Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-10-28 07:26 pm
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⇨ POLARIS 3.0
Who: Everyone!
When: Day 115
Where: Polaris
What: On the morning of day 115, a couple hours before the technicians would come to pick up the test subjects, the escape plan will officially come into effect. If your character has been left out of the loop up till this point, feel free that someone hastily explains the plan during the initial phase! The meat of everything else will be played out via megathreads and any private toplevels people want to make.
Warnings: Probably violence.
When: Day 115
Where: Polaris
What: On the morning of day 115, a couple hours before the technicians would come to pick up the test subjects, the escape plan will officially come into effect. If your character has been left out of the loop up till this point, feel free that someone hastily explains the plan during the initial phase! The meat of everything else will be played out via megathreads and any private toplevels people want to make.
Warnings: Probably violence.
PEER REVIEW↴![]() The plan starts with getting everyone out of their cells. Childermass is going to be using his Gilded Mark to enhance his shadow movement abilities, unabling him to teleport himself and other people out of containment. If your character has other ways of escaping they are free to pursue that, but on a base level, it can be assumed that everyone gets out thanks to Childermass. (Thanks Childermass!) Once everyone has been removed from their cells by some means or another, they will be forced to split into teams as swiftly as possible, as the moment people start breaking out, negative attention from the staff will start building. The area is poorly guarded at first, but as people become aware of the breakout, more will arrive. Gild, speaking on behalf of her inside plant, will say that those that 1) want to get their stuff back, 2) want to find Ignatius, should get the assistance of their allied Deltas to access sector A5. From there, they will have to access Polaris's storage in A3, a neighbouring sector, and find access to C2, the station where Ignatius is being held. They should expect to be met with armed resistance, but with any luck allies will be there to assist them. In general, characters will be most effective if they back one of these major objectives: ► TEAM LOOT: This team is trying to get back the items and pets that were confiscated when the group was brought into Polaris. Their objective, according to their allies on the inside, is to get to A5, and then make their way to A3. The important thing is being able to locate their stuff among a sea of other items, and to make it through security in order to reclaim it. Gild's plant has said that they will assist with this. After getting these items, Team Loot may wish to merge with Team Rescue. ► TEAM RESCUE: This team's primary focus is to get to A5 and then make their way to C2. If desired, they may wait for or join with Team Loot, or they may strike out ahead in order to take advantage of the element of surprise. The key factors are obtaining a way to access C2, as well as being prepared for armed conflict with the technicians guarding it, as well as possibly the Mother of Invention herself. Though, the ideal is that Gild will be distracting here at that time. ► TEAM DISTRACTION: This team can do their thing wherever they please, as their main intent is to sew general discord and distract the staff from the teams doing more important things. They should be prepared for armed resistance, but what tactics they pursue beyond that point are highly variable. ► TEAM FORTRESS: This team is attempting to set up a protective base of operations in the original sector in order to survive the conflict and protect their noncombatant comrades. How they accomplish this is also highly variable. Other objectives may exist, of course, and can be made with their own separate top levels. Chunks of these megathreads will have to be played out in summary form, so when characters are simply trying to get from place to place and specifics aren't necessary, feel free to stick to that format. Assume that everyone is already out of their cells for the purpose of the megathreads. Here is a shitty map of how the sectors connect, from a side view of the central Polaris hub. |
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“Too bad this probably wouldn’t fool Baker for long. I always meant to try that...”
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"Someone might expect you to take things seriously looking like me," he warns, at least making some small effort to go along with the joke. It's a start, at least. "I am going to miss that shirt. I left it back in my trailer. Baker, though... He's at least in my shadow."
He's just grateful he had no cause to release the Arcanine. Everything is beginning to seem too dangerous for the dog, even if that dog happens to be as tall as him and breathing fire.
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“Are you implying I don’t take everything seriously?” Lambert makes a show of drawing his brows down and pouting at Childermass. It’s also probably a little different hearing his own gravel-rough voice coming from someone else’s throat instead of in his own head, no matter how mock-offended it sounds...
“Let him out this instant so I can give him some very serious belly rubs.” And Lambert has a suspicion that while Childermass might not want to be touched by Lambert right now, a big, dopey dog with no concerns except whatever innocent doggy thoughts go through his head is a different story.
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"You demand that now but you'll regret it when he tackles you," is the only warning Lambert gets before he closes his hand -- a small pocket of shadow and an idea is all he needs to rummage around these days -- and produce the Pokeball, sized small until he hits the button. It expands and pops open. There's that telltale flash of light and, just as expected, Lambert is about to find a mass of orange and cream fur with a wildly wagging tail and way too much drool for anyone's own good leaping at him.
He does look like Childermass, after all. Leap first, smell later.
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“Fuck!” Childerbert cusses colorfully as a paw plants itself on the entire giant bruise of his side right now and the recently bandaged gash. Wheezing for breath, he raises a hand, pushing at Baker and trying to pitch his command like Childermass would.
“Get off, you great beast, you’re not a puppy anymore!”
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Baker will move his paw as he's shoved at, twisting partway around to look back at the real Childermass with ears perked. One Childermass there. He looks down again. He may not be standing on Lambert anymore, but he is standing over him, effectively pinning the witcher where he is. Second Childermass down there.
Yeah, Baker just whines, puzzled until he leans down again to shove his nose in Lambert's face and sniff.
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“Fine,” he says, still a little breathless. “Then I guess I’ll just have to steal your dog too.”
He puts his hands right up against that big fuzzy head as it leans in to sniff him, finding Baker’s favorite spots to give a vigorous scratch.
“Isn’t that right, boy?” he croons. “Come with me and I’ll feed you enough treats to make you pop.”
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"Baker, here," Childermass will call him off before the witcher drowns in overly warm dog breath. That gets him away from hovering over Lambert, turning tail to go trot over to his master. Surprising no one (or at least no one around them aka just Lambert), he does reach out to let the dog shove his big, dumb face into his arms for ear scritches.
"You can only feed him that many treats after we're away from this god-forsaken place." He adds that just in case Lambert's planning to follow through on that promise. "I don't want him eating anything made on here. It's all poison."
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Or maybe they would. He doesn’t know much about what Winter would and wouldn’t do, not really. With Baker off him and safely in Childermass’s arms, he rolls to his feet and heads back to the pool to splash water on his face. Last thing he wants is his face wounds getting infected by magic doggy drool on top of whatever else was on Strange’s claws. He keeps an eye to Childermass and Baker, content that the plan seems to have worked for the moment. Though he does sadly have to burst Childermass’s bubble —
“We aren’t leaving just yet. The fae need time to rest up. Camping in the Wyld Lands for the night is an option, but we might end up getting jumped, too.” His gaze drifts, searching for a horizon he can’t see. “There’s still the rest of the technicians to worry about. They might not believe she’s gone so easily.”
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Still, the news that they're sticking around longer isn't surprising. It'll still earn a sigh and ends his attention to Baker, who whines over that and shoves further at Childermass so he's at least getting a hug around his neck if not scritches to his ears. It forces the magician to lean over and look at Lambert around all the fluff.
"I know. We can't just abandon this place to the wind but... I would rather be gone from it sooner than later."
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“It’ll be over soon enough,” he tries to reassure. “Then Baker can go chasing deer back in the Summerlands again.”
The last time they were there feels like a lifetime ago. So much has changed since then, and so quickly.
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Or he's just happy to be out of his Pokeball after so long. One or the other.
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"You say that now, but I think you'd actually go crazy living around that many airheaded fae. Or turn into some cryptic sage like the Starlight."
Which reminds him of something, actually, that makes him sit up a bit straighter and look back to the magician.
"If we do end up going back there ... I want you to come with me to see her. I want to get you the same spell spell you asked her for, for Steven and Strange." It might be too little too late, but if it can keep a fae mother from seeing her faeblood, maybe it can keep a wrathful queen from seeing the target of her curse.
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"We could do that, but... you know the price. What are you planning on giving up?"
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“Probably my medallion. It’s not like it’s seen a lot of use of late. And before you start bitching about what I can or can’t give up for you, you can stuff it, all right? Let me do at least this much.”
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"I thought as much," Childermass says disapprovingly, frowning at the witcher. "I could remake my cards. You can't get another medallion. It's too much."
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He shrugs, pushing himself to his feet.
"I'm giving up part of my past to make sure I still have a future. Seems fair to me."
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"If it doesn't work out," Lambert says, keeping his voice steady though he feels anything but. "Then I'll do it for myself. To remember I don't have to feel trapped by a trinket that doesn't mean anything to me anymore."
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“Yes,” he says. “I really won’t. It’s not irreplaceable, John. I just won’t want to replace it.”
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"Making it one thing you get to choose not to replace, I imagine..."
Unlike his tail, his horns, bones. Whatever else they've done to him, he doesn't know.
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“I haven’t gotten to choose a lot of things. It’ll be a nice change of pace.”
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It's a struggle not to retreat back to the relative safety of paying attention to Baker and no one else. A variety of questions flit through his mind there and then, how he should ask about what's been done, what else has changed, but, in the end, he just settles on a sad-sounding, "Someone should really find you some pants."
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“That, or a sack,” he answers, lightly. A flicker of thought brings the Gamma’s illusion up again, taking both the sight and sound of him away again. “But until then, this’ll do. Can’t sit around here feeling sorry for ourselves forever. There’s still the rest of the place to clear out.”
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