Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-01-15 02:54 pm
Entry tags:
- !event,
- 9s,
- @wismuth,
- anghel higure,
- cole,
- commander syrlya,
- frisk,
- ginko,
- jinx,
- john childermass,
- joker,
- jonathan strange,
- julien delacroix,
- lambert,
- mari makinami illustrious,
- miko nakadai,
- mr. gold,
- peridot,
- reira akaba,
- renzo shima,
- rita mordio,
- tallisibeth (scout),
- tyki mikk,
- victor nikiforov,
- yotsuba tamaki,
- yugo,
- yukio okumura,
- yuzu hiragi,
- yūya sakaki
⇨ WISMUTH
Who: Everyone!
When: S2:D6-D11
Where: Wismuth and the Carnival Grounds
What: The carnival enjoys a few days in Wismuth, a coastal city on this planet's version of the American east. However, there are a few things very unique about this version of the planet...
Warnings: The usual, wholesome fun.
When: S2:D6-D11
Where: Wismuth and the Carnival Grounds
What: The carnival enjoys a few days in Wismuth, a coastal city on this planet's version of the American east. However, there are a few things very unique about this version of the planet...
Warnings: The usual, wholesome fun.
PILLAR OF CREATION↴![]() Upon arriving, things in Wismuth will seem pretty peaceful. It's a massive city, with no shortage of things going on, but things like violent crime and homelessness are at an all time low. You can wander the streets without much scrutiny, presumed to just be tourists, and most people here come across as helpful and friendly. ► VIBRANCY: The main thing that sets this planet apart is its vibrancy - AKA, the raw creative energy its filled with, flowing from its status as a Pillar of Creation. There is no literal pillar, but Wismuth and its planet is a place where Creation's energy comes through strongest. As a result, everything here feels somehow more real, more intense in a way that's hard to put a finger on. Life is abundant, and its bleeds through in every sensation. ► ATTRACTIONS: There are plenty of things to see while going around the city. First and foremost, there is a lovely beach area bordering the ocean, and a number of tourist aimed attractions built around it. There are giant malls, movie theaters, live stage performances, museums and all kinds of other points of cultural interest. Anything you can do in a big city you can do here, but better. ► ALLOWANCES: The Ringmaster will be giving everyone a reasonable amount of local currency for a few days on the town. You can't make any massive acquisitions with it, but it's more than enough to eat out, see some shows, go to the beach, and whatever you like. You can feel free to pick up some casual supplies, like mundane clothing and souvenirs. There will be more given out later, after the performance week. ► PERFORMANCE: Performance week is starting early this time, after only a couple days of exploration. When the carnival has already been on vacation for a month, the Ringmaster figures they may as well get right to it, and then do more touring afterwards. Members of the local populace will find themselves in the carnival once performances begin, dazzled by the other worldly sights. Magic doesn't seem to exist here, despite the fact that it will flow easier for people bringing it from other worlds. |


Dealing with Nightshade's Poison
* Lambert will ask Gon to use whatever ability he used to detect the poisoning in Sans' soul at the Manor to detect whether a similar weakening effect is happening here, or if it's a purely physical affliction.
* Solas will be providing most of Lambert's medical care. He will try to get a better read on the magic used on Lambert, and use spirit magic to attempt to dispel or lessen the effect of the poison.
* Before Solas actually heals him up, Lambert will try to manually extract what little he can of the vine pieces lodged under his skin and seal them in a jar because you never know when random faerie crap might be useful. Probably something for a magic user to take a look at later!
Re: Dealing with Nightshade's Poison
2) The poison will have to cycle itself out, but it can be treated so that it affects him less. With magical aid, the poison can be removed over the period of about 24 hours, though he'll feel a bit ill until then. It seems like the cause was natural poisons, like the sort you'd find in real plants.
3) Along with the bits of vine stuck in his arm, Solas will also find several seeds just hanging out inside of his flesh, deep beneath the muscles. So that's probably worrisome.
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As for the seeds, Solas will spend time painstakingly prying them out once Lambert's finished making his report to the Ringmaster and getting ducks in a row with the nightrunners.
Lambert will ask Rita to examine some of the seeds with the magic eyepiece the Ringmaster gave her to see if there's anything of interest about them. Otherwise, he's burning them along with the vine bits.
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