Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-03-26 05:52 pm
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Entry tags:
- !event,
- #ringmaster,
- @alola,
- ashleigh mischief,
- carly nagisa,
- elsa,
- foster van denend,
- ginko,
- gongenzaka,
- greg universe,
- ishida yamato,
- jamie hemeros,
- jimmy novak,
- john childermass,
- joker,
- jonathan strange,
- lambert,
- lapis lazuli,
- lauren,
- miko nakadai,
- papyrus,
- peridot,
- renzo shima,
- rita mordio,
- sora,
- steven universe,
- susan,
- tallisibeth (scout),
- the psiioniic,
- yotsuba tamaki,
- yūya sakaki,
- zecora
⇨ ALOLA
Who: EVERYONE.
When: Day 73 - Day 87
Where: The islands of Alola.
What: The Carnival arrives at its next touring location, a series of tropical islands inhabited by a species of animal called Pokemon and their trainers!
Warnings: Pokemon is pretty PG-rated.
When: Day 73 - Day 87
Where: The islands of Alola.
What: The Carnival arrives at its next touring location, a series of tropical islands inhabited by a species of animal called Pokemon and their trainers!
Warnings: Pokemon is pretty PG-rated.
IT'S A POKEMON WORLD↴![]() Alola is broken up into four different islands, with a number of unique points of interest. Boats can easily be rented in order to get between the islands, or you can just pay for the fair of a scheduled trip. If you can prove you have the skills for it, you can also call on a "Ride Pokemon" - that is, either a Charizard or a Lapras that will fly or swim you between locations. ► POPULATION: Though the islands appear very small as an abstraction in the actual games, that doesn't hold over into the actual reality of it. When interacting with the different locations, imagine that they are about as big and spread out as they would be in real life. It's about on the same scale as Hawaii is on earth. Ignore any wikis that say the population of each island is like 200 people, because that's just adding up all the scripted NPCs, and there are realistically more than six houses per town. ► AMENITIES: Even if they aren't overtly listed on island maps, it can be assumed that all towns and cities will have basic amenities - that is, places to eat, place to go to the washroom, places to buy souvenirs, and the other things one would expect in a tourist heavy area. You can also buy malasadas pretty much anywhere. ► POKECENTERS: You'll be able to find a Pokecenter in pretty much every town - a Pokecenter is a public building in which Pokemon Trainers can rest and get their Pokemon healed. Think of it like free international Pokemon healthcare. You can also buy Pokeballs here, as well as potions and other healing items for later use. ► AETHER FOUNDATION: A peace keeping organization that shelters Pokemon from harm and abuse. If you kill/maim any Pokemon or otherwise act violently in public, they will come to try to take you down with their Pokemon. They also are the main force working against Team Skull. MELEMELE ISLAND↴ [MELEMELE DETAIL MAP] [GUARDIAN DEITY TAPU KOKO] [WIKI LINK] ► TRAINER SCHOOL: A full fledged for young, aspiring Pokemon Trainers! Students go here to learn about Pokemon care and battling before setting out on their own journeys. It would be sort of weird for an adult to show up here, like it would for an adult to try to attend an elementary school, but you can probably learn some of the basics just from touring the facility. ► HAU'OLI SHOPPING DISTRICT: The biggest shopping district on Melemele, you can do a lot here, from eating out to getting your hair dyed. A lot of shops are, unsurprisingly, completely Pokemon focused - but there are some that aren't, too. There are also some very nice beach fronts nearby. ► BERRY FIELDS: Berries come in a lot of different types and have different effects when used. Mostly, Pokemon love to eat them, regardless of what type they are. This is a big field of them, most of which are free to take if you catch them when ripe. ► TEN CARAT HILL: The secluded interior of a small mountain, filled with some rare types of rock Pokemon. You have to be able to bypass the left overs of some recent rockslides to get in. ► TRIAL SITE: There is only one trial on this islands, which is the Normal type trial. All you have to do is fight a bunch of Pokemon ferrets, and then fight an even bigger Pokemon ferret that thirsts for your blood. It's not so bad. AKALA ISLAND↴ [AKALA DETAIL MAP] [GUARDIAN DEITY TAPU LELE] [WIKI LINK] ► TIDE SONG HOTEL: A big ass hotel near the port - if you want to stay on Alola overnight, this is a pretty good place to go. It isn't too expensive, and is also rather nice. ► DIMENSIONAL RESEARCH LAB: Alola, on occasion, has been the site of various dimensional breaks (haha) in which extraplanar creatures called Ultra Beasts have crossed over. There isn't much information about these beasts, but they are something that are being actively studied. Characters who are nerds might find some of this information interesting. ► HANO GRAND RESORT: The inevitably big, fancy resort that tends to take route in touristy places like this. If you actually pay to spend some time there, you can enjoy all the things you'd expect to find in a fancy resort, except with way more Pokemon. There is also a fancy, secluded beach for resort goers only. ► BATTLE ROYALE DOME: A battle area in which 4 trainers fight each other all at once, with teams of there Pokemon. The trainers here are mostly quite expert, and you need a team of three Pokemon to play, so player characters probably won't be able to participate. However, you can still come to watch, if you like seeing a bunch of colourful monsters slapping each other around. ► PANIOLA RANCH: A large ranch that keeps a lot of Pokemon that resemble earth farm animals. You can leave Pokemon here to stay for a while if you need a break from the strains of trainer life. Quite often, however, your Pokemon will end up getting knocked up and leave you with another egg to care for. ► TRIAL SITES: Brooklet Hill is a lake filled area that contains the Water Trial. You have to fight a bunch of schooling Wishiwashi, and then an even bigger schooling Wishiwashi to win. Wela Volcano Park contains the Fire Trial, where you must climb to the top of the dormant volcano, and spot the difference between a series of ceremonial island dances. Then you gotta fight a team of Marrowaks and a giant Salazzle. The Lush Jungle contains the Grass challenge, in which you have to find a series of rare organic ingredients in order to brew something that will lure out a giant Lurantis. ULA'ULA ISLAND↴ [ULA'ULA DETAIL MAP] [GUARDIAN DEITY TAPU BULU] [WIKI LINK] ► MALIE GARDEN: A nice big garden to hang out in and chill. Also, there are Pokemon there... and also, Pokemon battles? There's really no end to it. ► MOUNT HOKULANI OBSERVATORY: Up at the top of the local mountain, you can go see a space observatory. Like most things in Alola, it's like a regular observatory, except with more Pokemon, since some Pokemon just straight up come from space. You can take a bus up here, but you can also hike if you want. ► HAINA DESERT: A shitty desert in the middle of the island. Mostly only good for if you want the kinds of Pokemon that live in shitty deserts. ► ABANDONED THRIFTY MEGAMART: A Megamart, but haunted. Extremely haunted, filled with the kind of ghost Pokemon that would actually kill you. You have to take a bunch of pictures of ghosts on your way through here if you want to beat the Ghost Trial. ► PO TOWN: The ramshackle remains of the town that Team Skull have taken over. It's completely walled off from the rest of the world, and is pretty terrible. No point in going in there unless you're fighting crime, in which case you can expect to get challenged to Pokemon battles by a lot of Team Skull knuckleheads. ► LAKE OF THE MOON: A huge, round temple thing in the middle of nowhere. It's used to praise a legendary Pokemon that existed years ago, but there presently doesn't seem to be anything around except cool architecture. ► TRIAL SITES: The Observatory contains the Electric Challenge, during which you have to fend off various kinds of electric grubs, before eventually taking on a giant Vikavolt. The Abandoned Megamart must first be cleared before challenging the Ghost Trial officially, at which point you will have to defeat a powerful Mimikyu. PONI ISLAND↴ [PONI DETAIL MAP] [GUARDIAN DEITY TAPU FINI] [WIKI LINK] ► SEAFOLK VILLAGE: A village made of nothing but houseboats and other water fairing homes. It's the only major town on Poni Island. ► ANCIENT RUINS: Most of Poni Island has been reduced to ruins, over time. Not many people live here, relative to the other islands, but there are a lot of abandoned buildings from when they apparently used to. ► VAST PONI CANYONS: Most of the island is comprised of canyons, caves, and valleys filled with particularly strong Pokemon, and also a lot of fight-hungry Pokemon trainers. Most of them will want to fight you as soon as they see you, since they are there mostly to train, but they will back down if you tell them you're not a trainer. Though, at that point they will strongly urge you to go home, because it's too danger for anything other than the strongest trainers. ► ALTAR OF THE SUN: A matching altar to the one found on Ula'ula, except this time dedicated to a legendary Pokemon of the sun. If you play some magic flutes here at the right time then apparently a giant lion might show up, but there's no way to be sure. ► TRIAL SITES: The only Trial here is the Grand Trial, which is a fight against the leader's ground type Pokemon. You may also get lucky and have the Fairy Trial's kahuna deign to fight you, with her fairy types, if she randomly wanders into your path. Both of them are very strong, and are not advised to challenge for new trainers. |
thrifty megamart!
So, he's in a perfect position to hear Rita's bloodcurdling scream from inside the Megamart. Perhaps someone was in trouble? Obviously he had to go search out who it was and if anything was happening. A few moments later, Strange has found himself in the same room as Rita...and just watches as she flings fireballs at a Haunter. ]
Oh there's no need to be so dramatic, [ he responds, with a frown, paying more attention to Rita's fireballs than Rita herself. Obviously that was magic of some sort, a magic that he's far too interested in. ] I'm sure they were only trying to scare you.
[ Someone's obviously gotten used to the company of the ghosts. ]
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She ends up settling on attacking the Haunter as originally planned, but her hesitation gives it the opportunity to evade her spell. The flame soars past the creature, up to the ceiling, where it detonates, raining ash and debris over the already-messy store. The magic circle vanished as soon as she threw the fireball, and for now, she opts not to conjure a new one, instead turning her attention to the stranger.]
Yeah? And what the hell do you know about these things?
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I've been here the past day or so. They're mischievous, not malevolent. The most one of them will do is try to scare you into leaving the building.
[ The Haunter lazily floats over towards Strange as if it's planning to use the magician as a barrier between it and that weird human who apparently knows flamethrower. ]
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So they're trying to get in my way. Is that it?
[When Rita's in a mood like this, all words sound like fightin' words.]
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[ It is entirely possible that Strange has no idea just what a Haunter is. After all, he's much too scatter-brained to remember that the Pokedex is an actual thing. So, instead of just 'you there' and 'hey buddy' he's just named all the Pokemon friends after people he knew (which really isn't helping his creepy image here, not that Strange would realize that).
The Haunter gives Strange a smile and a pleased "Haaaaunt" of a response. He mirrors the ghost's smile before turning back to Rita. ]
You're the one who's barging in here and disturbing where they live.
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[But at his accusation, she quickly turns defensive.] I-it's not my fault this place is being used for a challenge! I'll be happy to leave as soon my business is done here. [And that can't come soon enough, as far as she's concerned.]
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[ It just involves the kitten spewing fire at the ghosts which is apparently completely different. Strange rolls his eyes slightly before changing the topic entirely. ]
By the way, what sort of magic was that? Answers specific as possible would be appreciated. [ The question is asked in a genuinely interested tone of voice instead of the accusatory tone that poor Rita was getting. ]
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It's the most commonly used form of magic, where I'm from. To distinguish it from other forms, I suppose it could be called 'blastia magic'. It requires the use of a blastia for energy conversion.
[She points to the red-jeweled gold choker on her neck.] This is the one I use.
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Is the blastia needed to perform your magic in the first place or is it simply more of a refining tool? And, aside from fire, what other types of magic can you perform?
[ it's just the nosy magicians question hour. ]
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[She folds her arms, casting another suspicious stare at the Haunter behind him.] I specialize in offensive elemental magic of various kinds. If these freaks keep getting in my way, you might get to see some of the other types in action.
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[ Taking a step backwards, Strange shoos Haunter away with one hand as he starts to mutter something under his breath. A moment later, it straight up starts to rain in the building. The rain's only covering a small area, about the size of a shopping cart and is (thankfully) away from Rita, Strange, Litten, and Haunter. It rains for a good ten seconds before Strange gestures at where it was raining again, and the rain vanishes.
Just ignore the fact that Strange is grinning in a really obnoxious sort of smug manner. He really likes showing off, even if it's only rain. ]
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Her thoughts are interrupted when the man begins to demonstrate his magic, and her eyes abruptly widen. So his questions didn't come out of idle curiosity, after all. This guy clearly knows a thing or two.
When the spell disappears, Rita turns her wide-eyed gaze to the man and draws closer, looking him over with renewed interest.] What kind of magic was that? It looks like you used an incantation... What do you draw power from?
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It was English magic—my specialty. And yes, I used an incantation. Most of my magic requires me to do so. As for your last question, I drew power from nature and the world itself.
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[Rita looks a little puzzled by the explanation, but nonetheless she produces a notebook and pen from her pockets and starts jotting down notes. Whatever information she can get, however incomplete it may be, it may be worth recording for future reference.]
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If I'm casting a spell involving wind, for example, part of the incantation involves asking the wind if it wouldn't mind doing what I ask. Of course, other aspects of magic work differently. Symbolism, for example, is often used. The flame of a candle to represent something's stay or a certain item to act as a handsel.
[ BLAH BLAH BLAH this can go on for a while because Strange has seemingly no plan to actually shut the hell up about magic. ]
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I'd like to see some of those spells in action. Honestly, I've never heard of a magic system like what you're describing.
But... this isn't the best place to talk. [Strange might seem fine with the spooky supermarket, but Rita's still plenty tense. Every once in a while, she catches a suspicious movement out of the corner of her eye, possibly another one of those creepy monsters, which puts her right back on edge. She can't focus in a place like this.] Let's meet somewhere for a proper discussion, after I'm done this challenge.
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[ The lure of a haunted building was enough to catch Strange's interest. He has no idea what the challenge is supposed to be or how to even do a challenge in the first place. Something involving the ghosts? Which, he doesn't even have a Pokemon to begin with, though Strange doesn't realize it, he couldn't do the challenge even if he wanted to. ]
I could help out, if you wish. I've no idea how these things work so if I need to wait outside until you and your cat are done, simply say so.
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[She's acting apathetic, but she'd actually really like the help. This guy seems more or less unfazed by the "ghost" monsters around here, and maybe he can even help distract them, so they don't catch her off guard.
Meanwhile, the Litten that needs to defeat the Totem Pokemon in question appears to have lost interest in what's happening around it and is now curled up on the counter, asleep.]
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[ The problem here is that Strange still doesn't really know the names of the Pokemon. Granted, some of them say their names so that's easy but others of them just make weird chirping noises. Still, he's acting like he's fairly confident and knows his shit so surely there is nothing for Rita to worry about. ]
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Anyway, since you're so chummy with that thing, you think you can make it hold still for a picture? [She holds up her Poke Finder and nods at the Haunter. At least she's gotten used to it existing in her general vicinity... sort of.]
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Haaaaaunt, [ the Haunter whined more out of protest than anything else. He's gonna do it. Turning towards Rita, it stayed visible and stayed still for her to take a picture...buuuuut made a really silly face, tongue sticking out and eyes crossed. Strange is badly repressing the urge to giggle. ]
Does that work?
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[She snaps the picture, then immediately turns away from the Haunter, not wanting to encourage its antics.] Okay, next. There should be more around here. You got any hunches? [If he's been hanging around here for as long as he says, she supposes he might know where these things like to hide.]
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And another can usually be found over there. [ This time it's said with a gesture towards an empty row of a freezer aisle. A Gastly can be found there though again, if you ask Strange that Pokemon's name is Hadley-Bright. ]
Where do you want to go first?
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Hey, you... thing! Show yourself!
[She doesn't want to actually go into the aisle, because then it might jump out at her, like last time.]
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Is that really how you plan to get it's attention?
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jsyk i adore this entire thread. POOR RITA.....
she'd probably burn the whole place down if he wasn't here...
nonsense prevents property damage
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