them a bitch to deal with."
no subject
"The problem with that is seeds would only be useful in realms where they could grow to begin with." What use would oak seeds have been in Atlantis or the Mainframe? Sure, he probably could have caused a seedling to grow in the Celebration but then what? Have the baby tree trip someone? No, as much as Strange grouses about how certain worlds aren't helpful with his magic, it really is the best solution.
no subject
"Anyway," he waves a hand dismissively. "It was just a theory. You're the magician, after all."
no subject
"I'm not going to have trees attack people's brains," Strange calmly responds, again, as if it's the most obvious thing in the world because what the fuck, Lambert.
no subject
Is he fucking with him or is he deadly serious? Who knows!
no subject
Strange, unfortunately, is serious. He's talking about taking poison with the same sort of flippant tone as one would discuss the weather.
no subject
"What were you trying to do?" He has an inkling, based on what Strange has mentioned before, but detailed explanations on the rationale for deliberate self-poisoning was not part of that particular exchange.
no subject
Again, it's just explained as something that happened. Why would he hide that information to begin with? He wanted to become mad, those sorts of plants were useful for madness, of course Strange would take them to see their effects.
no subject
The way Strange spoke about it before, it didn't sound like loading up on the green and leafy poisonous plants was what eventually got him the results he desired. While waiting for Strange's answer, he'll take the opportunity to take a long drink from the water bottle to soothe his parched throat.
no subject
He can't help but frown as he remembers that time. It was worth it in the end--after all, perhaps he would have found something had Flora not idly mentioned the key to what he wanted. But poisoning yourself is never a pleasant memory to begin with.