Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-10-17 01:22 pm
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⇨ POLARIS 2.0
Who: Everyone!
When: Days 110 - 114
Where: Polaris
What: After a mysterious explosion shakes the station, the staff of Polaris struggle to maintain order while the test subjects fight for freedom with the aid of hidden allies. Productivity info is here.
Warnings: More graphic experimentation.
When: Days 110 - 114
Where: Polaris
What: After a mysterious explosion shakes the station, the staff of Polaris struggle to maintain order while the test subjects fight for freedom with the aid of hidden allies. Productivity info is here.
Warnings: More graphic experimentation.
THEORY & CONCLUSION↴![]() At the midnight between Day 109 and Day 110, something happens. For most people, it won't be clear what - yet, they are shaken by it just the same. Violent tremors appear out of nowhere, rattling the entirety of the Polar station, violent enough to throw sleeping test subjects off their bunks. The source is unclear, but there is a sudden flurry of activity from staff as power flickers and is lost in various parts of the facility. Subjects, for the most part, will be left to their cells while they try to sort things out. The next morning, the staff are late picking people up. It's more like 6:30AM than the usual 6AM when they arrive to take people to the farm, which is a bit of tardiness that is entirely without precedent. Any questions about the incident the previous night will be waved off with the explanation of 'technical difficulties' that have been 'resolved.' ► DELTA: The three new Deltas will be left in their cells for even longer, waiting to be picked up, instructed that they would be escorted elsewhere instead of to the farm. Around 6:45AM some unfamiliar technicians will arrive and tell them that they are here to begin their processing into Delta. They are led into a previously untouched section of the station, where they are invited into a somewhat more intimate medical room to be asked some cursory questions and given a check up. Then, their suits will be removed, and they will be provided with their new uniforms, which they can apply like normal clothes. Delta life begins there. There will be a top level for the initial parts of their processing to be played out. Ultimately, however, they will end up being given a tour of the new Delta facilities, which amounts to a waterfront area that borders the new apartments they'll be staying in, as well a small supply shop where they can pick up an allotted amount of 'amenities' per day, based on their level of productivity and other achievements. This includes luxury items like food, pleasant smelling soaps, or other hygiene related tools. There are even small things like decorations or pictures of other places available, though they are fairly expensive. The first day will mostly involve the processing, a tour, and some basic training regarding the new tools they will be using, such as the mandatory visors and basic computer access. The next day, observation shifts in the farm will start, as will participation in trials. ► FARMING: The Farm will continue as normal, though it seems like there are fewer staff observing it at the moment. The ones that are there seem a little bit more tense than usual. Power is still down in some places, but the Farm is thankfully still active. Sometimes the productivity turn-in scanners might be a bit glitchy, so try not to panic if it measures fewer points than you're due. ► TRIALS: Trials are continuing as projected, though with the most broad of experiments already under way, they may be more selective. If you have an idea for a trial you can be sure to share it with the staff, and they will take it under advisement! Any information you want to provide is encouraged, they will say, especially if it involves notable traits about you or your fellow test subjects - or perhaps behavioral patterns you've noticed. You might even be rewarded! |
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[ Childermass says that grimly, knowing that much. He'd looked at the board before, if only because he was trying to figure this out. He feels the terror from realizing they were trapped by a Winter faerie crawling back up his throat, something about trials not sitting right. It makes his back hurt, his feathers itch, just wondering.
He should ask. He won't. He doesn't want to know, is the instinctive kneejerk reaction, and rather than asking he takes a deep, shaky breath and lets it back out. ]
I wish I knew what I did to even end up that low... So I have to work, more than the rest. I should be able to manage that.
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[It's her best guess, because Lambert seems like the kind of guy who would do that. ...Then again, Syrlya was also in that group, and he definitely isn't that kind of person. ...Nor is Childermass???
Whatever, she'll hurt her head trying to guess. As it is.] ...I don't think just working will be okay in Eta, [She admits, quietly.]
...People bigger than me worked as hard as they could, and still got 'Below Expectations' after... ['Bigger than Reira' is pretty much everyone, but her point is more that Big Strong Adults were definitely not doing well.] ...but...maybe since some people went to Delta, you'll be able to do it with just work now.
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...But whatever Delta is, I think it's like being a Technician. [It's the gist she got, anyway, and the fact that they're not on the farm at all yet certainly helps. They'll find out later in the end.]
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What. Reira blinks, and then blinks again-] ...Over? [She asks, before frowning.] ...What do you mean?
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[ Not the best thing to tell small children but it's probably crueler to lie at this point. ]
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That or she's just grown too optimistic and familiar with the patterns of the Carnival as of late.]
...If you think of it like that, I guess that's true.
You can't get away if you don't think you ever will- you have to actually hope, and try.
[She blinks, and stares for a moment before continuing.] ...Everyone here has done impossible things before- I don't think it's fair, to say we can't do that again.
So we can definitely run away from the 'monsters' here.
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We've done impossible things before because we had our impossible ally. She's not here. We've run out of all our luck.
[ But if whatever slim chance of survival depends on points and work, well, he's moving on to start in a new spot, well away from the rest of the carnival people. Fewer people to speak to, fewer people to struggle with names over. ]
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...it always felt like everyone else did stuff first... [It's all about your perspective at the end of the day, and having no details on any given scenario apparently left this effect.]
...I guess she always stopped the strongest one there, but that was so we could fix things after right? We wouldn't need that to run, right?
[Well, they probably would, realistically.]