Rita Mordio (
anti_nonsense) wrote in
lostcarnival2017-11-19 10:55 am
Entry tags:
OPEN MINGLE: Search for the Cure
Who: Anyone involved in the cure development effort! Or poisoned people, last-minute volunteers (and voluntolds), nosy people, whoever!
When: D5 onward. Efforts will continue through part of the moon visit.
Where: Medical tent, the laboratory in the Supervisor Grove, the Big Top, and more!
What: Working together to develop an antidote! This is an open mingle log, so feel free to make your own toplevel and tag around! Most of the actual work doesn't need to be played out on-screen, but this is a chance for participating characters to meet, chat, or interact while working!
Warnings: Potential for medical squicky stuff, testing on (undead) animals
After a public call to action over the radios, several people have volunteered their skills and resources for the cause of curing workers afflicted with the Prince's poison.
Over the next several days, they meet at various locations to collaborate on a cure. In the medical tent, affected characters and their symptoms are examined through medical, magical, and spiritual means. A file on a desk there is also used to consolidate information, and volunteers may go there to report their findings or to look over reports of what others have learned.
Lambert has volunteered use of the laboratory he and Sans share in a spare trailer in the Supervisor Grove, so that individuals with knowledge of chemistry, herbs, or potion-making may attempt to concoct helpful solutions. From D7 onward, he’ll move the equipment to his cabin on the moon, where work can continue through the visit.
A portion of the big top has also been roped off and may be used as a working space. Trying out some weird spell or ritual? That might be a good place for it, away from the delicate lab equipment and sick people.
Of course, those are only the main bases, and people may take their work to wherever they find suits them best.
When enough progress has been made, there will be a need for practical testing. Foster has made use of his necromancy to procure them some undead rats (ranging from normal-sized to weirdly gigantic) to test on. For later-stage tests, some brave volunteers may be needed.
For reference, the characters in leadership roles are:
Oversight: Peridot (+ Mari, Herbert)
Magic: Strange, Rita
Medical/Chemistry: Herbert
Herbs/Potions: Lambert
Spiritual: Ginko
Anyone is welcome to join the effort at any point. Completed cures will be administered at a later time, during the vacation on the moon.
When: D5 onward. Efforts will continue through part of the moon visit.
Where: Medical tent, the laboratory in the Supervisor Grove, the Big Top, and more!
What: Working together to develop an antidote! This is an open mingle log, so feel free to make your own toplevel and tag around! Most of the actual work doesn't need to be played out on-screen, but this is a chance for participating characters to meet, chat, or interact while working!
Warnings: Potential for medical squicky stuff, testing on (undead) animals
After a public call to action over the radios, several people have volunteered their skills and resources for the cause of curing workers afflicted with the Prince's poison.
Over the next several days, they meet at various locations to collaborate on a cure. In the medical tent, affected characters and their symptoms are examined through medical, magical, and spiritual means. A file on a desk there is also used to consolidate information, and volunteers may go there to report their findings or to look over reports of what others have learned.
Lambert has volunteered use of the laboratory he and Sans share in a spare trailer in the Supervisor Grove, so that individuals with knowledge of chemistry, herbs, or potion-making may attempt to concoct helpful solutions. From D7 onward, he’ll move the equipment to his cabin on the moon, where work can continue through the visit.
A portion of the big top has also been roped off and may be used as a working space. Trying out some weird spell or ritual? That might be a good place for it, away from the delicate lab equipment and sick people.
Of course, those are only the main bases, and people may take their work to wherever they find suits them best.
When enough progress has been made, there will be a need for practical testing. Foster has made use of his necromancy to procure them some undead rats (ranging from normal-sized to weirdly gigantic) to test on. For later-stage tests, some brave volunteers may be needed.
For reference, the characters in leadership roles are:
Magic: Strange, Rita
Medical/Chemistry: Herbert
Herbs/Potions: Lambert
Spiritual: Ginko
Anyone is welcome to join the effort at any point. Completed cures will be administered at a later time, during the vacation on the moon.

no subject
Is he ever going to be allowed to lose that moniker? The Prince is haunting him even now that he's been excised from his mind.
"Should I call you, 'Shouting Girl' or will Rita be sufficient?"
no subject
She gives him a glance and a half-shrug and replies, "Rita. Or Mordio -- whichever." Generally, friends called her Rita and colleagues called her Mordio. It's only since coming to the carnival that she knew anyone who fell into both categories... though Rita's slow to admit to considering anyone her friend.
And, since this is technically an exchange of introductions, she supposes she'll go ahead and elaborate on who she is. "I'm a researcher of magic and magic technology."
no subject
"As far as I was aware in my particular universe magic was a fiction, an excuse used to avoid understanding the actual, way things function so as you might imagine I. Will have to accustom myself to the, concept of magic as yet another field. My previous experiences with." His face shifts into mild disgust. "A, dabbler, in the field of magic went poorly." It's Strange. He's talking about Strange. Strange is a crap magic scientist is what he is saying. "You sound like a scientist, which is preferable."
no subject
At least, that's true in Rita's world. The more studious the mage, the greater the magic they're able to command.
People like Strange are anomalies, as far as she's concerned. Even after working to familiarize herself with English magic, she still doesn't fully understand how he can just... fling himself at magic, try weird things, kiss a freaking horse, and have things just fall into place for him. Maybe he's extraordinarily lucky... or he has some kind of innate talent for the art.
no subject
What luck that despite their rude start, Rita is exactly the specialist he was looking for. What will he be able to do in his particular specialisation with the ability to more directly manipulate scientific forces? The possibilities are nearly overwhelming.
no subject
"As a matter of fact," she gloats, beaming, "I've been working on a book that should touch on some of the fundamentals of magic theory." At least, within the context of blastia magic. But, whatever. Blastia are important and there's plenty of value in studying the theories surrounding them, even for someone who won't use blastia. Rita firmly believes that.
"I'll let you have a look at it when I've made more progress." At present, her manuscript is in pieces; she's written a lot, but she needs to organize her ideas just right. But soon...
...Well, it should probably wait until after they've solved their current problems.
no subject
"Of course if there's anything, relevant to our current work I would appreciate knowing it; this venom seems intrinsically magical." And finally, the audible quotation marks around "magic" are gone. He's just going to accept that it's a new field of science now. Mostly.
no subject
Speaking of eyes, Rita's have flecks of blood in them right now, symptoms that hint at trauma and heightened blood pressure consistent with asphyxiation. They still seem to move and focus normally, fortunately for her.