ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-10-05 12:51 pm

⇨ HEARTSTONE MANOR

Who: Everyone!
When: Day 170 - Day ???
Where: Heartstone Manor
What: The carnival arrives at the Heartstone Manor. Do your best to play along, and try not to get too far ahead of the schedule with threading if you can avoid it, in case something that would affect your character happens early on.
Warnings: Individually marked! Could be a lot of things.

BEAUTIES AND THE BEAST

When the carnival arrives at the Manor, everyone will be taken into the Throne Room to greet the Prince for the first time. He will be lounging on his throne, and will take a look at the guests that the Ringmaster has brought before eventually dismissing everyone so that he can talk to her alone. After that, they will be given a brief tour of the Manor by some of the servants, and then brought to their rooms to start picking out clothes for tomorrow. On the first night they will be permitted to wear regular clothes, but starting the next morning the dress code will be enforced.

There will be a number of servants helping guests with clothing, and making alterations to suit the non-humanoid features they may have. The tailors work with fabric by hand, but their stitching is impossibly quick and accurate, with changes being made to complex clothing at unbelievable speed. Some guests may note while working with them that one of the seamstresses has wooden mannequin-esque hands instead of human ones, and another has two sets of arms. The arms are one of the most obviously inhuman traits that they'll see while first touring the building.

Come the morning of Day 171, the daily routine will begin.

THE DAILY SCHEDULE


FIVE MEALS A DAY: Between breakfast, lunch, tea, supper, and evening drinks, the meals you are required to attend are frequent and long. Each meal (except drinks and tea) will have multiple rounds, and use all of the fancy cutlery. It will be difficult to keep up for those that are untrained. The food will vary greatly, but will generally to be palatable to those that are into whatever kind of food it might be. Some of them are odd delicacies that are very much an acquired taste, however. People who cannot eat will be given a pass once the Ringmaster explains it, but will be looked down on for it.

DAILY ACTIVITIES: There are scheduled activities for every morning and afternoon,
and everyone is required to attend. Descriptions of each activity are provided on the "Event Descriptions" tab of the spreadsheet linked up above. There is only one hour of free time scheduled per day, after supper, and beyond that the servants will almost constantly have you on the go. The Prince and Ringmaster will not be present for most of the activities, but they will be there for every meal. If you character refuses to follow the schedule or makes a huge mess out of proceedings, make sure to report it here.

AFTER CURFEW: At 11PM, everyone is expected to return to their quarters and spend the rest of the night there. Wandering after curfew is unacceptable by the Prince's rules, and if you do it there will be the chance of discover. Based on your character's stealth abilities, there will be dice rolling to determine if they are discovered or not, and by whom. Make sure you report any after curfew activity to the mod post here. This can also take place as an investigation if they are actually looking for something instead of just farting around.

ROOM AND BOARD: The servants will remain upbeat for most of the time the guests are here, unless something is done to provoke them. They will be present at every activity, and there will be a variety of different individuals. One frequently spotted character will be the butler, a man with dark hair and small, sharp horns. He seems to be the main organizer of things.

ODDITIES: Even beyond the obvious, there is something off about the Manor. Doors, windows, and other household objects will sometimes move seemingly without cause, and other times there will be banging sounds in the walls, or mysterious voices heard at a distance. It feels like you're being haunted. If you have a moment to wander the corridors, then you'll sometimes see open doors abruptly slam shut the moment you lay eyes on them, and wall sconces turn off or on. It's weird, man.

THE HUNT: The Hunt activity will have its own event post, and some sign ups for those that will participate meaningfully. There will be some dice rolling to determine who hunts the most impressive game, and rewards handed out accordingly. Before that post goes up, however, you can do some investigations for the start of the event, if your character is interested in looking into the specifics of the contest and overall context.


MAKE SURE THAT ALL DECORUM VIOLATIONS ARE REPORTED HERE.
sunflowerfields: (I'll think of you night and day)

Hinawa | Open!

[personal profile] sunflowerfields 2017-10-09 06:47 pm (UTC)(link)
sunflowerfields: (While you're gone)

Days 170-172

[personal profile] sunflowerfields 2017-10-09 06:48 pm (UTC)(link)
A: Arriving

Hinawa tries not to seem too nervous as they arrive, but it's hard not to dwell on all the rules and warnings that come with this visit. Still, she knows she's not the only one who might be apprehensive, so she's on the lookout for anyone who seems even the slightest bit upset.

"Everything all right? Do you want to talk?"

B: Settling in: For Allen

When it's time to retire for the evening, Hinawa feels relieved. Sure, this was only the start of everything, but a good night's sleep would undoubtedly help to weather it!

And then she walked into her room and found a man in there. "Oh. Er. I think I may be in the wrong room."

C: Archery

You know what happens when you help run a sheep farm and raise twin boys? You end up with relatively strong arms. She's never held a bow before, but that doesn't hinder her from pulling the string back with relative ease and sending an arrow flying well over the target. It's a good thing no one was standing back there.

"Oh... should I go get it back?"

D: Horses!

At last! Something Hinawa is familiar with! She's beaming as the horses are trotted out, and eventually settles on a light chestnut colored horse- wait, no it's roan- actually now it's purple? A multi-colored horse with a gentle temperament.

Of course, her own hooved feet are going to prove troublesome when it comes to stirrups, but before any of the servants can assist her, Hinawa leads her steed over to a nearby fence that she proceeds to climb in order to give herself some height. She swings one leg over the horse's back and sits astride, her bustle and petticoats all bunched up behind her.

...Shes probably showing a bit more leg than she should be.

E: Wildcard!

[You know how this one works]
wild_magic: (1)

C

[personal profile] wild_magic 2017-10-12 12:51 am (UTC)(link)
Susan's shot a crossbow before, but never a bow; even after being given a bow that's the right size, he's still finding it hard to actually manage to shoot an arrow very far at all with his... well, lack of strength. So even though he's still trying, he's also spending a lot of time watching other people instead, and getting easily distracted.

When he sees how far Hinawa's arrow flies, he laughs, turning to her with a big grin. At her question though he shakes his head.

"If you go get it, then what if someone else shoots as far as you did? Although that'd be a hard shot to out-shoot!"
sunflowerfields: (Just what you meant)

[personal profile] sunflowerfields 2017-10-14 02:10 am (UTC)(link)
Susan is still ahead of her in experience, at least, and it's probably a good thing that he knows about basic safety guidelines.

"Do you think so? I've never actually shot an arrow before."
wild_magic: (1)

[personal profile] wild_magic 2017-10-14 03:02 am (UTC)(link)
"Yeah, it went really far! Mine aren't going even close to there."

Normally it might bother him, but at least it isn't boring when he can watch other people.