Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-05-25 10:10 pm
Entry tags:
⇨ FAERIE TALES
Who: Rescue Teams!
When: Day 61
Where: The Athenaeum
What: The carnival goes to get their kidnapped comrades, and use the Athenaeum's magical power of narrative asspulls to guide their way.
Warnings: Two out of three of the fae here are deeply unclean.
When: Day 61
Where: The Athenaeum
What: The carnival goes to get their kidnapped comrades, and use the Athenaeum's magical power of narrative asspulls to guide their way.
Warnings: Two out of three of the fae here are deeply unclean.
TELL YOUR STORY↴![]() Five of you have been lost, and it's time to get them back. Below, we will be threading the encounter threads one at a time. Put on your best improv hat and feel free to join in. |


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The Lady of the Lake rushes past her, and she scrambles to lift herself up on hands and knees, following the fae's path.
"Is that it!?" She says incredulously. That can't be it. It seems far too easy. She didn't even get to punch the fae in the face? What the heck?!
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She doesn't understand it. She dove in first. The water is hers. Yet, the gems aren't there. Someone grabbed them first?
The Lady emerges from the water, coming to stand on it as well, looming over Peridot.
"Fine," she hisses. "I'll take this one instead."
Think fast, Peridot. The water is about to swallow you whole.
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Unfortunately Peridot is still basically prone when she feels the shadow of the fae rise up to loom over her, and she only has enough time to just scramble to her feet with an angry hiss before that water is rising up to nab her
As she established earlier in the narrative, she still has that powerful Earth Spirit aura surrounding her, which gives her the force of will to fight back and keep from getting completely wrecked right away, but... This is a true fae they're dealing with. She won't last very long without assistance, no matter how hard she kicks her feet and paddles with her tail against the pull.
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...And then her water clone beamed her upside the head with its weapon, knocking her to the ground. It's only dumb luck that she isn't taken out completely when the clone splashes into nothingness and she can drag herself up with a groan. Oh, her aching head... she takes a moment to get her bearings about what's going on, which is just enough to tell that things are going pear-shaped at an alarming rate.
"B-boss!!" Alphys stammers as the fae is about to take Peridot. She's gotta do something, and she's gotta do it fast.
She reaches into her pocket and grips her Wismuth charm, immediately feeling a sense of calm wash over her, and she starts to sparkle. "And just when the heroes thought all was lost, uh... Peridot's best friends in the world, Lapis and Jasper, snapped out of the lady's control and rescued her from the villainess' clutches!"
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She lifts the water into a column where Peridot and the Lady are, giving very few options to flee. "Jasper! Get her!"
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Lapis's instructions bring her back to focus on the Lady and Peridot atop the pillar Lapis has made, and a split second later she's launching herself into a spin dash, hurtling forward and then directly up the side of the column of water. When she reaches the top she stops spinning, stabilising midair and summoning her helmet so she can redirect her momentum into slamming it down towards the Lady of the Lake.
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"Oh, you came back to me already," she says, and attempts to slam Jasper down into the water along with Peridot.
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Concentrating hard, Peridot turns her gaze downward and searches with both her eyes and her mind to try and reach back out for the Vorpal Sword with her metal powers, wherever it happened to have fallen in the chaos. Considering half her current contract involved gaining better mastery over this specific ability, she senses it quickly enough. It flies to her, but she doesn't catch it in her hand; instead, she keeps guiding upward, with every intention of sending it out of the top of the column to slash upwards at the space between the Lady and the gem. Peridot can't speak to aid her actions right now, but she's putting every ounce of concentration into the moment and the intended results: At the very least, she wants to cut through those tangling weeds... but she won't complain if she slices a fae arm or two off, too. It is a sword that can cut through just about anything, after all.
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"Sharp knife!" she says, and then lashes upward with her hair to catch the sword on its way up. "I'll take that."
The bits of her hair that wrap around the blade cut themselves in two, but she manages to keep a grip on the hilt. Then, she aims it at Jasper, and takes a swing.
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Another hand comes up from the water and forms a hand, intent on flicking The Lady into the closest wall which as much force as she can possibly muster. Lapis would also like her sword back, whenever Peridot gets the chance? It's part of her skeleton morp, thanks.
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"In her time," he begins, projecting like a stage actor who's also trying to compete as a speed-talker, "as the Lady's captive, Lapis learned certain tricks to fight the Lady's prior literal stranglehold over water. She was furious! How dare the Lady take her....how dare she take her friend--how dare, she take the rude obsessive orange one. Or Peridot's sword." He takes a quick breath, really trying to spew this all out as fast as possible and feeling like he's lost track of the point, maybe a bit. "She used her new knowledge of the Lady and this time the water was hers."
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Shima lets Yamantaka dissolve back into flames which wreath his staff, winding up for a strike. "We'll put our all inta this!"
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Besides, the lapis lazuli is the one moving around the water, at the moment. It seems unnatural, but hey. She's always been very fluid when dealing with new circumstances.
Lapis may have the water but that doesn't mean Lapis has her.
She laughs, and then leaps out of the water, using long strands of seaweed to hover instead. She takes the Vorpal Sword in the arm that still remains.
"What do you think?" she asks Lapis. "Two out of two?"
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Her face contorts with rage when she sees the fae holding the sword, and then threatening Lapis of all things. She stands up, looking rather bedraggled with her triangle hair all wilted from being waterlogged, and holds up a hand.
"The fae failed to understand that though she held the sword, she would never be able to wield it properly; this was because the sword had come to this fight along with the hero to serve a purpose, and until that purpose was served, it would always resist the fae, and come back to the hero when she called!"
And as she narrates, she attempts to YANK the sword out of the fae's hand with her metal powers. Should've kept it tangled with your hair, dingus.
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"Why do you keep saying everything out loud like that?" she asks, putting her hand on her hip. "It's a bit odd."
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He lets it loose on the Lady of the Lake, but this time at MAXIMUM POWER.
Or something.
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In an attempt to help, Alphys cups her hands to her mouth and shouts: "AND THE BRIGHT BEAM OF SHINING JUSTICE HIT THE LADY DEAD ON!"
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Instead, Lapis makes a sweeping motion with her arm, and she attempts to gather every single person present in what water she has.
And book it as fast as she can. Like, fast enough that she doesn't consider that MAYBE SOME OF THEM NEED TO BREATHE.
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While she's at it, she'll snatch Jasper's gem up as it floats past her.
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Literally.
She goes ass over tea kettle, and eats dirt as she slides to a stop on carnival grounds. Where she just lays there, for the moment, dazed and absolutely confused. The waterball thankfully pops when Lapis first hits the ground, leaving everyone soaked, but at least they get a significantly lighter landing than Lapis does.
You're welcome.
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