ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-10-05 12:51 pm

⇨ HEARTSTONE MANOR

Who: Everyone!
When: Day 170 - Day ???
Where: Heartstone Manor
What: The carnival arrives at the Heartstone Manor. Do your best to play along, and try not to get too far ahead of the schedule with threading if you can avoid it, in case something that would affect your character happens early on.
Warnings: Individually marked! Could be a lot of things.

BEAUTIES AND THE BEAST

When the carnival arrives at the Manor, everyone will be taken into the Throne Room to greet the Prince for the first time. He will be lounging on his throne, and will take a look at the guests that the Ringmaster has brought before eventually dismissing everyone so that he can talk to her alone. After that, they will be given a brief tour of the Manor by some of the servants, and then brought to their rooms to start picking out clothes for tomorrow. On the first night they will be permitted to wear regular clothes, but starting the next morning the dress code will be enforced.

There will be a number of servants helping guests with clothing, and making alterations to suit the non-humanoid features they may have. The tailors work with fabric by hand, but their stitching is impossibly quick and accurate, with changes being made to complex clothing at unbelievable speed. Some guests may note while working with them that one of the seamstresses has wooden mannequin-esque hands instead of human ones, and another has two sets of arms. The arms are one of the most obviously inhuman traits that they'll see while first touring the building.

Come the morning of Day 171, the daily routine will begin.

THE DAILY SCHEDULE


FIVE MEALS A DAY: Between breakfast, lunch, tea, supper, and evening drinks, the meals you are required to attend are frequent and long. Each meal (except drinks and tea) will have multiple rounds, and use all of the fancy cutlery. It will be difficult to keep up for those that are untrained. The food will vary greatly, but will generally to be palatable to those that are into whatever kind of food it might be. Some of them are odd delicacies that are very much an acquired taste, however. People who cannot eat will be given a pass once the Ringmaster explains it, but will be looked down on for it.

DAILY ACTIVITIES: There are scheduled activities for every morning and afternoon,
and everyone is required to attend. Descriptions of each activity are provided on the "Event Descriptions" tab of the spreadsheet linked up above. There is only one hour of free time scheduled per day, after supper, and beyond that the servants will almost constantly have you on the go. The Prince and Ringmaster will not be present for most of the activities, but they will be there for every meal. If you character refuses to follow the schedule or makes a huge mess out of proceedings, make sure to report it here.

AFTER CURFEW: At 11PM, everyone is expected to return to their quarters and spend the rest of the night there. Wandering after curfew is unacceptable by the Prince's rules, and if you do it there will be the chance of discover. Based on your character's stealth abilities, there will be dice rolling to determine if they are discovered or not, and by whom. Make sure you report any after curfew activity to the mod post here. This can also take place as an investigation if they are actually looking for something instead of just farting around.

ROOM AND BOARD: The servants will remain upbeat for most of the time the guests are here, unless something is done to provoke them. They will be present at every activity, and there will be a variety of different individuals. One frequently spotted character will be the butler, a man with dark hair and small, sharp horns. He seems to be the main organizer of things.

ODDITIES: Even beyond the obvious, there is something off about the Manor. Doors, windows, and other household objects will sometimes move seemingly without cause, and other times there will be banging sounds in the walls, or mysterious voices heard at a distance. It feels like you're being haunted. If you have a moment to wander the corridors, then you'll sometimes see open doors abruptly slam shut the moment you lay eyes on them, and wall sconces turn off or on. It's weird, man.

THE HUNT: The Hunt activity will have its own event post, and some sign ups for those that will participate meaningfully. There will be some dice rolling to determine who hunts the most impressive game, and rewards handed out accordingly. Before that post goes up, however, you can do some investigations for the start of the event, if your character is interested in looking into the specifics of the contest and overall context.


MAKE SURE THAT ALL DECORUM VIOLATIONS ARE REPORTED HERE.
whattaprick: (sincerity)

[personal profile] whattaprick 2017-10-11 04:11 pm (UTC)(link)
"Great. Guess we should count on staying here a while, then." The news is more or less what Lambert expected -- look, he knows his own weaknesses with patience, and the Ringmaster has more of the same, just written large. Like, six-foot-woman large.

It's impossible to miss Strange yawning, and he frowns. Of course, the magician is only human, and he's keenly aware of that fact, but it's only been one day. Then again, this is the man who can barely run a lap around the training course, and Lambert already knows his magic tends to tire him out (even if he hasn't been doing any big spells, as far as he knows).

"How much sleep did you get?" No, it's not related to the topic at hand, but he can do something about one and not the other.
kingsroads: (why is norrell like this)

[personal profile] kingsroads 2017-10-11 09:32 pm (UTC)(link)
"Not as much as I would have liked," he'll admit. Of course, considering that Strange is a big fan of sleeping in the first place, anything less than six hours is not as much as he would have liked. No matter how much sleep he'll get, Strange will continue to yawn throughout this entire trip.

The fact that his dreams have been terrible doesn't help. Unsurprisingly, a realm of eternal darkness is making Strange think back to his own pillar of darkness and the curse almost killing him.

"I haven't done this much damn scrying since the peninsula. It's easy keeping the spell up for that long, but watching people sleep is so tedious."

Said without a clue of what a creepy statement that is.