ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2018-06-09 06:55 pm

⇨ CAMPING GROUNDS

Who: Everybody!
When: Day 64
Where: The Camping Grounds
What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna.
Warnings: Camping.

CRYPTIC CAMPGROUNDS

You're given about three hours to prepare, after the Ringmaster tells you her plans for the coming week. There is a vast selection of camping equipment at your disposal, and the means to take along enough food for the length of the stay. The wilderness of the planet you're left on is nearly idyllic, but some people just don't like the great outdoors.

CRYPTOZOOLOGY: As it turns out, the carnival won't be alone here. There is a varied ecosystem of cryptids to be found as well, living in relative peace and mostly reacting to the newcomers with curiousity. More details can be found on the plotting post. You are free to NPC the cryptids as much as you need to, as long as you stick to the behaviours described.

DREAMSHARING: There is a player plot going on which will allow characters to share dreams! These are specifically more dreams than nightmares, and the mushi-adept characters will be here to help.

CHILLAX: There isn't any plot twist for this setting, so this is mostly an opportunity to decompress from the last plot and get ready for the future. The Ringmaster will show up occasionally to help with needed medical treatments and check on things, but won't stick around for long.
anti_nonsense: (I REALLY wonder about you.)

[personal profile] anti_nonsense 2018-06-20 08:16 am (UTC)(link)
That's a reasonable enough answer, and Rita does remember him using it that way... It was the first time she noticed him brandishing iron, though at the time, she only had a fleeting glance at it.

"'Perhaps'..." she echoes, looking mildly disturbed, because the implication seems to be, "So she didn't actually tell you what she had in mind?" With how concerned she seemed about iron, Rita thought the Ringmaster would have clearly laid out the rules... but then again, when has she ever done that?
atouts: (004)

[personal profile] atouts 2018-06-22 04:40 am (UTC)(link)
"Do you regularly get marching orders to go along with the gifts you receive, Ms. Mordio?" Childermass does, at least, say that with a glint of humor in his eye. "I am not too worried about whether or not she had anything in particular on her mind when she dropped them off. What I do know is she'll take them back if I do abuse them."

Or let someone else take them. Close enough with Lambert pulling that stunt but he at least had the excuse of being out like a light then.
anti_nonsense: (No one wants your manly musk.)

[personal profile] anti_nonsense 2018-06-22 05:17 am (UTC)(link)
"That's not...!" Rita begins to protest, but as she realizes how pointless it would be to argue over it, she stops, ending with only an irritated scoff. She got her questions answered, and anything she says to Childermass now won't change the way things are.

So instead, she turns her attention back to the jackalope bits. "...You got something I can carry those back with?" she asks.
atouts: (006; l'amoureux)

[personal profile] atouts 2018-06-23 08:02 pm (UTC)(link)
Maybe not the answer she wanted but it's the only answer he has for her. With the topic changing, Childermass glances over at the bits and pieces of jackalope.

"Hm. No, not really," he admits after a cursory look around the campsite. "I didn't actually take rabbit guts into account when packing, so you may need to get a plate from the kitchen's tent. Well, that or use your hands, but..."

He's pretty sure Rita isn't doing that.