Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-10-05 12:51 pm
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⇨ HEARTSTONE MANOR
Who: Everyone!
When: Day 170 - Day ???
Where: Heartstone Manor
What: The carnival arrives at the Heartstone Manor. Do your best to play along, and try not to get too far ahead of the schedule with threading if you can avoid it, in case something that would affect your character happens early on.
Warnings: Individually marked! Could be a lot of things.
When: Day 170 - Day ???
Where: Heartstone Manor
What: The carnival arrives at the Heartstone Manor. Do your best to play along, and try not to get too far ahead of the schedule with threading if you can avoid it, in case something that would affect your character happens early on.
Warnings: Individually marked! Could be a lot of things.
BEAUTIES AND THE BEAST↴![]() When the carnival arrives at the Manor, everyone will be taken into the Throne Room to greet the Prince for the first time. He will be lounging on his throne, and will take a look at the guests that the Ringmaster has brought before eventually dismissing everyone so that he can talk to her alone. After that, they will be given a brief tour of the Manor by some of the servants, and then brought to their rooms to start picking out clothes for tomorrow. On the first night they will be permitted to wear regular clothes, but starting the next morning the dress code will be enforced. There will be a number of servants helping guests with clothing, and making alterations to suit the non-humanoid features they may have. The tailors work with fabric by hand, but their stitching is impossibly quick and accurate, with changes being made to complex clothing at unbelievable speed. Some guests may note while working with them that one of the seamstresses has wooden mannequin-esque hands instead of human ones, and another has two sets of arms. The arms are one of the most obviously inhuman traits that they'll see while first touring the building. Come the morning of Day 171, the daily routine will begin. ► FIVE MEALS A DAY: Between breakfast, lunch, tea, supper, and evening drinks, the meals you are required to attend are frequent and long. Each meal (except drinks and tea) will have multiple rounds, and use all of the fancy cutlery. It will be difficult to keep up for those that are untrained. The food will vary greatly, but will generally to be palatable to those that are into whatever kind of food it might be. Some of them are odd delicacies that are very much an acquired taste, however. People who cannot eat will be given a pass once the Ringmaster explains it, but will be looked down on for it. ► DAILY ACTIVITIES: There are scheduled activities for every morning and afternoon, and everyone is required to attend. Descriptions of each activity are provided on the "Event Descriptions" tab of the spreadsheet linked up above. There is only one hour of free time scheduled per day, after supper, and beyond that the servants will almost constantly have you on the go. The Prince and Ringmaster will not be present for most of the activities, but they will be there for every meal. If you character refuses to follow the schedule or makes a huge mess out of proceedings, make sure to report it here. ► AFTER CURFEW: At 11PM, everyone is expected to return to their quarters and spend the rest of the night there. Wandering after curfew is unacceptable by the Prince's rules, and if you do it there will be the chance of discover. Based on your character's stealth abilities, there will be dice rolling to determine if they are discovered or not, and by whom. Make sure you report any after curfew activity to the mod post here. This can also take place as an investigation if they are actually looking for something instead of just farting around. ► ROOM AND BOARD: The servants will remain upbeat for most of the time the guests are here, unless something is done to provoke them. They will be present at every activity, and there will be a variety of different individuals. One frequently spotted character will be the butler, a man with dark hair and small, sharp horns. He seems to be the main organizer of things. ► ODDITIES: Even beyond the obvious, there is something off about the Manor. Doors, windows, and other household objects will sometimes move seemingly without cause, and other times there will be banging sounds in the walls, or mysterious voices heard at a distance. It feels like you're being haunted. If you have a moment to wander the corridors, then you'll sometimes see open doors abruptly slam shut the moment you lay eyes on them, and wall sconces turn off or on. It's weird, man. ► THE HUNT: The Hunt activity will have its own event post, and some sign ups for those that will participate meaningfully. There will be some dice rolling to determine who hunts the most impressive game, and rewards handed out accordingly. Before that post goes up, however, you can do some investigations for the start of the event, if your character is interested in looking into the specifics of the contest and overall context. MAKE SURE THAT ALL DECORUM VIOLATIONS ARE REPORTED HERE. |
susan | ota
the first night; closed to lauren
The castle looked kinda cool, at least, when they'd gotten a tour, and he tried to not complain about anything and just go along with it for now... Although that was a bit hard when he realized that he wouldn't be staying with his brother, but with someone else. He knew objectively that Lauren could take care of himself, that everything would be okay... But that's what he thought before the vampires, too.
As soon as he realized he'd be forced away from Lauren he told Fluff to go with his older brother instead of staying with him, so that he could at least keep an eye on him. But of course as soon as he got into his room he only waited a few minutes before turning his radio on right to his brother's channel.
"Lauren?
finally tags this
"I'm here."
took you long enough
"How's your room?"
its because ur so rood
"...Fine. A supervisor is my roommate."
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"How about you?"
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He shrugs, although Lauren can't see it.
"They aren't here yet. Just me and Zap and Stanley."
He pauses, thinking over his next words.
"Is everything okay, over there? Nothing's going to jump out and attack you or anything, right?"
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"You're not saying that because there's a monster in your room is there?"
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the second day - charades
Lauren, sitting next to Susan, was content to quietly sit and not actually play, hoping his brother's enthusiasm would make his lack of participation less obvious. It had worked up to a point, but somehow someone had noticed.
Which is why Lauren was standing silently and awkwardly in front of the group, not actually acting anything out.
Of course that doesn't stop Susan from shouting out various ideas of what his brother is acting out.
"A tree? Oh, or maybe a statue!"
the third day - reading and contemplation
It's just too hard though, and soon enough he's leaning in to anyone nearby, trying to see what they're up to instead.
"What are you reading?" At least he remembered the being quiet part, even though his whispering isn't the quietest around.
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"I don't... Know."
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"Is there something better?"
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"You could try mine? It says it's about a battle or something." Which sounded more interesting than the other choices, but... No, it really was just boring.
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"I don't care about a battle that happened on some world I probably know nothing about."
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"I'll see if I can find something about... Animals or something."
And unless Lauren stops him he sets his book aside and goes to do just that.
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roommate wildcardin', lmk if anything doesn't work for you
But he'll sit down and shut up if that's what he needs to do. Besides, it sounds like he's already going to have his hands full mapping out this place. Lambert's orders. Though he would've done it anyway.
When he's finally lead to his assigned room, he quickly realises that someone is already there.
"Um. Hi." This is another human child, right? "I'm 9S. It looks like we're going to be roommates...?"
9S is dressed as ordered, though the sword held aloft at his back by a ring of light has its blade covered in an ill-fitting scabbard, the sheath clearly hanging off the hilt of his sword by two cords. A robot friend hovers by his shoulder. For once, his eyes aren't covered, instead his 'blindfold' tied around his arm instead of his face.
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The boy stands and brushes off his clothes - still his Carnival wear, not having taken the time to change yet - and nods in greeting.
"I'm Susan. And I guess we are!"
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"Great!" He steps right in, box bot following him silently. "Nice to meet you, Susan."
His gaze flickers to the Pichu. But what is that animal he wants to know.
"Does your pet have a name?"
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"Oh, that's Zap! He's named that 'cause sometimes he zaps people on accident. Or himself. He's friendly though." Even if that description doesn't quite make it seem like that's the case.
He glances at the robot following 9S, but he doesn't have enough of an idea of what a robot even is to tell if it's a pet of some kind too, or something else entirely, so he doesn't ask about it. Instead he changes the subject elsewhere.
"Are you new in the Carnival? I don't think I've seen you before." And he's seen almost everyone.
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He'll bring it up later. For now, 9S nods; Susan's hit the nail on the head. "Yeah. I joined a bit before the Carnival's last stop. I'm with the Nightrunners and repair crew."
Except he hasn't really done much repair work, on account of completely avoiding Peridot. She can talk all she wants, but it doesn't change the fact she's an alien.
"What about you? What do you work as?"
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"I don't think we're supposed to be talking to people here, though. It's probably not 'proper', but that's annoying."
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"Yeah, no kidding! I don't understand the point of half the rules we're supposed to follow."
As he talks, 9S walks towards the unclaimed bed and floats his sword forward so he can take the ill-ftting scabbard off it the copper yellow blade, the same ring of light keeping the sword aloft forming around his right wrist.
"I mean, if someone's there, doesn't it make sense to talk to them? Otherwise, what's the point?"
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