Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-10-10 01:07 pm
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⇨ THE HUNT
Who: Everyone!
When: Day 173, the Afternoon
Where: Heartstone Manor Courtyard
What: Everyone goes into the forest with arrows, swords, and horses and is told to hunt and the kill the biggest beast they can find. Best kills win a prize! Or, if you'd rather not, you can wander around the forest and pretend to hunt instead.
Warnings: Violence and ethical quandaries.
When: Day 173, the Afternoon
Where: Heartstone Manor Courtyard
What: Everyone goes into the forest with arrows, swords, and horses and is told to hunt and the kill the biggest beast they can find. Best kills win a prize! Or, if you'd rather not, you can wander around the forest and pretend to hunt instead.
Warnings: Violence and ethical quandaries.
BEASTS OF BURDEN↴![]() Come the day of the Hunt, everyone will be brought to the courtyard forest and provided with arrows, bows, and blades as requested. Magic and other weaponry can be used to hunt, but it is suggested by the Prince that the best kill is the one done in a gentlemanly manner, which probably means he will be most impressed by those using the tools provided. The "Best Kill" will be determined from a mixture or whatever beast the Prince decides is best, and the method in which it was killed. The less damage done to the body the better - tearing the body apart will receive poor grades. The corpses are not yours to eat or keep, and all must be returned to the Prince at the end of the day for judgment. The servants are especially nervous, tense, and solemn today, and unless they have no choice, most of them will be trying to give the courtyard a wide berth. Those that have to serve will have stony expressions, or at best will be trying to put on a cheerful face. If casually asked why they are upset, most of them will say something vague about the Hunt making them nervous, and how dangerous it is to participate. OOC: Those who make top levels will have a chance to be randomly selected for a couple particular plot events, so be prepared for that. |
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"I'm afraid you're wrong," Strange lazily responds, trying to hide his annoyance at the whole matter with jokes. Because he's certainly annoyed at the three of them for making terrible choices and getting themselves kidnapped. Hopefully the Prince is more lenient than Nightshade was. Otherwise, worst case scenarios and nasty what-if's continue to dance in his head.
"If I were kidnapped, I'd have to worry about Miss Akaba and Mister Delacroix—I'm certain the rest can take care of themselves." Of course, he says that after Tyki got kidnapped. And after Sans got kidnapped. And that's assuming that everybody's in the same place to begin with. God, wouldn't it be their luck if they were scattered to the winds, shoved off who knows where throughout the manor.
"Besides, I thought everyone wanted me to stay away from the fae."
and gonna speed up the tracking a bit here
"Or they'd have to worry about you," Lambert says dryly. "Like I said, you really don't have enough of you left to go around. I'm sure you'd find a way to get in trouble, anyway."
As he speaks, though, he's focusing his attention on their surroundings, keeping an ear out for any sign or sound of creatures. It's an unnatural forest, so one can never know what to expect around here... though he'll stop the horse briefly so he can look up, frowning.
"Something big passed through there. Flying." he points out snapped branches, though whether Strange's poor human eyes can make them out in the twilight ... well. That's his problem. "Looks like he's got us hunting monsters."
time is relative and blah blah blah
Hunting monsters though. That's...interesting. And a bit terrifying! It's been literal years since Strange has been on a hunt and he's never hunted anything larger than a deer. What the hell sort of monsters would they be fighting in the first place?
"Interesting. Where on Earth could he have gotten them from?"
Obviously there's a menagerie somewhere around here that the carnival animals are being stored in. Could whatever monsters they're fighting live there? But isn't this area too small for monsters to live in the first place? Still, Lambert's the tracker, so Strange will follow wherever he leads.
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Instead, Lambert pricks his ears -- metaphorically, as the Carnival thankfully hasn't changed him that far yet -- and nudges the horse forward, eyes tracking signs Strange can't see. That'll continue for a few minutes in silence, a relative rarity from Lambert, before he frowns and reaches up, plucking something caught on a branch. A giant feather ... ?
"How many things does he have in here?" Lambert mutters. The rhetorical question will have to remain extra unanswered, as the thud of hooves that even Strange can't possibly miss approaches, and a ... something like a unicorn bursts across the path, blood on its two horns and white hide gleaming in the dim light. It leaps into the underbrush on the other side and disappears from sight, and the only reason Lambert isn't immediately chasing after it? His medallion. It had already been humming nonstop since they arrived at the manor, but it had all but yanked itself off his neck when the beast appeared.
It shouldn't be doing that. Lambert hand reaches up to hold onto it, looking at Strange.
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He turns to look at Lambert, only to see that the witcher's sharing the same sort of confused and dumbfounded expression he is. There's something up with that animal and Strange desperately wants to find out.
"We need to find that horse." And without even waiting for Lambert, Strange already starts turning his horse and riding off in the direction the bicorn went. He might not be a tracker, but even he can follow a large, moving animal. Any attempt at 'strategy' or 'being subtle' is slowly flying out of the window because magic horse.
timeskipping merrily along here
Though he, too, wants to know what that creature was -- a construct of the Prince's magic? Whatever it is, it's no natural creature, that much he's certain of. Because though Strange is so certain of his pursuit, as soon as they close in on it ... the damn thing turns into smoke and straight up vanishes from sight, making Lambert drawing his horse up short with a curse.
Animals with magic. Just the thing they need. There's going to be at least half an hour of trying to pick up the beasts tracks before he holds a hand up, shaking his head.
"All right, enough. We're going to need to be smarter about this."
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"If Yrden was able to keep me solid, it should do the same with the beast. The problem, however, is how do we find it and how do we lure it into the trap to begin with."
Because yeah. Fuck if he knows about that point. He's added his useful contribution to the plan and definitely needs something to bounce ideas off of before coming up with anything else useful to the cause.
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"We're going to have to be quiet, for a start," Lambert mutters. Which is a tall order, given who they are, and given Strange is even louder than he is...
"It was running from something," he says out loud. "And it managed to injure whatever it was, so we know it isn't afraid to fight." Not to mention those hooves looked nasty.
"Our options are to flush it out and wear it down, or..." He trails off. "How good are you at acting? You can't make any illusions, can you?" Damn, too bad Syr isn't around. They could really use a fake something right now.
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"I can't make any illusions, but I'm a better actor than I am archer. And I believe I can convince the trees to help by whatever means necessary."
An odd statement, to be sure, but a swarm of leaves to distract the beast, roots springing up to block off exits, branches bending down to coax the unicorn in a different direction, all of those could be fairly useful if needed. Besides, Lambert's seen Strange's magic, he knows what sort of nonsense he can throw together as needed at the last minute.
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"Do you have that gem with you?" Lambert asks slowly. Stupid question. He probably always has that gem with him. "Arabella's voice might be able to lure it over."
Because Lambert and Strange sure as hell aren't luring anything.
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Still, Strange's skepticism is in full force.
"I think I can influence it to show a certain memory. Is there anything specific you'd want the gem to show? I assume you don't want the music playing."
And not just because that's kind of weird.
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"Right now it's running scared, probably had enough people yelling after it. A woman's voice might attract it." As to the other question, he has to pause to consider it. He didn't exactly recognize the creature, though it was close enough to unicorn-like that it might be possible to guess at some of the beast's qualities.
"Music actually might not be a bad idea. It's out of place enough to make it curious. I'll hide in the shadows and be ready to trap it if that works."
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"I'll need to spin it in order for the music to play. I believe the ground is level enough for me to do so, but part of the enchantment lets me spin the gem in my hand." Though, considering that the thing did have blood on it's horns, Strange can already see where Lambert's train of thought is going.
"I've mastered turning my entire body to smoke, by the way. I don't mind if I have to stand in the open for the magic to work."
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"All right. Give me a few minutes to get ready, then start luring it over." And with that, Lambert steps into a patch of shadow and vanishes from sight ... normal sight, anyway. Strange, with his magic vision, can likely see the witcher's movements clearly enough, even if he can't see the details of his form.
After that, there's nothing to do but wait.
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To his credit, he remains quiet. Unfortunately, like a bird distracted by his own reflection, he keeps getting distracted by Arabella, turning to look at the memory instead of paying attention to his surroundings. The memory's something simple enough, just the two of them having a conversation on their first day in their London house. Arabella's voice is loud enough to draw attention, but the gem isn't a loudspeaker—though Lambert can definitely hear the conversation.
Lambert can hear the creepy music emanating from the gem as well. Here's hoping this plan doesn't just weird the poor bicorn out.
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Still, if it works as a lure, at least it's finally served a useful purpose. He can hear the murmur of Strange's voice and Arabella's, and the gentle plink of the magically-generated music, but he'll tune it out for now, focusing on their surroundings instead.
The patience pays off. After about ten minutes or so, smoke begins to creep through the treeline, drifting closer to the magician and his spinning gem. Of course, it hasn't taken on solid form yet -- the creature is not, after all, entirely an idiot -- but it seems to have been drawn by how out of place the whole thing is. Who plays music on a hunt?
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By now, he's gotten familiar enough with the tune that he idly hums a snippet of it under his breath, trying his hardest to look relaxed. Don't mind him! Just a guy hanging out in a forest with a creepy musical gem, nothing to worry about here.
Tentatively, the smoke inches closer.
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Or it would, if a witcher wasn't suddenly standing in its way.
"Strange, now!" Lambert shouts, already throwing his hand down towards the ground, the purple light of the magic trap flaring to life underfoot. With a heavy thump, the bicorn drops to the ground, forced into corporeality again, and it looks distinctly unhappy about the proceedings. Diamond-hard hooves gouge at the ground as it scrambles to get back to its feet, and its limbs flail out to smash anything that comes into range as its eyes roll wildly.
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Obviously Strange can't do much magic inside the magic-blocking circle. But he can at least do some things around it. Placing one hand on the ground, Strange quickly mutters an incantation. A few pillars of earth start to shoot up around the magic circle, trying to block the bicorn and keep it from jumping out of the circle.
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He's not a sorceror, able to cast spells in quick succession, so there isn't much to do except get ready to knock the bicorn down with the flat of his sword if it tries to leap up. As soon as he can feel the magic gather itself again, though, he he reaches out with a hand, forming a sign Strange is probably all too familiar with by now.
"Calm down. We're not here to kill you."
In the stone arena Strange has created, the bicorn's thrashing stops as though its strings have been cut, though its flanks are still heaving, body shaking. Lambert frowns, glancing over his shoulder and offering Strange a hand so he can haul him up.
"Get up here." He's not about to ask him to dispel the rocks just yet, not until they're sure it's not about to bolt again.
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Once the animal's calmed down, that's only when Strange gets to his feet. When Lambert offers him a hand, he takes it, helping to hoist himself up over so he can stand on the pillar as well.
"I'm only seeing the Prince's magic," Strange explains, with a frown. "A bit odd, as you'd think the bicorn would have magic itself, but then again, everything here feels like the Prince's magic."
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"Whatever it is, it's strong stuff. Could be a compulsion, an illusion, or an enchantment ... unless you know a spell to talk to beasts, we're going to need some other way to figure that out."
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He's broken enchantments twice. One of them, returning Arabella's memories and agency to her when they visited faerie. Another, taking Norrell's labyrinth spell, manipulating and working it so that he could break it and possibly disorient the man himself as well. Still, this is Jonathan Strange and if he's good with one thing, it's ego and thinking he can do stuff. Bending down to look at the bicorn, Strange starts muttering under his breath, occasionally adding in odd hand gestures as he does so.
This also means that he's stopped paying attention to Lambert for a minute or so. Sorry, bud.
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If they're lucky, though, Strange might be able to find the right place to pull to make it all come undone. Lambert does have to re-cast the confusion to keep the bicorn docile, but he'll hold off on another round of the magic ward for now, to better not interfere with Strange's work.
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It's then that Strange remembers that the last time he broke an enchantment, there was a physical trigger: the act of kissing Arabella. This is obviously different but...well, look, it was worth a shot. There's something there. Both he and Lambert know it. And Strange is just too damn sure of himself to accept the fact that he might not be able to break this magic.
"Hold it still for another minute or so as I lower us to the ground. I need to touch the horse for this next bit of magic." There's an awkward pause before, "It's unorthodox, but it might work."
He's gonna smooch a horse.
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as he's off grabbing some people, ten gave me the ok to skip 9S
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