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| Who: Everyone! When: Day 79 - Day 85 Where: Eden What: Everyone arrives in Eden with their new animals forms - unfortunately, the welcoming party is a bit more intense than expected, with a ritual called 'The Anointment.' Better get this place figured out before anything gets any crazier. Warnings: Hopefully no ritual sacrifice! FLAME OF INSPIRATION↴
 So it begins. After everyone has been given their new animal form and have had about an hour to readjust to it, the Ringmaster begins the infiltration. You don't see a lot of the specifics of the magic - all you know is that Pru's sword, the Hand of God, is somehow involved. It alone can tear through the wardings of Eden's realm, and once that entrance is made, the teleportation is instant. Everyone will find themselves in an open grassland overlooking a dense forest, with buildings and lights poking up out of the leaves. Behind you, there is a darker place - the barrens, the Ringmaster has explained. It's were the Outcasts are sent after they're banished.
You are scattered across the area as if you've been dropped in with nothing. You've been given specific instructions - act as if you have no memory besides the vague life of being an animal. None of you know each other. You don't know how you got here, you've just been suddenly found yourself enlightened. Hopefully feigning ignorance will be what the residents are expecting, as what information the Ringmaster could find suggests it should be.
Before the beasts of Eden come to claim you, you'll see the Ringmaster once last time, in the form of a giant serpent. With a nod of her head, she slithers away towards the barrens - she'll be in touch.
► THE WELCOMING: It's not long until you're discovered. The first to find you is a pigeon, who seems rather surprised. She'll ask the first few new arrivals she sees a couple questions - 'did you just get here?' 'did you meet the great Lilith?' Regardless of your answers, she'll hurriedly say she's going to go get help, and will fly away back into the forest. A short while later, an entire welcoming party of different animals will have come to greet you, sweeping out to find every straggler and explaining that you are the newest of the chosen. After they are sure that nobody is being left behind, they will invite you into Eden.
► THE GARDEN: Eden is a beautiful place. Every street, every structure, is surrounded by flowers and vibrant plant life - every bit as idyllic as its mythos would imply. The architecture is ambitious and creative, as if the residents have been perfecting the art for thousands of years, which they almost certainly have. There is the sweet smell of perfumes and incense on the other animals are you are led into the city. This is your home now, the locals will explain. You have been chosen by the Creator to serve Her cause. You will become one of the Honorable, one of Her artisans working towards the Divine Clarity. But first, of course, you must be sanctified.
► THE ANOINTMENT: On that first night, everyone is brought to a vast cathedral, covered in unknowable writings in a shining script. You are brought in through several gorgeous hallways lit with shining crystals and blue flame torches, only to emerge in a great hall built around a circular, sparkling pool of water. There are several braziers around its circumference blazing with fire, with sets of tools hanging out of them, like iron pokers. All of the new arrivals are gathered into the grand hall, and scriptures are read in the background that you can't really make out the specifics of.
You will all be made to stand around the outside of the pool, and the local animals will gently explain to you what needs to be done. To become a new Honorable, you must be Anointed with the Flame of Inspiration - that is, they are going to brand you with the metal pokers they have heating up. If you go along with it, they will burn the mark into a highly visible part of your person (they have smaller brands for smaller animals), and then cool it off in the pool of water, where you are encouraged to bask until you are comfortable again.
There are obviously a couple concerns with this. The biggest one is that it's sketchy as hell. The second one is that the brand is definitely made of medium grade iron. While the painful difference it makes won't be super obvious from the outside, long-term veterans and those with superlative fae qualities will find it very uncomfortable, and it will blister for a fair while afterward, which is seen as unusual. If your character refuses, or tries to get around it somehow, please explain in reply to the post down below.
► THE DAYS AFTER: After everyone is branded (or isn't, as the case may be), you'll be given the opportunity to dry off and head back into town. All of the fancy structures here are communal, they will explain, and you can choose wherever you'd like to sleep. There are a few buildings that are mostly empty that newbies seem welcome to hole up in, though the locals assure everyone they will be nearby in case they need help.
In the days that follow, everyone will be welcome to explore Eden and find their bearings, and begin to discover what gifts the Anointment has bestowed on them. Whether or not you were good at a creative pursuit before, you will find yourself filled with inspiration for something - any artistic talent will do. It's like a creative talent will have been born in you overnight, or like an existing talent of yours has been boosted to near perfection. This effect will last as long as the characters are in Eden unless you are told otherwise.
You won't feel the need to eat, but there is breakfast available, if you'd like it. The locals are very courteous, though they seem a bit confused. Something about your entry seems to strike them as different than usual. |
- Tags:!event, #ignatius, 9s, @eden, alphys, amethyst, carly nagisa, commander syrlya, ginko, gongenzaka, herbert west, hinawa, jasper, john childermass, joker, jonathan strange, kirigakure shura, lambert, lapis lazuli, lauren, papyrus, peridot, reira akaba, renzo shima, rhys, rita mordio, sans, shiemi moriyama, sollux captor, son goku, steven universe, susan, tallisibeth (scout), tanyuu karibusa, tyki mikk, yugo, yūya sakaki, zangetsu
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| Who: The Ringmaster, Peridot, Amethyst, Shima, Tyki, Childermass and Ignatius. When: Day 68 Where: THE CENTER OF THE (OTHER) MOON. What: The Ringmaster has recruited the help of a not-so-elite group of carnival members to help her deal with the imprisoned Ignatius. Warnings: Weird egg stuff. THE FIERY ONE↴ When you meet up with the Ringmaster at the portal she's in her humanoid form, but that doesn't last long. After a brief period of waiting, she will take you back to the carnival grounds, still fresh and partially undefined from her rebuilding. It's familiar, but as if details have been left out - like a painting that's not finished yet. The sky isn't right, and and the forests are oddly barren.
She'll assure you she simply isn't finished with it yet, but that this has taken precedence. Soon, she'll be turning into her dragon form and whisking you all away, up into the second moon. The flight happens almost instantaneously - first you see the carnival grounds, then the sandy oceans of the moon - then, you see nothing.
It doesn't last for long, though. A ring of glowing stones light up the new space you're filling - a cavern carved out of the center of the moon itself. Unlike the moon with the Blue Rose, however, it isn't perfectly spherical, and gravity goes straight down. There is a rough, uneven floor you can walk on steadily, with boulders and rocks scattered about. The Ringmaster's current dragon form fills about half of it.
In the center of the room there are two man-sized eggs. One glows brightly with an inner light, radiating heat. The other does as well, but less so. There's an impromptu nest of rocks around them, preventing them from falling over.
The Ringmaster seems unsure of how to start.
"So," she begins, uncertainly. She is till hunched over in dragon form. "This... is a bit complicated." |
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| Who: Everybody! When: Day 64 Where: The Camping Grounds What: While the Ringmaster attempts to purge the carnival of magical tracing spells and deal with the angry fire fae in her belly, everyone else is getting sent on an emergency camping trip with some unusual local fauna. Warnings: Camping. CRYPTIC CAMPGROUNDS↴
 You're given about three hours to prepare, after the Ringmaster tells you her plans for the coming week. There is a vast selection of camping equipment at your disposal, and the means to take along enough food for the length of the stay. The wilderness of the planet you're left on is nearly idyllic, but some people just don't like the great outdoors.
► CRYPTOZOOLOGY: As it turns out, the carnival won't be alone here. There is a varied ecosystem of cryptids to be found as well, living in relative peace and mostly reacting to the newcomers with curiousity. More details can be found on the plotting post. You are free to NPC the cryptids as much as you need to, as long as you stick to the behaviours described.
► DREAMSHARING: There is a player plot going on which will allow characters to share dreams! These are specifically more dreams than nightmares, and the mushi-adept characters will be here to help.
► CHILLAX: There isn't any plot twist for this setting, so this is mostly an opportunity to decompress from the last plot and get ready for the future. The Ringmaster will show up occasionally to help with needed medical treatments and check on things, but won't stick around for long. |
- Tags:!event, 9s, @camping grounds, ginko, hades, herbert west, john childermass, joker, jonathan strange, lambert, papyrus, peridot, reira akaba, renzo shima, rhys, steven universe, tyki mikk, yūya sakaki
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| Who: Everyone! When: Day 61 Where: The Carnival What: After all the rescues team return, it will be matter of tending to the wounded and getting the hell out of dodge. The Ringmaster can handle the fleeing part, but someone will need to look after those in the medical tent. Or, maybe, you just want to show up and ask what the hell happened. Warnings: Some messed up consequences of faerie fuckery. IN REPAIR↴
 As the minutes tick past, all four rescue groups will eventually return. Everyone in the carnival is encouraged to help out, ensuring that the rescues and victims both are taken care of after the fact. You can tag in here as rescuers taking care of business around the carnival, victims recovering, or other workers checking in to see what's going on. This log is for general aftermath threads, made by anyone. |
- Tags:!event, #ringmaster, ginko, hades, herbert west, lambert, peridot, reira akaba, renzo shima, rita mordio, sans, steven universe, tyki mikk
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| Who: Rescue Teams! When: Day 61 Where: The Athenaeum What: The carnival goes to get their kidnapped comrades, and use the Athenaeum's magical power of narrative asspulls to guide their way. Warnings: Two out of three of the fae here are deeply unclean. TELL YOUR STORY↴
 Five of you have been lost, and it's time to get them back. Below, we will be threading the encounter threads one at a time. Put on your best improv hat and feel free to join in. |
- Tags:!event, #ignatius, #lady of the lake, #rose queen, @the athenaeum, alphys, amethyst, carly nagisa, gongenzaka, herbert west, hinawa, joker, jonathan strange, lauren, papyrus, peridot, renzo shima, tyki mikk, yugo
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| Who: Everyone who's stupid enough to show up for this, because legal drinking ages are for people from a different century/planet. When: Afternoon/Evening, Day 30 Where: Lakeshore What: Local Carnival workers get wasted and set off fireworks by the lake. Warnings: Carnival shenanigans, ie. booze, drugs, and people getting set on fire probably. Put any tag-specific warnings in your headers! ( just own the night like the fourth of july ) - Tags:alphys, amethyst, commander syrlya, ginko, hinawa, inquisitor lavellan, john childermass, jonathan strange, june darby, lambert, mari makinami illustrious, miko nakadai, papyrus, peridot, sans, solas, steven universe, tallisibeth (scout), tyki mikk
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| Who: Everyone! When: Evening Day 27 Where: The Wismuth Super Dome, Round 2 What: On the verge of creating a world ending army of Harbingers, CY-Ren and her followers are challenged by the carnival and the Star Guardian team. It's time to stop. Warnings: Singing THE LAST REQUIEM↴
 CY-Ren's planning of a charity concert has been well received - news of bomb threats and harassment from fans have painted her as a victim in the media spotlight, and her generous attempt to make amends is getting plenty of attention. She's been busy spinning things for as much focus as possible, and the threat of potential danger has the news focusing in on the proceedings. The date is set for Day 27 in carnival time. You won't want to miss it!
► BUILD UP: In the last couple days before the concert, CY-Ren will be reaching out to all of her Harbingers, regardless of where they might be at the time - yes, this means that even if you ran off, she'll come to find you! (Unless you're in the carnival like Taako, then you're fucked.) She'll tell you that her plans are coming to head, and that if you help her with one last task then the planet will be on its way to destruction. There are multiple ways you can aid her: you can help amp up her performance as evil backup singers/musicians, or you can set yourself up around the perimeter at specified locations, using your sparks as a beacon to her magic. She's certain that she's perfected her musical formula, this time - when the concert gets underway, all those present with the capacity to be a Harbinger will awaken, and the end of days will begin.
► THE CONCERT: By the time the concert arrives, the Star Guardians will have the idea that there's something unnatural about the way the new Harbingers were made - this isn't how it usually happens, and that sets them apart from someone like CY-Ren. Maybe that means that they can be pulled away with less drastic measures as well, given that the Void didn't have the full right to their souls in the first place. Anyone coming to help (and those who aren't Star Guardians will be encouraged to come as well, given that if they are making attempts at friendship, super powers aren't required) will gather in the area early, determined to stomp this one out before it can get too far.
► HARBINGERS: This is when they will be encountered by Harbingers guarding the perimeter, as well as a small army of void creatures defending CY-Ren's last performance. Star Guardians will become aware through the power of Creation that the Harbingers on the perimeter must be neutralized in order to disrupt the concert - CY-Ren is feeding on their negative energies, and it will make it too dangerous to attack her directly. Confrontations with any Harbingers can be worked out on an individual basis via plotting - just make up a location around the concert and have your Harbinger providing a beacon of their own design.
As the concert ramps up, however, the excess of Void energy will cause the newly made Harbingers to destabilize - mentally or magically, their powers will be harder to control, and their negative emotions will be running wild. However, with that instability, there is also room for a breakthrough - for someone to blast the darkness from their Sparks with friendship and light. Now is the time to reach out.
► STAR GUARDIANS: If a Harbinger is successfully turned away from the darkness, they will briefly regain control of their Sparks, and be able to manifest as a Star Guardian for the first time. This will allow the Guardians to outnumber CY-Ren's forces. Their look and powers will still be based around the same Spark, but purified by Creation and aimed towards positive things. Time to win.
► DANCE OFF: Given that the Spark of Music and the Spark of Dance are colliding, it is perhaps not a surprise that this all manifests as a big ass musical number. As CY-Ren and Noa have a music battle, everyone present (even if you aren't a Star Guardian) will find themselves magically inspired to join in. You can dance, sing, or anything in between - the more people who support Noa's side, the stronger she will be. There will be a megathread for this part of the conflict, and at this point any unturned Harbingers will awaken and be able to turn their Sparks towards the light. As CY-Ren begins to lose power, what the players do with her will be up to you. |
- Tags:!event, 9s, @wismuth, cole, commander syrlya, doll, foster van denend, inquisitor lavellan, john childermass, joker, jonathan strange, kirigakure shura, lambert, lauren, miko nakadai, nui harime, papyrus, peridot, renzo shima, rita mordio, steven universe, tallisibeth (scout), tanyuu karibusa, tyki mikk, yukio okumura, yuzu hiragi, yūya sakaki
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| Who: Strange & OPEN! Where: mostly the carnival, with a Wismuth prompt When: D17 and onwards What: Strange has had a run of shitty days/decisions and is coping like a champ (he's sulking) Warnings: mild drug & alcohol use, Strange's general asshole tendencies ( can you get a refund on an entire week ) |
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| Who: Everyone! But especially HARBINGERS! When: S2:D16-22 Where: All over Wismuth! What: As the Harbingers reveal themselves, those among the carnival that Creation has chosen will start to discover new powers within themselves. It's because they're magical girls, yo. Warnings: Harbingers being assholes. HARBINGERS OF VOID↴
 On Day 16, the Harbingers begin revealing their new selves... in the form of wreaking havoc on the city! CY-Ren isn't looking for mass panic or serious structural damage - instead she wants constant annoyances and distractions, of the sort that will keep those that might be on her tail distracted from her true plans. However, when Creation is faced with the threat of twelve new Harbingers, it will have to fight in kind...
► HARBINGERS: Your job is to use your powers to create messes for other people to clean up! CY-Ren gives no specific instructions outside of a general framework... flex your powers! See what you can do. Don't destroy the city or anything, but give Creation a run for its money. She needs these civilians alive for her later plans.
► STAR GUARDIANS: Twelve members of the carnival have been chosen by Creation to fight in its name, even if they don't realize it yet. When confronted by the Harbinger's chaos, their Sparks will make themselves known in whatever form is appropriate to the character - and they will be asked if they are willing to use the power of their soul to fight the darkness. How this scene plays out can be flexible, but essentially they will find themselves faced with the question: are they willing to fight for the preservation of life? If they say yes, their Spark will emerge, and they will be able to trigger a magical girl transformation, as you do.
► CHARITY CONCERT: While everyone else is busy with the sudden rise of the Harbingers, CY-Ren's PR team is releasing a statement -- they will say that new information has revealed that there had been bomb threats made against the canceled concert, which are now being blamed for the damages. CY-Ren will make a personal statement, saying that in order to apologize for the failure of her previous performances, a new free to attend event is being planned for the near future - people who had tickets to the previous event and had to go home early get top priority! |
- Tags:!event, 9s, @wismuth, alphys, amethyst, carly nagisa, ginko, gongenzaka, hinawa, inquisitor lavellan, jinx, john childermass, jonathan strange, julien delacroix, lambert, lapis lazuli, miko nakadai, nui harime, papyrus, peridot, renzo shima, steven universe, tallisibeth (scout), tyki mikk, yugo, yukio okumura, yūya sakaki
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