Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2017-11-21 08:41 pm
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Entry tags:
- !event,
- 9s,
- @the moon,
- alphys,
- anghel higure,
- carly nagisa,
- cole,
- commander syrlya,
- connie maheswaran,
- doll,
- five,
- flowey,
- foster van denend,
- frisk,
- ginko,
- gongenzaka,
- herbert west,
- hinawa,
- john childermass,
- joker,
- jonathan strange,
- julien delacroix,
- junko enoshima,
- lambert,
- lauren,
- mercury black,
- miko nakadai,
- papyrus,
- reira akaba,
- rita mordio,
- sans,
- susan,
- taako,
- tyki mikk,
- yugo,
- yukio okumura,
- yuzu hiragi,
- yūya sakaki,
- zangetsu
⇨ THE LUNAR SOLSTICE
Who: Everyone!
When: Winter Breaks: Day 6 - Day 25
Where: THE MOON
What: The carnival journeys to one of its moons to celebrate the Lunar Solstice. More information here.
Warnings: Winter fun.
When: Winter Breaks: Day 6 - Day 25
Where: THE MOON
What: The carnival journeys to one of its moons to celebrate the Lunar Solstice. More information here.
Warnings: Winter fun.
MOON WALKING↴![]() The journey to the moon only takes a blink of an eye, but it leaves the carnival far away beneath you. The second moon can be seen on the peripheral, massive compared to its usual view. At least when the holidays start out, there will be no notable wildlife on the moon, though this is something you can talk to the Ringmaster about if you think it needs a change. It sounds like this is the first time she's used it in quite a while - it probably needs some dusting off! Claim your cabins, and proceed to... well, do whatever you want! There is no rush and little obligation, besides to enjoy yourself. For real, this time. She promises there will be no vampires. Or, at least, none that don't already work for the carnival. ► CABINS: Living arrangements are character choice for this event, and there are a variety of cabins of various sizes, mostly built to house 2-6 people, though you can fit more in if you squish. They are all made of wood and of a rustic design - no fancy modern furniture, here! Each building is housed with a fireplace and the needed amenities. You can pick up materials to cook with the private kitchens if you like. Theoretically, you could spend the whole holiday sequestered away, watching the snow fall. Some of them also have outdoor hot tubs available! ► ACTIVITIES: Activities are mostly going to be character driven, though there will be some large group games like bingo and maybe a poker tournament happening at some point in one of the festival halls. Otherwise, there is a lot to offer: skiing, snowboarding, hiking, ice sculpting, snowball fights - it goes on! If you'd like to run a winter activity, just let the mods know, and we will get the word out there for you. ► FEASTING: Every day isn't a full-out feast because that would get a bit unhealthy, but there will be a number of specific feast events over the holidays where everyone is encouraged to let out their inner hedonist and stuff themselves. There will be one big feast per week, with smaller but also delicious meals offered in between. The feast dates will be B12, B18, and B24. There's also plenty of alcohol available for anyone who wants it. ► SHOPPING: As mentioned in the planning post, there is a massive market being run by the World Walker Caravan! The Ringmaster has given everyone 1250 credits to spend on items, but there is a caveat - must spend at least 500 of those credits on gifts for other people. And it better be a good one, if you only buy one! (She will ask that you do not buy her presents, however. She appreciates the sentiment, but it seems sort of silly buying her things with her own money! If you'd like to gift her, please have it be something more personal or handmade, but you are not obligated to get her anything at all.) ► TREATMENTS: The beginning of the holidays will also be about the time that the emergency Medical Team will have finalized their treatments for the Prince's poisoning. Watch out for further information on that - and make sure to get treated if you are suffering from petrification or poison induced illness! The holidays will be a lot more fun that way. |
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Not yet, at any rate.
The question about her arm takes her aback, but it's one she'd have to get used to. Back in Thedas, everyone seemed to understand or know why and how she lost it. Explaining it, well. It was more difficult than she thought it was going to be. "I was dying," she says, simply. "It needed to be removed to save my life." Which is the truth of it, if not the entire truth.
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"Wow, that's lucky."
Probably not the expected reaction to that kind of news. But his train of thought is soon explained.
"Trading an arm for your life? That's not a bad trade, considering you only get one life."
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"No, it isn't a bad trade. But it was-- more, I'm afraid." She lost her arm, the Inquisition, her faith, her history, her culture. And her lover, although he'd never been it in such a traditional sense. But it all crumbled along with her arm, falling away; turned to ash in her mouth and on the ground.
But it isn't his place to deal with Thedas, or her own baggage, so Lavellan attempts to move the conversation onwards. "I am grateful to him for saving my life, something I hope he knows." After all is said and done.
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He doesn't know the history behind this arm. He wants to find out. But he senses now isn't the time.
He hesitates. They're not really close and don't have the same kind of understanding he had with Cole. So he bites back some of his words -- I know being alive is full of pain -- and settles for, "Maybe he does." Who is this he? But also... "Is there something stopping you from telling him?"
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"He left, and I was in no shape to follow him. Not that he wanted me to," she muses, her lips twitching up wryly for a brief moment. "But we are at odds, the two of us -- I doubt he'd give me the chance to say so without fleeing like the coward he is if we were ever to meet again." For he runs from her in her dreams, although he dares to invade them in the first place.
She is torn, she is always torn -- between the Inquisition and her clan, between her duty and her desire, between loving Solas and wishing to wrap her hand around his neck and strangling him for all that he's done. It hardly matters now, though, and she shakes her head.
"But that is in the past, for now." And that is where she is content to leave it.
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A small, wry grin curls at the corner of his mouth. It's in the past, huh?
"Well, there's plenty to see and the people here are kind. It's easier to," not necessarily move forward, but, "put things out of your mind for a while."
He gestures to the squirrel or swan ice sculpture as an example of a distraction.
"Anyway, are you with the Carnival? Or are you one of the other world travellers stopping here?"
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"What about yourself?" For he doesn't seem to be as changed as most of the people she's come to consider being part of the Carnival are.
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"Yeah, I'm with the Carnival on contract, too. Working as a scout and," ugh, "repairs."
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"I've also been assigned as scout, as it turns out. And a 'patch'." Whatever that means.
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But he's taken up quite a bit of her time.
"If you need any help later, you can contact me on my channel." He gestures to Pod 153. "Even if I'm in the middle of something, Pod will pick up the call."
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"It was a pleasure to meet you, 9S."