Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-01-15 02:54 pm
Entry tags:
- !event,
- 9s,
- @wismuth,
- anghel higure,
- cole,
- commander syrlya,
- frisk,
- ginko,
- jinx,
- john childermass,
- joker,
- jonathan strange,
- julien delacroix,
- lambert,
- mari makinami illustrious,
- miko nakadai,
- mr. gold,
- peridot,
- reira akaba,
- renzo shima,
- rita mordio,
- tallisibeth (scout),
- tyki mikk,
- victor nikiforov,
- yotsuba tamaki,
- yugo,
- yukio okumura,
- yuzu hiragi,
- yūya sakaki
⇨ WISMUTH
Who: Everyone!
When: S2:D6-D11
Where: Wismuth and the Carnival Grounds
What: The carnival enjoys a few days in Wismuth, a coastal city on this planet's version of the American east. However, there are a few things very unique about this version of the planet...
Warnings: The usual, wholesome fun.
When: S2:D6-D11
Where: Wismuth and the Carnival Grounds
What: The carnival enjoys a few days in Wismuth, a coastal city on this planet's version of the American east. However, there are a few things very unique about this version of the planet...
Warnings: The usual, wholesome fun.
PILLAR OF CREATION↴![]() Upon arriving, things in Wismuth will seem pretty peaceful. It's a massive city, with no shortage of things going on, but things like violent crime and homelessness are at an all time low. You can wander the streets without much scrutiny, presumed to just be tourists, and most people here come across as helpful and friendly. ► VIBRANCY: The main thing that sets this planet apart is its vibrancy - AKA, the raw creative energy its filled with, flowing from its status as a Pillar of Creation. There is no literal pillar, but Wismuth and its planet is a place where Creation's energy comes through strongest. As a result, everything here feels somehow more real, more intense in a way that's hard to put a finger on. Life is abundant, and its bleeds through in every sensation. ► ATTRACTIONS: There are plenty of things to see while going around the city. First and foremost, there is a lovely beach area bordering the ocean, and a number of tourist aimed attractions built around it. There are giant malls, movie theaters, live stage performances, museums and all kinds of other points of cultural interest. Anything you can do in a big city you can do here, but better. ► ALLOWANCES: The Ringmaster will be giving everyone a reasonable amount of local currency for a few days on the town. You can't make any massive acquisitions with it, but it's more than enough to eat out, see some shows, go to the beach, and whatever you like. You can feel free to pick up some casual supplies, like mundane clothing and souvenirs. There will be more given out later, after the performance week. ► PERFORMANCE: Performance week is starting early this time, after only a couple days of exploration. When the carnival has already been on vacation for a month, the Ringmaster figures they may as well get right to it, and then do more touring afterwards. Members of the local populace will find themselves in the carnival once performances begin, dazzled by the other worldly sights. Magic doesn't seem to exist here, despite the fact that it will flow easier for people bringing it from other worlds. |


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"I thought gems lived for a long time," Lambert muses, brows raised. Steven had mentioned the whole rebellion thing, but Lambert wasn't quite sure he believed it, though Peridot's version of events seems to confirm it. "How'd she die?"
He figures if it was a sensitive subject, she wouldn't have brought it up.
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"Heck if I know," she says irreverently. "Evidently it had something to do with whatever process produced Steven, since her gem is a part of him. Which, I suppose it isn't really surprising that something like that would cause her to succumb to something as unnatural as death, since gems aren't meant to--" and she looks utterly disgusted when she says the next part, the words unsavory on her tongue-- "give birth."
She shakes her head. "Don't even ask me how that was supposed to work. I mean, I generally pride myself on my inquisitive tendencies? But that's a mystery I do not particularly want the answers to."
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Normally, it's also something he'd make a filthy joke about to take advantage of her obvious discomfort, but he just isn't feeling it right now. Steven's mother dying during childbirth, whatever that looks like for a gem, must give you a whole new set of issues.
"Neither do I," he shakes his head. Though now that he's thinking about it... "Steven's dad was here for a while, wasn't he?" It's a vague, hazy sort of knowledge, the kind where you see people around and know they're related but also don't really have a reason to invest in or care for them. "But then he left."
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Their home universe hasn't proven much safer for the poor guy anyway. What with the alien abductions and the ever-present threat of Homeworld gems popping up to cause trouble...
Peridot falls quiet. Thinking about Greg, and then about Homeworld, makes for a quick jump back to the Cluster, and how uncomfortable she is now, with the prospect of explaining how she first arrived on Earth. It's not like it's a closely guarded secret or anything, and no one is exactly pressuring her to spill the beans, but. All the same? She's worried that her friends might resent her after all if they knew the truth. After explaining everything to 9S and having it count for exactly nothing, it's hard NOT to be concerned. Even Strange had acted a bit weird when they'd touched on the edge of the topic.
It's getting late, and Peridot knows she should really check in on Steven, and let Lambert go change out of his gross shirt already. Before she does, though...
"Hey. Can I ask you something?" she says, staring with a frown at the ground a little ways ahead.
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"What is it?" he asks, frowning. He's already had one uncomfortably heartfelt conversation this night; he's not sure he's up to another.
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On the other hand... Peridot feels she desperately needs some sort of feedback on this dilemma, and who the heck is she going to ask? She can't ask anyone from her own world; they're all obviously too biased by how great she is to give an honest answer. She already saw how Strange reacted to this sort of thing, and she's not entirely sure she trusts Sans to take her seriously. Lambert's kind of the only option, and he's the guy she trusts the most.
"Neehhh... Do you... Believe that it's possible for someone to make amends for something that they did in the past that was really, really bad, by doing something really really good?" she asks slowly, pointedly avoiding making eye contact by continuing to stare at the ground ahead.
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"On principle? No. Whatever someone does afterwards won't change the fact that it happened, and that it sucked. But..." he tilts his head, consideringly. "Guess that depends more on who they're trying to make it up to, doesn't it? People have different ideas about what's bad and what's good, what they'll forgive and what they won't. Can't please everyone ... but maybe you don't have to. Why waste time on the people who don't matter?"
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"But-- What if it's someone who does matter?" she blurts out; she was intending on hearing Lambert's answer and then ending the conversation there, but she can't help but ask. "What if they only just found out about this thing, because you never felt it relevant to mention before?"
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"You can't really make amends for something the other person doesn't know about, can you? Sort of misses the point."
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“I… guess that’s true,” she says reluctantly, staring down at her feet now. She kind of scuffs the ground with one foot, and sighs. “Sorry. I’m… being emotional, I know. I’ll let you go, so you can change out of your disgusting shirt.”
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"Whatever it is, you'll figure it out." And naturally, since he can't let any moment of affection go without tweaking Peridot's nose about it, he punctuates that by ruffling the hair under his fingers and making a thorough mess before he pulls away, grinning like the shithead he is.
"Good night, Peridot."
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"Yeah, goodnight," she snorts, trying to fix her hair as he turns and walks away. She watches him until he disappears from sight, a thoughtful frown on her lips, before turning and heading into the medical tent.