Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-07-08 06:50 pm
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Entry tags:
- !event,
- #ignatius,
- 9s,
- @eden,
- alphys,
- amethyst,
- carly nagisa,
- commander syrlya,
- ginko,
- gongenzaka,
- herbert west,
- hinawa,
- jasper,
- john childermass,
- joker,
- jonathan strange,
- kirigakure shura,
- lambert,
- lapis lazuli,
- lauren,
- papyrus,
- peridot,
- reira akaba,
- renzo shima,
- rhys,
- rita mordio,
- sans,
- shiemi moriyama,
- sollux captor,
- son goku,
- steven universe,
- susan,
- tallisibeth (scout),
- tanyuu karibusa,
- tyki mikk,
- yugo,
- yūya sakaki,
- zangetsu
⇨ EDEN
Who: Everyone!
When: Day 79 - Day 85
Where: Eden
What: Everyone arrives in Eden with their new animals forms - unfortunately, the welcoming party is a bit more intense than expected, with a ritual called 'The Anointment.' Better get this place figured out before anything gets any crazier.
Warnings: Hopefully no ritual sacrifice!
When: Day 79 - Day 85
Where: Eden
What: Everyone arrives in Eden with their new animals forms - unfortunately, the welcoming party is a bit more intense than expected, with a ritual called 'The Anointment.' Better get this place figured out before anything gets any crazier.
Warnings: Hopefully no ritual sacrifice!
FLAME OF INSPIRATION↴![]() So it begins. After everyone has been given their new animal form and have had about an hour to readjust to it, the Ringmaster begins the infiltration. You don't see a lot of the specifics of the magic - all you know is that Pru's sword, the Hand of God, is somehow involved. It alone can tear through the wardings of Eden's realm, and once that entrance is made, the teleportation is instant. Everyone will find themselves in an open grassland overlooking a dense forest, with buildings and lights poking up out of the leaves. Behind you, there is a darker place - the barrens, the Ringmaster has explained. It's were the Outcasts are sent after they're banished. You are scattered across the area as if you've been dropped in with nothing. You've been given specific instructions - act as if you have no memory besides the vague life of being an animal. None of you know each other. You don't know how you got here, you've just been suddenly found yourself enlightened. Hopefully feigning ignorance will be what the residents are expecting, as what information the Ringmaster could find suggests it should be. Before the beasts of Eden come to claim you, you'll see the Ringmaster once last time, in the form of a giant serpent. With a nod of her head, she slithers away towards the barrens - she'll be in touch. ► THE WELCOMING: It's not long until you're discovered. The first to find you is a pigeon, who seems rather surprised. She'll ask the first few new arrivals she sees a couple questions - 'did you just get here?' 'did you meet the great Lilith?' Regardless of your answers, she'll hurriedly say she's going to go get help, and will fly away back into the forest. A short while later, an entire welcoming party of different animals will have come to greet you, sweeping out to find every straggler and explaining that you are the newest of the chosen. After they are sure that nobody is being left behind, they will invite you into Eden. ► THE GARDEN: Eden is a beautiful place. Every street, every structure, is surrounded by flowers and vibrant plant life - every bit as idyllic as its mythos would imply. The architecture is ambitious and creative, as if the residents have been perfecting the art for thousands of years, which they almost certainly have. There is the sweet smell of perfumes and incense on the other animals are you are led into the city. This is your home now, the locals will explain. You have been chosen by the Creator to serve Her cause. You will become one of the Honorable, one of Her artisans working towards the Divine Clarity. But first, of course, you must be sanctified. ► THE ANOINTMENT: On that first night, everyone is brought to a vast cathedral, covered in unknowable writings in a shining script. You are brought in through several gorgeous hallways lit with shining crystals and blue flame torches, only to emerge in a great hall built around a circular, sparkling pool of water. There are several braziers around its circumference blazing with fire, with sets of tools hanging out of them, like iron pokers. All of the new arrivals are gathered into the grand hall, and scriptures are read in the background that you can't really make out the specifics of. You will all be made to stand around the outside of the pool, and the local animals will gently explain to you what needs to be done. To become a new Honorable, you must be Anointed with the Flame of Inspiration - that is, they are going to brand you with the metal pokers they have heating up. If you go along with it, they will burn the mark into a highly visible part of your person (they have smaller brands for smaller animals), and then cool it off in the pool of water, where you are encouraged to bask until you are comfortable again. There are obviously a couple concerns with this. The biggest one is that it's sketchy as hell. The second one is that the brand is definitely made of medium grade iron. While the painful difference it makes won't be super obvious from the outside, long-term veterans and those with superlative fae qualities will find it very uncomfortable, and it will blister for a fair while afterward, which is seen as unusual. If your character refuses, or tries to get around it somehow, please explain in reply to the post down below. ► THE DAYS AFTER: After everyone is branded (or isn't, as the case may be), you'll be given the opportunity to dry off and head back into town. All of the fancy structures here are communal, they will explain, and you can choose wherever you'd like to sleep. There are a few buildings that are mostly empty that newbies seem welcome to hole up in, though the locals assure everyone they will be nearby in case they need help. In the days that follow, everyone will be welcome to explore Eden and find their bearings, and begin to discover what gifts the Anointment has bestowed on them. Whether or not you were good at a creative pursuit before, you will find yourself filled with inspiration for something - any artistic talent will do. It's like a creative talent will have been born in you overnight, or like an existing talent of yours has been boosted to near perfection. This effect will last as long as the characters are in Eden unless you are told otherwise. You won't feel the need to eat, but there is breakfast available, if you'd like it. The locals are very courteous, though they seem a bit confused. Something about your entry seems to strike them as different than usual. |
Re: his cover, saved by being an asshole,
He moves close enough that she'll be able to see him and then shrugs. Or whatever his stupid body does.
"What are you doing out?"
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"..I'm not 'out' anywhere. ...I think so, at least." She can't exactly see where the roof ends, and the doorway begins, and so on with ease; she just sort of started fumbling around.
no subject
"It's an expression," Rhys says glumly. He hates being like this. "What are you doing? Is it something entertaining because I need ideas to occupy my time here."
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Whatever 'it' may be. "Oh," is all Reira has to say initially. An expression. Alright then. She wonders about asking what the expression is meant to mean, but decides not to push. "...I just can't sleep," Reira admits, sitting awkwardly in place. "...I don't know why. I just can't."
Mostly it's nerves.
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One day he'd like to go to sleep and wake up of his own accord to a nice fall day with breakfast already made and nothing on his agenda. Doesn't look like that's going to happen anytime soon here.
"You tried counting sheep?"
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"...I don't think we're supposed to say things like that... ...if we're supposed to be animals," she adds quietly, but her curiosity in the end is too much to leave it at that. "...why would I count sheep?"
no subject
And he's still a weasel. What a rip off.
"It's just -- it's something monotonous for your mind to do," Rhys tells her. "You count things, sheep or whatever, and you don't think about everything else on your mind. It's supposed to help you fall asleep."
no subject
Anyway.
"....Oh, boring things," she realizes, taking a moment to figure out what on earth 'monotonous' even means. "...I guess I can find a boring thing..." Counting sheep doesn't seem very boring so.
no subject
He wanted to go home and be a bigshot and give orders. He doesn't want to be a damn weasel but guess he doesn't really have much choice in the matter.
"Anyway, I was just trying to help," Rhys tells her. "I sometimes sing songs. That doesn't always work though because then I just wanna get up and sing."
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Of course, her world really IS quite weird, she just has no idea. But regardless. "...Mnh...what kinds of songs? ...Would they be songs about things we're not supposed to know?"
no subject
He really hopes no one's up there, reading his mind. Considering Jack's presence, they were bound to get some really weird shit if they tried. He'd let 9S up there once and that had been enough.
"They're songs about, I don't know, love and stuff," Rhys admits.
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She sort of feels the need to make sure that suspicion never comes up here either. "...Umn, I can feel feelings, but I definitely can't read your mind, so you're definitely fine," she decides, nodding.
"...'Stuff' can be a lot of things though." Love at least is precise! But Stuff? That could be Anything.
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"Like if someone is happy or sad? Feelings like that?" Rhys asks.
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"...Yeah, I guess... ...Sometimes I don't know the word for it," she explains, blinking. "...There's lots of words I don't know, so... ...I just know that I can feel all of that, whenever someone is where I cam."
So in other words, she has Totally Been Doing That, The Whole Time.
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"Does feeling what they feel influence you at all?" Rhys wonders. "Do you get sad when you feel someone else is sad?"
no subject
This is a very nice change, she finds. "Um- no," Reira insists, shaking her head. "...I just know they're sad. ...It used to hurt, if someone was angry, or...if they hated something," she supposes as an after thought, "...But I've been practicing to not feel hurt by those things. It's just sort of scary when they're like that, now."
And frankly, if someone is near her and feeling especially loathsome and angry, it's probably better she be scared enough to run than to fear nothing and stick around at this point.
no subject
Or, in Rhys' case, the dumb stuff.
"Is there anything beneficial about the feelings thing?"
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"If all I heard were words like that...I wouldn't understand at all." Feelings were the lowest point of communication- something that a scared, growing child could absolutely understand.
It makes sense when survival is applied to it, in that regard.
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"Have you always been able to do that? Feel emotions? Or did you like get that from somewhere?" Like an ability store. Sure, Rhys.
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But then again, not a lot of people really consider that particular issue of 'understanding words'. Reira again has to think in any case, before shrugging- an impressive feat given what her arms look like right now.
"...It's been like that for...as long as I remember. ...But there's lots of things I don't remember, so..."
So the guess is as good as anything. Probably not a store though, sorry Rhys.
no subject
"Suppose I'll have to stick to the things that I can already do."
this is actually partly how learning magic in the carnival works it's great (faster w. teacher tho)
It's such an innocent question, but Reira shuffles as close as she dares so that she can make sure no one really hears her question. "...I couldn't do other magic before I tried learning, here...so why can't you? That's how magic works- you have to focus and really believe it, and you get there. I did magic like that, and now I can make a big shield, and...and I'm not able to turn into the wind yet, but I'm getting closer," she insists, nodding.
"So why wouldn't you be able to do it?" A big answer would be he doesn't want to.
But on the other hand, doors to things he Might Want may have just opened here-
Re: this is actually partly how learning magic in the carnival works it's great (faster w. teacher t
"I don't have a magical bone in my body," he tells her with a shake of his head. "Never have. I can carry a gun. That's something magically cool but not in the same way as we're talking."
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"...I know what a gun is..." she mutters, frowning. She doesn't really like those. "...I don't think people get to keep things like that normally..." Reira doesn't quite realize that it's a matter of which weapons have iron in them, however.
"...'m not sure 'guns' are cool..." she mutters more quietly.