ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2018-11-15 11:29 am

⇨ POLARIS AFTERMATH

Who: Everyone!
When: Day 115-118
Where: Polaris/Wyldlands
What: After killing the Mother of Invention, the majority of the carnival has decided to take some time and sort out the Polaris refugees before heading to the Summerlands. This log covers miscellaneous post-Mother Polaris drama, as well as some light camping in the Wyldlands down below.
Warnings: Idk, stuff, I guess.

ADAPTATION

After the battle, the majority of carnival members will opt to remain in the secured section to Polaris, hoping to spend some time making sure that the rest of Polaris is liberated. Many of the staff are not capable of coming to grips with the fact that the Mother is dead so quickly, and the remaining Alphas are doing their best to keep Polaris under their sway. It will be a busy few days of changing minds and exploring the remains of the station. Thankfully, with everyone's powers intact and allies at their side, they finally have the advantage.

SHIFTING STATES: Right off the bat, about 10% of the staff will immediately change sides upon hearing whats become of the Mother. They are actively eager to get away from Polaris, and will do whatever they can assist the carnival. This is mostly Gammas and a few Betas, who were working primarily under duress. Over the next day or two, those numbers will grow to at least 30%, with some of the staff managing to convince their colleagues to join them. About two days after starting, one of the Alphas will surrender to the carnival, encouraging those beneath her to support their cause. That leaves four Alphas remaining, and staff cooperation at 50%.

CAPTIVE ATTENTION: The loyalist staff's main tactics are trying to create defensive points within the various test group areas, using the prisoners as hostages. Luckily, the carnival (and the staff on their side) will be in a position where it's possible to push them out with a mixture of convincing and force. Once prisoners start being freed, there will be even more force backing the carnival's efforts, meaning that it will essentially become a matter of cleaning up the remaining staff rather than any uphill battles. Most of this is being left vague intentionally, as most of this action is being handwaved. However, you can play out parts of it if you want and NPC technicians and rescuees. Other test groups can be filled with basically whatever kind of residents you like, since they are grabbed from across the multiverse. Most of the test areas are similar to B7.

THE JACKPOT: Alongside cleaning up the staff, some members of the carnival have expressed interest in convincing the staff to help them with armoury issues as well as hunting down some of the Mother's most private loot. This will be handled in investigations, mostly through summary, because I don't have it in me for another megathread right now. Post your plans, and I will respond! However, know that I also don't have time to generate five million special items, so loot drops will be limited to my availability. Also, the techs aren't really blacksmiths so they generally won't really be able creating weapons from scratch or anything.



Meanwhile, Ignatius is going to set up a camp ground outside of Polaris, mostly because he doesn't want to be there anymore. He'll keep a fire going and they can drag things from Polaris down there for camping purposes, and mostly Ignatius is just going to be chilling and making sure that the campground doesn't get assaulted by magical creatures. The Gilded Mark will create a portal between the campground and the station so that people can go back and forth as required. It also creates a handy escape route.

You can even see Polaris from here, floating up there in the sky. How picturesque.

WYLDERKIN: Apparently not everything in the Wyld Lands is a full Wyld Fae - there are also a lot of less powerful creatures called 'wylderkin' - apparently lesser forms of the Wyld Fae, who are more akin to animal level intelligence. They can be a variety of expected fantasy type creatures, such as flower sprites, weird bugs, and general prey animals they probably spend most of their time getting eaten by bigger dudes. All of them are sort of weird and fantastical, and none of them are exactly like earth varieties, though they may resemble them. They are more of a pest than a major threat in this part of the Wyld Lands, and Ignatius will scare away any that cause too many problems.

FLORA AND FLUID: There are some plants that you can eat down here, that Ignatius will tell you about. Mostly weird berries and roots. There is also some pools of clear water, thought hey are filled with weird fish. Try not to bitten by any weird leeches. You can safely make up some of the creatures you find as long as they fit the general theme of lesser faerie creatures. This is just a rest stop.
osteothropy: (to watch an astronaut fuck an alien)

[personal profile] osteothropy 2018-11-20 05:31 am (UTC)(link)
He definitely has no idea about being hijacked. As far as he's concerned, he just got knocked out by a tazer or something. So, that's awkward.

"Stellar," he says. "Amazing what a bit of star cover can do that for a guy." He seems fairly content, actually. It's not just being polite. "Yourself?"
chronosynthesis: (❖ Well of Eternity)

[personal profile] chronosynthesis 2018-11-20 07:10 am (UTC)(link)
That makes somebody, at least. Not that Syrlya blames anybody still anxious about the gravity of their situation--but it is a little easing to know not everybody needs that support. "Mostly mobile, now. And relieved."

He's only really mobile because he's using teleporting to get around. Is that cheating? That's probably cheating, but Syrlya isn't about to admit it. "What are you cooking?"
osteothropy: by what-the-floofin@tumblr (i apologize to everyone)

[personal profile] osteothropy 2018-11-21 05:38 am (UTC)(link)
Sans is well versed in cheating via teleportation, so he understands. It's gotten him through some days where he'd barely get out of bed otherwise. Walking can be so oppressive.

"Improvised hot dogs," he says, grinning. "It's a work in progress." He's been trying to find the best natural vegetation to suit the role.
chronosynthesis: (❖ Blinding Tide)

[personal profile] chronosynthesis 2018-11-21 07:32 pm (UTC)(link)
Hot dogs, hot dogs... "Oh, I remember seeing something called that in Wismuth."

At the fast food joint where the order had honestly tasted kind of flat and weird. He has no idea what the hell they are beyond that, though. "What part are you improvising?"
osteothropy: by kibstart@tumblr (what's the best kind of acid)

[personal profile] osteothropy 2018-11-27 04:13 pm (UTC)(link)
"The part where I don't have any hot dogs," he says, shrugging his shoulders. "Back home I used water sausages, but here we all gotta settle for weird carrots."

Neither of which are a real hot dog by the classic definition. It's the thought that counts.

"When you're born in a hole in the ground, you learn to make due."
chronosynthesis: (❖ Well of Eternity)

[personal profile] chronosynthesis 2018-11-28 05:21 am (UTC)(link)
"Water sausages...?" He has even less context for that, so his response is mostly just being bemused.

"Do you mean your people live underground, or that sprouting from the ground is simply the beginning or your life cycle?"