ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-02-17 11:54 am

⇨ THE CELEBRATION

Who: Everyone, especially YOU.
When: Day 60 - Day 65
Where: The Celebration
What: The carnival workers are invited to spend the week within the realm of the Celebration, the grounds of a party that has been going on for centuries. Accommodations are luxurious, but those with keen instincts might notice something off about this whole arrangement... (Questions can go to the original setting post!)
Warnings: Booze, drugs, sex, and everything in between.

THE CELEBRATION

If you observe that the layout of the Celebration grounds seem inconsistent, then you would be correct. In reality, what lies at the end of each corridor depends largely on what the guests of the Celebration want at the time - if a few people find themselves craving a drink, a bar may appear. If a group finds themselves wanting to dance, a club will open up. This goes on at all hours of the night, and given how many dedicated partiers fill the building, the services are well used. It isn't instantaneous, and the Host has to consciously decide to provide that service, but the changes are fast none-the-less.

► ROOMS: Each trailer pair will be assigned a room to themselves - whether or not it has two double beds or a single king sized bed seems essentially random. Hopefully you aren't too sensitive about keeping that space to yourself. The curtains at the far side of the room don't actually lead outside, but instead to a walk-in closet filled with the Host's best guesses at the type of clothing you might like. They may not hit the nail on the head, but at the very least all the clothing will be in your size. The styles could be just about anything, from any universe, but they do tend to average out to clothing that is Earth-ish. Either that, or clothing that looks like they are meant for elves from a high fantasy novel to wear.

► SHOPPING: If none of your pre-picked outfits tickle your fancy, plenty of boutiques and clothing shops can also be found around the grounds - whatever you're thinking of, you'll probably be able to find a shop appropriate for it eventually. Though, maybe it doesn't really count as shopping if you don't have to pay for any of the things you take back to your room with you? Unfortunately, from the sounds of it, you won't be allowed to drag all of your haul back to the carnival with you, so you better enjoy it while you can.



► DINING: There is no daily schedule to follow, after you arrive. You are free to attend the dining room whenever you wish, and will be seated at large round tables with whoever else may be around at the time, and can either order from the menu or most dishes you may think of off the top of your head. If you don't like the fine dining experience, there are also a selection of smaller cafes and eateries that open and close at varying times of day - and, of course, you can always call for room service.

► ENTERTAINMENT: There is plenty of live music around the grounds (not that you can ever seem to remember who the performers were afterwards) whether it comes to harp music while you eat or a full set of DJs in the club you found. If you are inclined to look for them, you may also find some cozy lounges with big screen TVs, and access to a multi-universal quantity of films. What's there or isn't there is unpredictable, but if you come from a standard variety of Earth you probably recognize some of them.



► SUBSTANCES: You don't have to be coy about it - just ask one of your servers, and you'll be able to get whatever kind of vices you might be craving. Drugs, alcohol, ice cream... it's all good. If this sounds like a nightmare for potential addicts, you would be correct. It's not uncommon to see people clearly over-indulging in certain locations, though guests are usually escorted back to their rooms if they take ill - only to see them back at it again the next day.

► SPA DAY: If you'd like to take a swim, pools of various aesthetics are easy to find. So are hot tubs, and saunas, and Host servants who are willing to give you a massage or manicure. If the party crowd isn't your scene, there are plenty of more low-key opportunities to indulge.



► GREENSPACE: There is one park area on the grounds, which appears to be constructed on the rooftops of other parts of the complex. While there are trees and greenery, there is no real sky that you can see - only the illusion of one. It may start to occur to you over time that no window or rooftop actually leads to any kind of outdoors. The Celebration really is there only thing here.

These are really just examples, and you can get creative with what kind of services you find offered while here, when it comes to generally mundane comforts. It really feels like the Host wants to win you over, as if you staying just a little longer has some sort of intrinsic appeal.
dontpokethat: (i hit the hay all day mother fucker)

[personal profile] dontpokethat 2017-02-26 08:42 pm (UTC)(link)
[...Okay. Well. He guesses he should have known better than to hope to be alone for more than a few minutes in this place.

Ginko sinks into his seat. This is fine.

He gives a quiet snort and speaks up, though he's still pretty quiet.]


Glad to hear you feel that way.
detonarrator: really? (did you really think)

[personal profile] detonarrator 2017-03-02 02:07 am (UTC)(link)
Awwwww, somebody's grumpy!

[Sophie says this as if she is talking to a dog who just got back from the vet. Her words aren't slurred, but there's a definite lilt and overall excess of expression to her voice that is not normally there. Turns out right now she's a goofy drunk.]

What happened buddy? G'head, let it all out.

[She starts up the game, keeping her eyes focused on the beautiful landscapes and dreamy fluid motions that Journey is known for. She's not great at comforting people, but she's practiced at having a friendly ear. She even gives advice! Mostly it's terrible, but it's often good for a laugh.]
dontpokethat: everything gets worse forever (hey kids i know youre struggling now)

[personal profile] dontpokethat 2017-03-02 02:36 am (UTC)(link)
[Since he doesn't really know Sophie, Ginko can't say for sure that she's drunk, but, uh. He can sure suspect it. Not that he's got a lot of room to talk, but anyway.

On the other hand, he is pretty sure he has room to be annoyed at her attitude toward him, because frankly he doesn't really want to deal with this right now.

...On the other other hand, the fact that he is drunk makes talking sound like a less bad idea than it might otherwise.]


Is 'this place' a good enough answer for you?

[His gaze stays locked on the screen. What's on it might have changed, but he guesses this isn't bad either.]
detonarrator: (Rebecca please.)

[personal profile] detonarrator 2017-03-02 08:58 pm (UTC)(link)
[Sophie rolls her head back and to the side lazily to get a better look at Mr. Grumps. She has not stopped the previous action she was making with the controller, so her character is determinedly but very slowly marching up a sand dune and occasionally unsuccessfully sliding back down.

Mr. Grumps looks like the Jolly Green Giant. That is hilarious. She snorts and giggles a little bit, but does her best to stifle it, and follows it up with a Sincere and Concerned FrownTM. She's really trying to be genuine here, but it probably both looks and sounds pretty mocking.
]

Do they not have a library with a quiet coffee shop slash bar just for wallflowers like you?

[Man, that's exactly the kind of thing Rebecca would've needed here. Maybe with beanbags and materials for pillow forts too. They coulda holed up together and she would've read poetry or philosophy or something out loud. Sophie would've made fun of it, but shut up whenever she was shooshed. Thinking about Rebbecca while drunk was...a road to a bad place real easy, and she quickly turns back to the screen to try and get her mind off that path. Her character does a shuffle, a jump, and then finally makes it over the dune.]
dontpokethat: the hell out of this god damn town (going to astrally project myself)

[personal profile] dontpokethat 2017-03-03 07:47 pm (UTC)(link)
[It really, really does. Ginko glares at her before looking back to the screen.]

Maybe. There are a couple quieter cafes, but that's not really the problem anyway.

...Have you seen any windows here?
detonarrator: (valerie stfu)

[personal profile] detonarrator 2017-03-08 07:45 pm (UTC)(link)
Yeah, course...

[Wait. She stops mid sentence with her mouth still hanging open. Her character goes still on the screen. The scarf waves and she looks out at the wide horizon, and thinks about the last few days.]

...no.

[That's a legit thing to be sour over, and her lips purse out in a pout. It's like a casino. Hiding how long you've been here to keep you trapped and locked into the games. Gambling was never her vice, but the few times she'd had to be in one for a job she'd always gotten a kind of itchy creepy feeling in them.]
dontpokethat: into the sea (and drive a ride on lawnmower)

[personal profile] dontpokethat 2017-03-09 06:01 pm (UTC)(link)
[Ginko nods, honestly relieved that she even stopped to think about it instead of just brushing off his concerns.]

No windows, no way to leave... even that park, on top of the building. I'm pretty sure the sky isn't real.

[That's what really gets him. The illusion of being outside doesn't help much when he's still actually stuck in here.]