Jonathan Strange (
kingsroads) wrote in
lostcarnival2017-12-07 08:22 am
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Entry tags:
[open] december will be magic again
Who: everyone!
When: the evening of D15
Where: A small meeting hall on the moon, close to the portal to the carnival
What: a whole bunch of show-offs meet up to show off their magic, people interested in magic come to learn about said magic, and other people show up to see if something inevitably gets set on fire. (aka mage club)
Warnings: none so far, will edit if needed.
The meeting hall is a large open space, with hardwood floors and a rustic decor. A few chairs and tables are scattered around, though there aren't enough for the amount of people who'll hopefully show up. Some food has been set out: mostly finger foods (tiny sandwiches, fruit, veggies & dip) though there are some savory options and plenty of home-baked cookies, courtesy of Rin. Drink wise, there's water, hot chocolate, hot tea, and a few bottles of wine because tipsy magic sounds like an awesome idea and this is what happens when the alcoholic makes the dinner menu. Aside from the food table and the few tables, there's not much of anything in the room: plenty of open space for showing off or getting out of the way of someone who wants to show off.
One of the doors of the meeting hall leads to the outside. There's a wider, 'backyard' sort of area with plenty of room for people to cast magic as large and impressive as they want. A fire pit stands outside also for warming your hands and other fire-based magic. Please don't set the building on fire.
This is all very informal. If pressed for details, Strange would have told anyone to just come whenever, stay as long as you like, and so on and so forth. The emphasis is on learning about each other's magic, displaying one's skills and talents, and helping anyone who wished to learn magic decide on a path for them to take.
Showing off is just a given.
( ooc: This is an open mingle log! Feel free to make your own top-levels & tag around! )
When: the evening of D15
Where: A small meeting hall on the moon, close to the portal to the carnival
What: a whole bunch of show-offs meet up to show off their magic, people interested in magic come to learn about said magic, and other people show up to see if something inevitably gets set on fire. (aka mage club)
Warnings: none so far, will edit if needed.
The meeting hall is a large open space, with hardwood floors and a rustic decor. A few chairs and tables are scattered around, though there aren't enough for the amount of people who'll hopefully show up. Some food has been set out: mostly finger foods (tiny sandwiches, fruit, veggies & dip) though there are some savory options and plenty of home-baked cookies, courtesy of Rin. Drink wise, there's water, hot chocolate, hot tea, and a few bottles of wine because tipsy magic sounds like an awesome idea and this is what happens when the alcoholic makes the dinner menu. Aside from the food table and the few tables, there's not much of anything in the room: plenty of open space for showing off or getting out of the way of someone who wants to show off.
One of the doors of the meeting hall leads to the outside. There's a wider, 'backyard' sort of area with plenty of room for people to cast magic as large and impressive as they want. A fire pit stands outside also for warming your hands and other fire-based magic. Please don't set the building on fire.
This is all very informal. If pressed for details, Strange would have told anyone to just come whenever, stay as long as you like, and so on and so forth. The emphasis is on learning about each other's magic, displaying one's skills and talents, and helping anyone who wished to learn magic decide on a path for them to take.
Showing off is just a given.
( ooc: This is an open mingle log! Feel free to make your own top-levels & tag around! )
no subject
"That seems to be the goal of much of the carnival's mages, isn't it? I'm afraid I don't have near enough experience with necromancy to be helpful, however."
Not that he felt it was expected, but he figures he should establish that before the questions can even start.
no subject
Mmmm.
"... no one... has experience with necromancy," he says very slowly. "Besides me."
He'd been under the impression that Strange did--the man had actually more or less said as much--but if so, it's such a rudimentary grasp that he was trying to kill an undead construct with a plain knife.
So the only necromancer here is Foster. And he's not looking to learn more necromancy, he's looking to learn... whatever else might exist, and prove useful to
Lamberthim.no subject
Well, given the various ways magic itself takes form, rocks and rivers are probably the most consistent from place to place. "Have you seen anything interesting?"
no subject
This is actually true, where he's from. Freezing water is a literal grade-school spell. Fire isn't allowed until middle school, but it's hardly any different. If he had any brain at all left from those days, he'd probably still know how to do it himself. But the Ringmaster's punishment of memory couldn't come with any perks, so he just remembers how exciting it was, to be in fifth grade and draw his own ritual circle around his own little clay bowl of water.
He also remembers how much longer it took him, staying after school week after week to relearn the first steps, long after everyone else was moving on. The deteriorating ball of bat and electricity in his head was turning to rot faster than he could learn.
Not that anyone knew. He thought he was just stupid.
Self-fulfilling prophecy!
"I was going to ask you that. Invisibility isn't an elemental magic."
What else do you know?
no subject
"No, it isn't. I am a Mesmer, and my specialty is in illusions." He can't say he's completely alone in his abilities, either--Childermass has some similar functionality with shadow magic, and Taako has similar spells. "But I would not be here if I cared only about my specialty. I'm interested in everyone's magic, especially how it functions between our homes."
no subject
"Illusions?" he says again. He's got brain damage, that's gonna happen. But he's rolling ahead now, hasty as he catches the coattails of the thought, the knowledge that almost escaped him, that's already escaping, so he has to say it, quick, before the memory is lost again--
"Green--green magic. Like a glamour."
no subject
This is a world difference. Syrlya is aware of that, but he can only describe his side of the color-coded magic experience. "Necromancy is the green one."
no subject
Never mind that Lambert has already informed Foster that where he's from, magic doesn't have any colours at all. Foster just hates contradictions that aren't part of a pattern. But that's not the real issue; he won't remember what he was just told about Syr's arbitrary colours one hour from now, let alone one day or one week.
"Chaos. Explain." It's an outright demand. Because as far as Foster is concerned, magic is also patterned. Chaos has nothing to do with it.
But the word has power to it.
And that's a contradiction that merits his attention.
no subject
"I manipulate chaos energy. It--" He circles his hand vaguely in the air, trying to remember how he explained this before. "Magic in Tyria is a tangible force. Almost an element itself. It has different aspects that are the basis of different professions of magic."
A demonstration is probably the easiest to get the point across, so Syrlya holds his hand out with the palm face up. His fingers twitch, and then what look like translucent glass shards, in different shades of purple, start to materialize and concentrate towards his palm.
And then he releases the magic before it forms anything, and they pop back out of place. "Chaos magic interacts with reality. It is the aspect Mesmers draw on to cast our spells."
no subject
It's the only part that does, and Foster's expression sort of hardens.
"What about necromancy is found in chaos?" There are a lot of things in magic that could be considered chaotic, but necromancy is not one of them. In fact, it's because of the lack of chaos that Foster can understand it. The transition, the mechanism between life and death is straightforward--tangible, real. There is a direct path there--the process may be convoluted, but the results are clear.
The only chaos there is the chaos wrought by the result--is that what he means?
no subject
It is, luckily, a profession of magic he knows more about than most others. Still not near as deeply as mesmerics, but enough to hold a conversation about it. "But you have the first part right, although if you get a dense enough pocket of magic you actually can see it."
It's beautiful, if he didn't know how utterly dangerous it is.
no subject
He's a little nonplussed by the information about visible magic, not as a result but as a raw energy--he gestures with one furry paw as though to wave that information away.
"I wouldn't know, I'm not a dragon."
no subject
He sure isn't surrounded by, or manipulating, near that much energy. He gestures to Foster. "Back to what you said before--it's common to light candles with magic?"
no subject
So his expression is just kind of blatantly dispassionate until Syr asks about candles.
Then he looks... amused?
"....yes?" His tail swishes slightly; he cocks his head, regarding Syr somewhat out of the corner of his eye, the ghost of a smile already fading as he glances away. "Lighting candles, freezing water... simple state changes. Nothing you can't do with a lighter or a freezer anyway, it's just something to learn on."
no subject
He pauses, still curious. For all of the large, dramatic spellwork around the carnival... doing something simple that isn't capable in Tyria is somehow still among the most impressive. "Can you do that?"
no subject
There's a lot behind that particular statement; it's a pretty loaded sentiment for him, and there is no amount of self-loathing that his words could sufficiently contain for it.
"...... ha ha. Fuck. I'm sure I could reinvent it, if it wasn't a huge waste of time..."
no subject
"What were you hoping to learn, then?" That is what he said he came here for, and it's obviously not for lighting candles or heating tea.
no subject
"Something....." Foster struggles to produce a description, and resorts to clawing through his hair while he agonises. 'Novel' isn't the right word, though it would be nice. 'Interesting' is vague, though excruciating specific by his standards--that one is really the crux of the problem. 'Useful' too much like asking for the same boring stock spells he doesn't want.
'Inspiring?'
No... not even he knows how to encapsulate that particular excitement and energy outside of a single specific context.
"....versatile," he says finally, giving up on communicating anything more precise.
"I need more ideas, I need something to work with."
no subject
"My impression is that most magic is versatile, should you know how to use it accordingly." He would say all, but there's probably some world out there determined to prove him wrong. It might even be Foster's.
"I have had close friends who were Necromancers, so I have some insight in it. But do you have an actual goal in mind, or are you simply looking for a new experience?"
no subject
"I didn't take you for the type," Foster replies, a little more cautiously. Aren't plants--greenery--associated with life? Even the fae, he's been learning, see them as such. Which... confirms, to him, the truth he has already known.
Death, and for that matter the abomination of undeath, are antithetical powers to the living, but bound up with each other immutably and inevitably. The powers of growth and decay are connected by the very force that opposes them.
Which would make Syrlya's friendliness with necromancers seem less aberrant, but you still can't use a live plant to raise the dead. Even a funeral lily must first be cut for the ritual.
Red and green magic are much the same.
"I have... a purpose, but no means--no acceptable, haha... no acceptable means to achieve it."
He tilts his head, averting his eyes in what is either self-deprecation or disgust.
"I am... too limited by my frame of reference."
no subject
Still, Foster has a problem he's clearly trying to solve and Syrlya isn't going to derail that. He folds his arms loosely as he watches him turn away, unaffected by Foster's internal conflict.
"Well, what is your purpose? What are you trying to achieve, and why does your magic currently fail you?" He needs a clear context before he can try and provide anything remotely useful to Foster.
no subject
Foster's magic is designed to sustain only what's already dead, and then only in a physical sense--the soul and mind can be retained, but they will always be secondary to his own will, making it functionally useless for most interpretations of this. He's devised a way to change the dead, physically, based on his own experience with transformation of the physical form, but that flesh was under his command to begin with.
And having learnt to alter the living mind in a small way, he would prefer to keep that skill to himself.
Regardless, he's already anticipating the answer he does not want and will not abide--andmoves to head it off.
"...preferably by averting harm before it's incurred, or some other mechanism, some... invented means of insurance, or magical intervention."
He regards Syr askance, his gaze steady.
"There's a medical tent for a reason."
no subject
"Curses," he mutters to himself, and then his expression lifts as he realizes that explains nothing. "Ah, that is--necromancers in Tyria have spells known as curses and blood magic. Part of them is transferring the necromancer's pain and afflictions to their enemies and driving them into a weakened state--by turning their strength against them or robbing them of their livelihood."
He waves his hand vaguely in the air. "A weaker enemy causes much less damage and is easier to overcome."
no subject
"Blood magic?"
Just the name causes Foster to perk up immediately. Rather visibly, in fact--his ears lift, eyes bright with surprise and interest.
"I know blood," he says--not dismissively, but with fervour, with intensity, with passion. Blood is the core of his magical structures, the dark, deep pool in which his frame of reference must always anchor. Blood is what he knows.
Curses--
He hadn't thought of casting anything as a curse, had all but forgotten curses existed, so marginal were they to his awareness. But they exist where he's from. They exist, and suddenly he feels pieces fitting together, one or two of numerous, a picture though still incomplete.
But they fit. He himself was born with a curse--a curse no will could have undone. A curse of flesh, of rot, of disease. A curse not of magic, but of fate. A cursed fate. What better cast to his magic, after death, than a curse?
no subject
Syrlya smiles, clearly pleased they've made progress in that regard--although he suspects not as pleased as Foster is.
"What is the nature of blood magic for you?" He hopes, fairly comparable to Tyria. How many variations of 'drip blood and chant' can there be?
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