Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-06-09 06:55 pm
Entry tags:
⇨ CAMPING GROUNDS
Who: Everybody!
When: Day 64
Where: The Camping Grounds
What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna.
Warnings: Camping.
When: Day 64
Where: The Camping Grounds
What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna.
Warnings: Camping.
CRYPTIC CAMPGROUNDS↴![]() You're given about three hours to prepare, after the Ringmaster tells you her plans for the coming week. There is a vast selection of camping equipment at your disposal, and the means to take along enough food for the length of the stay. The wilderness of the planet you're left on is nearly idyllic, but some people just don't like the great outdoors. ► CRYPTOZOOLOGY: As it turns out, the carnival won't be alone here. There is a varied ecosystem of cryptids to be found as well, living in relative peace and mostly reacting to the newcomers with curiousity. More details can be found on the plotting post. You are free to NPC the cryptids as much as you need to, as long as you stick to the behaviours described. ► DREAMSHARING: There is a player plot going on which will allow characters to share dreams! These are specifically more dreams than nightmares, and the mushi-adept characters will be here to help. ► CHILLAX: There isn't any plot twist for this setting, so this is mostly an opportunity to decompress from the last plot and get ready for the future. The Ringmaster will show up occasionally to help with needed medical treatments and check on things, but won't stick around for long. |


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"One, two...three!"
She pulls the feather out with a swift, sharp tug, pulling her hands away from his wing once she does.
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"Mm," he hums eventually after removing his arm from his face to try and reach over and around his wing to feel for the damaged spot. Out of reach, still, even for just an investigative poke. "Does it still seem to be bleeding?" he asks eventually, still sounding slightly strained. His left wing is a throb on his back. There's blood matting his dark feathers so it's difficult to tell but it's not.
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Given permission, Tanyuu investigates the site once more, very carefully feeling around beneath the fragile feathers. Given all this trouble, the last thing she wants to do is carelessly cause even more pain.
"...it seems to have stopped, or at least slowed considerably. Difficult to tell with the old blood still there, though." She looks up at Herbert, eyebrows raising slightly. "I assume any further treatment should happen at your tent?"
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Instead she nods with a faint smile to his awkward request. "Of course, it's no problem at all. I'm not particularly busy at the moment."
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"Good," he says, and heads off back towards the campsite without further preamble. "It shouldn't take too long."
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"Are the new feathers themselves painful at all?"
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"Do you also see mushi?" An abrupt segue because he talked with Ginko about it fairly recently.
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"I can, yes, though Ginko's sight as much more...acute, I suppose. He can see strains of mushi that I cannot, but those are mostly incredibly rare varieties, or the product of extraordinary circumstance." She smiles slightly. "I do, however, know about far more varieties than Ginko. I was the caretaker of a very old archive at home, and part of my duties required the memorization of everything kept there."