Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-06-09 06:55 pm
Entry tags:
⇨ CAMPING GROUNDS
Who: Everybody!
When: Day 64
Where: The Camping Grounds
What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna.
Warnings: Camping.
When: Day 64
Where: The Camping Grounds
What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna.
Warnings: Camping.
CRYPTIC CAMPGROUNDS↴![]() You're given about three hours to prepare, after the Ringmaster tells you her plans for the coming week. There is a vast selection of camping equipment at your disposal, and the means to take along enough food for the length of the stay. The wilderness of the planet you're left on is nearly idyllic, but some people just don't like the great outdoors. ► CRYPTOZOOLOGY: As it turns out, the carnival won't be alone here. There is a varied ecosystem of cryptids to be found as well, living in relative peace and mostly reacting to the newcomers with curiousity. More details can be found on the plotting post. You are free to NPC the cryptids as much as you need to, as long as you stick to the behaviours described. ► DREAMSHARING: There is a player plot going on which will allow characters to share dreams! These are specifically more dreams than nightmares, and the mushi-adept characters will be here to help. ► CHILLAX: There isn't any plot twist for this setting, so this is mostly an opportunity to decompress from the last plot and get ready for the future. The Ringmaster will show up occasionally to help with needed medical treatments and check on things, but won't stick around for long. |


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The young pupils whisper indistinctly to each other, giggling, and start to subside when their teacher taps his cane on the floor and waves it at them, mock-stern. "Notice this, I have! Think you that your lives without distraction shall be?"
The classroom has become a space in a vast, thickly planted greenhouse or lush indoor garden, the mats and floor replaced with thick moss dotted with starry petals falling from a high, spindly tree in bloom. There's a constant sound of running water and calling animals and in the distance the hum and clash of lightsabers, and a woman's sudden sharp laughter. The pupils are quiet again, focused on their meditation, but most still react when an amazingly ugly bird lands heavily on that spindly tree, rocking the branches, and makes a loud, metallic cry like PEEEENT!
Scout doesn't. She sits in proper posture, dwarfing the teacher and children, seeming oblivious.
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Or rather, fails to. This isn't a familiar place to him at all, though it doesn't occur to him to question it. Pushing himself up to a sitting position, Lambert blinks, looking around him.
Scout stands out, being one of the only people around his side. Lambert's close enough to reach out and poke her if he moves, so he does -- rolling onto hands and knees and reaching out with one clawed finger to prod at her side.
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Scout opens her eyes before he can get there but doesn't actually stop Lambert from sticking a claw in her. With a heavy, teenagerly sigh she finally acknowledges his presence. "What? Are you going to pass a note next? There's better ways to get someone's attention, you know."
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"Are you really just going to sit here?"
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This isn't a nightmare, anyway. Scout tracks a star-shaped white flower drifting down from the tree, spinning and tumbling on whims of the air, until it lands in her lap, and she exhales deeply. The shadow passes, though a little line is between her eyebrows now. "Give me a reason to get up."