Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2016-10-29 08:50 pm
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⇨ THE REALM OF DREAMS
Who: EVERYONE!
When: S1:D8 - S1:D18
Where: Visiting the Realm of Dreams.
What: The carnival arrives at a new location and has its first performance week with the new cast, as outlined here. This is a general mingling log for convenience purposes, but players are welcome to make as many other logs for this purpose as desired.
Warnings: Could be a lot of things, around these parts.
When: S1:D8 - S1:D18
Where: Visiting the Realm of Dreams.
What: The carnival arrives at a new location and has its first performance week with the new cast, as outlined here. This is a general mingling log for convenience purposes, but players are welcome to make as many other logs for this purpose as desired.
Warnings: Could be a lot of things, around these parts.
THE REALM OF DREAMS↴![]() As the carnival arrives at its first stop since its recruitment phase, and prepares to put its new band of workers to the test. In the meantime, there is a whole new world of dreams and nightmares to be explored, and threats to be faced on carnival turf. As of S1:D11, the carnival will be opening its doors to the creatures within, and the carnival will be open daily from noon to midnight, though the connection to the realm will be constant. This is an all purpose mingle log for the full duration of the stay, so please mark top levels with some estimate of what days they'll be occurring on. Please bring any mod questions to the original plotting post. |
SANS | OTA | D11 - D18
During the day, Sans is at his laziest, it seems. He only arrives in public areas in the late morning, and usually ends up getting lunch only a half hour to an hour after appearing, having apparently already worked up an appetite. He does his usual throughout the afternoon - occasionally checking in on his security team, sitting around with his eyes closed, and sometimes surprising unruly guests with a visit. If it looks like his patrol has it under control, he'll leave it alone. He doesn't offer help where it's not needed.
By the evening, he is more scarce. He'll be there to give everyone their shifts for the evening, the 6PM to midnight one, and then will mostly wander off on his own. By the latter half of the night, you barely see him at all. He claims that he works the night shift, mostly, but given his reputation one might guess that he spends most of the "night shift" sleeping.
You'll still see him around, though, sometimes with his watch dogs and sometimes not. Frequently, he'll show up when you least expect it, or just as you're starting to do something that might be a little bit against the rules.
⇨ RIDING DIRTY ETC (SKELETON WEREWOLF TIME)
And then, from around 10PM onward, Sans typically disappears all together. The security team is usually allowed to pack things up around 12:30 unless they've been given the dreaded night shift, but Sans usually isn't physically present for those. He could be doing anything, really, and the assumptions made are probably not generous.
If you're out in the woods at night, though, or near the borders of the carnival, you might see something huge shift through the trees, moving on four legs and made of something white like bone and faintly glowing. Long spikes line its back and a long, spine-like tail snakes behind it, the whole form surprisingly quiet despite its size.
If you're quiet it won't pay much attention, but if it does, it will size you up as a potential threat. Who knows what a giant skeleton dog finds threatening?
WEREWOLF TIME
Especially here. When most people head off to party or sleep shortly after the last of the guests depart, janitor Papyrus starts cleaning up after the show. Not that he's alone in this task! Those spooky ominous cinder ghost people also clean up.
It's a bit of a mystery how people who look so smokey don't leave soot everywhere. He'll probably ask about it, one of these days.
After the last couple nights of cleaning after performances, he's confident in the team's ability to get the job done. So much so that, tonight, he expands the area he's cleaning to include the trees ringing the carnival. Dream people might still wander off the beaten track and litter. He did, and at least one other person did, his first day here. And all that is certainly not an excuse to stretch his legs and take a walk where nobody can see him drop his smile for a bit.
Papyrus walks through the woods, humming a jaunty tune and poking at leaves. His radio is with him, easily accessible if anything should go awry. And if he catches a flash of a skeleton dog jogging through the trees, he thinks nothing of it; after all, he's already met a couple of them. This is clearly just one more.]
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Sans had been on something's trail (as difficult as it can be when you're a quadrupeds who stands 10 feet at the shoulders) but Papyrus suddenly being there completely distracts his focus. As it is, it takes a few moments to even recognize who he's looking at - taking this form makes thinking straight a lot harder, as useful as it can be in other ways. The one thing he knows for sure is that he doesn't want Papyrus to be there, because it's dangerous, and because it scares him.
So he growls at him, hoping that he'll go away, glowing eyes looming in the darkness between tree trunks. If he really thought this through he would know that is probably the opposite of what will happen.]
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Papyrus snickers at this thought, making even more of a ruckus with his laughter, and only noticing the growling as he stops. He glances all around him, looking for signs of trespassers, 'no trespassing' signs, or some other sign as to what the problem is. Nothing jumps right out at him, and he turns back to the skeleton dog with a sigh.]
Hey! You! What are you growling for??
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Still, he knows that he wants Papyrus out of the trees. Like a few of the others, Papyrus seems to just think that Sans is one of his own creations, which he's willing to indulge at the moment.
He slinks forward, dipping his head forward and trying to nudge Papyrus towards the treeline with his nose. The growling has now become something more impatient and less threatening. Listen, you dork.]
they see me bonin' (riding dirty)
He has some passing familiarity with the Warden. They haven't spoken much but he knows his face, or whatever he had in place of it, and he knows his hounds. When Gilgamesh comes upon one such beast tonight, he cocks his head and stares straight into the sockets that pass for its eyes, fearlessly. He approaches without hesitation and asks of it, "Now, what has you so bothered?"
It's a pretty thing in an ugly sort of way; its owner was just ugly. He glances about, announcing to no one in particular, "Slacking on the job again, hm..."
Sans was likely nearby. What he was up to, as usual, was anybody's guess, but it didn't exactly bode well for a troublemaker currently on the loose.
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His first reaction is to feel threatened by it, so his response to that question is just to snap his jaw in the hopes that his fellow supervisor will go away, but knowing Gil that's probably not the case. His tail smacks against some tree trunks, shaking them hard enough to knock down leaves. He is a few times bigger than any of his 'hounds' - at least ten feet at the shoulder, as he looms out of the darkness.
He circles around Gil while remaining behind a row of trees, trying to decide between running and engaging. There's more important things he should be worrying about at the moment, but it's so easy to get distracted when he's like this.
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For starters, indeed, it has sunk in that this hound was a great deal bigger than the ones he's come to associate with Sans. And on top of that, he'd have expected it to simply bound off and rejoin its master immediately, rather than stick around and... scratch its behind on tree trunks, apparently. It had no business with Gilgamesh whatsoever. Its actions are a little too deliberate and a little too composed, too intelligent, for a common mutt.
"Where is that useless bag of bones, Sans?" Gilgamesh inquires, this time more specifically. The looming, the circling, none of it bothers him at all, and perhaps unwisely Gilgamesh approaches several steps closer. "Lead me to him at once. The Ringmaster does not appreciate extended absences on the job."
No, he hasn't put two and two together yet. At least there's a hunch. Give him credit for that much.
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Not that that doesn't basically look like he's leading Gilgamesh somewhere, which he isn't. Really, he'd prefer if the guy just left him alone - especially since he apparently hasn't put two and two together.
There's something lurking deeper in the trees, though. Some of the nightmares seem to have wandered off deep into woods, it seems - probably because spooky woods are the perfect place for that kind of thing. It wouldn't be a problem if it wasn't just as easy for them to wander back in under the cover of darkness - he's been spending the nights trying to clear them out, but its like the Dream Realm has an endless supply.
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"He's such a bumbling fool," Gilgamesh complains, "Either half-asleep or half-conscious or otherwise half-present. I've no idea why she places such a degree of faith in him. It's unfair, to the rest of us, working so hard for her benefit, one would think..."
One would think Gilgamesh might notice the trouble brewing all around him, and he doesn't. Not at first. He keeps going on and on, with an almost hilarious lack of tact, about all of Sans' negative aspects, and Gilgamesh blows them so far out of proportion one would think there's not a single good thing about the skeleton.
Then said nightmare bites at his ankle as he passes by and snaps him out of it, sort of.
"Damn!" Gilgamesh lashes out with his tail, but the perpetrator has already melted back into the shadows. "Look what you've gone and done, mongrel! You had better take care of this. Go on, kill it. I'll pass a good word onto our esteemed Warden for your efforts."
...yes, apparently, Gilgamesh was going to make Totally Not Sans do everything.
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Maybe it's because he is actually trying right now that it bothers him, or because Gilgamesh is just a particularly monumental douche with his head up the Ringmaster's ass. Or maybe it's because he's trying to do something and for some reason this guy won't stop talking to him despite the fact that he apparently thinks Sans is a dumb animal right now.
Whatever the reason, Sans's patience with it is frayed, and so when Gilgamesh demands that he take care of it, he responds by swinging his spiney tail in the direction the shadow vanished - which just happens to pass directly through the spot where Gilgamesh is standing.
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GET A LOAD OF THAT DOG
The spotlight then sweeps back to shine on him.
After a few seconds, a voice sputters onto the security radio channel. "Uhh--h-hello, is--is there any security there, I--ahh, I'm looking at, at a thing, like a nightmare thing I think? Out in the woods by the front gates? Someone might--should someone handle this?"
TIME TO SNAPCHAT IT TO MY PALS
And he can hear the guy give a call to the security channel. This is getting really complicated fast, and he's starting to wonder how much longer he can keep up with this. Especially when this nonsense keeps distracting him from actually doing his job.
He pauses and tries to shake off the bewilderment of having a spotlight shone in his eyes, and then suddenly teleports straight to the side of the device. And the guy controlling it. He starts to speak, but it mostly comes out as a growl through his massive boney muzzle.
"Don't-"
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"OHHHHHHJEEZ--"
Greg's shoulders hunch as his brain scrambles for focus in the midst of panic; magic, magic, this is what he learned the magic for, how is he supposed to do it?! The stoneskin magic the Ringmaster taught him flickers over him... sort of. Mostly he feels kind of gray and stiff.
"Ohhh man. Uhm, don't--don't come any closer, I just--I just work here, okay, I--"
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The problem with nightmares, it seems, is that they can look like just about anything, since fear is rather subjective and all. So it can be hard to pick them out quickly in a crowd. Something in Sans's instincts is tingling, however, and it makes him not like the feeling of where they are standing - like the shadows are being cast all wrong.
Oh, well. Nothing for it. Sans circles closer to Greg for a few more moments, his eyes set on something else, then scoops the human up in the curls of his tail and books it away from the front entrance.
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It happens faster than Greg can properly react. One second he's trying to back away, the next he's clear off the ground and being rushed far further out than he's ever dared explore.
There are shadows moving strangely around them, unnatural and far too dark. For all Greg can tell, his kidnapper is commanding them. For all Greg knows, he's pretty much dead.
He curls in on himself as much as the bony tail will allow, layers more of his imperfect spells over himself and squeaks into his radio. "I'm--I, I'm getting kidnapped, now, I--uh, I. Help! Please. Soon. I don't wanna--please help."
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He really wishes he'd stop panicking and drawing the attention of the security team though.
Once they are out in the clearing between the gates and the tree - better line of sight, he thinks - he slows down and lowers Greg onto his feet again, but keeps his tail looped in a circle about a 3 foot radius around him, for defense. He's not sure what's he's looking at, still.
"Hey, knock it off," he rumbles as well as he can manage in this form. It does actually sound like words this time. "I'm trying to do something."
He can see the shadows start to follow them. Confirmed, he guesses.
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THEY stop and talk to me about dreams for forty minutes what the fuck
Not that she hadn't tried. She'd lain in bed for at least an hour, trying and failing to find some kind of passage between here and unconsciousness. She was certainly physically tired. And sore. You'd think that would be enough!
You'd think.
But it was well into that hour of trying and failing that her eyes--some of them--popped open. Then the rest followed suit.
The dreamcatcher hung above her, glittering beautiful cut amethyst and polished purple jade.
She frowned up at it. Inanimate thought it might have been, it was still mocking her. Dreamcatchers can't catch dreams if you can't get to the dreaming part to begin with.
Well.
Fine!
If she can't sleep, she's going to talk to someone who always can.
--
So went the logic, anyway, of Mari walking along the perimetre of the carnival grounds, singing in a high, clear voice. Until she finds Sans.
"Let's get the world, let's walk another way! Let's step towards our one future, walking together along our one road...! Oh, there you are!"
She leans over him from behind, all smiles and not-missing-out-on-any-sleep-what-do-you-mean-by-that.
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"Hey, Mari. Sup?" He says he name half like he is anticipating some nonsense and half like he's genuinely interested in seeing her.
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"Can't sleep! Thought I'd come talk to the master." She smiles at him in a way that's harmless enough but probably a little too wise to his ways to be entirely innocent. "Guess you're not sleeping much either, though, huh. Having fun yet?"
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As if she's not like this almost all the time.
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"Just too excited, probably. This place is pretty cool! A realm of dreams? The unfiltered flow of the subsconscious is all around us! The existence of dreams within reality... guess it's not very exciting for you, though, huh. You're dreaming all the time."
She still has no idea what's so appealing about Sans' dreams compared to reality that he's constantly running away to them. It's one of those little mysterious that she still wants to solve about him.
One day.
"But you can learn a lot about yourself someplace like this, too."
Heh.
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BOOF
And these days, a wander in the woods surrounding the carnival is exactly the thing to bring her peace of mind.
She carries a small dreamcatcher and written charm in the pouch of a fannypack, not wanting to be caught out like some of the workers have been, and makes her way as quietly as she can through the trees. It's incredibly peaceful out here; nothing but the rustle of leaves, the smell of blooming flowers, the faint hum of an unfamiliar energy--
Wait.
Tanyuu turns when she catches sight of something white and looming out of the corner of her eye, and freezes upon seeing...something. There's no way this doesn't have a connection to Sans somehow, not with those bones and that skull. But she has no idea if it's the dogs she's used to or something new altogether.
"...hello?"
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It takes a few moments for it to be clear why - but becomes all too apparent when one notices that he's just jumped onto the back of some kind of giant spider nightmare that had been slowly winding through the trees in Tanyuu's direction.
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Keepling low to the ground, Tanyuu looks around before floating the heftiest rock she can manage over to herself. She can't help much, but maybe if there's an opening she can at least distract the thing.