Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-06-09 06:55 pm
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⇨ CAMPING GROUNDS
Who: Everybody!
When: Day 64
Where: The Camping Grounds
What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna.
Warnings: Camping.
When: Day 64
Where: The Camping Grounds
What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna.
Warnings: Camping.
CRYPTIC CAMPGROUNDS↴![]() You're given about three hours to prepare, after the Ringmaster tells you her plans for the coming week. There is a vast selection of camping equipment at your disposal, and the means to take along enough food for the length of the stay. The wilderness of the planet you're left on is nearly idyllic, but some people just don't like the great outdoors. ► CRYPTOZOOLOGY: As it turns out, the carnival won't be alone here. There is a varied ecosystem of cryptids to be found as well, living in relative peace and mostly reacting to the newcomers with curiousity. More details can be found on the plotting post. You are free to NPC the cryptids as much as you need to, as long as you stick to the behaviours described. ► DREAMSHARING: There is a player plot going on which will allow characters to share dreams! These are specifically more dreams than nightmares, and the mushi-adept characters will be here to help. ► CHILLAX: There isn't any plot twist for this setting, so this is mostly an opportunity to decompress from the last plot and get ready for the future. The Ringmaster will show up occasionally to help with needed medical treatments and check on things, but won't stick around for long. |
DREAMSHARE MUSHI | D66-68ish
A. The mushi have definitely taken hold as he falls asleep and now he's dreamwalking. Perhaps he's wandered into one of yours?
B. You're dreamwalking and have either fallen into Shima's or yours has merged with his. At the moment he's dreaming of effortlessly jogging along a foggy walkway, railed off on one side as it overlooks an oddly Spanish European inspired hill of a town which falls away below, with high stone walls rising up on the other side as the town continues up. There's an excited sense of purpose here, though there's no one else around. It feels like you can reach anywhere you want to be, just by running toward it.
C. Those are definitely mushi around Shima's tent. Come bug him about it.
((ooc: anything to do with the dream stuff or mushi can go here! I'm around on discord or plurk if anyone wants to do extra plotting. See below for camping shenanigans!))
A: DREAMSSSS
To the right are tall, jagged cliffs that threaten to dash to pieces anyone who dares approach. To the right is open ocean, dark and glassy. The sail creaks in the wind — what little there is of it — but otherwise things are eerily still.
And manning the rudder? None other than Lambert, though he’s looking a little preoccupied at the moment, scanning the open water. He also looks a little different from how Shima knows him. No horns or tail, though his eyes are the same slit-pupiled gold, and the scars remain constant. Two scabbards are strapped on his back, one sword drawn and resting in easy reach.
He hasn’t caught on to Shima yet, it seems, or just isn’t acknowledging him.
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Is there something out there?
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Then-- there. Ripples under the surface of the ocean, sleek shapes that are just a bit darker than the rest. Slowly, their perspectives separating again, Lambert reaches a hand over his shoulder and wraps his fingers around the hilt of one of his swords.
It happens quickly -- an unearthly screeching fills the air and three bodies burst from the water, leaving an impression of writhing bodies and scales. One lands heavily on the mast, spines tearing through the sails as its tail lashes. Two other bodies heave themselves onto the boat, dumping water along with them. They're humanoid bodies attached to monstrous limbs -- a torso displaying bulges that could vaguely resemble human breasts if you had a good imagination, stringy hair like seaweed clinging to bulging skulls.
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Watch the teeth, use silver, don't be fooled-- As soon as Shima lashes out, the creature reels back with a shriek, its body shifting into a beautiful, damp woman ... albeit one still attached to monster parts it can't disguise. Those are some awfully life-like breasts on display, a deceptively vulnerable belly, but when Shima brings his blade up, he'll find a heavy tail swinging up to attempt to knock it -- and him -- into the water.
In the meantime, the one on the mast launches itself at the witcher, whose response is swift and brutal. An arc of silver slices through the air, and monster ichor sprays the deck as the siren slams into the edge of the boat, one of its wings cut clear through the membrane.
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Him hitting the water is more of a concern, but Shima’s not drowning, is he? Still, there’s a brief spike of controlled alertness — no panic, just anticipation, they’re faster in the sea than in the air, have to end it — and then in the blink of an eye, as dreams seem to work, the sirens lie in pieces on the deck and in the water. A few stray bits bob on the waves that have finally started up again, like the death and blood were all it was waiting for.
Lambert wipes his sword clean of ichor on the scaly hide of one, then starts chopping off heads, booting the rest of the monsters into the water. A decent job. Less sirens harassing trade routes will always have someone willing to pay. He might even be able to pay for a real dinner and an inn room tonight.
He finally seems to realize he isn’t alone. After a pause, he looks up, expression questioning.
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He isn't gonna have ta pay his own way too, is he? That sounds like it means more monsters.
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“Shouldn’t you be somewhere else?” is what he ends up asking, curiously.
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He looks around again, some lucidness settling on him as the weirdness gets stronger and it starts to feel less logical that he'd be on a boat somewhere with Lambert of all people.
"Uh, I guess I don't actually know where I am...?"
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The lack of wind, unfortunately, means a lack of movement. Their fighting had jostled the boat a bit, but it doesn't push it along, and Lambert rummages in the bottom of the boat for oars, holding one out to Shima.
"Tell you what: help me get this thing back to shore, and I'll owe you a drink."
C, before the mushi announcement!
He squats down to get a closer look at them, tilting his head, before glancing at Shima. "...You know what these are?"
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"Erm, why, are they poisonous?"
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He sighs and sits back on his heels, frowning down at the little flowers. At least it's not too urgently dangerous of a species, but he'll need to talk to Tanyuu about this if more of them crop up.
"Just try not to sleep more than you have to for the time being, alright?"
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"I dunno, it's pretty good weather for a nap. Shouldn't I just move my tent then?"
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Ginko gives a brief shake of his head; if he notices how Shima is examining him, he brushes it off as unimportant pretty quickly. Gotta talk about mushi!
"Moving your tent may not help; if we've got an infestation moving in, they'll spring up wherever they can find someone sleeping. I can get back to you once I've looked around more, but for the moment it's better to be safe than sorry."
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Is there some reason he doesn't want to say?? Frown...
"...Did ya introduce yourself as Ginko on the radio a while back when we were digging stuff outta that library?"
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Now, though, he finally will: "Simply put, it blurs the borders between sleeping minds. It's not dangerous at first, but extended exposure can keep blurring people's minds together more and more, making it harder to distinguish between individuals' memories and identities. Not something we should be risking."
He blinks, and lifts his ears slightly. "--Ah, yeah. You do sound familiar, come to think of it."
Which isn't to say that he's actually placed Shima's voice yet, because he hasn't.