Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-04-23 01:38 pm
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Entry tags:
- !event,
- 9s,
- @the athenaeum,
- alphys,
- amethyst,
- carly nagisa,
- cole,
- commander syrlya,
- ginko,
- gongenzaka,
- herbert west,
- john childermass,
- joker,
- jonathan strange,
- julien delacroix,
- kirigakure shura,
- lambert,
- lauren,
- miko nakadai,
- reiji akaba,
- reira akaba,
- renzo shima,
- rita mordio,
- susan,
- tallisibeth (scout),
- tigerstar,
- tyki mikk,
- yugo,
- yūya sakaki
⇨ THE ATHENAEUM
Who: Everyone!
When: Day 47 - Day 58 ish
Where: The Athenaeum
What: The carnival arrives at book world. First week, they'll be performing for magical manifestations of book characters. Second week, it's time to hunt (for books, in the library.) Around Day 58 some stuff will occur.
Warnings: Reading is mandatory.
When: Day 47 - Day 58 ish
Where: The Athenaeum
What: The carnival arrives at book world. First week, they'll be performing for magical manifestations of book characters. Second week, it's time to hunt (for books, in the library.) Around Day 58 some stuff will occur.
Warnings: Reading is mandatory.
FAERIE TALES↴![]() Though the carnival will be performing for its guests in the first week, they are welcome to search the Athenaeum while they are off duty during that time. The manifestations of story characters will be out in full force during performance week, with animals, people, objects, and even locations growing out from various tales. Most are distracting at worst, and will be curious to check out the carnival. Some, however, can be as dangerous as they were in their stories of origin. You know what to do. ► IT'S TIME TO ROLEPLAY: The best way to deal with book ghosts is to follow their narrative to its logical conclusion - turn the tables, work the story so it ends in your favour! Naturalistic and narratively satisfying plotting will have the manifestations following your lead. However, push too hard and introduce too many plot holes, inconsistencies, or illogical plot twists, and they will reject your reality utterly, becoming quite aggressive in the process. You can also use your natural abilities and powers to fight them in a traditional sense, but in the Ringmaster's experience, it's best to fight reality benders by bending reality right back at them. If you aren't careful, it's possible to be dragged fully into a story's reality, and then things get really messed up. ► IT'S ALSO TIME TO READ: The carnival came here for a purpose, and that purpose is to research. Specifically, the Ringmaster is looking for information on the Queen's Miracles - the set of ancient fae artifacts that the Blue Rose is one of. The carnival needs these artifacts to defend itself, but nobody knows where they've been for thousands of years. That's what the books are for. However, nothing is stopping you from pursuing knowledge for personal reasons. The halls are open to your perusal, and only your heart can guide you to the book you truly seek. Check the plot post to see what's allowed, and sign up to find plot info or other important game information below. |
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Oh? [The leading bandit doesn't lower his blade, but he does look interested.] An' what kinda bet would that be?
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[ He offers a weak smile as he makes the suggestion, almost as if he's unsure but... Well. Sorry, Yuya. He does have a card up his sleeve but can't say as much in front of their unfriendly guests and their many swords. ]
Myself against your entire band.
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All right, yer on. And we'll provide the alcohol. [That gets all the bandits moving. One of them retrieves bottles of hard liquor (ghost liquor?), another drops down a crate and the glasses while the leader, sword still drawn, stands at the end of it opposite Childermass.
The finale bandit grabs Yuya's arm and pokes him again as he guides him off to the side, as Sir Not Participating in this Competition. But he makes good collateral.
Yuya grumbles under his breath, brow knit as he assumes Childermass has a plan here.]
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Once there, he gestures towards the one with the bottle. ]
Well? Let us begin.
[ Pour, pour, pour. ]
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[And the bandit leader pounds his back quickly, giving Childermass a c=smug and challenging grin when he does. Obviously, it's meant to be some sort of intimidation.]
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[ Childermass agrees, waits out the leader putting back his own drink, and then does so himself. He'll do exactly the same, although once he's finished his glass, he'll put it back down with far less glass clinking and only gives an incredibly bored look in response to the smug one of his opponent here. If anything, he's making it seem like this is something he does every day and it's just routine by now.
Which it isn't, as he isn't a huge drinker much these days (apart from when Lambert and Strange goad him into it like... once in a blue moon or something). What is true, however, is that he'll carry on this way through every round, no matter how many they go, seemingly unaffected by whatever is in the 'ghost wine'.
It'll just be one more drink and then holding the glass up for another pour, same as before. ]
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The leading bandit isn't terribly pleased by Childermass's ambivalence, his posture tensing aggressively as they both pound back glasses. After a number of drinks, however, the bandit is teetering.
He sneers and gestures one of the other bandits over, whispering something slurred and hard to make out in their ear before he pounds the glass against the crate.] Another! We ain't done here yet!
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Far from it. I'm sure you could manage another bottle or two at this rate.
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Anyway, the leader only makes it two more glasses before he fumbles and topples backwards. The other bandits are stunned, for a moment, staring at Childermass in shock that he's so, comparatively, unaffected.]
Y... ye still have to beat the rest of us! [The two bandits drag their leader out of the way before one of them sits across from Childermass. There's still some confidence despite his apprehension, that surely Childermass can't get through two of them.
So the glasses are filled again, with normal alcohol.]
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Whether it'll be picking up something beyond that sooner than later, he doesn't actually know, though he's keeping that fourth bandit in the corner of his eye. ]
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But yes, about halfway through when the second bandit is teetering about, Childermass' drink is spiked with poison. The only visual indication is, if he's observant enough, something clear carefully held against the bottle and behind his hand poured into the other bandit's drink. Something to inhibit the effects of his own drink.
There's a glint of anticipation in his eyes as he pulls back, watching Childermass.]
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He just finishes, poison and all, and holds the glass out expectedly for the next round. ]
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He drops the bottle, and it hits the table before flipping over into the grass.] Wh--what are ye?!
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Truthfully, in several different ways, or he could just make something up. Truthfully has the downside of the bandit still holding onto Yuya possibly stabbing him, so— Childermass sets his glass down very slowly, very precisely, and leans across the crate towards the startled bandit still sitting there with him. ]
Sir, I am the most powerful sorcerer of this land. Losing this little contest is the only out you and your friend over there has of escaping here without being turned into rats for the rest of your lives.
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The bandits aren't so bold as to stand up against a sorcerer. They scramble immediately, one grabbing for their leader while the other dashes to collect their things.] We don't want yer gold! C'mon, Bart, let's run!
['Bart', who was previously restraining Yuya, just forcibly shoves him over as he runs to catch up with the bandits, and in a whirlwind the bandits and their props disappear as the book returns to it's dormant state.
Yuya's face down on the ground, but only for a second before he's pushing himself up and rubbing his nose.] Thanks.
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Oh well.
He'll live.
Not that he won't roll his eyes over the whole thing and then turn to look back at Yuya. ]
Not a problem. Are you alright, Mr. Sakaki?
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[It's making trying to find information difficult when he keeps getting wrapped up in stories.]
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[ AKA their books. Anyway, he'll get back to his feet as well. ]
This one was somewhat more fun, I must admit.
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[At least, Yuya assumes he didn't. Book spirit alcohol is probably too pretend to do anything.]
and then I lost the notif for this and spent a few days wondering 'was this ever tagged'
[ Words which have no seriousness behind them, but the rest, well, he shrugs. ]
And no, I did not. Whether a living person can get drunk or poisoned by something out of a book, we may never know, seeing how I wasn't going to get drunk regardless.
Whoops
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[ aka he's a cheating cheater. ]
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[That's like, the most mundane benefit from an anti-toxin necklace.] Um, how's your search going?
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[ But he won't bring up the manor and avoiding that poisoning, because the manor was terrible. His search, however... well, he shrugs and looks around them at all the books in their shelves. ]
As for that, I've yet to find anything useful. There have been specters and the occasional fabrication on my own past adventures but nothing on the Miracles. [ That said, he turns the question back on Yuya, attention returning to him. ] What about yours? Bandits aside.
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[Which is... true. He doesn't know anything about the Blue Rose, really, wasn't very attentive to the Ringmaster's call about it, and the other two are a total enigma even with that context.
This is beyond needle in a haystack. It's more like a needle in a desert.] Everyone knew about the Blue Rose before we took it, right?
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